From 9def6f4d0d252e45a71d0d2ee5d9042023d84315 Mon Sep 17 00:00:00 2001 From: cadmic Date: Mon, 24 Jun 2024 06:22:39 -0700 Subject: [PATCH] Set up multiversion assets with ZAPD and match gc-eu (#1967) * Add ZAPD hack to deal with extracted/VERSION/ in include paths * Extract assets to extracted/VERSION * Add ZAPD flags to override virtual address / start offset / end offset * Configure offsets for code and overlay assets * Reorganize ZAPD configs * Match gc-eu-mq * Match gc-eu * Remove old asset dirs during distclean * Revert "Remove old asset dirs during distclean" This reverts commit fc8027a75f82289eee7b1822b82663b70789d63f. * make zapd addresses globals int64_t so they can store uint32_t addresses and -1 * slight cleanup extract_assets.py * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "0285e11f0" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "0285e11f0" git-subrepo: version: "0.4.6" origin: "git@github.com:ingydotnet/git-subrepo.git" commit: "110b9eb" --------- Co-authored-by: Dragorn421 --- Makefile | 47 +- assets/.gitignore | 7 - assets/xml/code/fbdemo_circle.xml | 14 +- assets/xml/code/fbdemo_triforce.xml | 6 +- assets/xml/code/fbdemo_wipe1.xml | 8 +- assets/xml/objects/object_mag.xml | 30 +- assets/xml/objects/object_mag_mq.xml | 23 + assets/xml/overlays/ovl_Arrow_Fire.xml | 12 +- assets/xml/overlays/ovl_Arrow_Ice.xml | 12 +- assets/xml/overlays/ovl_Arrow_Light.xml | 12 +- assets/xml/overlays/ovl_Bg_Ganon_Otyuka.xml | 26 +- assets/xml/overlays/ovl_Bg_Jya_Cobra.xml | 6 +- assets/xml/overlays/ovl_Boss_Dodongo.xml | 6 +- assets/xml/overlays/ovl_Boss_Ganon.xml | 92 +- assets/xml/overlays/ovl_Boss_Ganon2.xml | 46 +- assets/xml/overlays/ovl_Boss_Sst.xml | 10 +- assets/xml/overlays/ovl_Demo_Shd.xml | 8 +- .../xml/overlays/ovl_Effect_Ss_Fhg_Flash.xml | 8 +- assets/xml/overlays/ovl_Elf_Msg.xml | 12 +- assets/xml/overlays/ovl_Elf_Msg2.xml | 8 +- assets/xml/overlays/ovl_En_Bili.xml | 6 +- assets/xml/overlays/ovl_En_Clear_Tag.xml | 22 +- assets/xml/overlays/ovl_En_Ganon_Mant.xml | 16 +- assets/xml/overlays/ovl_En_Ganon_Organ.xml | 30 +- assets/xml/overlays/ovl_En_Holl.xml | 6 +- assets/xml/overlays/ovl_En_Jsjutan.xml | 22 +- assets/xml/overlays/ovl_En_Kanban.xml | 6 +- assets/xml/overlays/ovl_En_Sda.xml | 8 +- assets/xml/overlays/ovl_En_Ssh.xml | 6 +- assets/xml/overlays/ovl_En_St.xml | 6 +- assets/xml/overlays/ovl_En_Sth.xml | 24 +- assets/xml/overlays/ovl_End_Title.xml | 20 +- assets/xml/overlays/ovl_File_Choose.xml | 28 - assets/xml/overlays/ovl_Magic_Dark.xml | 10 +- assets/xml/overlays/ovl_Magic_Fire.xml | 10 +- assets/xml/overlays/ovl_Magic_Wind.xml | 20 +- assets/xml/overlays/ovl_Oceff_Spot.xml | 10 +- assets/xml/overlays/ovl_Oceff_Storm.xml | 12 +- assets/xml/overlays/ovl_Oceff_Wipe.xml | 10 +- assets/xml/overlays/ovl_Oceff_Wipe2.xml | 12 +- assets/xml/overlays/ovl_Oceff_Wipe3.xml | 10 +- assets/xml/overlays/ovl_Oceff_Wipe4.xml | 12 +- assets/xml/overlays/ovl_file_choose.xml | 28 + assets/xml/scenes/dungeons/Bmori1_mq.xml | 76 ++ assets/xml/scenes/dungeons/HAKAdanCH.xml | 2 +- assets/xml/scenes/dungeons/HAKAdanCH_mq.xml | 27 + assets/xml/scenes/dungeons/HAKAdan_mq.xml | 74 + assets/xml/scenes/dungeons/HIDAN.xml | 2 +- assets/xml/scenes/dungeons/HIDAN_mq.xml | 87 ++ assets/xml/scenes/dungeons/MIZUsin.xml | 6 +- assets/xml/scenes/dungeons/MIZUsin_mq.xml | 77 ++ assets/xml/scenes/dungeons/bdan.xml | 2 +- assets/xml/scenes/dungeons/bdan_mq.xml | 54 + assets/xml/scenes/dungeons/ddan_mq.xml | 70 + assets/xml/scenes/dungeons/ganontika.xml | 28 +- assets/xml/scenes/dungeons/ganontika_mq.xml | 82 ++ assets/xml/scenes/dungeons/ice_doukutu.xml | 7 +- assets/xml/scenes/dungeons/ice_doukutu_mq.xml | 45 + assets/xml/scenes/dungeons/jyasinzou.xml | 10 +- assets/xml/scenes/dungeons/jyasinzou_mq.xml | 97 ++ assets/xml/scenes/dungeons/men.xml | 4 +- assets/xml/scenes/dungeons/men_mq.xml | 42 + assets/xml/scenes/dungeons/ydan.xml | 6 +- assets/xml/scenes/dungeons/ydan_mq.xml | 45 + baseroms/gc-eu-mq-dbg/config.yml | 1186 +++++++++++++++++ baseroms/gc-eu-mq/config.yml | 1160 ++++++++++++++++ baseroms/gc-eu/config.yml | 1160 ++++++++++++++++ extract_assets.py | 105 +- spec | 5 - .../ovl_file_choose/z_file_nameset_PAL.c | 2 +- .../ovl_file_choose/z_file_nameset_data.c | 2 +- tools/ZAPD/.gitrepo | 4 +- tools/ZAPD/README.md | 11 +- tools/ZAPD/ZAPD/Globals.h | 5 + tools/ZAPD/ZAPD/Main.cpp | 56 +- tools/ZAPD/ZAPD/ZCutscene.cpp | 29 +- tools/ZAPD/ZAPD/ZFile.cpp | 18 + tools/ZAPD/ZAPDUtils/Utils/StringHelper.h | 15 + .../ActorList_OoTMqDbg.txt => ActorList.txt} | 0 ...anceList_OoTMqDbg.txt => EntranceList.txt} | 0 tools/ZAPDConfigs/{MqDbg => }/EnumData.xml | 0 tools/ZAPDConfigs/MqDbg/Config.xml | 9 - .../ZAPDConfigs/MqDbg/SymbolMap_OoTMqDbg.txt | 1 - ...ObjectList_OoTMqDbg.txt => ObjectList.txt} | 0 ...t_OoTMqDbg.txt => SpecialEntranceList.txt} | 0 tools/ZAPDConfigs/gc-eu-mq-dbg/Config.xml | 9 + tools/ZAPDConfigs/gc-eu-mq-dbg/SymbolMap.txt | 2 + tools/ZAPDConfigs/gc-eu-mq/Config.xml | 9 + tools/ZAPDConfigs/gc-eu-mq/SymbolMap.txt | 2 + tools/ZAPDConfigs/gc-eu/Config.xml | 9 + tools/ZAPDConfigs/gc-eu/SymbolMap.txt | 2 + tools/version_config.py | 27 +- 92 files changed, 4911 insertions(+), 487 deletions(-) delete mode 100644 assets/.gitignore create mode 100644 assets/xml/objects/object_mag_mq.xml delete mode 100644 assets/xml/overlays/ovl_File_Choose.xml create mode 100644 assets/xml/overlays/ovl_file_choose.xml create mode 100644 assets/xml/scenes/dungeons/Bmori1_mq.xml create mode 100644 assets/xml/scenes/dungeons/HAKAdanCH_mq.xml create mode 100644 assets/xml/scenes/dungeons/HAKAdan_mq.xml create mode 100644 assets/xml/scenes/dungeons/HIDAN_mq.xml create mode 100644 assets/xml/scenes/dungeons/MIZUsin_mq.xml create mode 100644 assets/xml/scenes/dungeons/bdan_mq.xml create mode 100644 assets/xml/scenes/dungeons/ddan_mq.xml create mode 100644 assets/xml/scenes/dungeons/ganontika_mq.xml create mode 100644 assets/xml/scenes/dungeons/ice_doukutu_mq.xml create mode 100644 assets/xml/scenes/dungeons/jyasinzou_mq.xml create mode 100644 assets/xml/scenes/dungeons/men_mq.xml create mode 100644 assets/xml/scenes/dungeons/ydan_mq.xml rename tools/ZAPDConfigs/{MqDbg/ActorList_OoTMqDbg.txt => ActorList.txt} (100%) rename tools/ZAPDConfigs/{MqDbg/EntranceList_OoTMqDbg.txt => EntranceList.txt} (100%) rename tools/ZAPDConfigs/{MqDbg => }/EnumData.xml (100%) delete mode 100644 tools/ZAPDConfigs/MqDbg/Config.xml delete mode 100644 tools/ZAPDConfigs/MqDbg/SymbolMap_OoTMqDbg.txt rename tools/ZAPDConfigs/{MqDbg/ObjectList_OoTMqDbg.txt => ObjectList.txt} (100%) rename tools/ZAPDConfigs/{MqDbg/SpecialEntranceList_OoTMqDbg.txt => SpecialEntranceList.txt} (100%) create mode 100644 tools/ZAPDConfigs/gc-eu-mq-dbg/Config.xml create mode 100644 