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OnePointDemo OK (#719)
* matches * more matches * progress? * it's time * so close * organize declarations * docs * more fixes * more fixes * fix stage 1 * more fixes * first try * demo ids in decimal * final cleanup * one more thing * fixes * more cleanup * onepointcs * OnePointCutscene Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
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233 changed files with 3949 additions and 7571 deletions
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@ -224,8 +224,8 @@ s32 EnSt_CheckCeilingPos(EnSt* this, GlobalContext* globalCtx) {
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checkPos.x = this->actor.world.pos.x;
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checkPos.y = this->actor.world.pos.y + 1000.0f;
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checkPos.z = this->actor.world.pos.z;
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if (!BgCheck_EntityLineTest1(&globalCtx->colCtx, &this->actor.world.pos, &checkPos, &this->ceilingPos, &poly, 0, 0,
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1, 1, &bgId)) {
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if (!BgCheck_EntityLineTest1(&globalCtx->colCtx, &this->actor.world.pos, &checkPos, &this->ceilingPos, &poly, false,
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false, true, true, &bgId)) {
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return false;
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}
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this->unusedPos = this->actor.world.pos;
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