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audio_load OK (#948)

* Match func_800DDB64

* Match func_800DC910

* remove stack comments

* Move nop padding to ucode_disas

* Partially label audio_synthesis

To some extent copied from sm64.

* cleanup

* Reverb and ReverbBits have nothing to do with reverbs

* review

* naming

* Revert "reduce diff"

This reverts commit cd4ac24d8809f3f8e5b0f91788bffd72b47d15af.

* Match func_800E283C

* Audio_DmaSampleData

* Warning fixes

* func_800E4198

* func_800E4918

* Fix compiler warnings in z_camera/db_camera

* cleanup

* terminology

* tiny bit of doc

* undo permuter_settings change

* Revert "Fix compiler warnings in z_camera/db_camera"

This reverts commit dfdfac47f2.

* review

Co-authored-by: zelda2774 <zelda2774@invalid>
This commit is contained in:
zelda2774 2021-09-07 20:14:09 +02:00 committed by GitHub
parent d63ed0c17a
commit 9c7d3688ac
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
9 changed files with 600 additions and 1303 deletions

View file

@ -3,25 +3,26 @@
typedef enum { LOAD_STATUS_WAITING, LOAD_STATUS_START, LOAD_STATUS_LOADING, LOAD_STATUS_DONE } SyncLoadStatus;
#define RELOC(v, base) (reloc = (void*)((u32)v + (u32)base))
// opaque type for unpatched audio bank data (should maybe get rid of this?)
typedef void AudioBankData;
/* forward declarations */
s32 func_800E217C(s32 playerIndex, s32, s32);
unk_ldr* func_800E2454(u32 bankId);
AudioBankData* func_800E2454(u32 bankId);
AudioBankSample* Audio_GetBankSample(s32 bankId, s32 sfxId);
void Audio_ProcessAsyncLoads(s32 arg0);
void Audio_HandleAsyncMsg(AsyncLoadReq* arg0, s32 arg1);
void Audio_UpdateAsyncReq(AsyncLoadReq* arg0, s32 arg1);
void func_800E4198(s32, unk_ldr*, RelocInfo*, s32);
void func_800E4198(s32, AudioBankData*, RelocInfo*, s32);
void Audio_SampleReloc(AudioBankSound* sound, u32, RelocInfo*);
void func_800E202C(s32 arg0);
u32 func_800E2338(u32 arg0, u32* arg1, s32 arg2);
u8* func_800E2558(u32 tableType, u32 tableIdx, s32* didAllocate);
void* func_800E2558(u32 tableType, u32 tableIdx, s32* didAllocate);
u32 Audio_GetTableIndex(s32 tableType, u32 tableIdx);
void* func_800E27A4(s32 tableType, s32 id);
void* Audio_GetLoadTable(s32 tableType);
void Audio_DMAFastCopy(u32 devAddr, u8* addr, u32 size, s32 handleType);
void func_800E2BCC(u32 devAddr, u8* addr, u32 size, s32 handleType);
void Audio_NoopCopy(u32 devAddr, u8* addr, u32 size, s32 handleType);
s32 Audio_DMA(OSIoMesg* mesg, u32 priority, s32 direction, u32 devAddr, void* ramAddr, u32 size, OSMesgQueue* reqQueue,
s32 handleType, const char* dmaFuncType);
void* Audio_AsyncLoadInner(s32 tableType, s32 arg1, s32 arg2, s32 arg3, OSMesgQueue* retQueue);
@ -38,33 +39,36 @@ void Audio_ProcessSyncLoads(s32 resetStatus);
void func_800E38F8(s32 arg0, s32 arg1, s32 arg2, s32 arg3);
OSMesgQueue D_8016B6E0;
u8 D_8016B6F8[0x40];
u8* D_8016B738[0x12];
u32 D_8016B780[8];
OSMesg D_8016B6F8[0x10];
s8* D_8016B738[0x12];
s32 D_8016B780;
s32 sAudioLoadPad[4];
void func_800E11F0(void) {
s32 i;
u32 i;
for (i = 0; i < gAudioContext.unk_2624; i++) {
for (i = 0; i < gAudioContext.sampleDmaListSize1; i++) {
SampleDmaReq* req = &gAudioContext.sampleDmaReqs[i];
if (req->unk_0E != 0) {
req->unk_0E--;
if ((req->unk_0E) == 0) {
req->unk_0D = gAudioContext.unk_282E;
gAudioContext.unk_262C[gAudioContext.unk_282E] = i;
gAudioContext.unk_282E++;
if (req->ttl != 0) {
req->ttl--;
if (req->ttl == 0) {
req->reuseIndex = gAudioContext.sampleDmaReuseQueue1WrPos;
gAudioContext.sampleDmaReuseQueue1[gAudioContext.sampleDmaReuseQueue1WrPos] = i;
gAudioContext.sampleDmaReuseQueue1WrPos++;
}
}
}
for (i = gAudioContext.unk_2624; i < gAudioContext.sampleDmaReqCnt; i++) {
for (i = gAudioContext.sampleDmaListSize1; i < gAudioContext.sampleDmaReqCnt; i++) {
SampleDmaReq* req = &gAudioContext.sampleDmaReqs[i];
if (req->unk_0E != 0) {
req->unk_0E--;
if (req->unk_0E == 0) {
req->unk_0D = gAudioContext.unk_282F;
gAudioContext.unk_272C[gAudioContext.unk_282F] = i;
gAudioContext.unk_282F++;
if (req->ttl != 0) {
req->ttl--;
if (req->ttl == 0) {
req->reuseIndex = gAudioContext.sampleDmaReuseQueue2WrPos;
gAudioContext.sampleDmaReuseQueue2[gAudioContext.sampleDmaReuseQueue2WrPos] = i;
