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sceneNum -> sceneId (#1338)
* sceneNum -> sceneId * forgot to save play * scene -> sceneId where appropriate * Missed 1 + format * Update src/code/z_sram.c Co-authored-by: mzxrules <mzxrules@gmail.com> * Update src/code/z_sram.c Co-authored-by: mzxrules <mzxrules@gmail.com> * PR * Fix Co-authored-by: mzxrules <mzxrules@gmail.com>
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83 changed files with 444 additions and 445 deletions
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@ -862,7 +862,7 @@ void func_80A03CF8(EnElf* this, PlayState* play) {
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func_80A02C98(this, &nextPos, 0.2f);
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}
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if ((play->sceneNum == SCENE_LINK_HOME) && (gSaveContext.sceneLayer == 4)) {
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if ((play->sceneId == SCENE_LINK_HOME) && (gSaveContext.sceneLayer == 4)) {
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// play dash sound effect as Navi enters Links house in the intro
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if (1) {}
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if (play->csCtx.frames == 55) {
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