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This commit is contained in:
Thar0 2020-04-04 18:20:45 +01:00
commit 9b6cf8a92a
1058 changed files with 20586 additions and 22925 deletions

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@ -298,7 +298,7 @@ void Matrix_RotateZ(f32 z, u8 mode) {
/*
* Rotates the top of the matrix stack by `z` degrees, then
* rotates that matrix by `y` degrees, then rotates that matrix
* by `x` degrees.
* by `x` degrees. (roll-pitch-yaw)
* Original Name: Matrix_RotateXYZ, changed to reflect rotation order.
*/
void Matrix_RotateZYX(s16 x, s16 y, s16 z, u8 mode) {
@ -388,7 +388,7 @@ void Matrix_RotateZYX(s16 x, s16 y, s16 z, u8 mode) {
/*
* Translates the top of the matrix stack by `translation` units,
* then rotates that matrix by `rotation` in Z-Y-X order
* then rotates that matrix by `rotation` in Z-Y-X order (roll-pitch-yaw)
*/
void Matrix_TranslateThenRotateZYX(Vec3f* translation, Vec3s* rotation) {
MtxF* cmf = sCurrentMatrix;

View file

@ -3955,8 +3955,8 @@ void func_80034EC0(SkelAnime* skelAnime, struct_80034EC0_Entry* arg1, s32 arg2)
frameCount = SkelAnime_GetFrameCount(arg1->animation);
}
SkelAnime_ChangeAnimation(skelAnime, arg1->animation, arg1->playbackSpeed, arg1->unk_08, frameCount, arg1->unk_10,
arg1->transitionRate);
SkelAnime_ChangeAnim(skelAnime, arg1->animation, arg1->playbackSpeed, arg1->unk_08, frameCount, arg1->unk_10,
arg1->transitionRate);
}
void func_80034F54(GlobalContext* globalCtx, s16* arg1, s16* arg2, s32 arg3) {

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