gAudioContext.sampleDmaReuseQueue2WrPos++;
}
}
}
@ -72,7 +76,102 @@ void func_800E11F0(void) {
gAudioContext.unk_2628 = 0;
}
#pragma GLOBAL_ASM("asm/non_matchings/code/audio_load/Audio_DmaSampleData.s")
void* Audio_DmaSampleData(u32 devAddr, u32 size, s32 arg2, u8* dmaIndexRef, s32 medium) {
s32 sp60;
SampleDmaReq* dma;
s32 hasDma = false;
u32 dmaDevAddr;
u32 pad;
u32 dmaIndex;
u32 transfer;
s32 bufferPos;
u32 i;
if (arg2 != 0 || *dmaIndexRef >= gAudioContext.sampleDmaListSize1) {
for (i = gAudioContext.sampleDmaListSize1; i < gAudioContext.sampleDmaReqCnt; i++) {
dma = &gAudioContext.sampleDmaReqs[i];
bufferPos = devAddr - dma->devAddr;
if (0 <= bufferPos && (u32)bufferPos <= dma->size - size) {
// We already have a DMA request for this memory range.
if (dma->ttl == 0 &&
gAudioContext.sampleDmaReuseQueue2RdPos != gAudioContext.sampleDmaReuseQueue2WrPos) {
// Move the DMA out of the reuse queue, by swapping it with the
// read pos, and then incrementing the read pos.
if (dma->reuseIndex != gAudioContext.sampleDmaReuseQueue2RdPos) {
gAudioContext.sampleDmaReuseQueue2[dma->reuseIndex] =
gAudioContext.sampleDmaReuseQueue2[gAudioContext.sampleDmaReuseQueue2RdPos];
gAudioContext
.sampleDmaReqs[gAudioContext.sampleDmaReuseQueue2[gAudioContext.sampleDmaReuseQueue2RdPos]]
.reuseIndex = dma->reuseIndex;
}
gAudioContext.sampleDmaReuseQueue2RdPos++;
}
dma->ttl = 32;
*dmaIndexRef = (u8)i;
return &dma->ramAddr[devAddr - dma->devAddr];
}
}
if (arg2 == 0) {
goto search_short_lived;
}
if (gAudioContext.sampleDmaReuseQueue2RdPos != gAudioContext.sampleDmaReuseQueue2WrPos && arg2 != 0) {
// Allocate a DMA from reuse queue 2, unless full.
dmaIndex = gAudioContext.sampleDmaReuseQueue2[gAudioContext.sampleDmaReuseQueue2RdPos];
gAudioContext.sampleDmaReuseQueue2RdPos++;
dma = gAudioContext.sampleDmaReqs + dmaIndex;
hasDma = true;
}
} else {
search_short_lived:
dma = gAudioContext.sampleDmaReqs + *dmaIndexRef;
i = 0;
again:
bufferPos = devAddr - dma->devAddr;
if (0 <= bufferPos && (u32)bufferPos <= dma->size - size) {
// We already have DMA for this memory range.
if (dma->ttl == 0) {
// Move the DMA out of the reuse queue, by swapping it with the
// read pos, and then incrementing the read pos.
if (dma->reuseIndex != gAudioContext.sampleDmaReuseQueue1RdPos) {
gAudioContext.sampleDmaReuseQueue1[dma->reuseIndex] =
gAudioContext.sampleDmaReuseQueue1[gAudioContext.sampleDmaReuseQueue1RdPos];
gAudioContext
.sampleDmaReqs[gAudioContext.sampleDmaReuseQueue1[gAudioContext.sampleDmaReuseQueue1RdPos]]
.reuseIndex = dma->reuseIndex;
}
gAudioContext.sampleDmaReuseQueue1RdPos++;
}
dma->ttl = 2;
return dma->ramAddr + (devAddr - dma->devAddr);
}
dma = gAudioContext.sampleDmaReqs + i++;
if (i <= gAudioContext.sampleDmaListSize1) {
goto again;
}
}
if (!hasDma) {
if (gAudioContext.sampleDmaReuseQueue1RdPos == gAudioContext.sampleDmaReuseQueue1WrPos) {
return NULL;
}
// Allocate a DMA from reuse queue 1.
dmaIndex = gAudioContext.sampleDmaReuseQueue1[gAudioContext.sampleDmaReuseQueue1RdPos++];
dma = gAudioContext.sampleDmaReqs + dmaIndex;
hasDma = true;
}
transfer = dma->size;
dmaDevAddr = devAddr & ~0xF;
dma->ttl = 3;
dma->devAddr = dmaDevAddr;
dma->sizeUnused = transfer;
Audio_DMA(&gAudioContext.currAudioFrameDmaIoMesgBufs[gAudioContext.curAudioFrameDmaCount++], OS_MESG_PRI_NORMAL,
OS_READ, dmaDevAddr, dma->ramAddr, transfer, &gAudioContext.currAudioFrameDmaQueue, medium, "SUPERDMA");
*dmaIndexRef = dmaIndex;
return (devAddr - dmaDevAddr) + dma->ramAddr;
}
void func_800E1618(s32 arg0) {
SampleDmaReq* temp_s0;
@ -94,25 +193,25 @@ void func_800E1618(s32 arg0) {
func_800DE238(temp_s0->ramAddr, gAudioContext.unk_288C);
temp_s0->size = gAudioContext.unk_288C;
temp_s0->devAddr = 0;
temp_s0->unk_08 = 0;
temp_s0->unk_0C = 0;
temp_s0->unk_0E = 0;
temp_s0->sizeUnused = 0;
temp_s0->unused = 0;
temp_s0->ttl = 0;
gAudioContext.sampleDmaReqCnt++;
}
}
for (i = 0; i < gAudioContext.sampleDmaReqCnt; i++) {
gAudioContext.unk_262C[i] = i;
gAudioContext.sampleDmaReqs[i].unk_0D = i;
for (i = 0; (u32)i < gAudioContext.sampleDmaReqCnt; i++) {
gAudioContext.sampleDmaReuseQueue1[i] = i;
gAudioContext.sampleDmaReqs[i].reuseIndex = i;
}
for (i = gAudioContext.sampleDmaReqCnt; i < 0x100; i++) {
gAudioContext.unk_262C[i] = 0;
