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OnePointDemo OK (#719)
* matches * more matches * progress? * it's time * so close * organize declarations * docs * more fixes * more fixes * fix stage 1 * more fixes * first try * demo ids in decimal * final cleanup * one more thing * fixes * more cleanup * onepointcs * OnePointCutscene Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
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233 changed files with 3949 additions and 7571 deletions
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@ -281,7 +281,7 @@ void func_80BA2610(ObjWarp2block* this, GlobalContext* globalCtx) {
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if ((func_80BA2304(this, globalCtx) != 0) && (this->unk_16C <= 0)) {
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ObjWarp2block_Spawn(this, globalCtx);
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this->unk_16C = 0xA0;
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func_80080480(globalCtx, &this->dyna.actor);
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OnePointCutscene_Attention(globalCtx, &this->dyna.actor);
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this->unk_170 = 0xC;
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}
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