mirror of
https://github.com/zeldaret/oot.git
synced 2025-07-04 06:54:33 +00:00
Document Hud Mode (#1323)
* begin interface alpha docs * more progress/docs * First draft of docs done * cleanup * Consistency * Display -> Mode * Remaining display -> mode * Better docs * Small touchups * Small Update * Apply discord discussion * small fix * More discussions * PR Suggestions * Roman PR Suggestions * better comments * PR Suggestions * another suggestion * discord discussions * cleanup comments * more discord/pr suggestions
This commit is contained in:
parent
9bdf6ded2f
commit
9c35716fe2
28 changed files with 387 additions and 324 deletions
|
@ -2136,14 +2136,14 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
|
|||
sDbCamAnim.unk_04 = 0;
|
||||
} else if (CHECK_BTN_ALL(sPlay->state.input[DBCAM_CONTROLLER_PORT].press.button, BTN_CLEFT)) {
|
||||
sDbCamAnim.unk_0A = 0;
|
||||
Interface_ChangeAlpha(2);
|
||||
Interface_ChangeHudVisibilityMode(HUD_VISIBILITY_NOTHING_ALT);
|
||||
Letterbox_SetSizeTarget(0);
|
||||
D_8016110C = 0;
|
||||
return 2;
|
||||
}
|
||||
|
||||
if (func_800B91B0(cam, dbCamera) == 0) {
|
||||
Interface_ChangeAlpha(2);
|
||||
Interface_ChangeHudVisibilityMode(HUD_VISIBILITY_NOTHING_ALT);
|
||||
Letterbox_SetSizeTarget(0);
|
||||
Audio_PlaySfxGeneral(NA_SE_SY_GET_RUPY, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
|
@ -2302,7 +2302,7 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
|
|||
sDbCamAnim.unk_04 = 0.0f;
|
||||
sDbCamAnim.unk_0A = 1;
|
||||
sDbCamAnim.unk_0C = 0;
|
||||
Interface_ChangeAlpha(50);
|
||||
Interface_ChangeHudVisibilityMode(HUD_VISIBILITY_ALL);
|
||||
Letterbox_SetSizeTarget(32);
|
||||
D_8016110C = 0;
|
||||
Audio_PlaySfxGeneral(NA_SE_SY_HP_RECOVER, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
|
|
|
@ -791,11 +791,11 @@ void Camera_UpdateInterface(s16 flags) {
|
|||
if ((flags & IFACE_ALPHA_MASK) != IFACE_ALPHA_MASK) {
|
||||
interfaceAlpha = (flags & IFACE_ALPHA_MASK) >> 8;
|
||||
if (interfaceAlpha == 0) {
|
||||
interfaceAlpha = 0x32;
|
||||
interfaceAlpha = HUD_VISIBILITY_ALL;
|
||||
}
|
||||
if (interfaceAlpha != sCameraInterfaceAlpha) {
|
||||
sCameraInterfaceAlpha = interfaceAlpha;
|
||||
Interface_ChangeAlpha(sCameraInterfaceAlpha);
|
||||
Interface_ChangeHudVisibilityMode(sCameraInterfaceAlpha);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -19,5 +19,5 @@ void SaveContext_Init(void) {
|
|||
gSaveContext.skyboxTime = 0;
|
||||
gSaveContext.dogIsLost = true;
|
||||
gSaveContext.nextTransitionType = TRANS_NEXT_TYPE_DEFAULT;
|
||||
gSaveContext.unk_13EE = 50;
|
||||
gSaveContext.prevHudVisibilityMode = HUD_VISIBILITY_ALL;
|
||||
}
|
||||
|
|
|
@ -11,7 +11,7 @@ void Interface_Init(PlayState* play) {
|
|||
u8 timerId;
|
||||
|
||||
gSaveContext.sunsSongState = SUNSSONG_INACTIVE;
|
||||
gSaveContext.unk_13E8 = gSaveContext.unk_13EA = 0;
|
||||
gSaveContext.nextHudVisibilityMode = gSaveContext.hudVisibilityMode = HUD_VISIBILITY_NO_CHANGE;
|
||||
|
||||
View_Init(&interfaceCtx->view, play->state.gfxCtx);
|
||||
|
||||
|
|
|
@ -188,7 +188,7 @@ u32 func_8006472C(PlayState* play, CutsceneContext* csCtx, f32 target) {
|
|||
}
|
||||
|
||||
void func_80064760(PlayState* play, CutsceneContext* csCtx) {
|
||||
Interface_ChangeAlpha(1);
|
||||
Interface_ChangeHudVisibilityMode(HUD_VISIBILITY_NOTHING);
|
||||
Letterbox_SetSizeTarget(32);
|
||||
|
||||
if (func_8006472C(play, csCtx, 1.0f)) {
|
||||
|
@ -199,7 +199,7 @@ void func_80064760(PlayState* play, CutsceneContext* csCtx) {
|
|||
|
||||
void func_800647C0(PlayState* play, CutsceneContext* csCtx) {
|
||||
func_80068C3C(play, csCtx);
|
||||
Interface_ChangeAlpha(1);
|
||||
Interface_ChangeHudVisibilityMode(HUD_VISIBILITY_NOTHING);
|
||||
Letterbox_SetSizeTarget(32);
|
||||
|
||||
if (func_8006472C(play, csCtx, 1.0f)) {
|
||||
|
@ -510,7 +510,7 @@ void Cutscene_Command_Terminator(PlayState* play, CutsceneContext* csCtx, CsCmdB
|
|||
osSyncPrintf("\n分岐先指定!!=[%d]番", cmd->base); // "Future fork designation=No. [%d]"
|
||||
|
||||
if ((gSaveContext.gameMode != GAMEMODE_NORMAL) && (csCtx->frames != cmd->startFrame)) {
|
||||
gSaveContext.unk_13E7 = 1;
|
||||
gSaveContext.forceRisingButtonAlphas = true;
|
||||
}
|
||||
|
||||
gSaveContext.cutsceneIndex = 0;
|
||||
|
@ -1554,7 +1554,7 @@ void Cutscene_Command_Textbox(PlayState* play, CutsceneContext* csCtx, CsCmdText
|
|||
}
|
||||
|
||||
if (csCtx->frames == originalCsFrames) {
|
||||
Interface_ChangeAlpha(1);
|
||||
Interface_ChangeHudVisibilityMode(HUD_VISIBILITY_NOTHING);
|
||||
D_8011E1C0 = 0;
|
||||
D_8011E1C4 = 0;
|
||||
}
|
||||
|
@ -2018,7 +2018,7 @@ void func_80068ECC(PlayState* play, CutsceneContext* csCtx) {
|
|||
}
|
||||
|
||||
if (gSaveContext.cutsceneTrigger == 0) {
|
||||
Interface_ChangeAlpha(1);
|
||||
Interface_ChangeHudVisibilityMode(HUD_VISIBILITY_NOTHING);
|
||||
Letterbox_SetSizeTarget(32);
|
||||
Letterbox_SetSize(32);
|
||||
csCtx->state++;
|
||||
|
|
|
@ -70,7 +70,8 @@ void GameOver_Update(PlayState* play) {
|
|||
gSaveContext.eventInf[3] = 0;
|
||||
gSaveContext.buttonStatus[0] = gSaveContext.buttonStatus[1] = gSaveContext.buttonStatus[2] =
|
||||
gSaveContext.buttonStatus[3] = gSaveContext.buttonStatus[4] = BTN_ENABLED;
|
||||
gSaveContext.unk_13E7 = gSaveContext.unk_13E8 = gSaveContext.unk_13EA = gSaveContext.unk_13EC = 0;
|
||||
gSaveContext.forceRisingButtonAlphas = gSaveContext.nextHudVisibilityMode = gSaveContext.hudVisibilityMode =
|
||||
gSaveContext.hudVisibilityModeTimer = 0; // false, HUD_VISIBILITY_NO_CHANGE
|
||||
|
||||
Environment_InitGameOverLights(play);
|
||||
gGameOverTimer = 20;
|
||||
|
|
|
@ -24,7 +24,7 @@ void KaleidoSetup_Update(PlayState* play) {
|
|||
pauseCtx->debugState = 3;
|
||||
}
|
||||
} else if (CHECK_BTN_ALL(input->press.button, BTN_START)) {
|
||||
gSaveContext.unk_13EE = gSaveContext.unk_13EA;
|
||||
gSaveContext.prevHudVisibilityMode = gSaveContext.hudVisibilityMode;
|
||||
|
||||
WREG(16) = -175;
|
||||
WREG(17) = 155;
|
||||
|
|
|
@ -1589,10 +1589,10 @@ void Message_OpenText(PlayState* play, u16 textId) {
|
|||
s16 textBoxType;
|
||||
|
||||
if (msgCtx->msgMode == MSGMODE_NONE) {
|
||||
gSaveContext.unk_13EE = gSaveContext.unk_13EA;