gAudioContext.sampleDmaReuseQueue1[i] = 0;
}
gAudioContext.unk_282C = 0;
gAudioContext.unk_282E = gAudioContext.sampleDmaReqCnt;
gAudioContext.unk_2624 = gAudioContext.sampleDmaReqCnt;
gAudioContext.sampleDmaReuseQueue1RdPos = 0;
gAudioContext.sampleDmaReuseQueue1WrPos = gAudioContext.sampleDmaReqCnt;
gAudioContext.sampleDmaListSize1 = gAudioContext.sampleDmaReqCnt;
gAudioContext.unk_288C = gAudioContext.unk_2878;
for (j = 0; j < gAudioContext.maxSimultaneousNotes; j++) {
@ -124,24 +223,24 @@ void func_800E1618(s32 arg0) {
func_800DE238(temp_s0->ramAddr, gAudioContext.unk_288C);
temp_s0->size = gAudioContext.unk_288C;
temp_s0->devAddr = 0U;
temp_s0->unk_08 = 0;
temp_s0->unk_0C = 0;
temp_s0->unk_0E = 0;
temp_s0->sizeUnused = 0;
temp_s0->unused = 0;
temp_s0->ttl = 0;
gAudioContext.sampleDmaReqCnt++;
}
}
for (i = gAudioContext.unk_2624; i < gAudioContext.sampleDmaReqCnt; i++) {
gAudioContext.unk_272C[i - gAudioContext.unk_2624] = i;
gAudioContext.sampleDmaReqs[i].unk_0D = i - gAudioContext.unk_2624;
for (i = gAudioContext.sampleDmaListSize1; (u32)i < gAudioContext.sampleDmaReqCnt; i++) {
gAudioContext.sampleDmaReuseQueue2[i - gAudioContext.sampleDmaListSize1] = i;
gAudioContext.sampleDmaReqs[i].reuseIndex = i - gAudioContext.sampleDmaListSize1;
}
for (i = gAudioContext.sampleDmaReqCnt; i < 0x100; i++) {
gAudioContext.unk_272C[i] = gAudioContext.unk_2624;
gAudioContext.sampleDmaReuseQueue2[i] = gAudioContext.sampleDmaListSize1;
}
gAudioContext.unk_282D = 0;
gAudioContext.unk_282F = gAudioContext.sampleDmaReqCnt - gAudioContext.unk_2624;
gAudioContext.sampleDmaReuseQueue2RdPos = 0;
gAudioContext.sampleDmaReuseQueue2WrPos = gAudioContext.sampleDmaReqCnt - gAudioContext.sampleDmaListSize1;
}
s32 Audio_IsBankLoadComplete(s32 bankId) {
@ -223,10 +322,10 @@ void Audio_InitAudioTable(AudioTable* table, u32 romAddr, u16 arg2) {
}
}
unk_ldr* func_800E1B68(s32 arg0, u32* arg1) {
AudioBankData* func_800E1B68(s32 arg0, u32* arg1) {
char pad[0x8];
s32 phi_s0;
unk_ldr* sp28;
AudioBankData* sp28;
s32 phi_s1;
s32 phi_s2;
s32 i;
@ -275,7 +374,7 @@ s32 func_800E1C78(AudioBankSample* sample, s32 arg1) {
}
if (sample->medium == 1) {
func_800E2BCC(sample->sampleAddr, sampleAddr, sample->size, gAudioContext.audioTable->header.unk_02);
Audio_NoopCopy(sample->sampleAddr, sampleAddr, sample->size, gAudioContext.audioTable->header.unk_02);
} else {
Audio_DMAFastCopy(sample->sampleAddr, sampleAddr, sample->size, sample->medium);
}
@ -361,7 +460,7 @@ void func_800E1F7C(s32 arg0) {
}
void func_800E202C(s32 arg0) {
s32 i;
u32 i;
SoundMultiPool* pool = &gAudioContext.bankLoadedPool;
PersistentPool* persistent;
@ -482,8 +581,8 @@ u32 func_800E2338(u32 arg0, u32* arg1, s32 arg2) {
}
}
unk_ldr* func_800E2454(u32 bankId) {
u8* temp_ret;
AudioBankData* func_800E2454(u32 bankId) {
AudioBankData* temp_ret;
s32 unk02;
s32 unk03;
s32 sp38;
@ -496,22 +595,22 @@ unk_ldr* func_800E2454(u32 bankId) {
unk02 = gAudioContext.ctlEntries[idx].unk_02;
unk03 = gAudioContext.ctlEntries[idx].unk_03;
relocInfo.unk_00 = unk02;
relocInfo.unk_04 = unk03;
if (relocInfo.unk_00 != 0xFF) {
relocInfo.unk_08 = func_800E2338(relocInfo.unk_00, &relocInfo.unk_10, 0);
relocInfo.index1 = unk02;
relocInfo.index2 = unk03;
if (relocInfo.index1 != 0xFF) {
relocInfo.baseAddr1 = func_800E2338(relocInfo.index1, &relocInfo.medium1, 0);
} else {
relocInfo.unk_08 = 0;
relocInfo.baseAddr1 = 0;
}
if (unk03 != 0xFF) {
relocInfo.unk_0C = func_800E2338(unk03, &relocInfo.unk_14, 0);
relocInfo.baseAddr2 = func_800E2338(unk03, &relocInfo.medium2, 0);
} else {
relocInfo.unk_0C = 0;
relocInfo.baseAddr2 = 0;
}
temp_ret = func_800E2558(BANK_TABLE, bankId, &sp38);
if (temp_ret == 0) {
if (temp_ret == NULL) {
return NULL;
}
if (sp38 == 1) {
@ -521,7 +620,7 @@ unk_ldr* func_800E2454(u32 bankId) {
return temp_ret;
}
u8* func_800E2558(u32 tableType, u32 tableIdx, s32* didAllocate) {
void* func_800E2558(u32 tableType, u32 tableIdx, s32* didAllocate) {
u32 size;
AudioTable* table;
s32 pad;
@ -529,7 +628,7 @@ u8* func_800E2558(u32 tableType, u32 tableIdx, s32* didAllocate) {
s32 status;
u32 romAddr;
s32 sp24;
u8* ret;
void* ret;
u32 id;
id = Audio_GetTableIndex(tableType, tableIdx);
@ -574,7 +673,7 @@ u8* func_800E2558(u32 tableType, u32 tableIdx, s32* didAllocate) {
