1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2025-07-15 12:24:39 +00:00

sceneNum -> sceneId (#1338)

* sceneNum -> sceneId

* forgot to save play

* scene -> sceneId where appropriate

* Missed 1 + format

* Update src/code/z_sram.c

Co-authored-by: mzxrules <mzxrules@gmail.com>

* Update src/code/z_sram.c

Co-authored-by: mzxrules <mzxrules@gmail.com>

* PR

* Fix

Co-authored-by: mzxrules <mzxrules@gmail.com>
This commit is contained in:
Derek Hensley 2022-07-31 16:44:47 -07:00 committed by GitHub
parent 706d5596bf
commit 9c6461751d
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
83 changed files with 444 additions and 445 deletions

View file

@ -1451,7 +1451,7 @@ s32 BgCheck_IsSpotScene(PlayState* play) {
s16* i;
for (i = spotScenes; i < spotScenes + ARRAY_COUNT(spotScenes); i++) {
if (play->sceneNum == *i) {
if (play->sceneId == *i) {
return true;
}
}
@ -1528,7 +1528,7 @@ void BgCheck_Allocate(CollisionContext* colCtx, PlayState* play, CollisionHeader
if ((R_SCENE_CAM_TYPE == SCENE_CAM_TYPE_FIXED_SHOP_VIEWPOINT) ||
(R_SCENE_CAM_TYPE == SCENE_CAM_TYPE_FIXED_TOGGLE_VIEWPOINT) || (R_SCENE_CAM_TYPE == SCENE_CAM_TYPE_FIXED) ||
(R_SCENE_CAM_TYPE == SCENE_CAM_TYPE_FIXED_MARKET)) {
if (play->sceneNum == SCENE_MALON_STABLE) {
if (play->sceneId == SCENE_MALON_STABLE) {
// "/* BGCheck LonLon Size %dbyte */\n"
osSyncPrintf("/* BGCheck LonLonサイズ %dbyte */\n", 0x3520);
colCtx->memSize = 0x3520;
@ -1554,7 +1554,7 @@ void BgCheck_Allocate(CollisionContext* colCtx, PlayState* play, CollisionHeader
colCtx->subdivAmount.y = 4;
colCtx->subdivAmount.z = 16;
} else {
if (BgCheck_TryGetCustomMemsize(play->sceneNum, &customMemSize)) {
if (BgCheck_TryGetCustomMemsize(play->sceneId, &customMemSize)) {
colCtx->memSize = customMemSize;
} else {
colCtx->memSize = 0x1CC00;
@ -1567,7 +1567,7 @@ void BgCheck_Allocate(CollisionContext* colCtx, PlayState* play, CollisionHeader
useCustomSubdivisions = false;
for (i = 0; i < ARRAY_COUNT(sceneSubdivisionList); i++) {
if (play->sceneNum == sceneSubdivisionList[i].sceneId) {
if (play->sceneId == sceneSubdivisionList[i].sceneId) {
colCtx->subdivAmount.x = sceneSubdivisionList[i].subdivAmount.x;
colCtx->subdivAmount.y = sceneSubdivisionList[i].subdivAmount.y;
colCtx->subdivAmount.z = sceneSubdivisionList[i].subdivAmount.z;
@ -4146,7 +4146,7 @@ f32 sZorasDomainWaterBoxMaxZ = -967.0f;
*/
s32 WaterBox_GetSurface1(PlayState* play, CollisionContext* colCtx, f32 x, f32 z, f32* ySurface,
WaterBox** outWaterBox) {
if (play->sceneNum == SCENE_SPOT07) {
if (play->sceneId == SCENE_SPOT07) {
if (sZorasDomainWaterBoxMinX < x && x < sZorasDomainWaterBoxMaxX && sZorasDomainWaterBoxMinY < *ySurface &&
*ySurface < sZorasDomainWaterBoxMaxY && sZorasDomainWaterBoxMinZ < z && z < sZorasDomainWaterBoxMaxZ) {
*outWaterBox = &sZorasDomainWaterBox;