|
||||
gSaveContext.prevHudVisibilityMode = gSaveContext.hudVisibilityMode;
|
||||
}
|
||||
if (R_SCENE_CAM_TYPE == SCENE_CAM_TYPE_FIXED_SHOP_VIEWPOINT) {
|
||||
Interface_ChangeAlpha(5);
|
||||
Interface_ChangeHudVisibilityMode(HUD_VISIBILITY_A_HEARTS_MAGIC_FORCE);
|
||||
}
|
||||
|
||||
sMessageHasSetSfx = D_8014B2F4 = sTextboxSkipped = sTextIsCredits = 0;
|
||||
|
@ -1623,7 +1623,7 @@ void Message_OpenText(PlayState* play, u16 textId) {
|
|||
textId == 0x2061 || // Learning Epona's Song
|
||||
textId == 0x5035 || // Guru-Guru in Windmill
|
||||
textId == 0x40AC) { // Ocarina Frog Minigame
|
||||
Interface_ChangeAlpha(1);
|
||||
Interface_ChangeHudVisibilityMode(HUD_VISIBILITY_NOTHING);
|
||||
}
|
||||
msgCtx->textId = textId;
|
||||
|
||||
|
@ -1840,9 +1840,9 @@ void Message_StartOcarina(PlayState* play, u16 ocarinaActionId) {
|
|||
msgCtx->textboxColorAlphaCurrent = msgCtx->textboxColorAlphaTarget;
|
||||
if (noStop == false) {
|
||||
Interface_LoadActionLabelB(play, DO_ACTION_STOP);
|
||||
noStop = gSaveContext.unk_13EA;
|
||||
Interface_ChangeAlpha(0xA);
|
||||
gSaveContext.unk_13EA = noStop;
|
||||
noStop = gSaveContext.hudVisibilityMode;
|
||||
Interface_ChangeHudVisibilityMode(HUD_VISIBILITY_B_ALT);
|
||||
gSaveContext.hudVisibilityMode = noStop;
|
||||
}
|
||||
// "Music Performance Start"
|
||||
osSyncPrintf("演奏開始\n");
|
||||
|
@ -1853,7 +1853,7 @@ void Message_StartOcarina(PlayState* play, u16 ocarinaActionId) {
|
|||
msgCtx->msgMode = MSGMODE_FROGS_START;
|
||||
msgCtx->textBoxType = TEXTBOX_TYPE_BLUE;
|
||||
} else if (ocarinaActionId == OCARINA_ACTION_MEMORY_GAME) {
|
||||
Interface_ChangeAlpha(1);
|
||||
Interface_ChangeHudVisibilityMode(HUD_VISIBILITY_NOTHING);
|
||||
Message_Decode(play);
|
||||
msgCtx->msgMode = MSGMODE_MEMORY_GAME_START;
|
||||
} else if (ocarinaActionId == OCARINA_ACTION_SCARECROW_LONG_PLAYBACK) {
|
||||
|
@ -1868,8 +1868,8 @@ void Message_StartOcarina(PlayState* play, u16 ocarinaActionId) {
|
|||
msgCtx->stateTimer = 3;
|
||||
msgCtx->msgMode = MSGMODE_SCARECROW_LONG_PLAYBACK;
|
||||
AudioOcarina_SetPlaybackSong(OCARINA_SONG_SCARECROW_LONG + 1, 1);
|
||||
gSaveContext.unk_13EA = 0;
|
||||
Interface_ChangeAlpha(1);
|
||||
gSaveContext.hudVisibilityMode = HUD_VISIBILITY_NO_CHANGE;
|
||||
Interface_ChangeHudVisibilityMode(HUD_VISIBILITY_NOTHING);
|
||||
}
|
||||
for (k = 0, j = 0; j < 48; j++, k += 0x80) {
|
||||
func_8006EE50(&play->msgCtx.font, 0x8140, k);
|
||||
|
@ -2139,7 +2139,7 @@ void Message_DrawMain(PlayState* play, Gfx** p) {
|
|||
Audio_PlaySfxGeneral(NA_SE_SY_TRE_BOX_APPEAR, &gSfxDefaultPos, 4,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultReverb);
|
||||
Interface_ChangeAlpha(1);
|
||||
Interface_ChangeHudVisibilityMode(HUD_VISIBILITY_NOTHING);
|
||||
}
|
||||
} else if (msgCtx->ocarinaAction == OCARINA_ACTION_CHECK_SCARECROW_SPAWN) {
|
||||
if (msgCtx->ocarinaStaff->state < OCARINA_SONG_SCARECROW_SPAWN) {
|
||||
|
@ -2159,7 +2159,7 @@ void Message_DrawMain(PlayState* play, Gfx** p) {
|
|||
Audio_PlaySfxGeneral(NA_SE_SY_TRE_BOX_APPEAR, &gSfxDefaultPos, 4,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultReverb);
|
||||
Interface_ChangeAlpha(1);
|
||||
Interface_ChangeHudVisibilityMode(HUD_VISIBILITY_NOTHING);
|
||||
}
|
||||
} else if (msgCtx->ocarinaAction == OCARINA_ACTION_FREE_PLAY) {
|
||||
// "Ocarina_Free Correct Example Performance"
|
||||
|
@ -2176,7 +2176,7 @@ void Message_DrawMain(PlayState* play, Gfx** p) {
|
|||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultReverb);
|
||||
}
|
||||
Interface_ChangeAlpha(1);
|
||||
Interface_ChangeHudVisibilityMode(HUD_VISIBILITY_NOTHING);
|
||||
} else {
|
||||
AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_OFF);
|
||||
Audio_PlaySfxGeneral(NA_SE_SY_OCARINA_ERROR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
|
@ -3189,7 +3189,7 @@ void Message_Update(PlayState* play) {
|
|||
case MSGMODE_TEXT_NEXT_MSG:
|
||||
Message_Decode(play);
|
||||
if (sTextFade) {
|
||||
Interface_ChangeAlpha(1);
|
||||
Interface_ChangeHudVisibilityMode(HUD_VISIBILITY_NOTHING);
|
||||
}
|
||||
if (D_80153D74 != 0) {
|
||||
msgCtx->textDrawPos = msgCtx->decodedTextLen;
|
||||
|
@ -3271,7 +3271,7 @@ void Message_Update(PlayState* play) {
|
|||
if (msgCtx->textId == 0x301F || msgCtx->textId == 0xA || msgCtx->textId == 0xC || msgCtx->textId == 0xCF ||
|
||||
msgCtx->textId == 0x21C || msgCtx->textId == 9 || msgCtx->textId == 0x4078 ||
|
||||
msgCtx->textId == 0x2015 || msgCtx->textId == 0x3040) {
|
||||
gSaveContext.unk_13EE = 0x32;
|
||||
gSaveContext.prevHudVisibilityMode = HUD_VISIBILITY_ALL;
|
||||
}
|
||||
if (play->csCtx.state == 0) {
|
||||
osSyncPrintf(VT_FGCOL(GREEN));
|
||||
|
@ -3282,11 +3282,13 @@ void Message_Update(PlayState* play) {
|
|||
(msgCtx->textId != 0x3055 && gSaveContext.cutsceneIndex < 0xFFF0)) {
|
||||
osSyncPrintf("=== day_time=%x ", ((void)0, gSaveContext.cutsceneIndex));
|
||||
if (play->activeCamId == CAM_ID_MAIN) {
|
||||
if (gSaveContext.unk_13EE == 0 || gSaveContext.unk_13EE == 1 || gSaveContext.unk_13EE == 2) {
|
||||
gSaveContext.unk_13EE = 0x32;
|
||||
if (gSaveContext.prevHudVisibilityMode == HUD_VISIBILITY_NO_CHANGE ||
|
||||
gSaveContext.prevHudVisibilityMode == HUD_VISIBILITY_NOTHING ||
|
||||
gSaveContext.prevHudVisibilityMode == HUD_VISIBILITY_NOTHING_ALT) {
|
||||
gSaveContext.prevHudVisibilityMode = HUD_VISIBILITY_ALL;
|
||||
}
|
||||
gSaveContext.unk_13EA = 0;
|
||||
Interface_ChangeAlpha(gSaveContext.unk_13EE);
|
||||
gSaveContext.hudVisibilityMode = HUD_VISIBILITY_NO_CHANGE;
|
||||
Interface_ChangeHudVisibilityMode(gSaveContext.prevHudVisibilityMode);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1176,7 +1176,7 @@ s16 OnePointCutscene_Init(PlayState* play, s16 csId, s16 timer, Actor* actor, s1
|
|||
OnePointCutscene_SetAsChild(play, vChildCamId, subCamId);
|
||||
vSubCamStatus = CAM_STAT_WAIT;
|
||||
} else {
|
||||
Interface_ChangeAlpha(2);
|
||||
Interface_ChangeHudVisibilityMode(HUD_VISIBILITY_NOTHING_ALT);
|
||||
}
|
||||
OnePointCutscene_SetAsChild(play, subCamId, parentCamId);
|
||||
|
||||
|
|
|
@ -164,15 +164,20 @@ static Gfx sSetupDL_80125A60[] = {
|
|||
};
|
||||
|
||||