*didAllocate = true;
if (sp40 == 1) {
func_800E2BCC(romAddr, ret, size, (s16)table->header.unk_02);
Audio_NoopCopy(romAddr, ret, size, (s16)table->header.unk_02);
} else {
Audio_DMAFastCopy(romAddr, ret, size, sp40);
}
@ -647,95 +746,82 @@ void* Audio_GetLoadTable(s32 tableType) {
#define BASE_OFFSET(x, off) (void*)((u32)(x) + (u32)(off))
#ifdef NON_MATCHING
void func_800E283C(s32 arg0, unk_ldr* arg1, RelocInfo* arg2) {
s32 temp_v1_3;
void* reloc;
void func_800E283C(s32 bankId, AudioBankData* mem, RelocInfo* relocInfo) {
u32 reloc;
u32 reloc2;
Instrument* inst;
Drum* drum;
AudioBankSound* sfx;
Instrument* inst;
Instrument** end;
Instrument** instIt;
Drum** drums;
s32 temp_a3;
s32 sp50;
s32 temp_s5;
s32 i;
s32 numDrums = gAudioContext.ctlEntries[bankId].numDrums;
s32 numInstruments = gAudioContext.ctlEntries[bankId].numInstruments;
s32 numSfx = gAudioContext.ctlEntries[bankId].numSfx;
void** ptrs = (void**)mem;
temp_a3 = gAudioContext.ctlEntries[arg0].numDrums;
sp50 = gAudioContext.ctlEntries[arg0].numInstruments;
temp_s5 = gAudioContext.ctlEntries[arg0].numSfx;
drums = arg1->drums;
if ((drums != NULL) && (temp_a3 != 0)) {
if (1) {
arg1->drums = RELOC(drums, arg1);
}
for (i = 0; i < temp_a3; i++) {
reloc = arg1->drums[i];
if (reloc != NULL) {
arg1->drums[i] = drum = RELOC(reloc, arg1);
reloc2 = ptrs[0];
if (1) {}
if ((reloc2 != 0) && (numDrums != 0)) {
ptrs[0] = BASE_OFFSET(reloc2, mem);
for (i = 0; i < numDrums; i++) {
reloc = ((Drum**)ptrs[0])[i];
if (reloc != 0) {
reloc = BASE_OFFSET(reloc, mem);
((Drum**)ptrs[0])[i] = drum = reloc;
if (!drum->loaded) {
Audio_SampleReloc(&drum->sound, arg1, arg2);
Audio_SampleReloc(&drum->sound, mem, relocInfo);
reloc = drum->envelope;
drum->envelope = BASE_OFFSET(reloc, arg1);
drum->envelope = BASE_OFFSET(reloc, mem);
drum->loaded = 1;
}
}
}
}
if ((arg1->sfx != NULL) && (temp_s5 != 0)) {
if (1) {
arg1->sfx = RELOC(arg1->sfx, arg1);
}
for (i = 0; i < temp_s5; i++) {
sfx = &arg1->sfx[i];
if ((sfx != NULL) && (sfx->sample != NULL)) {
Audio_SampleReloc(sfx, arg1, arg2);
}
}
}
if (sp50 >= 0x7F) {
sp50 = 0x7E;
}
temp_v1_3 = sp50 + 1;
if (temp_v1_3 > 1) {
instIt = arg1->instruments;
end = instIt + temp_v1_3 - 2;
do {
if (*instIt != NULL) {
inst = *instIt;
*instIt = RELOC(inst, arg1);
if (0) {}
inst = *instIt;
if (!inst->loaded) {
if (inst->normalRangeLo != 0) {
Audio_SampleReloc(&inst->lowNotesSound, arg1, arg2);
}
Audio_SampleReloc(&inst->normalNotesSound, arg1, arg2);
if (inst->normalRangeHi != 0x7F) {
Audio_SampleReloc(&inst->highNotesSound, arg1, arg2);
}
inst->loaded = 1;
inst->envelope = RELOC(inst->envelope, arg1);
reloc2 = ptrs[1];
if (1) {}
if ((reloc2 != 0) && (numSfx != 0)) {
ptrs[1] = BASE_OFFSET(reloc2, mem);
for (i = 0; i < numSfx; i++) {
reloc = (AudioBankSound*)ptrs[1] + i;
if (reloc != 0) {
sfx = reloc;
if (sfx->sample != NULL) {
Audio_SampleReloc(sfx, mem, relocInfo);
}
}
instIt++;
} while (instIt <= end);
}
}
gAudioContext.ctlEntries[arg0].drums = arg1->drums;
gAudioContext.ctlEntries[arg0].soundEffects = arg1->sfx;
gAudioContext.ctlEntries[arg0].instruments = arg1->instruments;
if (numInstruments > 0x7E) {
numInstruments = 0x7E;
}
for (i = 2; i <= 2 + numInstruments - 1; i++) {
if (ptrs[i] != NULL) {
ptrs[i] = BASE_OFFSET(ptrs[i], mem);
inst = ptrs[i];
if (!inst->loaded) {
if (inst->normalRangeLo != 0) {
Audio_SampleReloc(&inst->lowNotesSound, mem, relocInfo);
}
Audio_SampleReloc(&inst->normalNotesSound, mem, relocInfo);
if (inst->normalRangeHi != 0x7F) {
Audio_SampleReloc(&inst->highNotesSound, mem, relocInfo);
}
reloc = inst->envelope;
inst->envelope = BASE_OFFSET(reloc, mem);
inst->loaded = 1;
}
}
}
gAudioContext.ctlEntries[bankId].drums = ptrs[0];
gAudioContext.ctlEntries[bankId].soundEffects = ptrs[1];
gAudioContext.ctlEntries[bankId].instruments = (Instrument**)(ptrs + 2);
}
#else
void func_800E283C(s32 arg0, unk_ldr* arg1, RelocInfo* arg2);
#pragma GLOBAL_ASM("asm/non_matchings/code/audio_load/func_800E283C.s")
#endif
#undef BASE_OFFSET
void Audio_DMAFastCopy(u32 devAddr, u8* addr, u32 size, s32 handleType) {
OSMesgQueue* msgQueue = &gAudioContext.unk_25E8;
@ -761,7 +847,7 @@ void Audio_DMAFastCopy(u32 devAddr, u8* addr, u32 size, s32 handleType) {