tools/ZAPDConfigs/gc-eu-mq-dbg/SymbolMap.txt create mode 100644 tools/ZAPDConfigs/gc-eu-mq/Config.xml create mode 100644 tools/ZAPDConfigs/gc-eu-mq/SymbolMap.txt create mode 100644 tools/ZAPDConfigs/gc-eu/Config.xml create mode 100644 tools/ZAPDConfigs/gc-eu/SymbolMap.txt diff --git a/Makefile b/Makefile index 8c57181891..5aebaf11c0 100644 --- a/Makefile +++ b/Makefile @@ -15,10 +15,11 @@ ORIG_COMPILER := 0 # If COMPILER is "gcc", compile with GCC instead of IDO. COMPILER := ido # Target game version. Currently the following versions are supported: +# gc-eu GameCube Europe/PAL # gc-eu-mq GameCube Europe/PAL Master Quest # gc-eu-mq-dbg GameCube Europe/PAL Master Quest Debug (default) # The following versions are work-in-progress and not yet matching: -# gc-eu GameCube Europe/PAL +# (none currently) VERSION := gc-eu-mq-dbg # Number of threads to extract and compress with N_THREADS := $(shell nproc) @@ -53,7 +54,6 @@ endif # Version-specific settings ifeq ($(VERSION),gc-eu) DEBUG := 0 - COMPARE := 0 else ifeq ($(VERSION),gc-eu-mq) DEBUG := 0 CPP_DEFINES += -DOOT_MQ @@ -211,11 +211,12 @@ else SRC_DIRS := $(shell find src -type d) endif -ASSET_BIN_DIRS := $(shell find assets/* -type d -not -path "assets/xml*" -not -path "assets/text") -ASSET_FILES_XML := $(foreach dir,$(ASSET_BIN_DIRS),$(wildcard $(dir)/*.xml)) +# create extracted directories +$(shell mkdir -p $(EXTRACTED_DIR) $(EXTRACTED_DIR)/assets $(EXTRACTED_DIR)/text) + +ASSET_BIN_DIRS := $(shell find $(EXTRACTED_DIR)/assets -type d) ASSET_FILES_BIN := $(foreach dir,$(ASSET_BIN_DIRS),$(wildcard $(dir)/*.bin)) -ASSET_FILES_OUT := $(foreach f,$(ASSET_FILES_XML:.xml=.c),$f) \ - $(foreach f,$(ASSET_FILES_BIN:.bin=.bin.inc.c),$(BUILD_DIR)/$f) \ +ASSET_FILES_OUT := $(foreach f,$(ASSET_FILES_BIN:.bin=.bin.inc.c),$(f:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%)) \ $(foreach f,$(wildcard assets/text/*.c),$(BUILD_DIR)/$(f:.c=.o)) UNDECOMPILED_DATA_DIRS := $(shell find data -type d) @@ -223,10 +224,12 @@ UNDECOMPILED_DATA_DIRS := $(shell find data -type d) BASEROM_BIN_FILES := $(wildcard $(EXTRACTED_DIR)/baserom/*) # source files -C_FILES := $(filter-out %.inc.c,$(foreach dir,$(SRC_DIRS) $(ASSET_BIN_DIRS),$(wildcard $(dir)/*.c))) +SRC_C_FILES := $(filter-out %.inc.c,$(foreach dir,$(SRC_DIRS),$(wildcard $(dir)/*.c))) +ASSET_C_FILES := $(filter-out %.inc.c,$(foreach dir,$(ASSET_BIN_DIRS),$(wildcard $(dir)/*.c))) S_FILES := $(foreach dir,$(SRC_DIRS) $(UNDECOMPILED_DATA_DIRS),$(wildcard $(dir)/*.s)) O_FILES := $(foreach f,$(S_FILES:.s=.o),$(BUILD_DIR)/$f) \ - $(foreach f,$(C_FILES:.c=.o),$(BUILD_DIR)/$f) \ + $(foreach f,$(SRC_C_FILES:.c=.o),$(BUILD_DIR)/$f) \ + $(foreach f,$(ASSET_C_FILES:.c=.o),$(f:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%)) \ $(foreach f,$(BASEROM_BIN_FILES),$(BUILD_DIR)/baserom/$(notdir $f).o) OVL_RELOC_FILES := $(shell $(CPP) $(CPPFLAGS) $(SPEC) | $(SPEC_REPLACE_VARS) | grep -o '[^"]*_reloc.o' ) @@ -238,11 +241,11 @@ DEP_FILES := $(O_FILES:.o=.asmproc.d) $(OVL_RELOC_FILES:.o=.d) TEXTURE_FILES_PNG := $(foreach dir,$(ASSET_BIN_DIRS),$(wildcard $(dir)/*.png)) TEXTURE_FILES_JPG := $(foreach dir,$(ASSET_BIN_DIRS),$(wildcard $(dir)/*.jpg)) -TEXTURE_FILES_OUT := $(foreach f,$(TEXTURE_FILES_PNG:.png=.inc.c),$(BUILD_DIR)/$f) \ - $(foreach f,$(TEXTURE_FILES_JPG:.jpg=.jpg.inc.c),$(BUILD_DIR)/$f) \ +TEXTURE_FILES_OUT := $(foreach f,$(TEXTURE_FILES_PNG:.png=.inc.c),$(f:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%)) \ + $(foreach f,$(TEXTURE_FILES_JPG:.jpg=.jpg.inc.c),$(f:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%)) # create build directories -$(shell mkdir -p $(BUILD_DIR)/baserom $(EXTRACTED_DIR)/text $(BUILD_DIR)/assets/text $(foreach dir,$(SRC_DIRS) $(UNDECOMPILED_DATA_DIRS) $(ASSET_BIN_DIRS),$(BUILD_DIR)/$(dir))) +$(shell mkdir -p $(BUILD_DIR)/baserom $(BUILD_DIR)/assets/text $(foreach dir,$(SRC_DIRS) $(UNDECOMPILED_DATA_DIRS),$(BUILD_DIR)/$(dir)) $(foreach dir,$(ASSET_BIN_DIRS),$(dir:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%))) ifeq ($(COMPILER),ido) $(BUILD_DIR)/src/boot/stackcheck.o: OPTFLAGS := -O2 @@ -356,12 +359,9 @@ clean: $(RM) -r $(BUILD_DIR) assetclean: - $(RM) -r $(ASSET_BIN_DIRS) $(RM) -r $(EXTRACTED_DIR) - $(RM) -r $(BUILD_DIR)/assets - $(RM) -r .extracted-assets.json -distclean: assetclean +distclean: $(RM) -r extracted/ $(RM) -r build/ $(MAKE) -C tools distclean @@ -378,10 +378,7 @@ setup: venv $(PYTHON) tools/decompress_baserom.py $(VERSION) $(PYTHON) tools/extract_baserom.py $(BASEROM_DIR)/baserom-decompressed.z64 --oot-version $(VERSION) -o $(EXTRACTED_DIR)/baserom $(PYTHON) tools/msgdis.py --oot-version $(VERSION) --text-out $(EXTRACTED_DIR)/text/message_data.h --staff-text-out $(EXTRACTED_DIR)/text/message_data_staff.h -# TODO: for now, we only extract assets from the Debug ROM -ifeq ($(VERSION),gc-eu-mq-dbg) - $(PYTHON) extract_assets.py -j$(N_THREADS) -endif + $(PYTHON) extract_assets.py -v $(VERSION) -j$(N_THREADS) disasm: $(RM) -r $(EXPECTED_DIR) @@ -447,7 +444,11 @@ $(BUILD_DIR)/assets/text/nes_message_data_static.o: $(BUILD_DIR)/assets/text/mes $(BUILD_DIR)/assets/text/staff_message_data_static.o: $(BUILD_DIR)/assets/text/message_data_staff.enc.h $(BUILD_DIR)/src/code/z_message_PAL.o: $(BUILD_DIR)/assets/text/message_data.enc.h $(BUILD_DIR)/assets/text/message_data_staff.enc.h -$(BUILD_DIR)/assets/%.o: assets/%.c +$(BUILD_DIR)/assets/text/%.o: assets/text/%.c + $(CC) -c $(CFLAGS) $(MIPS_VERSION) $(OPTFLAGS) -o $@ $< + $(OBJCOPY) -O binary $@ $@.bin + +$(BUILD_DIR)/assets/%.o: $(EXTRACTED_DIR)/assets/%.c $(CC) -c $(CFLAGS) $(MIPS_VERSION) $(OPTFLAGS) -o $@ $< $(OBJCOPY) -O binary $@ $@.bin @@ -498,13 +499,13 @@ $(BUILD_DIR)/src/overlays/%_reloc.o: $(BUILD_DIR)/$(SPEC) $(FADO) $$(tools/reloc_prereq $< $(notdir $*)) -n $(notdir $*) -o $(@:.o=.s) -M $(@:.o=.d) $(AS) $(ASFLAGS) $(@:.o=.s) -o $@ -$(BUILD_DIR)/%.inc.c: %.png +$(BUILD_DIR)/assets/%.inc.c: $(EXTRACTED_DIR)/assets/%.png $(ZAPD) btex -eh -tt $(subst .,,$(suffix $*)) -i $< -o $@ -$(BUILD_DIR)/assets/%.bin.inc.c: assets/%.bin +$(BUILD_DIR)/assets/%.bin.inc.c: $(EXTRACTED_DIR)/assets/%.bin $(ZAPD) bblb -eh -i $< -o $@ -$(BUILD_DIR)/assets/%.jpg.inc.c: assets/%.jpg +$(BUILD_DIR)/assets/%.jpg.inc.c: $(EXTRACTED_DIR)/assets/%.jpg $(ZAPD) bren -eh -i $< -o $@ -include $(DEP_FILES) diff --git a/assets/.gitignore b/assets/.gitignore deleted file mode 100644 index 0bece9e89f..0000000000 --- a/assets/.gitignore +++ /dev/null @@ -1,7 +0,0 @@ -*.bin -*.c -*.h -!text/*.