// original name: "alpha_change"
|
||||
void Interface_ChangeAlpha(u16 alphaType) {
|
||||
if (alphaType != gSaveContext.unk_13EA) {
|
||||
osSyncPrintf("ALPHAーTYPE=%d LAST_TIME_TYPE=%d\n", alphaType, gSaveContext.unk_13EE);
|
||||
gSaveContext.unk_13EA = gSaveContext.unk_13E8 = alphaType;
|
||||
gSaveContext.unk_13EC = 1;
|
||||
void Interface_ChangeHudVisibilityMode(u16 hudVisibilityMode) {
|
||||
if (hudVisibilityMode != gSaveContext.hudVisibilityMode) {
|
||||
osSyncPrintf("ALPHAーTYPE=%d LAST_TIME_TYPE=%d\n", hudVisibilityMode,
|
||||
gSaveContext.prevHudVisibilityMode);
|
||||
gSaveContext.hudVisibilityMode = gSaveContext.nextHudVisibilityMode = hudVisibilityMode;
|
||||
gSaveContext.hudVisibilityModeTimer = 1;
|
||||
}
|
||||
}
|
||||
|
||||
void func_80082644(PlayState* play, s16 alpha) {
|
||||
/**
|
||||
* Raise button alphas on the HUD to the requested value
|
||||
* Apply a set value of 70 to disabled buttons
|
||||
*/
|
||||
void Interface_RaiseButtonAlphas(PlayState* play, s16 risingAlpha) {
|
||||
InterfaceContext* interfaceCtx = &play->interfaceCtx;
|
||||
|
||||
if (gSaveContext.buttonStatus[0] == BTN_DISABLED) {
|
||||
|
@ -181,7 +186,7 @@ void func_80082644(PlayState* play, s16 alpha) {
|
|||
}
|
||||
} else {
|
||||
if (interfaceCtx->bAlpha != 255) {
|
||||
interfaceCtx->bAlpha = alpha;
|
||||
interfaceCtx->bAlpha = risingAlpha;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -191,7 +196,7 @@ void func_80082644(PlayState* play, s16 alpha) {
|
|||
}
|
||||
} else {
|
||||
if (interfaceCtx->cLeftAlpha != 255) {
|
||||
interfaceCtx->cLeftAlpha = alpha;
|
||||
interfaceCtx->cLeftAlpha = risingAlpha;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -201,7 +206,7 @@ void func_80082644(PlayState* play, s16 alpha) {
|
|||
}
|
||||
} else {
|
||||
if (interfaceCtx->cDownAlpha != 255) {
|
||||
interfaceCtx->cDownAlpha = alpha;
|
||||
interfaceCtx->cDownAlpha = risingAlpha;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -211,7 +216,7 @@ void func_80082644(PlayState* play, s16 alpha) {
|
|||
}
|
||||
} else {
|
||||
if (interfaceCtx->cRightAlpha != 255) {
|
||||
interfaceCtx->cRightAlpha = alpha;
|
||||
interfaceCtx->cRightAlpha = risingAlpha;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -221,182 +226,194 @@ void func_80082644(PlayState* play, s16 alpha) {
|
|||
}
|
||||
} else {
|
||||
if (interfaceCtx->aAlpha != 255) {
|
||||
interfaceCtx->aAlpha = alpha;
|
||||
interfaceCtx->aAlpha = risingAlpha;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void func_8008277C(PlayState* play, s16 maxAlpha, s16 alpha) {
|
||||
/**
|
||||
* Lower button alphas on the HUD to the requested value
|
||||
* if forceRisingButtonAlphas is set, then instead raise button alphas
|
||||
*/
|
||||
void Interface_DimButtonAlphas(PlayState* play, s16 dimmingAlpha, s16 risingAlpha) {
|
||||
InterfaceContext* interfaceCtx = &play->interfaceCtx;
|
||||
|
||||
if (gSaveContext.unk_13E7 != 0) {
|
||||
func_80082644(play, alpha);
|
||||
if (gSaveContext.forceRisingButtonAlphas) {
|
||||
Interface_RaiseButtonAlphas(play, risingAlpha);
|
||||
return;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->bAlpha != 0) && (interfaceCtx->bAlpha > maxAlpha)) {
|
||||
interfaceCtx->bAlpha = maxAlpha;
|
||||
if ((interfaceCtx->bAlpha != 0) && (interfaceCtx->bAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->bAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->aAlpha != 0) && (interfaceCtx->aAlpha > maxAlpha)) {
|
||||
interfaceCtx->aAlpha = maxAlpha;
|
||||
if ((interfaceCtx->aAlpha != 0) && (interfaceCtx->aAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->aAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->cLeftAlpha != 0) && (interfaceCtx->cLeftAlpha > maxAlpha)) {
|
||||
interfaceCtx->cLeftAlpha = maxAlpha;
|
||||
if ((interfaceCtx->cLeftAlpha != 0) && (interfaceCtx->cLeftAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->cLeftAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->cDownAlpha != 0) && (interfaceCtx->cDownAlpha > maxAlpha)) {
|
||||
interfaceCtx->cDownAlpha = maxAlpha;
|
||||
if ((interfaceCtx->cDownAlpha != 0) && (interfaceCtx->cDownAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->cDownAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->cRightAlpha != 0) && (interfaceCtx->cRightAlpha > maxAlpha)) {
|
||||
interfaceCtx->cRightAlpha = maxAlpha;
|
||||
if ((interfaceCtx->cRightAlpha != 0) && (interfaceCtx->cRightAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->cRightAlpha = dimmingAlpha;
|
||||
}
|
||||
}
|
||||
|
||||
void func_80082850(PlayState* play, s16 maxAlpha) {
|
||||
void Interface_UpdateHudAlphas(PlayState* play, s16 dimmingAlpha) {
|
||||
InterfaceContext* interfaceCtx = &play->interfaceCtx;
|
||||
s16 alpha = 255 - maxAlpha;
|
||||
s16 risingAlpha = 255 - dimmingAlpha;
|
||||
|
||||
switch (gSaveContext.unk_13E8) {
|
||||
case 1:
|
||||
case 2:
|
||||
case 8:
|
||||
switch (gSaveContext.nextHudVisibilityMode) {
|
||||
case HUD_VISIBILITY_NOTHING:
|
||||
case HUD_VISIBILITY_NOTHING_ALT:
|
||||
case HUD_VISIBILITY_B:
|
||||
osSyncPrintf("a_alpha=%d, c_alpha=%d → ", interfaceCtx->aAlpha, interfaceCtx->cLeftAlpha);
|
||||
|
||||
if (gSaveContext.unk_13E8 == 8) {
|
||||
if (gSaveContext.nextHudVisibilityMode == HUD_VISIBILITY_B) {
|
||||
if (interfaceCtx->bAlpha != 255) {
|
||||
interfaceCtx->bAlpha = alpha;
|
||||
interfaceCtx->bAlpha = risingAlpha;
|
||||
}
|
||||
} else {
|
||||
if ((interfaceCtx->bAlpha != 0) && (interfaceCtx->bAlpha > maxAlpha)) {
|
||||
interfaceCtx->bAlpha = maxAlpha;
|
||||
if ((interfaceCtx->bAlpha != 0) && (interfaceCtx->bAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->bAlpha = dimmingAlpha;
|
||||
}
|
||||
}
|
||||
|
||||
if ((interfaceCtx->aAlpha != 0) && (interfaceCtx->aAlpha > maxAlpha)) {
|
||||
interfaceCtx->aAlpha = maxAlpha;
|
||||
if ((interfaceCtx->aAlpha != 0) && (interfaceCtx->aAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->aAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->cLeftAlpha != 0) && (interfaceCtx->cLeftAlpha > maxAlpha)) {
|
||||
interfaceCtx->cLeftAlpha = maxAlpha;
|
||||