}
}
void func_800E2BCC(u32 devAddr, u8* addr, u32 size, s32 handleType) {
void Audio_NoopCopy(u32 devAddr, u8* addr, u32 size, s32 handleType) {
}
s32 (*sDmaHandler)(OSPiHandle* handle, OSIoMesg* mb, s32 direction) = osEPiStartDma;
@ -949,7 +1035,7 @@ void Audio_ContextInit(void* heap, u32 heapSize) {
{
s32 i;
u8* ctxP = &gAudioContext;
u8* ctxP = (u8*)&gAudioContext;
for (i = sizeof(gAudioContext); i >= 0; i--) {
*ctxP++ = 0;
}
@ -984,10 +1070,10 @@ void Audio_ContextInit(void* heap, u32 heapSize) {
gAudioContext.rspTask[0].task.t.data_size = 0;
gAudioContext.rspTask[1].task.t.data_size = 0;
osCreateMesgQueue(&gAudioContext.unk_25E8, &gAudioContext.unk_2600, 1);
osCreateMesgQueue(&gAudioContext.unk_1ED0, gAudioContext.unk_1EE8, 0x40);
osCreateMesgQueue(&gAudioContext.currAudioFrameDmaQueue, gAudioContext.currAudioFrameDmaMesgBufs, 0x40);
osCreateMesgQueue(&gAudioContext.unk_1E20, gAudioContext.unk_1E38, 0x10);
osCreateMesgQueue(&gAudioContext.unk_1E78, gAudioContext.unk_1E90, 0x10);
gAudioContext.sampleIoReqIdx = 0;
gAudioContext.curAudioFrameDmaCount = 0;
gAudioContext.sampleDmaReqCnt = 0;
gAudioContext.cartHandle = osCartRomInit();
@ -1045,7 +1131,7 @@ void Audio_SyncLoadsInit(void) {
gAudioContext.syncLoads[1].status = 0;
}
s32 Audio_SyncLoadSample(s32 arg0, s32 arg1, u8* isDone) {
s32 Audio_SyncLoadSample(s32 arg0, s32 arg1, s8* isDone) {
AudioBankSample* sample;
AudioSyncLoad* syncLoad;
@ -1193,7 +1279,7 @@ void func_800E3874(AudioSyncLoad* arg0, s32 size) {
void func_800E38F8(s32 arg0, s32 arg1, s32 arg2, s32 arg3) {
}
s32 Audio_SyncLoadSeq(s32 seqIdx, u8* ramAddr, u8* isDone) {
s32 Audio_SyncLoadSeq(s32 seqIdx, u8* ramAddr, s8* isDone) {
AudioSyncLoad* syncLoad;
SequenceTable* seqTable;
u32 size;
@ -1291,7 +1377,7 @@ AsyncLoadReq* Audio_InitAsyncReq(u32 devAddr, void* ramAddr, u32 size, s32 arg3,
loadReq->unk_01 = 3;
loadReq->unk_02 = arg3;
loadReq->retMsg = retMsg;
osCreateMesgQueue(&loadReq->msgQueue, loadReq->msg, ARRAY_COUNT(loadReq->msg));
osCreateMesgQueue(&loadReq->msgQueue, &loadReq->msg, 1);
return loadReq;
}
@ -1306,8 +1392,8 @@ void Audio_ProcessAsyncLoads(s32 resetStatus) {
if (gAudioContext.curAsyncReq == NULL) {
if (resetStatus != 0) {
do {
} while (osRecvMesg(&gAudioContext.asyncLoadQueue, &loadReq, OS_MESG_NOBLOCK) != -1);
} else if (osRecvMesg(&gAudioContext.asyncLoadQueue, &loadReq, OS_MESG_NOBLOCK) == -1) {
} while (osRecvMesg(&gAudioContext.asyncLoadQueue, (OSMesg*)&loadReq, OS_MESG_NOBLOCK) != -1);
} else if (osRecvMesg(&gAudioContext.asyncLoadQueue, (OSMesg*)&loadReq, OS_MESG_NOBLOCK) == -1) {
gAudioContext.curAsyncReq = NULL;
} else {
gAudioContext.curAsyncReq = loadReq;
@ -1352,10 +1438,10 @@ void Audio_AsyncReqDone(AsyncLoadReq* loadReq) {
b2 = ASYNC_B2(retMsg);
t1 = gAudioContext.ctlEntries[b2].unk_02;
t2 = gAudioContext.ctlEntries[b2].unk_03;
sp30.unk_00 = t1;
sp30.unk_04 = t2;
sp30.unk_08 = t1 != 0xFF ? func_800E2318(t1, &sp30.unk_10) : 0;
sp30.unk_0C = t2 != 0xFF ? func_800E2318(t2, &sp30.unk_14) : 0;
sp30.index1 = t1;
sp30.index2 = t2;
sp30.baseAddr1 = t1 != 0xFF ? func_800E2318(t1, &sp30.medium1) : 0;
sp30.baseAddr2 = t2 != 0xFF ? func_800E2318(t2, &sp30.medium2) : 0;
Audio_SetBankLoadStatus(b2, ASYNC_B3(retMsg));
func_800E4198(b2, loadReq->unk_04, &sp30, 1);
break;
@ -1421,6 +1507,8 @@ void func_800E3FB4(AsyncLoadReq* req, u32 size) {
void func_800E4044(u32 devAddr, void* ramAddr, u32 size, s16 arg3) {
}
#define RELOC(v, base) (reloc = (void*)((u32)(v) + (u32)(base)))
void Audio_SampleReloc(AudioBankSound* sound, u32 arg1, RelocInfo* arg2) {
AudioBankSample* sample;
void* reloc;
@ -1432,12 +1520,12 @@ void Audio_SampleReloc(AudioBankSound* sound, u32 arg1, RelocInfo* arg2) {
sample->book = RELOC(sample->book, arg1);
switch (sample->medium) {
case 0:
sample->sampleAddr = RELOC(sample->sampleAddr, arg2->unk_08);
sample->medium = arg2->unk_10;
sample->sampleAddr = RELOC(sample->sampleAddr, arg2->baseAddr1);
sample->medium = arg2->medium1;
break;
case 1:
sample->sampleAddr = RELOC(sample->sampleAddr, arg2->unk_0C);
sample->medium = arg2->unk_14;
sample->sampleAddr = RELOC(sample->sampleAddr, arg2->baseAddr2);
sample->medium = arg2->medium2;
break;
case 2:
case 3:
