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fix clang formatting change
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parent
dd0541751c
commit
9cb03972af
3 changed files with 9 additions and 6 deletions
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@ -203,8 +203,9 @@ void ArrowFire_Draw(ArrowFire* this, GlobalContext* globalCtx) {
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if ((arrow != NULL) && (arrow->actor.update != NULL) && (this->timer < 255)) {
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if ((arrow != NULL) && (arrow->actor.update != NULL) && (this->timer < 255)) {
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if (1) {}
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if (1) {}
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tranform = (arrow->hitWall & 2) ? &this->actor : &arrow->actor;
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tranform = (arrow->hitWall & 2) ? &this->actor : &arrow->actor;
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gfxCtx = globalCtx->state.gfxCtx;
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// clang-format off
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func_800C6AC4(gfxArr, globalCtx->state.gfxCtx, "../z_arrow_fire.c", 618);
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gfxCtx = globalCtx->state.gfxCtx; func_800C6AC4(gfxArr, globalCtx->state.gfxCtx, "../z_arrow_fire.c", 618);
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// clang-format on
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Matrix_Translate(tranform->posRot.pos.x, tranform->posRot.pos.y, tranform->posRot.pos.z, MTXMODE_NEW);
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Matrix_Translate(tranform->posRot.pos.x, tranform->posRot.pos.y, tranform->posRot.pos.z, MTXMODE_NEW);
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Matrix_RotateY(tranform->shape.rot.y * (M_PI / 32768), MTXMODE_APPLY);
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Matrix_RotateY(tranform->shape.rot.y * (M_PI / 32768), MTXMODE_APPLY);
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Matrix_RotateX(tranform->shape.rot.x * (M_PI / 32768), MTXMODE_APPLY);
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Matrix_RotateX(tranform->shape.rot.x * (M_PI / 32768), MTXMODE_APPLY);
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@ -203,8 +203,9 @@ void ArrowIce_Draw(ArrowIce* this, GlobalContext* globalCtx) {
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if ((arrow != NULL) && (arrow->actor.update != NULL) && (this->timer < 255)) {
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if ((arrow != NULL) && (arrow->actor.update != NULL) && (this->timer < 255)) {
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if (1) {}
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if (1) {}
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tranform = (arrow->hitWall & 2) ? &this->actor : &arrow->actor;
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tranform = (arrow->hitWall & 2) ? &this->actor : &arrow->actor;
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gfxCtx = globalCtx->state.gfxCtx;
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// clang-format off
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func_800C6AC4(gfxArr, globalCtx->state.gfxCtx, "../z_arrow_ice.c", 610);
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gfxCtx = globalCtx->state.gfxCtx; func_800C6AC4(gfxArr, globalCtx->state.gfxCtx, "../z_arrow_ice.c", 610);
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// clang-format on
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Matrix_Translate(tranform->posRot.pos.x, tranform->posRot.pos.y, tranform->posRot.pos.z, MTXMODE_NEW);
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Matrix_Translate(tranform->posRot.pos.x, tranform->posRot.pos.y, tranform->posRot.pos.z, MTXMODE_NEW);
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Matrix_RotateY(tranform->shape.rot.y * (M_PI / 32768), MTXMODE_APPLY);
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Matrix_RotateY(tranform->shape.rot.y * (M_PI / 32768), MTXMODE_APPLY);
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Matrix_RotateX(tranform->shape.rot.x * (M_PI / 32768), MTXMODE_APPLY);
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Matrix_RotateX(tranform->shape.rot.x * (M_PI / 32768), MTXMODE_APPLY);
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@ -203,8 +203,9 @@ void ArrowLight_Draw(ArrowLight* this, GlobalContext* globalCtx) {
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if ((arrow != NULL) && (arrow->actor.update != NULL) && (this->timer < 255)) {
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if ((arrow != NULL) && (arrow->actor.update != NULL) && (this->timer < 255)) {
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if (1) {}
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if (1) {}
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tranform = (arrow->hitWall & 2) ? &this->actor : &arrow->actor;
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tranform = (arrow->hitWall & 2) ? &this->actor : &arrow->actor;
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gfxCtx = globalCtx->state.gfxCtx;
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// clang-format off
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func_800C6AC4(gfxArr, globalCtx->state.gfxCtx, "../z_arrow_light.c", 598);
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gfxCtx = globalCtx->state.gfxCtx; func_800C6AC4(gfxArr, globalCtx->state.gfxCtx, "../z_arrow_light.c", 598);
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// clang-format on
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Matrix_Translate(tranform->posRot.pos.x, tranform->posRot.pos.y, tranform->posRot.pos.z, MTXMODE_NEW);
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Matrix_Translate(tranform->posRot.pos.x, tranform->posRot.pos.y, tranform->posRot.pos.z, MTXMODE_NEW);
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Matrix_RotateY(tranform->shape.rot.y * (M_PI / 32768), MTXMODE_APPLY);
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Matrix_RotateY(tranform->shape.rot.y * (M_PI / 32768), MTXMODE_APPLY);
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Matrix_RotateX(tranform->shape.rot.x * (M_PI / 32768), MTXMODE_APPLY);
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Matrix_RotateX(tranform->shape.rot.x * (M_PI / 32768), MTXMODE_APPLY);
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