if ((interfaceCtx->cLeftAlpha != 0) && (interfaceCtx->cLeftAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->cLeftAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->cDownAlpha != 0) && (interfaceCtx->cDownAlpha > maxAlpha)) {
|
||||
interfaceCtx->cDownAlpha = maxAlpha;
|
||||
if ((interfaceCtx->cDownAlpha != 0) && (interfaceCtx->cDownAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->cDownAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->cRightAlpha != 0) && (interfaceCtx->cRightAlpha > maxAlpha)) {
|
||||
interfaceCtx->cRightAlpha = maxAlpha;
|
||||
if ((interfaceCtx->cRightAlpha != 0) && (interfaceCtx->cRightAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->cRightAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->healthAlpha != 0) && (interfaceCtx->healthAlpha > maxAlpha)) {
|
||||
interfaceCtx->healthAlpha = maxAlpha;
|
||||
if ((interfaceCtx->healthAlpha != 0) && (interfaceCtx->healthAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->healthAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->magicAlpha != 0) && (interfaceCtx->magicAlpha > maxAlpha)) {
|
||||
interfaceCtx->magicAlpha = maxAlpha;
|
||||
if ((interfaceCtx->magicAlpha != 0) && (interfaceCtx->magicAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->magicAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->minimapAlpha != 0) && (interfaceCtx->minimapAlpha > maxAlpha)) {
|
||||
interfaceCtx->minimapAlpha = maxAlpha;
|
||||
if ((interfaceCtx->minimapAlpha != 0) && (interfaceCtx->minimapAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->minimapAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
osSyncPrintf("a_alpha=%d, c_alpha=%d\n", interfaceCtx->aAlpha, interfaceCtx->cLeftAlpha);
|
||||
|
||||
break;
|
||||
case 3:
|
||||
if ((interfaceCtx->aAlpha != 0) && (interfaceCtx->aAlpha > maxAlpha)) {
|
||||
interfaceCtx->aAlpha = maxAlpha;
|
||||
|
||||
case HUD_VISIBILITY_HEARTS_FORCE:
|
||||
// aAlpha is immediately overwritten in Interface_DimButtonAlphas
|
||||
if ((interfaceCtx->aAlpha != 0) && (interfaceCtx->aAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->aAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
func_8008277C(play, maxAlpha, alpha);
|
||||
Interface_DimButtonAlphas(play, dimmingAlpha, risingAlpha);
|
||||
|
||||
if ((interfaceCtx->magicAlpha != 0) && (interfaceCtx->magicAlpha > maxAlpha)) {
|
||||
interfaceCtx->magicAlpha = maxAlpha;
|
||||
if ((interfaceCtx->magicAlpha != 0) && (interfaceCtx->magicAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->magicAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->minimapAlpha != 0) && (interfaceCtx->minimapAlpha > maxAlpha)) {
|
||||
interfaceCtx->minimapAlpha = maxAlpha;
|
||||
if ((interfaceCtx->minimapAlpha != 0) && (interfaceCtx->minimapAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->minimapAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->healthAlpha != 255) {
|
||||
interfaceCtx->healthAlpha = alpha;
|
||||
interfaceCtx->healthAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
break;
|
||||
case 4:
|
||||
if ((interfaceCtx->bAlpha != 0) && (interfaceCtx->bAlpha > maxAlpha)) {
|
||||
interfaceCtx->bAlpha = maxAlpha;
|
||||
|
||||
case HUD_VISIBILITY_A:
|
||||
if ((interfaceCtx->bAlpha != 0) && (interfaceCtx->bAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->bAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->aAlpha != 0) && (interfaceCtx->aAlpha > maxAlpha)) {
|
||||
interfaceCtx->aAlpha = maxAlpha;
|
||||
// aAlpha is immediately overwritten below
|
||||
if ((interfaceCtx->aAlpha != 0) && (interfaceCtx->aAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->aAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->cLeftAlpha != 0) && (interfaceCtx->cLeftAlpha > maxAlpha)) {
|
||||
interfaceCtx->cLeftAlpha = maxAlpha;
|
||||
if ((interfaceCtx->cLeftAlpha != 0) && (interfaceCtx->cLeftAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->cLeftAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->cDownAlpha != 0) && (interfaceCtx->cDownAlpha > maxAlpha)) {
|
||||
interfaceCtx->cDownAlpha = maxAlpha;
|
||||
if ((interfaceCtx->cDownAlpha != 0) && (interfaceCtx->cDownAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->cDownAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->cRightAlpha != 0) && (interfaceCtx->cRightAlpha > maxAlpha)) {
|
||||
interfaceCtx->cRightAlpha = maxAlpha;
|
||||
if ((interfaceCtx->cRightAlpha != 0) && (interfaceCtx->cRightAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->cRightAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->healthAlpha != 0) && (interfaceCtx->healthAlpha > maxAlpha)) {
|
||||
interfaceCtx->healthAlpha = maxAlpha;
|
||||
if ((interfaceCtx->healthAlpha != 0) && (interfaceCtx->healthAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->healthAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->magicAlpha != 0) && (interfaceCtx->magicAlpha > maxAlpha)) {
|
||||
interfaceCtx->magicAlpha = maxAlpha;
|
||||
if ((interfaceCtx->magicAlpha != 0) && (interfaceCtx->magicAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->magicAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->minimapAlpha != 0) && (interfaceCtx->minimapAlpha > maxAlpha)) {
|
||||
interfaceCtx->minimapAlpha = maxAlpha;
|
||||
if ((interfaceCtx->minimapAlpha != 0) && (interfaceCtx->minimapAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->minimapAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->aAlpha != 255) {
|
||||
interfaceCtx->aAlpha = alpha;
|
||||
interfaceCtx->aAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
break;
|
||||
case 5:
|
||||
func_8008277C(play, maxAlpha, alpha);
|
||||
|
||||
if ((interfaceCtx->minimapAlpha != 0) && (interfaceCtx->minimapAlpha > maxAlpha)) {
|
||||
interfaceCtx->minimapAlpha = maxAlpha;
|
||||
case HUD_VISIBILITY_A_HEARTS_MAGIC_FORCE:
|
||||
Interface_DimButtonAlphas(play, dimmingAlpha, risingAlpha);
|
||||
|
||||
if ((interfaceCtx->minimapAlpha != 0) && (interfaceCtx->minimapAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->minimapAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
// aAlpha overwrites the value set in Interface_DimButtonAlphas
|
||||
if (interfaceCtx->aAlpha != 255) {
|
||||