@ -1446,13 +1534,107 @@ void Audio_SampleReloc(AudioBankSound* sound, u32 arg1, RelocInfo* arg2) {
sample->unk_bits25 = 1;
if (sample->unk_bits26 && (sample->medium != 0)) {
gAudioContext.unk_B68[gAudioContext.unk_1768++] = sample;
gAudioContext.unk_0B68[gAudioContext.unk_1768++] = sample;
}
}
}
}
#pragma GLOBAL_ASM("asm/non_matchings/code/audio_load/func_800E4198.s")
#undef RELOC
void func_800E4198(s32 bankId, AudioBankData* mem, RelocInfo* relocInfo, s32 arg3) {
AudioStruct0D68* item;
AudioStruct0D68* item2;
AudioBankSample* sample;
s32 count;
s32 nChunks;
u8* addr;
s32 sp4C;
s32 i;
sp4C = false;
if (gAudioContext.unk_176C != 0) {
sp4C = true;
} else {
D_8016B780 = 0;
}
gAudioContext.unk_1768 = 0;
func_800E283C(bankId, mem, relocInfo);
count = 0;
for (i = 0; i < gAudioContext.unk_1768; i++) {
count += ALIGN16(gAudioContext.unk_0B68[i]->size);
}
if (count && count) {}
for (i = 0; i < gAudioContext.unk_1768; i++) {
if (gAudioContext.unk_176C == 120) {
break;
}
sample = gAudioContext.unk_0B68[i];
addr = NULL;
switch (arg3) {
case 0:
if (sample->medium == relocInfo->medium1) {
addr = func_800E05C4(sample->size, relocInfo->index1, sample->sampleAddr, sample->medium, 1);
} else if (sample->medium == relocInfo->medium2) {
addr = func_800E05C4(sample->size, relocInfo->index2, sample->sampleAddr, sample->medium, 1);
} else if (sample->medium == 3) {
addr = func_800E05C4(sample->size, 0xFE, sample->sampleAddr, sample->medium, 1);
}
break;
case 1:
if (sample->medium == relocInfo->medium1) {
addr = func_800E05C4(sample->size, relocInfo->index1, sample->sampleAddr, sample->medium, 0);
} else if (sample->medium == relocInfo->medium2) {
addr = func_800E05C4(sample->size, relocInfo->index2, sample->sampleAddr, sample->medium, 0);
} else if (sample->medium == 3) {
addr = func_800E05C4(sample->size, 0xFE, sample->sampleAddr, sample->medium, 0);
}
break;
}
if (addr == NULL) {
continue;
}
switch (arg3) {
case 0:
if (sample->medium == 1) {
Audio_NoopCopy((u32)sample->sampleAddr, addr, sample->size,
gAudioContext.audioTable->header.unk_02);
sample->sampleAddr = addr;
sample->medium = 0;
} else {
Audio_DMAFastCopy((u32)sample->sampleAddr, addr, sample->size, sample->medium);
sample->sampleAddr = addr;
sample->medium = 0;
}
if (sample->medium == 3) {}
break;
case 1:
item = &gAudioContext.unk_0D68[gAudioContext.unk_176C];
item->sample = sample;
item->ramAddr = addr;
item->encodedInfo = (gAudioContext.unk_176C << 24) | 0xFFFFFF;
item->isFree = false;
item->endAndMediumKey = (u32)sample->sampleAddr + sample->size + sample->medium;
gAudioContext.unk_176C++;
break;
}
}
gAudioContext.unk_1768 = 0;
if (gAudioContext.unk_176C != 0 && !sp4C) {
item2 = &gAudioContext.unk_0D68[gAudioContext.unk_176C - 1];
sample = item2->sample;
nChunks = (sample->size >> 12) + 1;
Audio_InitAsyncReq((u32)sample->sampleAddr, item2->ramAddr, sample->size, sample->medium, nChunks,
&gAudioContext.unk_1E78, item2->encodedInfo);
}
}
s32 func_800E4590(s32 resetStatus) {
AudioBankSample* sample;
@ -1564,13 +1746,139 @@ void func_800E48C0(AudioBankSound* sound) {
AudioBankSample* sample = sound->sample;
if ((sample->size != 0) && (sample->unk_bits26) && (sample->medium)) {
gAudioContext.unk_B68[gAudioContext.unk_1768++] = sample;
gAudioContext.unk_0B68[gAudioContext.unk_1768++] = sample;
}
}
// large
void func_800E4918(s32, s32, RelocInfo*);
#pragma GLOBAL_ASM("asm/non_matchings/code/audio_load/func_800E4918.s")
void func_800E4918(s32 bankId, s32 arg1, RelocInfo* relocInfo) {
s32 numDrums;
s32 numInstruments;
s32 numSfx;
Drum* drum;
Instrument* instrument;
AudioBankSound* sound;
AudioStruct0D68* item;
AudioStruct0D68* item2;
u8* addr;
s32 count;
s32 i;
AudioBankSample* sample;
s32 sp44;
s32 nChunks;
sp44 = false;
if (gAudioContext.unk_176C != 0) {
sp44 = true;
}
gAudioContext.unk_1768 = 0;
numDrums = gAudioContext.ctlEntries[bankId].numDrums;
numInstruments = gAudioContext.ctlEntries[bankId].numInstruments;
numSfx = gAudioContext.ctlEntries[bankId].numSfx;
for (i = 0; i < numInstruments; i++) {
instrument = Audio_GetInstrumentInner(bankId, i);
if (instrument != NULL) {
if (instrument->normalRangeLo != 0) {
func_800E48C0(&instrument->lowNotesSound);
}
if (instrument->normalRangeHi != 0x7F) {
func_800E48C0(&instrument->highNotesSound);
