diff --git a/assets/xml/scenes/overworld/souko.xml b/assets/xml/scenes/indoors/souko.xml similarity index 100% rename from assets/xml/scenes/overworld/souko.xml rename to assets/xml/scenes/indoors/souko.xml diff --git a/assets/xml/scenes/overworld/entra.xml b/assets/xml/scenes/misc/entra.xml similarity index 100% rename from assets/xml/scenes/overworld/entra.xml rename to assets/xml/scenes/misc/entra.xml diff --git a/assets/xml/scenes/dungeons/ganon_tou.xml b/assets/xml/scenes/overworld/ganon_tou.xml similarity index 100% rename from assets/xml/scenes/dungeons/ganon_tou.xml rename to assets/xml/scenes/overworld/ganon_tou.xml diff --git a/spec b/spec index a20bc38c60..349060f28e 100644 --- a/spec +++ b/spec @@ -10499,7 +10499,7 @@ beginseg name "entra_scene" compress romalign 0x1000 - include "$(BUILD_DIR)/assets/scenes/overworld/entra/entra_scene.o" + include "$(BUILD_DIR)/assets/scenes/misc/entra/entra_scene.o" number 2 endseg @@ -10507,7 +10507,7 @@ beginseg name "entra_room_0" compress romalign 0x1000 - include "$(BUILD_DIR)/assets/scenes/overworld/entra/entra_room_0.o" + include "$(BUILD_DIR)/assets/scenes/misc/entra/entra_room_0.o" number 3 endseg @@ -10587,7 +10587,7 @@ beginseg name "ganon_tou_scene" compress romalign 0x1000 - include "$(BUILD_DIR)/assets/scenes/dungeons/ganon_tou/ganon_tou_scene.o" + include "$(BUILD_DIR)/assets/scenes/overworld/ganon_tou/ganon_tou_scene.o" number 2 endseg @@ -10595,7 +10595,7 @@ beginseg name "ganon_tou_room_0" compress romalign 0x1000 - include "$(BUILD_DIR)/assets/scenes/dungeons/ganon_tou/ganon_tou_room_0.o" + include "$(BUILD_DIR)/assets/scenes/overworld/ganon_tou/ganon_tou_room_0.o" number 3 endseg @@ -11651,7 +11651,7 @@ beginseg name "souko_scene" compress romalign 0x1000 - include "$(BUILD_DIR)/assets/scenes/overworld/souko/souko_scene.o" + include "$(BUILD_DIR)/assets/scenes/indoors/souko/souko_scene.o" number 2 endseg @@ -11659,7 +11659,7 @@ beginseg name "souko_room_0" compress romalign 0x1000 - include "$(BUILD_DIR)/assets/scenes/overworld/souko/souko_room_0.o" + include "$(BUILD_DIR)/assets/scenes/indoors/souko/souko_room_0.o" number 3 endseg @@ -11667,7 +11667,7 @@ beginseg name "souko_room_1" compress romalign 0x1000 - include "$(BUILD_DIR)/assets/scenes/overworld/souko/souko_room_1.o" + include "$(BUILD_DIR)/assets/scenes/indoors/souko/souko_room_1.o" number 3 endseg @@ -11675,7 +11675,7 @@ beginseg name "souko_room_2" compress romalign 0x1000 - include "$(BUILD_DIR)/assets/scenes/overworld/souko/souko_room_2.o" + include "$(BUILD_DIR)/assets/scenes/indoors/souko/souko_room_2.o" number 3 endseg diff --git a/src/code/z_demo.c b/src/code/z_demo.c index 9e99975a62..f7e86f1225 100644 --- a/src/code/z_demo.c +++ b/src/code/z_demo.c @@ -3,6 +3,8 @@ #include "z64camera.h" #include "assets/scenes/indoors/tokinoma/tokinoma_scene.h" + +#include "assets/scenes/overworld/ganon_tou/ganon_tou_scene.h" #include "assets/scenes/overworld/spot00/spot00_scene.h" #include "assets/scenes/overworld/spot01/spot01_scene.h" #include "assets/scenes/overworld/spot02/spot02_scene.h" @@ -24,7 +26,6 @@ #include "assets/scenes/dungeons/ddan/ddan_scene.h" #include "assets/scenes/dungeons/ydan/ydan_scene.h" #include "assets/scenes/dungeons/ganontika/ganontika_scene.h" -#include "assets/scenes/dungeons/ganon_tou/ganon_tou_scene.h" #include "assets/scenes/dungeons/jyasinboss/jyasinboss_scene.h" #include "assets/scenes/dungeons/ice_doukutu/ice_doukutu_scene.h" diff --git a/src/code/z_scene_table.c b/src/code/z_scene_table.c index b52c2e5ca8..4f4ac1143e 100644 --- a/src/code/z_scene_table.c +++ b/src/code/z_scene_table.c @@ -1,6 +1,9 @@ #include "global.h" #include "quake.h" +#include "assets/scenes/indoors/miharigoya/miharigoya_scene.h" +#include "assets/scenes/indoors/souko/souko_scene.h" + #include "assets/scenes/overworld/spot00/spot00_scene.h" #include "assets/scenes/overworld/spot00/spot00_room_0.h" #include "assets/scenes/overworld/spot01/spot01_scene.h" @@ -10,17 +13,15 @@ #include "assets/scenes/overworld/spot16/spot16_room_0.h" #include "assets/scenes/overworld/spot18/spot18_scene.h" #include "assets/scenes/overworld/spot20/spot20_scene.h" -#include "assets/scenes/overworld/souko/souko_scene.h" -#include "assets/scenes/dungeons/men/men_scene.h" -#include "assets/scenes/dungeons/ddan/ddan_scene.h" -#include "assets/scenes/dungeons/ydan/ydan_scene.h" #include "assets/scenes/dungeons/Bmori1/Bmori1_scene.h" #include "assets/scenes/dungeons/MIZUsin/MIZUsin_scene.h" +#include "assets/scenes/dungeons/ddan/ddan_scene.h" #include "assets/scenes/dungeons/gerudoway/gerudoway_scene.h" -#include "assets/scenes/dungeons/jyasinzou/jyasinzou_scene.h" -#include "assets/scenes/indoors/miharigoya/miharigoya_scene.h" #include "assets/scenes/dungeons/ice_doukutu/ice_doukutu_scene.h" +#include "assets/scenes/dungeons/jyasinzou/jyasinzou_scene.h" +#include "assets/scenes/dungeons/men/men_scene.h" +#include "assets/scenes/dungeons/ydan/ydan_scene.h" #include "overlays/actors/ovl_Bg_Dodoago/z_bg_dodoago.h" diff --git a/src/overlays/actors/ovl_Bg_Gjyo_Bridge/z_bg_gjyo_bridge.c b/src/overlays/actors/ovl_Bg_Gjyo_Bridge/z_bg_gjyo_bridge.c index ae8de3e55e..e8bcca20b1 100644 --- a/src/overlays/actors/ovl_Bg_Gjyo_Bridge/z_bg_gjyo_bridge.c +++ b/src/overlays/actors/ovl_Bg_Gjyo_Bridge/z_bg_gjyo_bridge.c @@ -6,7 +6,7 @@ #include "z_bg_gjyo_bridge.h" #include "assets/objects/object_gjyo_objects/object_gjyo_objects.h" -#include "assets/scenes/dungeons/ganon_tou/ganon_tou_scene.h" +#include "assets/scenes/overworld/ganon_tou/ganon_tou_scene.h" #define FLAGS 0