interfaceCtx->aAlpha = alpha;
|
||||
interfaceCtx->aAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->healthAlpha != 255) {
|
||||
interfaceCtx->healthAlpha = alpha;
|
||||
interfaceCtx->healthAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->magicAlpha != 255) {
|
||||
interfaceCtx->magicAlpha = alpha;
|
||||
interfaceCtx->magicAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
break;
|
||||
case 6:
|
||||
func_8008277C(play, maxAlpha, alpha);
|
||||
|
||||
case HUD_VISIBILITY_A_HEARTS_MAGIC_MINIMAP_FORCE:
|
||||
Interface_DimButtonAlphas(play, dimmingAlpha, risingAlpha);
|
||||
|
||||
// aAlpha overwrites the value set in Interface_DimButtonAlphas
|
||||
if (interfaceCtx->aAlpha != 255) {
|
||||
interfaceCtx->aAlpha = alpha;
|
||||
interfaceCtx->aAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->healthAlpha != 255) {
|
||||
interfaceCtx->healthAlpha = alpha;
|
||||
interfaceCtx->healthAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->magicAlpha != 255) {
|
||||
interfaceCtx->magicAlpha = alpha;
|
||||
interfaceCtx->magicAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
switch (play->sceneId) {
|
||||
|
@ -421,187 +438,195 @@ void func_80082850(PlayState* play, s16 maxAlpha) {
|
|||
case SCENE_SPOT20:
|
||||
case SCENE_GANON_TOU:
|
||||
if (interfaceCtx->minimapAlpha < 170) {
|
||||
interfaceCtx->minimapAlpha = alpha;
|
||||
interfaceCtx->minimapAlpha = risingAlpha;
|
||||
} else {
|
||||
interfaceCtx->minimapAlpha = 170;
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
if (interfaceCtx->minimapAlpha != 255) {
|
||||
interfaceCtx->minimapAlpha = alpha;
|
||||
interfaceCtx->minimapAlpha = risingAlpha;
|
||||
}
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case 7:
|
||||
if ((interfaceCtx->minimapAlpha != 0) && (interfaceCtx->minimapAlpha > maxAlpha)) {
|
||||
interfaceCtx->minimapAlpha = maxAlpha;
|
||||
|
||||
case HUD_VISIBILITY_ALL_NO_MINIMAP_BY_BTN_STATUS:
|
||||
if ((interfaceCtx->minimapAlpha != 0) && (interfaceCtx->minimapAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->minimapAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
func_80082644(play, alpha);
|
||||
Interface_RaiseButtonAlphas(play, risingAlpha);
|
||||
|
||||
if (interfaceCtx->healthAlpha != 255) {
|
||||
interfaceCtx->healthAlpha = alpha;
|
||||
interfaceCtx->healthAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->magicAlpha != 255) {
|
||||
interfaceCtx->magicAlpha = alpha;
|
||||
interfaceCtx->magicAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
break;
|
||||
case 9:
|
||||
if ((interfaceCtx->bAlpha != 0) && (interfaceCtx->bAlpha > maxAlpha)) {
|
||||
interfaceCtx->bAlpha = maxAlpha;
|
||||
|
||||
case HUD_VISIBILITY_HEARTS_MAGIC:
|
||||
if ((interfaceCtx->bAlpha != 0) && (interfaceCtx->bAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->bAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->aAlpha != 0) && (interfaceCtx->aAlpha > maxAlpha)) {
|
||||
interfaceCtx->aAlpha = maxAlpha;
|
||||
if ((interfaceCtx->aAlpha != 0) && (interfaceCtx->aAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->aAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->cLeftAlpha != 0) && (interfaceCtx->cLeftAlpha > maxAlpha)) {
|
||||
interfaceCtx->cLeftAlpha = maxAlpha;
|
||||
if ((interfaceCtx->cLeftAlpha != 0) && (interfaceCtx->cLeftAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->cLeftAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->cDownAlpha != 0) && (interfaceCtx->cDownAlpha > maxAlpha)) {
|
||||
interfaceCtx->cDownAlpha = maxAlpha;
|
||||
if ((interfaceCtx->cDownAlpha != 0) && (interfaceCtx->cDownAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->cDownAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->cRightAlpha != 0) && (interfaceCtx->cRightAlpha > maxAlpha)) {
|
||||
interfaceCtx->cRightAlpha = maxAlpha;
|
||||
if ((interfaceCtx->cRightAlpha != 0) && (interfaceCtx->cRightAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->cRightAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->minimapAlpha != 0) && (interfaceCtx->minimapAlpha > maxAlpha)) {
|
||||
interfaceCtx->minimapAlpha = maxAlpha;
|
||||
if ((interfaceCtx->minimapAlpha != 0) && (interfaceCtx->minimapAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->minimapAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->healthAlpha != 255) {
|
||||
interfaceCtx->healthAlpha = alpha;
|
||||
interfaceCtx->healthAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->magicAlpha != 255) {
|
||||
interfaceCtx->magicAlpha = alpha;
|
||||
interfaceCtx->magicAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
break;
|
||||
case 10:
|
||||
if ((interfaceCtx->aAlpha != 0) && (interfaceCtx->aAlpha > maxAlpha)) {
|
||||
interfaceCtx->aAlpha = maxAlpha;
|
||||
|
||||
case HUD_VISIBILITY_B_ALT:
|
||||
if ((interfaceCtx->aAlpha != 0) && (interfaceCtx->aAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->aAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->cLeftAlpha != 0) && (interfaceCtx->cLeftAlpha > maxAlpha)) {
|
||||
interfaceCtx->cLeftAlpha = maxAlpha;
|
||||
if ((interfaceCtx->cLeftAlpha != 0) && (interfaceCtx->cLeftAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->cLeftAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->cDownAlpha != 0) && (interfaceCtx->cDownAlpha > maxAlpha)) {
|
||||
interfaceCtx->cDownAlpha = maxAlpha;
|
||||
if ((interfaceCtx->cDownAlpha != 0) && (interfaceCtx->cDownAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->cDownAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->cRightAlpha != 0) && (interfaceCtx->cRightAlpha > maxAlpha)) {
|
||||
interfaceCtx->cRightAlpha = maxAlpha;
|
||||
if ((interfaceCtx->cRightAlpha != 0) && (interfaceCtx->cRightAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->cRightAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->healthAlpha != 0) && (interfaceCtx->healthAlpha > maxAlpha)) {
|
||||
interfaceCtx->healthAlpha = maxAlpha;
|
||||
if ((interfaceCtx->healthAlpha != 0) && (interfaceCtx->healthAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->healthAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->magicAlpha != 0) && (interfaceCtx->magicAlpha > maxAlpha)) {