}
func_800E48C0(&instrument->normalNotesSound);
}
}
for (i = 0; i < numDrums; i++) {
drum = Audio_GetDrum(bankId, i);
if (drum != NULL) {
func_800E48C0(&drum->sound);
}
}
for (i = 0; i < numSfx; i++) {
sound = Audio_GetSfx(bankId, i);
if (sound != NULL) {
func_800E48C0(sound);
}
}
if (gAudioContext.unk_1768 == 0) {
return;
}
count = 0;
for (i = 0; i < gAudioContext.unk_1768; i++) {
count += ALIGN16(gAudioContext.unk_0B68[i]->size);
}
if (count) {}
for (i = 0; i < gAudioContext.unk_1768; i++) {
if (gAudioContext.unk_176C == 120) {
break;
}
sample = gAudioContext.unk_0B68[i];
if (sample->medium == 0) {
continue;
}
switch (arg1) {
case 0:
if (sample->medium == relocInfo->medium1) {
addr = func_800E05C4(sample->size, relocInfo->index1, sample->sampleAddr, sample->medium, 1);
} else if (sample->medium == relocInfo->medium2) {
addr = func_800E05C4(sample->size, relocInfo->index2, sample->sampleAddr, sample->medium, 1);
}
break;
case 1:
if (sample->medium == relocInfo->medium1) {
addr = func_800E05C4(sample->size, relocInfo->index1, sample->sampleAddr, sample->medium, 0);
} else if (sample->medium == relocInfo->medium2) {
addr = func_800E05C4(sample->size, relocInfo->index2, sample->sampleAddr, sample->medium, 0);
}
break;
}
if (addr == NULL) {
continue;
}
switch (arg1) {
case 0:
if (sample->medium == 1) {
Audio_NoopCopy((u32)sample->sampleAddr, addr, sample->size,
gAudioContext.audioTable->header.unk_02);
sample->sampleAddr = addr;
sample->medium = 0;
} else {
Audio_DMAFastCopy((u32)sample->sampleAddr, addr, sample->size, sample->medium);
sample->sampleAddr = addr;
sample->medium = 0;
}
break;
case 1:
item = &gAudioContext.unk_0D68[gAudioContext.unk_176C];
item->sample = sample;
item->ramAddr = addr;
item->encodedInfo = (gAudioContext.unk_176C << 24) | 0xFFFFFF;
item->isFree = false;
item->endAndMediumKey = (u32)sample->sampleAddr + sample->size + sample->medium;
gAudioContext.unk_176C++;
break;
}
}
gAudioContext.unk_1768 = 0;
if (gAudioContext.unk_176C != 0 && !sp44) {
item2 = &gAudioContext.unk_0D68[gAudioContext.unk_176C - 1];
sample = item2->sample;
nChunks = (sample->size >> 12) + 1;
Audio_InitAsyncReq((u32)sample->sampleAddr, item2->ramAddr, sample->size, sample->medium, nChunks,
&gAudioContext.unk_1E78, item2->encodedInfo);
}
}
void func_800E4D94(void) {
s32 pad;
@ -1584,17 +1892,17 @@ void func_800E4D94(void) {
RelocInfo sp4C;
if (gAudioContext.unk_2D60[i].poolIndex == 1) {
temp_s2 = Audio_GetTableIndex(BANK_TABLE, gAudioContext.unk_2D60[i].id);
sp4C.unk_00 = gAudioContext.ctlEntries[temp_s2].unk_02;
sp4C.unk_04 = gAudioContext.ctlEntries[temp_s2].unk_03;
sp4C.index1 = gAudioContext.ctlEntries[temp_s2].unk_02;
sp4C.index2 = gAudioContext.ctlEntries[temp_s2].unk_03;
if (sp4C.unk_00 != 0xFF) {
sp4C.unk_00 = Audio_GetTableIndex(AUDIO_TABLE, sp4C.unk_00);
sp4C.unk_10 = audioTable->entries[sp4C.unk_00].unk_08;
if (sp4C.index1 != 0xFF) {
sp4C.index1 = Audio_GetTableIndex(AUDIO_TABLE, sp4C.index1);
sp4C.medium1 = audioTable->entries[sp4C.index1].unk_08;
}
if (sp4C.unk_04 != 0xFF) {
sp4C.unk_04 = Audio_GetTableIndex(AUDIO_TABLE, sp4C.unk_04);
sp4C.unk_14 = audioTable->entries[sp4C.unk_04].unk_08;
if (sp4C.index2 != 0xFF) {
sp4C.index2 = Audio_GetTableIndex(AUDIO_TABLE, sp4C.index2);
sp4C.medium2 = audioTable->entries[sp4C.index2].unk_08;
}
func_800E4918(temp_s2, 0, &sp4C);
}
@ -1610,7 +1918,7 @@ void func_800E4EDC(void) {
void func_800E4EE4(void) {
}
void func_800E4EEC(s32 tableType, s32 arg1, u8* arg2) {
void func_800E4EEC(s32 tableType, s32 arg1, s8* arg2) {
static u32 D_801304DC = 0;
D_8016B738[D_801304DC] = arg2;
Audio_AsyncLoad(tableType, arg1, 0, D_801304DC, &D_8016B6E0);
@ -1623,10 +1931,10 @@ void func_800E4EEC(s32 tableType, s32 arg1, u8* arg2) {
void func_800E4F58(void) {
u32 pad;
u32 sp20;
u8* temp_v0;
s8* temp_v0;
if (osRecvMesg(&D_8016B6E0, &sp20, OS_MESG_NOBLOCK) != -1) {
pad = sp20 >> 0x18;
if (osRecvMesg(&D_8016B6E0, (OSMesg*)&sp20, OS_MESG_NOBLOCK) != -1) {
pad = sp20 >> 24;
temp_v0 = D_8016B738[pad];
if (temp_v0 != NULL) {
*temp_v0 = 0;
@ -1635,5 +1943,5 @@ void func_800E4F58(void) {
}
void func_800E4FB0(void) {
osCreateMesgQueue(&D_8016B6E0, &D_8016B6F8, 0x10);
osCreateMesgQueue(&D_8016B6E0, D_8016B6F8, 0x10);
}

