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OnePointDemo OK (#719)
* matches * more matches * progress? * it's time * so close * organize declarations * docs * more fixes * more fixes * fix stage 1 * more fixes * first try * demo ids in decimal * final cleanup * one more thing * fixes * more cleanup * onepointcs * OnePointCutscene Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
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233 changed files with 3949 additions and 7571 deletions
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@ -13,8 +13,8 @@
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#define THIS ((EnWallmas*)thisx)
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#define TIMER_SCALE ((f32)OS_CLOCK_RATE / 10000000000)
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#define DEGREE_60_RAD 1.0471975803375244140625f
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#define DEGREE_15_RAD 0.261799395084381103515625f
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#define DEGREE_60_RAD (60.0f * M_PI / 180.0f)
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#define DEGREE_15_RAD (15.0f * M_PI / 180.0f)
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#define DAMAGE_EFFECT_BURN 2
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#define DAMAGE_EFFECT_STUN_WHITE 4
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@ -264,7 +264,7 @@ void EnWallmas_SetupTakePlayer(EnWallmas* this, GlobalContext* globalCtx) {
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this->yTarget = this->actor.yDistToPlayer;
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func_8002DF38(globalCtx, &this->actor, 0x25);
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func_800800F8(globalCtx, 0x251C, 0x270F, &this->actor, 0);
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OnePointCutscene_Init(globalCtx, 9500, 9999, &this->actor, MAIN_CAM);
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}
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void EnWallmas_ProximityOrSwitchInit(EnWallmas* this) {
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