|
||||
interfaceCtx->magicAlpha = maxAlpha;
|
||||
if ((interfaceCtx->magicAlpha != 0) && (interfaceCtx->magicAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->magicAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->minimapAlpha != 0) && (interfaceCtx->minimapAlpha > maxAlpha)) {
|
||||
interfaceCtx->minimapAlpha = maxAlpha;
|
||||
if ((interfaceCtx->minimapAlpha != 0) && (interfaceCtx->minimapAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->minimapAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->bAlpha != 255) {
|
||||
interfaceCtx->bAlpha = alpha;
|
||||
interfaceCtx->bAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
break;
|
||||
case 11:
|
||||
if ((interfaceCtx->bAlpha != 0) && (interfaceCtx->bAlpha > maxAlpha)) {
|
||||
interfaceCtx->bAlpha = maxAlpha;
|
||||
|
||||
case HUD_VISIBILITY_HEARTS:
|
||||
if ((interfaceCtx->bAlpha != 0) && (interfaceCtx->bAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->bAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->aAlpha != 0) && (interfaceCtx->aAlpha > maxAlpha)) {
|
||||
interfaceCtx->aAlpha = maxAlpha;
|
||||
if ((interfaceCtx->aAlpha != 0) && (interfaceCtx->aAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->aAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->cLeftAlpha != 0) && (interfaceCtx->cLeftAlpha > maxAlpha)) {
|
||||
interfaceCtx->cLeftAlpha = maxAlpha;
|
||||
if ((interfaceCtx->cLeftAlpha != 0) && (interfaceCtx->cLeftAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->cLeftAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->cDownAlpha != 0) && (interfaceCtx->cDownAlpha > maxAlpha)) {
|
||||
interfaceCtx->cDownAlpha = maxAlpha;
|
||||
if ((interfaceCtx->cDownAlpha != 0) && (interfaceCtx->cDownAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->cDownAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->cRightAlpha != 0) && (interfaceCtx->cRightAlpha > maxAlpha)) {
|
||||
interfaceCtx->cRightAlpha = maxAlpha;
|
||||
if ((interfaceCtx->cRightAlpha != 0) && (interfaceCtx->cRightAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->cRightAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->minimapAlpha != 0) && (interfaceCtx->minimapAlpha > maxAlpha)) {
|
||||
interfaceCtx->minimapAlpha = maxAlpha;
|
||||
if ((interfaceCtx->minimapAlpha != 0) && (interfaceCtx->minimapAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->minimapAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->magicAlpha != 0) && (interfaceCtx->magicAlpha > maxAlpha)) {
|
||||
interfaceCtx->magicAlpha = maxAlpha;
|
||||
if ((interfaceCtx->magicAlpha != 0) && (interfaceCtx->magicAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->magicAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->healthAlpha != 255) {
|
||||
interfaceCtx->healthAlpha = alpha;
|
||||
interfaceCtx->healthAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
break;
|
||||
case 12:
|
||||
|
||||
case HUD_VISIBILITY_A_B_MINIMAP:
|
||||
if (interfaceCtx->aAlpha != 255) {
|
||||
interfaceCtx->aAlpha = alpha;
|
||||
interfaceCtx->aAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->bAlpha != 255) {
|
||||
interfaceCtx->bAlpha = alpha;
|
||||
interfaceCtx->bAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->minimapAlpha != 255) {
|
||||
interfaceCtx->minimapAlpha = alpha;
|
||||
interfaceCtx->minimapAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->cLeftAlpha != 0) && (interfaceCtx->cLeftAlpha > maxAlpha)) {
|
||||
interfaceCtx->cLeftAlpha = maxAlpha;
|
||||
if ((interfaceCtx->cLeftAlpha != 0) && (interfaceCtx->cLeftAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->cLeftAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->cDownAlpha != 0) && (interfaceCtx->cDownAlpha > maxAlpha)) {
|
||||
interfaceCtx->cDownAlpha = maxAlpha;
|
||||
if ((interfaceCtx->cDownAlpha != 0) && (interfaceCtx->cDownAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->cDownAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->cRightAlpha != 0) && (interfaceCtx->cRightAlpha > maxAlpha)) {
|
||||
interfaceCtx->cRightAlpha = maxAlpha;
|
||||
if ((interfaceCtx->cRightAlpha != 0) && (interfaceCtx->cRightAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->cRightAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->magicAlpha != 0) && (interfaceCtx->magicAlpha > maxAlpha)) {
|
||||
interfaceCtx->magicAlpha = maxAlpha;
|
||||
if ((interfaceCtx->magicAlpha != 0) && (interfaceCtx->magicAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->magicAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->healthAlpha != 0) && (interfaceCtx->healthAlpha > maxAlpha)) {
|
||||
interfaceCtx->healthAlpha = maxAlpha;
|
||||
if ((interfaceCtx->healthAlpha != 0) && (interfaceCtx->healthAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->healthAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
break;
|
||||
case 13:
|
||||
func_8008277C(play, maxAlpha, alpha);
|
||||
|
||||
if ((interfaceCtx->minimapAlpha != 0) && (interfaceCtx->minimapAlpha > maxAlpha)) {
|
||||
interfaceCtx->minimapAlpha = maxAlpha;
|
||||
case HUD_VISIBILITY_HEARTS_MAGIC_FORCE:
|
||||
Interface_DimButtonAlphas(play, dimmingAlpha, risingAlpha);
|
||||
|
||||
if ((interfaceCtx->minimapAlpha != 0) && (interfaceCtx->minimapAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->minimapAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->aAlpha != 0) && (interfaceCtx->aAlpha > maxAlpha)) {
|
||||
interfaceCtx->aAlpha = maxAlpha;
|
||||
// aAlpha overwrites the value set in Interface_DimButtonAlphas
|
||||
if ((interfaceCtx->aAlpha != 0) && (interfaceCtx->aAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->aAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->healthAlpha != 255) {
|
||||
interfaceCtx->healthAlpha = alpha;
|
||||
interfaceCtx->healthAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->magicAlpha != 255) {
|
||||
interfaceCtx->magicAlpha = alpha;
|
||||
interfaceCtx->magicAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
break;
|
||||
|
@ -621,12 +646,12 @@ void func_80083108(PlayState* play) {
|
|||
|
||||
if ((gSaveContext.cutsceneIndex < 0xFFF0) ||
|
||||