View file

@ -86,27 +86,27 @@ AudioTask* func_800E5000(void) {
D_801755D0();
}
sp5C = gAudioContext.sampleIoReqIdx;
for (i = 0; i < gAudioContext.sampleIoReqIdx; i++) {
if (osRecvMesg(&gAudioContext.unk_1ED0, NULL, OS_MESG_NOBLOCK) == 0) {
sp5C = gAudioContext.curAudioFrameDmaCount;
for (i = 0; i < gAudioContext.curAudioFrameDmaCount; i++) {
if (osRecvMesg(&gAudioContext.currAudioFrameDmaQueue, NULL, OS_MESG_NOBLOCK) == 0) {
sp5C--;
}
}
if (sp5C != 0) {
for (i = 0; i < sp5C; i++) {
osRecvMesg(&gAudioContext.unk_1ED0, NULL, OS_MESG_BLOCK);
osRecvMesg(&gAudioContext.currAudioFrameDmaQueue, NULL, OS_MESG_BLOCK);
}
}
sp48 = gAudioContext.unk_1ED0.validCount;
sp48 = gAudioContext.currAudioFrameDmaQueue.validCount;
if (sp48 != 0) {
for (i = 0; i < sp48; i++) {
osRecvMesg(&gAudioContext.unk_1ED0, NULL, OS_MESG_NOBLOCK);
osRecvMesg(&gAudioContext.currAudioFrameDmaQueue, NULL, OS_MESG_NOBLOCK);
}
}
gAudioContext.sampleIoReqIdx = 0;
gAudioContext.curAudioFrameDmaCount = 0;
func_800E11F0();
Audio_ProcessLoads(gAudioContext.resetStatus);
func_800E4F58();