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OnePointDemo OK (#719)

* matches

* more matches

* progress?

* it's time

* so close

* organize declarations

* docs

* more fixes

* more fixes

* fix stage 1

* more fixes

* first try

* demo ids in decimal

* final cleanup

* one more thing

* fixes

* more cleanup

* onepointcs

* OnePointCutscene

Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
This commit is contained in:
petrie911 2021-03-31 11:18:31 -05:00 committed by GitHub
parent 28cfd82a4f
commit 9b4482314a
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GPG key ID: 4AEE18F83AFDEB23
233 changed files with 3949 additions and 7571 deletions

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@ -94,7 +94,7 @@ void EnStream_SuckPlayer(EnStream* this, GlobalContext* globalCtx) {
if (func_80B0B81C(&this->actor.world.pos, &player->actor.world.pos, &posDifference, this->actor.scale.y) != 0) {
xzDist = sqrtf(SQ(posDifference.x) + SQ(posDifference.z));
yDistWithOffset = player->actor.world.pos.y - (this->actor.world.pos.y - 90.0f);
player->windDirection = Math_FAtan2F(-posDifference.x, -posDifference.z) * 10430.378f;
player->windDirection = Math_FAtan2F(-posDifference.x, -posDifference.z) * (0x8000 / M_PI);
if (xzDist > 3.0f) {
Math_SmoothStepToF(&player->windSpeed, 3.0f, 0.5f, xzDist, 0.0f);
} else {