((play->sceneId == SCENE_SPOT20) && (gSaveContext.cutsceneIndex == 0xFFF0))) {
|
||||
gSaveContext.unk_13E7 = 0;
|
||||
gSaveContext.forceRisingButtonAlphas = false;
|
||||
|
||||
if ((player->stateFlags1 & PLAYER_STATE1_23) || (play->shootingGalleryStatus > 1) ||
|
||||
((play->sceneId == SCENE_BOWLING) && Flags_GetSwitch(play, 0x38))) {
|
||||
if (gSaveContext.equips.buttonItems[0] != ITEM_NONE) {
|
||||
gSaveContext.unk_13E7 = 1;
|
||||
gSaveContext.forceRisingButtonAlphas = true;
|
||||
|
||||
if (gSaveContext.buttonStatus[0] == BTN_DISABLED) {
|
||||
gSaveContext.buttonStatus[0] = gSaveContext.buttonStatus[1] = gSaveContext.buttonStatus[2] =
|
||||
|
@ -661,44 +686,45 @@ void func_80083108(PlayState* play) {
|
|||
|
||||
gSaveContext.buttonStatus[1] = gSaveContext.buttonStatus[2] = gSaveContext.buttonStatus[3] =
|
||||
BTN_DISABLED;
|
||||
Interface_ChangeAlpha(6);
|
||||
Interface_ChangeHudVisibilityMode(HUD_VISIBILITY_A_HEARTS_MAGIC_MINIMAP_FORCE);
|
||||
}
|
||||
|
||||
if (play->transitionMode != TRANS_MODE_OFF) {
|
||||
Interface_ChangeAlpha(1);
|
||||
Interface_ChangeHudVisibilityMode(HUD_VISIBILITY_NOTHING);
|
||||
} else if (gSaveContext.minigameState == 1) {
|
||||
Interface_ChangeAlpha(8);
|
||||
Interface_ChangeHudVisibilityMode(HUD_VISIBILITY_B);
|
||||
} else if (play->shootingGalleryStatus > 1) {
|
||||
Interface_ChangeAlpha(8);
|
||||
Interface_ChangeHudVisibilityMode(HUD_VISIBILITY_B);
|
||||
} else if ((play->sceneId == SCENE_BOWLING) && Flags_GetSwitch(play, 0x38)) {
|
||||
Interface_ChangeAlpha(8);
|
||||
Interface_ChangeHudVisibilityMode(HUD_VISIBILITY_B);
|
||||
} else if (player->stateFlags1 & PLAYER_STATE1_23) {
|
||||
Interface_ChangeAlpha(12);
|
||||
Interface_ChangeHudVisibilityMode(HUD_VISIBILITY_A_B_MINIMAP);
|
||||
}
|
||||
} else {
|
||||
if (player->stateFlags1 & PLAYER_STATE1_23) {
|
||||
Interface_ChangeAlpha(12);
|
||||
Interface_ChangeHudVisibilityMode(HUD_VISIBILITY_A_B_MINIMAP);
|
||||
}
|
||||
}
|
||||
} else if (play->sceneId == SCENE_KENJYANOMA) {
|
||||
Interface_ChangeAlpha(1);
|
||||
Interface_ChangeHudVisibilityMode(HUD_VISIBILITY_NOTHING);
|
||||
} else if (play->sceneId == SCENE_TURIBORI) {
|
||||
gSaveContext.unk_13E7 = 2;
|
||||
// should likely be set to true
|
||||
gSaveContext.forceRisingButtonAlphas = 2;
|
||||
if (play->interfaceCtx.unk_260 != 0) {
|
||||
if (gSaveContext.equips.buttonItems[0] != ITEM_FISHING_POLE) {
|
||||
gSaveContext.buttonStatus[0] = gSaveContext.equips.buttonItems[0];
|
||||
gSaveContext.equips.buttonItems[0] = ITEM_FISHING_POLE;
|
||||
gSaveContext.unk_13EA = 0;
|
||||
gSaveContext.hudVisibilityMode = HUD_VISIBILITY_NO_CHANGE;
|
||||
Interface_LoadItemIcon1(play, 0);
|
||||
Interface_ChangeAlpha(12);
|
||||
Interface_ChangeHudVisibilityMode(HUD_VISIBILITY_A_B_MINIMAP);
|
||||
}
|
||||
|
||||
if (gSaveContext.unk_13EA != 12) {
|
||||
Interface_ChangeAlpha(12);
|
||||
if (gSaveContext.hudVisibilityMode != HUD_VISIBILITY_A_B_MINIMAP) {
|
||||
Interface_ChangeHudVisibilityMode(HUD_VISIBILITY_A_B_MINIMAP);
|
||||
}
|
||||
} else if (gSaveContext.equips.buttonItems[0] == ITEM_FISHING_POLE) {
|
||||
gSaveContext.equips.buttonItems[0] = gSaveContext.buttonStatus[0];
|
||||
gSaveContext.unk_13EA = 0;
|
||||
gSaveContext.hudVisibilityMode = HUD_VISIBILITY_NO_CHANGE;
|
||||
|
||||
if (gSaveContext.equips.buttonItems[0] != ITEM_NONE) {
|
||||
Interface_LoadItemIcon1(play, 0);
|
||||
|
@ -706,15 +732,15 @@ void func_80083108(PlayState* play) {
|
|||
|
||||
gSaveContext.buttonStatus[0] = gSaveContext.buttonStatus[1] = gSaveContext.buttonStatus[2] =
|
||||
gSaveContext.buttonStatus[3] = BTN_DISABLED;
|
||||
Interface_ChangeAlpha(50);
|
||||
Interface_ChangeHudVisibilityMode(HUD_VISIBILITY_ALL);
|
||||
} else {
|
||||
if (gSaveContext.buttonStatus[0] == BTN_ENABLED) {
|
||||
gSaveContext.unk_13EA = 0;
|
||||
gSaveContext.hudVisibilityMode = HUD_VISIBILITY_NO_CHANGE;
|
||||
}
|
||||
|
||||
gSaveContext.buttonStatus[0] = gSaveContext.buttonStatus[1] = gSaveContext.buttonStatus[2] =
|
||||
gSaveContext.buttonStatus[3] = BTN_DISABLED;
|
||||
Interface_ChangeAlpha(50);
|
||||
Interface_ChangeHudVisibilityMode(HUD_VISIBILITY_ALL);
|
||||
}
|
||||
} else if (msgCtx->msgMode == MSGMODE_NONE) {
|
||||
if ((Player_GetEnvironmentalHazard(play) >= PLAYER_ENV_HAZARD_UNDERWATER_FLOOR) &&
|
||||
|
@ -751,18 +777,18 @@ void func_80083108(PlayState* play) {
|
|||
}
|
||||
|
||||
if (sp28) {
|
||||
gSaveContext.unk_13EA = 0;
|
||||
gSaveContext.hudVisibilityMode = HUD_VISIBILITY_NO_CHANGE;
|
||||
}
|
||||
|
||||
Interface_ChangeAlpha(50);
|
||||
Interface_ChangeHudVisibilityMode(HUD_VISIBILITY_ALL);
|
||||
} else if ((player->stateFlags1 & PLAYER_STATE1_21) || (player->stateFlags2 & PLAYER_STATE2_CRAWLING)) {
|
||||
if (gSaveContext.buttonStatus[0] != BTN_DISABLED) {
|
||||
gSaveContext.buttonStatus[0] = BTN_DISABLED;
|
||||
gSaveContext.buttonStatus[1] = BTN_DISABLED;
|
||||
gSaveContext.buttonStatus[2] = BTN_DISABLED;
|
||||
gSaveContext.buttonStatus[3] = BTN_DISABLED;
|
||||
gSaveContext.unk_13EA = 0;
|
||||
Interface_ChangeAlpha(50);
|
||||
gSaveContext.hudVisibilityMode = HUD_VISIBILITY_NO_CHANGE;
|
||||
Interface_ChangeHudVisibilityMode(HUD_VISIBILITY_ALL);
|
||||
}
|
||||
} else if (GET_EVENTINF_HORSES_STATE() == EVENTINF_HORSES_STATE_1) {
|
||||
if (player->stateFlags1 & PLAYER_STATE1_23) {
|
||||
|
@ -814,10 +840,10 @@ void func_80083108(PlayState* play) {
|
|||
}
|
||||
|
||||
if (sp28) {
|
||||
gSaveContext.unk_13EA = 0;
|
||||
gSaveContext.hudVisibilityMode = HUD_VISIBILITY_NO_CHANGE;
|
||||
}
|
||||
|
||||
Interface_ChangeAlpha(50);
|
||||
Interface_ChangeHudVisibilityMode(HUD_VISIBILITY_ALL);
|
||||
} else {
|
||||
if (interfaceCtx->restrictions.bButton == 0) {
|
||||
if ((gSaveContext.equips.buttonItems[0] == ITEM_SLINGSHOT) ||
|
||||
|
@ -1059,9 +1085,9 @@ void func_80083108(PlayState* play) {
|
|||
}
|
||||
|
||||
if (sp28) {
|
||||
gSaveContext.unk_13EA = 0;
|
||||
gSaveContext.hudVisibilityMode = HUD_VISIBILITY_NO_CHANGE;
|
||||
if ((play->transitionTrigger == TRANS_TRIGGER_OFF) && (play->transitionMode == TRANS_MODE_OFF)) {
|
||||
Interface_ChangeAlpha(50);
|
||||
