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sceneNum -> sceneId (#1338)
* sceneNum -> sceneId * forgot to save play * scene -> sceneId where appropriate * Missed 1 + format * Update src/code/z_sram.c Co-authored-by: mzxrules <mzxrules@gmail.com> * Update src/code/z_sram.c Co-authored-by: mzxrules <mzxrules@gmail.com> * PR * Fix Co-authored-by: mzxrules <mzxrules@gmail.com>
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83 changed files with 444 additions and 445 deletions
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@ -363,15 +363,15 @@ s32 func_80A7975C(EnIn* this, PlayState* play) {
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}
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s32 func_80A79830(EnIn* this, PlayState* play) {
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if (play->sceneNum == SCENE_SPOT20 && LINK_IS_CHILD && IS_DAY && this->actor.shape.rot.z == 1 &&
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if (play->sceneId == SCENE_SPOT20 && LINK_IS_CHILD && IS_DAY && this->actor.shape.rot.z == 1 &&
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!GET_EVENTCHKINF(EVENTCHKINF_14)) {
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return 1;
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}
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if (play->sceneNum == SCENE_MALON_STABLE && LINK_IS_CHILD && IS_DAY && this->actor.shape.rot.z == 3 &&
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if (play->sceneId == SCENE_MALON_STABLE && LINK_IS_CHILD && IS_DAY && this->actor.shape.rot.z == 3 &&
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GET_EVENTCHKINF(EVENTCHKINF_14)) {
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return 1;
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}
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if (play->sceneNum == SCENE_MALON_STABLE && LINK_IS_CHILD && IS_NIGHT) {
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if (play->sceneId == SCENE_MALON_STABLE && LINK_IS_CHILD && IS_NIGHT) {
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if ((this->actor.shape.rot.z == 2) && !GET_EVENTCHKINF(EVENTCHKINF_14)) {
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return 1;
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}
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@ -379,7 +379,7 @@ s32 func_80A79830(EnIn* this, PlayState* play) {
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return 1;
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}
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}
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if (play->sceneNum == SCENE_SPOT20 && LINK_IS_ADULT && IS_DAY) {
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if (play->sceneId == SCENE_SPOT20 && LINK_IS_ADULT && IS_DAY) {
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if ((this->actor.shape.rot.z == 5) && !GET_EVENTCHKINF(EVENTCHKINF_18)) {
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return 2;
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}
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@ -387,7 +387,7 @@ s32 func_80A79830(EnIn* this, PlayState* play) {
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return 4;
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}
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}
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if (play->sceneNum == SCENE_SOUKO && LINK_IS_ADULT && IS_NIGHT) {
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if (play->sceneId == SCENE_SOUKO && LINK_IS_ADULT && IS_NIGHT) {
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if (this->actor.shape.rot.z == 6 && !GET_EVENTCHKINF(EVENTCHKINF_18)) {
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return 3;
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}
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