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OnePointDemo OK (#719)
* matches * more matches * progress? * it's time * so close * organize declarations * docs * more fixes * more fixes * fix stage 1 * more fixes * first try * demo ids in decimal * final cleanup * one more thing * fixes * more cleanup * onepointcs * OnePointCutscene Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
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233 changed files with 3949 additions and 7571 deletions
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@ -33,7 +33,7 @@ void ObjBlockstop_Init(Actor* thisx, GlobalContext* globalCtx) {
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if (Flags_GetSwitch(globalCtx, this->actor.params)) {
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Actor_Kill(&this->actor);
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} else {
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this->actor.world.pos.y += 1;
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this->actor.world.pos.y++;
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}
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}
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@ -48,7 +48,7 @@ void ObjBlockstop_Update(Actor* thisx, GlobalContext* globalCtx) {
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s32 pad;
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if (BgCheck_EntityLineTest2(&globalCtx->colCtx, &this->actor.home.pos, &this->actor.world.pos, &sp4C,
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&this->actor.floorPoly, 0, 0, 1, 1, &bgId, &this->actor)) {
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&this->actor.floorPoly, false, false, true, true, &bgId, &this->actor)) {
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dynaPolyActor = DynaPoly_GetActor(&globalCtx->colCtx, bgId);
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if (dynaPolyActor != NULL && dynaPolyActor->actor.id == ACTOR_OBJ_OSHIHIKI) {
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