Interface_ChangeHudVisibilityMode(HUD_VISIBILITY_ALL);
|
||||
osSyncPrintf("???????? alpha_change( 50 ); ?????\n");
|
||||
} else {
|
||||
osSyncPrintf("game_play->fade_direction || game_play->fbdemo_wipe_modem");
|
||||
|
@ -1312,7 +1338,7 @@ void func_80084BF4(PlayState* play, u16 flag) {
|
|||
|
||||
gSaveContext.buttonStatus[0] = gSaveContext.buttonStatus[1] = gSaveContext.buttonStatus[2] =
|
||||
gSaveContext.buttonStatus[3] = BTN_ENABLED;
|
||||
Interface_ChangeAlpha(7);
|
||||
Interface_ChangeHudVisibilityMode(HUD_VISIBILITY_ALL_NO_MINIMAP_BY_BTN_STATUS);
|
||||
} else {
|
||||
gSaveContext.buttonStatus[0] = gSaveContext.buttonStatus[1] = gSaveContext.buttonStatus[2] =
|
||||
gSaveContext.buttonStatus[3] = BTN_ENABLED;
|
||||
|
@ -2806,7 +2832,9 @@ void Interface_DrawItemButtons(PlayState* play) {
|
|||
// C-Up Button Texture, Color & Label (Navi Text)
|
||||
gDPPipeSync(OVERLAY_DISP++);
|
||||
|
||||
if ((gSaveContext.unk_13EA == 1) || (gSaveContext.unk_13EA == 2) || (gSaveContext.unk_13EA == 5)) {
|
||||
if ((gSaveContext.hudVisibilityMode == HUD_VISIBILITY_NOTHING) ||
|
||||
(gSaveContext.hudVisibilityMode == HUD_VISIBILITY_NOTHING_ALT) ||
|
||||
(gSaveContext.hudVisibilityMode == HUD_VISIBILITY_A_HEARTS_MAGIC_FORCE)) {
|
||||
temp = 0;
|
||||
} else if ((player->stateFlags1 & PLAYER_STATE1_21) ||
|
||||
(Player_GetEnvironmentalHazard(play) == PLAYER_ENV_HAZARD_UNDERWATER_FREE) ||
|
||||
|
@ -3915,8 +3943,8 @@ void Interface_Update(PlayState* play) {
|
|||
MessageContext* msgCtx = &play->msgCtx;
|
||||
InterfaceContext* interfaceCtx = &play->interfaceCtx;
|
||||
Player* player = GET_PLAYER(play);
|
||||
s16 alpha;
|
||||
s16 alpha1;
|
||||
s16 dimmingAlpha;
|
||||
s16 risingAlpha;
|
||||
u16 action;
|
||||
Input* debugInput = &play->state.input[2];
|
||||
|
||||
|
@ -3943,52 +3971,55 @@ void Interface_Update(PlayState* play) {
|
|||
}
|
||||
}
|
||||
|
||||
switch (gSaveContext.unk_13E8) {
|
||||
case 1:
|
||||
case 2:
|
||||
case 3:
|
||||
case 4:
|
||||
case 5:
|
||||
case 6:
|
||||
case 7:
|
||||
case 8:
|
||||
case 9:
|
||||
case 10:
|
||||
case 11:
|
||||
case 12:
|
||||
case 13:
|
||||
alpha = 255 - (gSaveContext.unk_13EC << 5);
|
||||
if (alpha < 0) {
|
||||
alpha = 0;
|
||||
// Update hud visibility mode
|
||||
switch (gSaveContext.nextHudVisibilityMode) {
|
||||
case HUD_VISIBILITY_NOTHING:
|
||||
case HUD_VISIBILITY_NOTHING_ALT:
|
||||
case HUD_VISIBILITY_HEARTS_FORCE:
|
||||
case HUD_VISIBILITY_A:
|
||||
case HUD_VISIBILITY_A_HEARTS_MAGIC_FORCE:
|
||||
case HUD_VISIBILITY_A_HEARTS_MAGIC_MINIMAP_FORCE:
|
||||
case HUD_VISIBILITY_ALL_NO_MINIMAP_BY_BTN_STATUS:
|
||||
case HUD_VISIBILITY_B:
|
||||
case HUD_VISIBILITY_HEARTS_MAGIC:
|
||||
case HUD_VISIBILITY_B_ALT:
|
||||
case HUD_VISIBILITY_HEARTS:
|
||||
case HUD_VISIBILITY_A_B_MINIMAP:
|
||||
case HUD_VISIBILITY_HEARTS_MAGIC_FORCE:
|
||||
dimmingAlpha = 255 - (32 * gSaveContext.hudVisibilityModeTimer);
|
||||
if (dimmingAlpha < 0) {
|
||||
dimmingAlpha = 0;
|
||||
}
|
||||
|
||||
func_80082850(play, alpha);
|
||||
gSaveContext.unk_13EC++;
|
||||
Interface_UpdateHudAlphas(play, dimmingAlpha);
|
||||
gSaveContext.hudVisibilityModeTimer++;
|
||||
|
||||
if (alpha == 0) {
|
||||
gSaveContext.unk_13E8 = 0;
|
||||
if (dimmingAlpha == 0) {
|
||||
gSaveContext.nextHudVisibilityMode = HUD_VISIBILITY_NO_CHANGE;
|
||||
}
|
||||
break;
|
||||
case 50:
|
||||
alpha = 255 - (gSaveContext.unk_13EC << 5);
|
||||
if (alpha < 0) {
|
||||
alpha = 0;
|
||||
|
||||
case HUD_VISIBILITY_ALL:
|
||||
dimmingAlpha = 255 - (32 * gSaveContext.hudVisibilityModeTimer);
|
||||
if (dimmingAlpha < 0) {
|
||||
dimmingAlpha = 0;
|
||||
}
|
||||
|
||||
alpha1 = 255 - alpha;
|
||||
if (alpha1 >= 255) {
|
||||
alpha1 = 255;
|
||||
risingAlpha = 255 - dimmingAlpha;
|
||||
if (risingAlpha >= 255) {
|
||||
risingAlpha = 255;
|
||||
}
|
||||
|
||||
osSyncPrintf("case 50 : alpha=%d alpha1=%d\n", alpha, alpha1);
|
||||
func_80082644(play, alpha1);
|
||||
osSyncPrintf("case 50 : alpha=%d alpha1=%d\n", dimmingAlpha, risingAlpha);
|
||||
|
||||
Interface_RaiseButtonAlphas(play, risingAlpha);
|
||||
|
||||
if (interfaceCtx->healthAlpha != 255) {
|
||||
interfaceCtx->healthAlpha = alpha1;
|
||||
interfaceCtx->healthAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->magicAlpha != 255) {
|
||||
interfaceCtx->magicAlpha = alpha1;
|
||||
interfaceCtx->magicAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
switch (play->sceneId) {
|
||||
|
@ -4013,28 +4044,32 @@ void Interface_Update(PlayState* play) {
|
|||
case SCENE_SPOT20:
|
||||
case SCENE_GANON_TOU:
|
||||
if (interfaceCtx->minimapAlpha < 170) {
|
||||
interfaceCtx->minimapAlpha = alpha1;
|
||||
interfaceCtx->minimapAlpha = risingAlpha;
|
||||
} else {
|
||||
interfaceCtx->minimapAlpha = 170;
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
if (interfaceCtx->minimapAlpha != 255) {
|
||||
interfaceCtx->minimapAlpha = alpha1;
|
||||
interfaceCtx->minimapAlpha = risingAlpha;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
gSaveContext.unk_13EC++;
|
||||
if (alpha1 == 255) {
|
||||
gSaveContext.unk_13E8 = 0;
|
||||
gSaveContext.hudVisibilityModeTimer++;
|
||||
if (risingAlpha == 255) {
|
||||
gSaveContext.nextHudVisibilityMode = HUD_VISIBILITY_NO_CHANGE;
|
||||
}
|
||||
|
||||
break;
|
||||
case 52:
|
||||
gSaveContext.unk_13E8 = 1;
|
||||
func_80082850(play, 0);
|
||||
gSaveContext.unk_13E8 = 0;
|
||||
|
||||
case HUD_VISIBILITY_NOTHING_INSTANT:
|
||||
// Hide the HUD immediately
|
||||
gSaveContext.nextHudVisibilityMode = HUD_VISIBILITY_NOTHING;
|
||||
Interface_UpdateHudAlphas(play, 0);
|
||||
gSaveContext.nextHudVisibilityMode = HUD_VISIBILITY_NO_CHANGE;
|
||||
FALLTHROUGH;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
|
|
@ -509,7 +509,7 @@ void Play_Update(PlayState* this) {
|
|||
if (this->transitionTrigger != TRANS_TRIGGER_END) {
|
||||
s16 sceneLayer = SCENE_LAYER_CHILD_DAY;
|
||||
|
||||
Interface_ChangeAlpha(1);
|
||||
Interface_ChangeHudVisibilityMode(HUD_VISIBILITY_NOTHING);
|
||||
|
||||
if (gSaveContext.cutsceneIndex >= 0xFFF0) {
|
||||
sceneLayer = SCENE_LAYER_CUTSCENE_FIRST + (gSaveContext.cutsceneIndex & 0xF);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue