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fix clang formatting change

This commit is contained in:
fig02 2020-03-30 06:04:36 -04:00
parent dd0541751c
commit 9cb03972af
3 changed files with 9 additions and 6 deletions

View file

@ -203,8 +203,9 @@ void ArrowFire_Draw(ArrowFire* this, GlobalContext* globalCtx) {
if ((arrow != NULL) && (arrow->actor.update != NULL) && (this->timer < 255)) {
if (1) {}
tranform = (arrow->hitWall & 2) ? &this->actor : &arrow->actor;
gfxCtx = globalCtx->state.gfxCtx;
func_800C6AC4(gfxArr, globalCtx->state.gfxCtx, "../z_arrow_fire.c", 618);
// clang-format off
gfxCtx = globalCtx->state.gfxCtx; func_800C6AC4(gfxArr, globalCtx->state.gfxCtx, "../z_arrow_fire.c", 618);
// clang-format on
Matrix_Translate(tranform->posRot.pos.x, tranform->posRot.pos.y, tranform->posRot.pos.z, MTXMODE_NEW);
Matrix_RotateY(tranform->shape.rot.y * (M_PI / 32768), MTXMODE_APPLY);
Matrix_RotateX(tranform->shape.rot.x * (M_PI / 32768), MTXMODE_APPLY);

View file

@ -203,8 +203,9 @@ void ArrowIce_Draw(ArrowIce* this, GlobalContext* globalCtx) {
if ((arrow != NULL) && (arrow->actor.update != NULL) && (this->timer < 255)) {
if (1) {}
tranform = (arrow->hitWall & 2) ? &this->actor : &arrow->actor;
gfxCtx = globalCtx->state.gfxCtx;
func_800C6AC4(gfxArr, globalCtx->state.gfxCtx, "../z_arrow_ice.c", 610);
// clang-format off
gfxCtx = globalCtx->state.gfxCtx; func_800C6AC4(gfxArr, globalCtx->state.gfxCtx, "../z_arrow_ice.c", 610);
// clang-format on
Matrix_Translate(tranform->posRot.pos.x, tranform->posRot.pos.y, tranform->posRot.pos.z, MTXMODE_NEW);
Matrix_RotateY(tranform->shape.rot.y * (M_PI / 32768), MTXMODE_APPLY);
Matrix_RotateX(tranform->shape.rot.x * (M_PI / 32768), MTXMODE_APPLY);

View file

@ -203,8 +203,9 @@ void ArrowLight_Draw(ArrowLight* this, GlobalContext* globalCtx) {
if ((arrow != NULL) && (arrow->actor.update != NULL) && (this->timer < 255)) {
if (1) {}
tranform = (arrow->hitWall & 2) ? &this->actor : &arrow->actor;
gfxCtx = globalCtx->state.gfxCtx;
func_800C6AC4(gfxArr, globalCtx->state.gfxCtx, "../z_arrow_light.c", 598);
// clang-format off
gfxCtx = globalCtx->state.gfxCtx; func_800C6AC4(gfxArr, globalCtx->state.gfxCtx, "../z_arrow_light.c", 598);
// clang-format on
Matrix_Translate(tranform->posRot.pos.x, tranform->posRot.pos.y, tranform->posRot.pos.z, MTXMODE_NEW);
Matrix_RotateY(tranform->shape.rot.y * (M_PI / 32768), MTXMODE_APPLY);
Matrix_RotateX(tranform->shape.rot.x * (M_PI / 32768), MTXMODE_APPLY);