[ch] -*.cfg -*.vtx.inc -*.dlist.inc diff --git a/assets/xml/code/fbdemo_circle.xml b/assets/xml/code/fbdemo_circle.xml index 1aa2de764a..530506369c 100644 --- a/assets/xml/code/fbdemo_circle.xml +++ b/assets/xml/code/fbdemo_circle.xml @@ -1,13 +1,13 @@ - - - - - - + + + + + + - + diff --git a/assets/xml/code/fbdemo_triforce.xml b/assets/xml/code/fbdemo_triforce.xml index a20e07075f..613f7995d2 100644 --- a/assets/xml/code/fbdemo_triforce.xml +++ b/assets/xml/code/fbdemo_triforce.xml @@ -1,7 +1,7 @@ - - - + + + diff --git a/assets/xml/code/fbdemo_wipe1.xml b/assets/xml/code/fbdemo_wipe1.xml index f459c9f8ec..74f129776b 100644 --- a/assets/xml/code/fbdemo_wipe1.xml +++ b/assets/xml/code/fbdemo_wipe1.xml @@ -1,10 +1,10 @@ - - + + - + - + diff --git a/assets/xml/objects/object_mag.xml b/assets/xml/objects/object_mag.xml index d528754db3..21f48d7340 100644 --- a/assets/xml/objects/object_mag.xml +++ b/assets/xml/objects/object_mag.xml @@ -3,21 +3,19 @@ - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + diff --git a/assets/xml/objects/object_mag_mq.xml b/assets/xml/objects/object_mag_mq.xml new file mode 100644 index 0000000000..d528754db3 --- /dev/null +++ b/assets/xml/objects/object_mag_mq.xml @@ -0,0 +1,23 @@ + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/overlays/ovl_Arrow_Fire.xml b/assets/xml/overlays/ovl_Arrow_Fire.xml index 621df71cea..061e11f84b 100644 --- a/assets/xml/overlays/ovl_Arrow_Fire.xml +++ b/assets/xml/overlays/ovl_Arrow_Fire.xml @@ -1,11 +1,11 @@ - - - - + + + + - - + + diff --git a/assets/xml/overlays/ovl_Arrow_Ice.xml b/assets/xml/overlays/ovl_Arrow_Ice.xml index e216ff02a7..d2a0df3be8 100644 --- a/assets/xml/overlays/ovl_Arrow_Ice.xml +++ b/assets/xml/overlays/ovl_Arrow_Ice.xml @@ -1,11 +1,11 @@ - - - - + + + + - - + + diff --git a/assets/xml/overlays/ovl_Arrow_Light.xml b/assets/xml/overlays/ovl_Arrow_Light.xml index e9827c2c95..1f449dd7b9 100644 --- a/assets/xml/overlays/ovl_Arrow_Light.xml +++ b/assets/xml/overlays/ovl_Arrow_Light.xml @@ -1,11 +1,11 @@ - - - - + + + + - - + + diff --git a/assets/xml/overlays/ovl_Bg_Ganon_Otyuka.xml b/assets/xml/overlays/ovl_Bg_Ganon_Otyuka.xml index 6b9a9a7441..7b294e65b2 100644 --- a/assets/xml/overlays/ovl_Bg_Ganon_Otyuka.xml +++ b/assets/xml/overlays/ovl_Bg_Ganon_Otyuka.xml @@ -1,29 +1,29 @@ - - + + - + - - + + - + - + - + - + - - + + - + - + diff --git a/assets/xml/overlays/ovl_Bg_Jya_Cobra.xml b/assets/xml/overlays/ovl_Bg_Jya_Cobra.xml index 874bb1ec67..52f65678c5 100644 --- a/assets/xml/overlays/ovl_Bg_Jya_Cobra.xml +++ b/assets/xml/overlays/ovl_Bg_Jya_Cobra.xml @@ -1,10 +1,10 @@ - - + + - + diff --git a/assets/xml/overlays/ovl_Boss_Dodongo.xml b/assets/xml/overlays/ovl_Boss_Dodongo.xml index f2ee5b7b8c..78d2f8e5b3 100644 --- a/assets/xml/overlays/ovl_Boss_Dodongo.xml +++ b/assets/xml/overlays/ovl_Boss_Dodongo.xml @@ -1,6 +1,6 @@ - - - + + + diff --git a/assets/xml/overlays/ovl_Boss_Ganon.xml b/assets/xml/overlays/ovl_Boss_Ganon.xml index cdb87e9c16..83a19c9b59 100644 --- a/assets/xml/overlays/ovl_Boss_Ganon.xml +++ b/assets/xml/overlays/ovl_Boss_Ganon.xml @@ -1,53 +1,53 @@ - - - - - - - - - - - - - + + + + + + + + + + + + + - + - - - - - - - - - - - - + + + + + + + + + + + + - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/overlays/ovl_Boss_Ganon2.xml b/assets/xml/overlays/ovl_Boss_Ganon2.xml index 3d5bfdfba0..4b1879a17b 100644 --- a/assets/xml/overlays/ovl_Boss_Ganon2.xml +++ b/assets/xml/overlays/ovl_Boss_Ganon2.xml @@ -1,29 +1,29 @@ - - - - - - - - - + + + + + + + + + - - - - - - - - - - - - - - + + + + + + + + + + + + + + diff --git a/assets/xml/overlays/ovl_Boss_Sst.xml b/assets/xml/overlays/ovl_Boss_Sst.xml index e65a58ccd1..35584224de 100644 --- a/assets/xml/overlays/ovl_Boss_Sst.xml +++ b/assets/xml/overlays/ovl_Boss_Sst.xml @@ -1,8 +1,8 @@ - - - - - + + + + + diff --git a/assets/xml/overlays/ovl_Demo_Shd.xml b/assets/xml/overlays/ovl_Demo_Shd.xml index 2ac9a9b484..967f383ec3 100644 --- a/assets/xml/overlays/ovl_Demo_Shd.xml +++ b/assets/xml/overlays/ovl_Demo_Shd.xml @@ -1,8 +1,8 @@ - + - - - + + + diff --git a/assets/xml/overlays/ovl_Effect_Ss_Fhg_Flash.xml b/assets/xml/overlays/ovl_Effect_Ss_Fhg_Flash.xml index d2de328dad..b8c0613ee4 100644 --- a/assets/xml/overlays/ovl_Effect_Ss_Fhg_Flash.xml +++ b/assets/xml/overlays/ovl_Effect_Ss_Fhg_Flash.xml @@ -1,9 +1,9 @@ - - + + - - + + diff --git a/assets/xml/overlays/ovl_Elf_Msg.xml b/assets/xml/overlays/ovl_Elf_Msg.xml index 82cd468a3e..61e28d31b7 100644 --- a/assets/xml/overlays/ovl_Elf_Msg.xml +++ b/assets/xml/overlays/ovl_Elf_Msg.xml @@ -1,16 +1,16 @@ - + - + - + - + - + - + diff --git a/assets/xml/overlays/ovl_Elf_Msg2.xml b/assets/xml/overlays/ovl_Elf_Msg2.xml index fb2199424e..a0ea055e26 100644 --- a/assets/xml/overlays/ovl_Elf_Msg2.xml +++ b/assets/xml/overlays/ovl_Elf_Msg2.xml @@ -1,11 +1,11 @@ - + - + - + - + diff --git a/assets/xml/overlays/ovl_En_Bili.xml b/assets/xml/overlays/ovl_En_Bili.xml index 35c3fa301e..ed2fda6cac 100644 --- a/assets/xml/overlays/ovl_En_Bili.xml +++ b/assets/xml/overlays/ovl_En_Bili.xml @@ -1,7 +1,7 @@ - - - + + + diff --git a/assets/xml/overlays/ovl_En_Clear_Tag.xml b/assets/xml/overlays/ovl_En_Clear_Tag.xml index cd67b1f486..05c9c29865 100644 --- a/assets/xml/overlays/ovl_En_Clear_Tag.xml +++ b/assets/xml/overlays/ovl_En_Clear_Tag.xml @@ -1,14 +1,14 @@ - - - - - - - - - - - + + + + + + + + + + + diff --git a/assets/xml/overlays/ovl_En_Ganon_Mant.xml b/assets/xml/overlays/ovl_En_Ganon_Mant.xml index 900ec46ac8..a9242f1781 100644 --- a/assets/xml/overlays/ovl_En_Ganon_Mant.xml +++ b/assets/xml/overlays/ovl_En_Ganon_Mant.xml @@ -1,21 +1,21 @@ - - + + - + - + - + - + - + - + diff --git a/assets/xml/overlays/ovl_En_Ganon_Organ.xml b/assets/xml/overlays/ovl_En_Ganon_Organ.xml index 7d4f8bc785..05257fb6f6 100644 --- a/assets/xml/overlays/ovl_En_Ganon_Organ.xml +++ b/assets/xml/overlays/ovl_En_Ganon_Organ.xml @@ -1,19 +1,19 @@ - - - - - - - - - - - - - + + + + + + + + + + + + + - - + + diff --git a/assets/xml/overlays/ovl_En_Holl.xml b/assets/xml/overlays/ovl_En_Holl.xml index 6fa7d36433..b219524d8a 100644 --- a/assets/xml/overlays/ovl_En_Holl.xml +++ b/assets/xml/overlays/ovl_En_Holl.xml @@ -1,8 +1,8 @@ - - + + - + diff --git a/assets/xml/overlays/ovl_En_Jsjutan.xml b/assets/xml/overlays/ovl_En_Jsjutan.xml index 44229419cd..b3b012b1f5 100644 --- a/assets/xml/overlays/ovl_En_Jsjutan.xml +++ b/assets/xml/overlays/ovl_En_Jsjutan.xml @@ -1,38 +1,38 @@ - + - + - + - + - + - + - + - + - + - + - + diff --git a/assets/xml/overlays/ovl_En_Kanban.xml b/assets/xml/overlays/ovl_En_Kanban.xml index 546de14d0c..d8f50f425a 100644 --- a/assets/xml/overlays/ovl_En_Kanban.xml +++ b/assets/xml/overlays/ovl_En_Kanban.xml @@ -1,8 +1,8 @@ - - + + - + diff --git a/assets/xml/overlays/ovl_En_Sda.xml b/assets/xml/overlays/ovl_En_Sda.xml index c4293e92bd..5652ce7e68 100644 --- a/assets/xml/overlays/ovl_En_Sda.xml +++ b/assets/xml/overlays/ovl_En_Sda.xml @@ -1,9 +1,9 @@ - - + + - - + + diff --git a/assets/xml/overlays/ovl_En_Ssh.xml b/assets/xml/overlays/ovl_En_Ssh.xml index 5467eed62d..23e2aa81cf 100644 --- a/assets/xml/overlays/ovl_En_Ssh.xml +++ b/assets/xml/overlays/ovl_En_Ssh.xml @@ -1,8 +1,8 @@ - - + + - + diff --git a/assets/xml/overlays/ovl_En_St.xml b/assets/xml/overlays/ovl_En_St.xml index 0252a1387a..bfa7505913 100644 --- a/assets/xml/overlays/ovl_En_St.xml +++ b/assets/xml/overlays/ovl_En_St.xml @@ -1,8 +1,8 @@ - - + + - + diff --git a/assets/xml/overlays/ovl_En_Sth.xml b/assets/xml/overlays/ovl_En_Sth.xml index ccc45fb1c9..46a30a7185 100644 --- a/assets/xml/overlays/ovl_En_Sth.xml +++ b/assets/xml/overlays/ovl_En_Sth.xml @@ -1,15 +1,15 @@ - - - - - - - - - - - - + + + + + + + + + + + + diff --git a/assets/xml/overlays/ovl_End_Title.xml b/assets/xml/overlays/ovl_End_Title.xml index 841d45f6dd..53d085681d 100644 --- a/assets/xml/overlays/ovl_End_Title.xml +++ b/assets/xml/overlays/ovl_End_Title.xml @@ -1,17 +1,17 @@ - - - - - - - + + + + + + + - + - + - + diff --git a/assets/xml/overlays/ovl_File_Choose.xml b/assets/xml/overlays/ovl_File_Choose.xml deleted file mode 100644 index 8bebff602a..0000000000 --- a/assets/xml/overlays/ovl_File_Choose.xml +++ /dev/null @@ -1,28 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/assets/xml/overlays/ovl_Magic_Dark.xml b/assets/xml/overlays/ovl_Magic_Dark.xml index 874150ab35..5c8b75c1fb 100644 --- a/assets/xml/overlays/ovl_Magic_Dark.xml +++ b/assets/xml/overlays/ovl_Magic_Dark.xml @@ -1,13 +1,13 @@ - - + + - + - - + + diff --git a/assets/xml/overlays/ovl_Magic_Fire.xml b/assets/xml/overlays/ovl_Magic_Fire.xml index 696bdc0dc2..81de7a989f 100644 --- a/assets/xml/overlays/ovl_Magic_Fire.xml +++ b/assets/xml/overlays/ovl_Magic_Fire.xml @@ -1,10 +1,10 @@ - - - + + + - - + + diff --git a/assets/xml/overlays/ovl_Magic_Wind.xml b/assets/xml/overlays/ovl_Magic_Wind.xml index 8fc20ce1ba..7da59209b8 100644 --- a/assets/xml/overlays/ovl_Magic_Wind.xml +++ b/assets/xml/overlays/ovl_Magic_Wind.xml @@ -1,15 +1,15 @@ - - - - - - - + + + + + + + - - - + + + diff --git a/assets/xml/overlays/ovl_Oceff_Spot.xml b/assets/xml/overlays/ovl_Oceff_Spot.xml index 9a53952f03..6c81549060 100644 --- a/assets/xml/overlays/ovl_Oceff_Spot.xml +++ b/assets/xml/overlays/ovl_Oceff_Spot.xml @@ -1,10 +1,10 @@ - - - + + + - - + + diff --git a/assets/xml/overlays/ovl_Oceff_Storm.xml b/assets/xml/overlays/ovl_Oceff_Storm.xml index 5893b6f8e8..d8217a6157 100644 --- a/assets/xml/overlays/ovl_Oceff_Storm.xml +++ b/assets/xml/overlays/ovl_Oceff_Storm.xml @@ -1,12 +1,12 @@ - - - - + + + + - - + + diff --git a/assets/xml/overlays/ovl_Oceff_Wipe.xml b/assets/xml/overlays/ovl_Oceff_Wipe.xml index 52e29f1bc3..64b3f1332e 100644 --- a/assets/xml/overlays/ovl_Oceff_Wipe.xml +++ b/assets/xml/overlays/ovl_Oceff_Wipe.xml @@ -1,10 +1,10 @@ - - - + + + - - + + diff --git a/assets/xml/overlays/ovl_Oceff_Wipe2.xml b/assets/xml/overlays/ovl_Oceff_Wipe2.xml index b42c72a66f..0166d1909f 100644 --- a/assets/xml/overlays/ovl_Oceff_Wipe2.xml +++ b/assets/xml/overlays/ovl_Oceff_Wipe2.xml @@ -1,11 +1,11 @@ - - - - + + + + - - + + diff --git a/assets/xml/overlays/ovl_Oceff_Wipe3.xml b/assets/xml/overlays/ovl_Oceff_Wipe3.xml index 11f2788669..d797d1675f 100644 --- a/assets/xml/overlays/ovl_Oceff_Wipe3.xml +++ b/assets/xml/overlays/ovl_Oceff_Wipe3.xml @@ -1,10 +1,10 @@ - - - + + + - - + + diff --git a/assets/xml/overlays/ovl_Oceff_Wipe4.xml b/assets/xml/overlays/ovl_Oceff_Wipe4.xml index b2be9073a4..086491fa3a 100644 --- a/assets/xml/overlays/ovl_Oceff_Wipe4.xml +++ b/assets/xml/overlays/ovl_Oceff_Wipe4.xml @@ -1,12 +1,12 @@ - - - + + + - - - + + + diff --git a/assets/xml/overlays/ovl_file_choose.xml b/assets/xml/overlays/ovl_file_choose.xml new file mode 100644 index 0000000000..aa9dcbb84b --- /dev/null +++ b/assets/xml/overlays/ovl_file_choose.xml @@ -0,0 +1,28 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/scenes/dungeons/Bmori1_mq.xml b/assets/xml/scenes/dungeons/Bmori1_mq.xml new file mode 100644 index 0000000000..70aac34646 --- /dev/null +++ b/assets/xml/scenes/dungeons/Bmori1_mq.xml @@ -0,0 +1,76 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/scenes/dungeons/HAKAdanCH.xml b/assets/xml/scenes/dungeons/HAKAdanCH.xml index 61c1416898..e1f7723448 100644 --- a/assets/xml/scenes/dungeons/HAKAdanCH.xml +++ b/assets/xml/scenes/dungeons/HAKAdanCH.xml @@ -1,6 +1,6 @@ - + diff --git a/assets/xml/scenes/dungeons/HAKAdanCH_mq.xml b/assets/xml/scenes/dungeons/HAKAdanCH_mq.xml new file mode 100644 index 0000000000..61c1416898 --- /dev/null +++ b/assets/xml/scenes/dungeons/HAKAdanCH_mq.xml @@ -0,0 +1,27 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/scenes/dungeons/HAKAdan_mq.xml b/assets/xml/scenes/dungeons/HAKAdan_mq.xml new file mode 100644 index 0000000000..cc2935a1cf --- /dev/null +++ b/assets/xml/scenes/dungeons/HAKAdan_mq.xml @@ -0,0 +1,74 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/scenes/dungeons/HIDAN.xml b/assets/xml/scenes/dungeons/HIDAN.xml index d9c693c007..c9fc4158df 100644 --- a/assets/xml/scenes/dungeons/HIDAN.xml +++ b/assets/xml/scenes/dungeons/HIDAN.xml @@ -1,6 +1,6 @@ - + diff --git a/assets/xml/scenes/dungeons/HIDAN_mq.xml b/assets/xml/scenes/dungeons/HIDAN_mq.xml new file mode 100644 index 0000000000..d9c693c007 --- /dev/null +++ b/assets/xml/scenes/dungeons/HIDAN_mq.xml @@ -0,0 +1,87 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/scenes/dungeons/MIZUsin.xml b/assets/xml/scenes/dungeons/MIZUsin.xml index bd0e260ace..e48f534d88 100644 --- a/assets/xml/scenes/dungeons/MIZUsin.xml +++ b/assets/xml/scenes/dungeons/MIZUsin.xml @@ -1,8 +1,8 @@ - - - + + + diff --git a/assets/xml/scenes/dungeons/MIZUsin_mq.xml b/assets/xml/scenes/dungeons/MIZUsin_mq.xml new file mode 100644 index 0000000000..bd0e260ace --- /dev/null +++ b/assets/xml/scenes/dungeons/MIZUsin_mq.xml @@ -0,0 +1,77 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/scenes/dungeons/bdan.xml b/assets/xml/scenes/dungeons/bdan.xml index 0aee687a80..c4edc9bea4 100644 --- a/assets/xml/scenes/dungeons/bdan.xml +++ b/assets/xml/scenes/dungeons/bdan.xml @@ -1,6 +1,6 @@ - + diff --git a/assets/xml/scenes/dungeons/bdan_mq.xml b/assets/xml/scenes/dungeons/bdan_mq.xml new file mode 100644 index 0000000000..0aee687a80 --- /dev/null +++ b/assets/xml/scenes/dungeons/bdan_mq.xml @@ -0,0 +1,54 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/scenes/dungeons/ddan_mq.xml b/assets/xml/scenes/dungeons/ddan_mq.xml new file mode 100644 index 0000000000..a42e97cfc9 --- /dev/null +++ b/assets/xml/scenes/dungeons/ddan_mq.xml @@ -0,0 +1,70 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/scenes/dungeons/ganontika.xml b/assets/xml/scenes/dungeons/ganontika.xml index b2673e10c9..7e5fa45d60 100644 --- a/assets/xml/scenes/dungeons/ganontika.xml +++ b/assets/xml/scenes/dungeons/ganontika.xml @@ -1,22 +1,22 @@ - - - - - - + + + + + + - + - - - - - - + + + + + + - + diff --git a/assets/xml/scenes/dungeons/ganontika_mq.xml b/assets/xml/scenes/dungeons/ganontika_mq.xml new file mode 100644 index 0000000000..b2673e10c9 --- /dev/null +++ b/assets/xml/scenes/dungeons/ganontika_mq.xml @@ -0,0 +1,82 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/scenes/dungeons/ice_doukutu.xml b/assets/xml/scenes/dungeons/ice_doukutu.xml index a6e6b415df..4d25aa74f4 100644 --- a/assets/xml/scenes/dungeons/ice_doukutu.xml +++ b/assets/xml/scenes/dungeons/ice_doukutu.xml @@ -1,9 +1,8 @@ - - - - + + + diff --git a/assets/xml/scenes/dungeons/ice_doukutu_mq.xml b/assets/xml/scenes/dungeons/ice_doukutu_mq.xml new file mode 100644 index 0000000000..a6e6b415df --- /dev/null +++ b/assets/xml/scenes/dungeons/ice_doukutu_mq.xml @@ -0,0 +1,45 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/scenes/dungeons/jyasinzou.xml b/assets/xml/scenes/dungeons/jyasinzou.xml index 5614bc8936..07f7944f9b 100644 --- a/assets/xml/scenes/dungeons/jyasinzou.xml +++ b/assets/xml/scenes/dungeons/jyasinzou.xml @@ -1,11 +1,11 @@ - - - + + + - - + + diff --git a/assets/xml/scenes/dungeons/jyasinzou_mq.xml b/assets/xml/scenes/dungeons/jyasinzou_mq.xml new file mode 100644 index 0000000000..5614bc8936 --- /dev/null +++ b/assets/xml/scenes/dungeons/jyasinzou_mq.xml @@ -0,0 +1,97 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/scenes/dungeons/men.xml b/assets/xml/scenes/dungeons/men.xml index e87b44d8ea..dc495b0c97 100644 --- a/assets/xml/scenes/dungeons/men.xml +++ b/assets/xml/scenes/dungeons/men.xml @@ -1,7 +1,7 @@ - - + + diff --git a/assets/xml/scenes/dungeons/men_mq.xml b/assets/xml/scenes/dungeons/men_mq.xml new file mode 100644 index 0000000000..e87b44d8ea --- /dev/null +++ b/assets/xml/scenes/dungeons/men_mq.xml @@ -0,0 +1,42 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/scenes/dungeons/ydan.xml b/assets/xml/scenes/dungeons/ydan.xml index c0a47d6dae..465c5f0ca8 100644 --- a/assets/xml/scenes/dungeons/ydan.xml +++ b/assets/xml/scenes/dungeons/ydan.xml @@ -1,8 +1,8 @@ - - - + + + diff --git a/assets/xml/scenes/dungeons/ydan_mq.xml b/assets/xml/scenes/dungeons/ydan_mq.xml new file mode 100644 index 0000000000..c0a47d6dae --- /dev/null +++ b/assets/xml/scenes/dungeons/ydan_mq.xml @@ -0,0 +1,45 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/baseroms/gc-eu-mq-dbg/config.yml b/baseroms/gc-eu-mq-dbg/config.yml index add24c9119..52f36a53b6 100644 --- a/baseroms/gc-eu-mq-dbg/config.yml +++ b/baseroms/gc-eu-mq-dbg/config.yml @@ -5,3 +5,1189 @@ variables: sGerMessageEntryTable: 0x8014F548 sFraMessageEntryTable: 0x80151658 sStaffMessageEntryTable: 0x80153768 + sShadowTex: 0x80A8E610 +assets: +- name: code/fbdemo_circle + xml_path: assets/xml/code/fbdemo_circle.xml + start_offset: 0x10ED48 + end_offset: 0x10FF68 +- name: code/fbdemo_triforce + xml_path: assets/xml/code/fbdemo_triforce.xml + start_offset: 0x10E1D0 + end_offset: 0x10E2A0 +- name: code/fbdemo_wipe1 + xml_path: assets/xml/code/fbdemo_wipe1.xml + start_offset: 0x10E2A0 + end_offset: 0x10EC30 +- name: misc/link_animetion + xml_path: assets/xml/misc/link_animetion.xml +- name: misc/z_select_static + xml_path: assets/xml/misc/z_select_static.xml +- name: objects/gameplay_dangeon_keep + xml_path: assets/xml/objects/gameplay_dangeon_keep.xml +- name: objects/gameplay_field_keep + xml_path: assets/xml/objects/gameplay_field_keep.xml +- name: objects/gameplay_keep + xml_path: assets/xml/objects/gameplay_keep.xml +- name: objects/object_ahg + xml_path: assets/xml/objects/object_ahg.xml +- name: objects/object_am + xml_path: assets/xml/objects/object_am.xml +- name: objects/object_ane + xml_path: assets/xml/objects/object_ane.xml +- name: objects/object_ani + xml_path: assets/xml/objects/object_ani.xml +- name: objects/object_anubice + xml_path: assets/xml/objects/object_anubice.xml +- name: objects/object_aob + xml_path: assets/xml/objects/object_aob.xml +- name: objects/object_b_heart + xml_path: assets/xml/objects/object_b_heart.xml +- name: objects/object_Bb + xml_path: assets/xml/objects/object_Bb.xml +- name: objects/object_bba + xml_path: assets/xml/objects/object_bba.xml +- name: objects/object_bdan_objects + xml_path: assets/xml/objects/object_bdan_objects.xml +- name: objects/object_bdoor + xml_path: assets/xml/objects/object_bdoor.xml +- name: objects/object_bg + xml_path: assets/xml/objects/object_bg.xml +- name: objects/object_bigokuta + xml_path: assets/xml/objects/object_bigokuta.xml +- name: objects/object_bird + xml_path: assets/xml/objects/object_bird.xml +- name: objects/object_bji + xml_path: assets/xml/objects/object_bji.xml +- name: objects/object_bl + xml_path: assets/xml/objects/object_bl.xml +- name: objects/object_blkobj + xml_path: assets/xml/objects/object_blkobj.xml +- name: objects/object_bob + xml_path: assets/xml/objects/object_bob.xml +- name: objects/object_boj + xml_path: assets/xml/objects/object_boj.xml +- name: objects/object_bombf + xml_path: assets/xml/objects/object_bombf.xml +- name: objects/object_bombiwa + xml_path: assets/xml/objects/object_bombiwa.xml +- name: objects/object_bowl + xml_path: assets/xml/objects/object_bowl.xml +- name: objects/object_box + xml_path: assets/xml/objects/object_box.xml +- name: objects/object_brob + xml_path: assets/xml/objects/object_brob.xml +- name: objects/object_bubble + xml_path: assets/xml/objects/object_bubble.xml +- name: objects/object_bv + xml_path: assets/xml/objects/object_bv.xml +- name: objects/object_bw + xml_path: assets/xml/objects/object_bw.xml +- name: objects/object_bwall + xml_path: assets/xml/objects/object_bwall.xml +- name: objects/object_bxa + xml_path: assets/xml/objects/object_bxa.xml +- name: objects/object_cne + xml_path: assets/xml/objects/object_cne.xml +- name: objects/object_cob + xml_path: assets/xml/objects/object_cob.xml +- name: objects/object_cow + xml_path: assets/xml/objects/object_cow.xml +- name: objects/object_crow + xml_path: assets/xml/objects/object_crow.xml +- name: objects/object_cs + xml_path: assets/xml/objects/object_cs.xml +- name: objects/object_d_elevator + xml_path: assets/xml/objects/object_d_elevator.xml +- name: objects/object_d_hsblock + xml_path: assets/xml/objects/object_d_hsblock.xml +- name: objects/object_d_lift + xml_path: assets/xml/objects/object_d_lift.xml +- name: objects/object_daiku + xml_path: assets/xml/objects/object_daiku.xml +- name: objects/object_ddan_objects + xml_path: assets/xml/objects/object_ddan_objects.xml +- name: objects/object_dekubaba + xml_path: assets/xml/objects/object_dekubaba.xml +- name: objects/object_dekujr + xml_path: assets/xml/objects/object_dekujr.xml +- name: objects/object_dekunuts + xml_path: assets/xml/objects/object_dekunuts.xml +- name: objects/object_demo_6k + xml_path: assets/xml/objects/object_demo_6k.xml +- name: objects/object_demo_kekkai + xml_path: assets/xml/objects/object_demo_kekkai.xml +- name: objects/object_demo_tre_lgt + xml_path: assets/xml/objects/object_demo_tre_lgt.xml +- name: objects/object_dh + xml_path: assets/xml/objects/object_dh.xml +- name: objects/object_dnk + xml_path: assets/xml/objects/object_dnk.xml +- name: objects/object_dns + xml_path: assets/xml/objects/object_dns.xml +- name: objects/object_dodojr + xml_path: assets/xml/objects/object_dodojr.xml +- name: objects/object_dodongo + xml_path: assets/xml/objects/object_dodongo.xml +- name: objects/object_dog + xml_path: assets/xml/objects/object_dog.xml +- name: objects/object_door_gerudo + xml_path: assets/xml/objects/object_door_gerudo.xml +- name: objects/object_door_killer + xml_path: assets/xml/objects/object_door_killer.xml +- name: objects/object_ds + xml_path: assets/xml/objects/object_ds.xml +- name: objects/object_ds2 + xml_path: assets/xml/objects/object_ds2.xml +- name: objects/object_du + xml_path: assets/xml/objects/object_du.xml +- name: objects/object_dy_obj + xml_path: assets/xml/objects/object_dy_obj.xml +- name: objects/object_ec + xml_path: assets/xml/objects/object_ec.xml +- name: objects/object_efc_crystal_light + xml_path: assets/xml/objects/object_efc_crystal_light.xml +- name: objects/object_efc_doughnut + xml_path: assets/xml/objects/object_efc_doughnut.xml +- name: objects/object_efc_erupc + xml_path: assets/xml/objects/object_efc_erupc.xml +- name: objects/object_efc_fire_ball + xml_path: assets/xml/objects/object_efc_fire_ball.xml +- name: objects/object_efc_flash + xml_path: assets/xml/objects/object_efc_flash.xml +- name: objects/object_efc_lgt_shower + xml_path: assets/xml/objects/object_efc_lgt_shower.xml +- name: objects/object_efc_star_field + xml_path: assets/xml/objects/object_efc_star_field.xml +- name: objects/object_efc_tw + xml_path: assets/xml/objects/object_efc_tw.xml +- name: objects/object_ei + xml_path: assets/xml/objects/object_ei.xml +- name: objects/object_fa + xml_path: assets/xml/objects/object_fa.xml +- name: objects/object_fd + xml_path: assets/xml/objects/object_fd.xml +- name: objects/object_fd2 + xml_path: assets/xml/objects/object_fd2.xml +- name: objects/object_fhg + xml_path: assets/xml/objects/object_fhg.xml +- name: objects/object_fire + xml_path: assets/xml/objects/object_fire.xml +- name: objects/object_firefly + xml_path: assets/xml/objects/object_firefly.xml +- name: objects/object_fish + xml_path: assets/xml/objects/object_fish.xml +- name: objects/object_fr + xml_path: assets/xml/objects/object_fr.xml +- name: objects/object_fu + xml_path: assets/xml/objects/object_fu.xml +- name: objects/object_fw + xml_path: assets/xml/objects/object_fw.xml +- name: objects/object_fz + xml_path: assets/xml/objects/object_fz.xml +- name: objects/object_ganon + xml_path: assets/xml/objects/object_ganon.xml +- name: objects/object_ganon2 + xml_path: assets/xml/objects/object_ganon2.xml +- name: objects/object_ganon_anime1 + xml_path: assets/xml/objects/object_ganon_anime1.xml +- name: objects/object_ganon_anime2 + xml_path: assets/xml/objects/object_ganon_anime2.xml +- name: objects/object_ganon_anime3 + xml_path: assets/xml/objects/object_ganon_anime3.xml +- name: objects/object_ganon_objects + xml_path: assets/xml/objects/object_ganon_objects.xml +- name: objects/object_ge1 + xml_path: assets/xml/objects/object_ge1.xml +- name: objects/object_geff + xml_path: assets/xml/objects/object_geff.xml +- name: objects/object_geldb + xml_path: assets/xml/objects/object_geldb.xml +- name: objects/object_gi_arrow + xml_path: assets/xml/objects/object_gi_arrow.xml +- name: objects/object_gi_arrowcase + xml_path: assets/xml/objects/object_gi_arrowcase.xml +- name: objects/object_gi_bean + xml_path: assets/xml/objects/object_gi_bean.xml +- name: objects/object_gi_bomb_1 + xml_path: assets/xml/objects/object_gi_bomb_1.xml +- name: objects/object_gi_bomb_2 + xml_path: assets/xml/objects/object_gi_bomb_2.xml +- name: objects/object_gi_bombpouch + xml_path: assets/xml/objects/object_gi_bombpouch.xml +- name: objects/object_gi_boomerang + xml_path: assets/xml/objects/object_gi_boomerang.xml +- name: objects/object_gi_boots_2 + xml_path: assets/xml/objects/object_gi_boots_2.xml +- name: objects/object_gi_bosskey + xml_path: assets/xml/objects/object_gi_bosskey.xml +- name: objects/object_gi_bottle + xml_path: assets/xml/objects/object_gi_bottle.xml +- name: objects/object_gi_bottle_letter + xml_path: assets/xml/objects/object_gi_bottle_letter.xml +- name: objects/object_gi_bow + xml_path: assets/xml/objects/object_gi_bow.xml +- name: objects/object_gi_bracelet + xml_path: assets/xml/objects/object_gi_bracelet.xml +- name: objects/object_gi_brokensword + xml_path: assets/xml/objects/object_gi_brokensword.xml +- name: objects/object_gi_butterfly + xml_path: assets/xml/objects/object_gi_butterfly.xml +- name: objects/object_gi_clothes + xml_path: assets/xml/objects/object_gi_clothes.xml +- name: objects/object_gi_coin + xml_path: assets/xml/objects/object_gi_coin.xml +- name: objects/object_gi_compass + xml_path: assets/xml/objects/object_gi_compass.xml +- name: objects/object_gi_dekupouch + xml_path: assets/xml/objects/object_gi_dekupouch.xml +- name: objects/object_gi_egg + xml_path: assets/xml/objects/object_gi_egg.xml +- name: objects/object_gi_eye_lotion + xml_path: assets/xml/objects/object_gi_eye_lotion.xml +- name: objects/object_gi_fire + xml_path: assets/xml/objects/object_gi_fire.xml +- name: objects/object_gi_fish + xml_path: assets/xml/objects/object_gi_fish.xml +- name: objects/object_gi_frog + xml_path: assets/xml/objects/object_gi_frog.xml +- name: objects/object_gi_gerudo + xml_path: assets/xml/objects/object_gi_gerudo.xml +- name: objects/object_gi_gerudomask + xml_path: assets/xml/objects/object_gi_gerudomask.xml +- name: objects/object_gi_ghost + xml_path: assets/xml/objects/object_gi_ghost.xml +- name: objects/object_gi_glasses + xml_path: assets/xml/objects/object_gi_glasses.xml +- name: objects/object_gi_gloves + xml_path: assets/xml/objects/object_gi_gloves.xml +- name: objects/object_gi_goddess + xml_path: assets/xml/objects/object_gi_goddess.xml +- name: objects/object_gi_golonmask + xml_path: assets/xml/objects/object_gi_golonmask.xml +- name: objects/object_gi_grass + xml_path: assets/xml/objects/object_gi_grass.xml +- name: objects/object_gi_hammer + xml_path: assets/xml/objects/object_gi_hammer.xml +- name: objects/object_gi_heart + xml_path: assets/xml/objects/object_gi_heart.xml +- name: objects/object_gi_hearts + xml_path: assets/xml/objects/object_gi_hearts.xml +- name: objects/object_gi_hookshot + xml_path: assets/xml/objects/object_gi_hookshot.xml +- name: objects/object_gi_hoverboots + xml_path: assets/xml/objects/object_gi_hoverboots.xml +- name: objects/object_gi_insect + xml_path: assets/xml/objects/object_gi_insect.xml +- name: objects/object_gi_jewel + xml_path: assets/xml/objects/object_gi_jewel.xml +- name: objects/object_gi_key + xml_path: assets/xml/objects/object_gi_key.xml +- name: objects/object_gi_ki_tan_mask + xml_path: assets/xml/objects/object_gi_ki_tan_mask.xml +- name: objects/object_gi_letter + xml_path: assets/xml/objects/object_gi_letter.xml +- name: objects/object_gi_liquid + xml_path: assets/xml/objects/object_gi_liquid.xml +- name: objects/object_gi_longsword + xml_path: assets/xml/objects/object_gi_longsword.xml +- name: objects/object_gi_m_arrow + xml_path: assets/xml/objects/object_gi_m_arrow.xml +- name: objects/object_gi_magicpot + xml_path: assets/xml/objects/object_gi_magicpot.xml +- name: objects/object_gi_map + xml_path: assets/xml/objects/object_gi_map.xml +- name: objects/object_gi_medal + xml_path: assets/xml/objects/object_gi_medal.xml +- name: objects/object_gi_melody + xml_path: assets/xml/objects/object_gi_melody.xml +- name: objects/object_gi_milk + xml_path: assets/xml/objects/object_gi_milk.xml +- name: objects/object_gi_mushroom + xml_path: assets/xml/objects/object_gi_mushroom.xml +- name: objects/object_gi_niwatori + xml_path: assets/xml/objects/object_gi_niwatori.xml +- name: objects/object_gi_nuts + xml_path: assets/xml/objects/object_gi_nuts.xml +- name: objects/object_gi_ocarina + xml_path: assets/xml/objects/object_gi_ocarina.xml +- name: objects/object_gi_ocarina_0 + xml_path: assets/xml/objects/object_gi_ocarina_0.xml +- name: objects/object_gi_pachinko + xml_path: assets/xml/objects/object_gi_pachinko.xml +- name: objects/object_gi_powder + xml_path: assets/xml/objects/object_gi_powder.xml +- name: objects/object_gi_prescription + xml_path: assets/xml/objects/object_gi_prescription.xml +- name: objects/object_gi_purse + xml_path: assets/xml/objects/object_gi_purse.xml +- name: objects/object_gi_rabit_mask + xml_path: assets/xml/objects/object_gi_rabit_mask.xml +- name: objects/object_gi_redead_mask + xml_path: assets/xml/objects/object_gi_redead_mask.xml +- name: objects/object_gi_rupy + xml_path: assets/xml/objects/object_gi_rupy.xml +- name: objects/object_gi_saw + xml_path: assets/xml/objects/object_gi_saw.xml +- name: objects/object_gi_scale + xml_path: assets/xml/objects/object_gi_scale.xml +- name: objects/object_gi_seed + xml_path: assets/xml/objects/object_gi_seed.xml +- name: objects/object_gi_shield_1 + xml_path: assets/xml/objects/object_gi_shield_1.xml +- name: objects/object_gi_shield_2 + xml_path: assets/xml/objects/object_gi_shield_2.xml +- name: objects/object_gi_shield_3 + xml_path: assets/xml/objects/object_gi_shield_3.xml +- name: objects/object_gi_skj_mask + xml_path: assets/xml/objects/object_gi_skj_mask.xml +- name: objects/object_gi_soldout + xml_path: assets/xml/objects/object_gi_soldout.xml +- name: objects/object_gi_soul + xml_path: assets/xml/objects/object_gi_soul.xml +- name: objects/object_gi_stick + xml_path: assets/xml/objects/object_gi_stick.xml +- name: objects/object_gi_sutaru + xml_path: assets/xml/objects/object_gi_sutaru.xml +- name: objects/object_gi_sword_1 + xml_path: assets/xml/objects/object_gi_sword_1.xml +- name: objects/object_gi_ticketstone + xml_path: assets/xml/objects/object_gi_ticketstone.xml +- name: objects/object_gi_truth_mask + xml_path: assets/xml/objects/object_gi_truth_mask.xml +- name: objects/object_gi_zoramask + xml_path: assets/xml/objects/object_gi_zoramask.xml +- name: objects/object_gj + xml_path: assets/xml/objects/object_gj.xml +- name: objects/object_gjyo_objects + xml_path: assets/xml/objects/object_gjyo_objects.xml +- name: objects/object_gla + xml_path: assets/xml/objects/object_gla.xml +- name: objects/object_gm + xml_path: assets/xml/objects/object_gm.xml +- name: objects/object_gnd + xml_path: assets/xml/objects/object_gnd.xml +- name: objects/object_gnd_magic + xml_path: assets/xml/objects/object_gnd_magic.xml +- name: objects/object_gndd + xml_path: assets/xml/objects/object_gndd.xml +- name: objects/object_god_lgt + xml_path: assets/xml/objects/object_god_lgt.xml +- name: objects/object_gol + xml_path: assets/xml/objects/object_gol.xml +- name: objects/object_goma + xml_path: assets/xml/objects/object_goma.xml +- name: objects/object_goroiwa + xml_path: assets/xml/objects/object_goroiwa.xml +- name: objects/object_gr + xml_path: assets/xml/objects/object_gr.xml +- name: objects/object_gs + xml_path: assets/xml/objects/object_gs.xml +- name: objects/object_gt + xml_path: assets/xml/objects/object_gt.xml +- name: objects/object_haka + xml_path: assets/xml/objects/object_haka.xml +- name: objects/object_haka_door + xml_path: assets/xml/objects/object_haka_door.xml +- name: objects/object_haka_objects + xml_path: assets/xml/objects/object_haka_objects.xml +- name: objects/object_hakach_objects + xml_path: assets/xml/objects/object_hakach_objects.xml +- name: objects/object_hata + xml_path: assets/xml/objects/object_hata.xml +- name: objects/object_heavy_object + xml_path: assets/xml/objects/object_heavy_object.xml +- name: objects/object_hidan_objects + xml_path: assets/xml/objects/object_hidan_objects.xml +- name: objects/object_hintnuts + xml_path: assets/xml/objects/object_hintnuts.xml +- name: objects/object_hni + xml_path: assets/xml/objects/object_hni.xml +- name: objects/object_horse + xml_path: assets/xml/objects/object_horse.xml +- name: objects/object_horse_ganon + xml_path: assets/xml/objects/object_horse_ganon.xml +- name: objects/object_horse_link_child + xml_path: assets/xml/objects/object_horse_link_child.xml +- name: objects/object_horse_normal + xml_path: assets/xml/objects/object_horse_normal.xml +- name: objects/object_horse_zelda + xml_path: assets/xml/objects/object_horse_zelda.xml +- name: objects/object_hs + xml_path: assets/xml/objects/object_hs.xml +- name: objects/object_human + xml_path: assets/xml/objects/object_human.xml +- name: objects/object_ice_objects + xml_path: assets/xml/objects/object_ice_objects.xml +- name: objects/object_ik + xml_path: assets/xml/objects/object_ik.xml +- name: objects/object_im + xml_path: assets/xml/objects/object_im.xml +- name: objects/object_in + xml_path: assets/xml/objects/object_in.xml +- name: objects/object_ingate + xml_path: assets/xml/objects/object_ingate.xml +- name: objects/object_jj + xml_path: assets/xml/objects/object_jj.xml +- name: objects/object_js + xml_path: assets/xml/objects/object_js.xml +- name: objects/object_jya_door + xml_path: assets/xml/objects/object_jya_door.xml +- name: objects/object_jya_iron + xml_path: assets/xml/objects/object_jya_iron.xml +- name: objects/object_jya_obj + xml_path: assets/xml/objects/object_jya_obj.xml +- name: objects/object_ka + xml_path: assets/xml/objects/object_ka.xml +- name: objects/object_kanban + xml_path: assets/xml/objects/object_kanban.xml +- name: objects/object_kibako2 + xml_path: assets/xml/objects/object_kibako2.xml +- name: objects/object_kingdodongo + xml_path: assets/xml/objects/object_kingdodongo.xml +- name: objects/object_km1 + xml_path: assets/xml/objects/object_km1.xml +- name: objects/object_kusa + xml_path: assets/xml/objects/object_kusa.xml +- name: objects/object_kw1 + xml_path: assets/xml/objects/object_kw1.xml +- name: objects/object_kz + xml_path: assets/xml/objects/object_kz.xml +- name: objects/object_light_ring + xml_path: assets/xml/objects/object_light_ring.xml +- name: objects/object_lightbox + xml_path: assets/xml/objects/object_lightbox.xml +- name: objects/object_lightswitch + xml_path: assets/xml/objects/object_lightswitch.xml +- name: objects/object_link_boy + xml_path: assets/xml/objects/object_link_boy.xml +- name: objects/object_link_child + xml_path: assets/xml/objects/object_link_child.xml +- name: objects/object_ma1 + xml_path: assets/xml/objects/object_ma1.xml +- name: objects/object_ma2 + xml_path: assets/xml/objects/object_ma2.xml +- name: objects/object_mag + xml_path: assets/xml/objects/object_mag_mq.xml +- name: objects/object_mamenoki + xml_path: assets/xml/objects/object_mamenoki.xml +- name: objects/object_mastergolon + xml_path: assets/xml/objects/object_mastergolon.xml +- name: objects/object_masterkokiri + xml_path: assets/xml/objects/object_masterkokiri.xml +- name: objects/object_masterkokirihead + xml_path: assets/xml/objects/object_masterkokirihead.xml +- name: objects/object_masterzoora + xml_path: assets/xml/objects/object_masterzoora.xml +- name: objects/object_mb + xml_path: assets/xml/objects/object_mb.xml +- name: objects/object_md + xml_path: assets/xml/objects/object_md.xml +- name: objects/object_medal + xml_path: assets/xml/objects/object_medal.xml +- name: objects/object_menkuri_objects + xml_path: assets/xml/objects/object_menkuri_objects.xml +- name: objects/object_mir_ray + xml_path: assets/xml/objects/object_mir_ray.xml +- name: objects/object_mizu_objects + xml_path: assets/xml/objects/object_mizu_objects.xml +- name: objects/object_mjin + xml_path: assets/xml/objects/object_mjin.xml +- name: objects/object_mjin_dark + xml_path: assets/xml/objects/object_mjin_dark.xml +- name: objects/object_mjin_flame + xml_path: assets/xml/objects/object_mjin_flame.xml +- name: objects/object_mjin_flash + xml_path: assets/xml/objects/object_mjin_flash.xml +- name: objects/object_mjin_ice + xml_path: assets/xml/objects/object_mjin_ice.xml +- name: objects/object_mjin_oka + xml_path: assets/xml/objects/object_mjin_oka.xml +- name: objects/object_mjin_soul + xml_path: assets/xml/objects/object_mjin_soul.xml +- name: objects/object_mjin_wind + xml_path: assets/xml/objects/object_mjin_wind.xml +- name: objects/object_mk + xml_path: assets/xml/objects/object_mk.xml +- name: objects/object_mm + xml_path: assets/xml/objects/object_mm.xml +- name: objects/object_mo + xml_path: assets/xml/objects/object_mo.xml +- name: objects/object_mori_hineri1 + xml_path: assets/xml/objects/object_mori_hineri1.xml +- name: objects/object_mori_hineri1a + xml_path: assets/xml/objects/object_mori_hineri1a.xml +- name: objects/object_mori_hineri2 + xml_path: assets/xml/objects/object_mori_hineri2.xml +- name: objects/object_mori_hineri2a + xml_path: assets/xml/objects/object_mori_hineri2a.xml +- name: objects/object_mori_objects + xml_path: assets/xml/objects/object_mori_objects.xml +- name: objects/object_mori_tex + xml_path: assets/xml/objects/object_mori_tex.xml +- name: objects/object_ms + xml_path: assets/xml/objects/object_ms.xml +- name: objects/object_mu + xml_path: assets/xml/objects/object_mu.xml +- name: objects/object_nb + xml_path: assets/xml/objects/object_nb.xml +- name: objects/object_niw + xml_path: assets/xml/objects/object_niw.xml +- name: objects/object_nwc + xml_path: assets/xml/objects/object_nwc.xml +- name: objects/object_ny + xml_path: assets/xml/objects/object_ny.xml +- name: objects/object_o_anime + xml_path: assets/xml/objects/object_o_anime.xml +- name: objects/object_oA1 + xml_path: assets/xml/objects/object_oA1.xml +- name: objects/object_oA2 + xml_path: assets/xml/objects/object_oA2.xml +- name: objects/object_oA3 + xml_path: assets/xml/objects/object_oA3.xml +- name: objects/object_oA4 + xml_path: assets/xml/objects/object_oA4.xml +- name: objects/object_oA5 + xml_path: assets/xml/objects/object_oA5.xml +- name: objects/object_oA6 + xml_path: assets/xml/objects/object_oA6.xml +- name: objects/object_oA7 + xml_path: assets/xml/objects/object_oA7.xml +- name: objects/object_oA8 + xml_path: assets/xml/objects/object_oA8.xml +- name: objects/object_oA9 + xml_path: assets/xml/objects/object_oA9.xml +- name: objects/object_oA10 + xml_path: assets/xml/objects/object_oA10.xml +- name: objects/object_oA11 + xml_path: assets/xml/objects/object_oA11.xml +- name: objects/object_oB1 + xml_path: assets/xml/objects/object_oB1.xml +- name: objects/object_oB2 + xml_path: assets/xml/objects/object_oB2.xml +- name: objects/object_oB3 + xml_path: assets/xml/objects/object_oB3.xml +- name: objects/object_oB4 + xml_path: assets/xml/objects/object_oB4.xml +- name: objects/object_oE1 + xml_path: assets/xml/objects/object_oE1.xml +- name: objects/object_oE1s + xml_path: assets/xml/objects/object_oE1s.xml +- name: objects/object_oE2 + xml_path: assets/xml/objects/object_oE2.xml +- name: objects/object_oE3 + xml_path: assets/xml/objects/object_oE3.xml +- name: objects/object_oE4 + xml_path: assets/xml/objects/object_oE4.xml +- name: objects/object_oE4s + xml_path: assets/xml/objects/object_oE4s.xml +- name: objects/object_oE5 + xml_path: assets/xml/objects/object_oE5.xml +- name: objects/object_oE6 + xml_path: assets/xml/objects/object_oE6.xml +- name: objects/object_oE7 + xml_path: assets/xml/objects/object_oE7.xml +- name: objects/object_oE8 + xml_path: assets/xml/objects/object_oE8.xml +- name: objects/object_oE9 + xml_path: assets/xml/objects/object_oE9.xml +- name: objects/object_oE10 + xml_path: assets/xml/objects/object_oE10.xml +- name: objects/object_oE11 + xml_path: assets/xml/objects/object_oE11.xml +- name: objects/object_oE12 + xml_path: assets/xml/objects/object_oE12.xml +- name: objects/object_oE_anime + xml_path: assets/xml/objects/object_oE_anime.xml +- name: objects/object_oF1d_map + xml_path: assets/xml/objects/object_oF1d_map.xml +- name: objects/object_oF1s + xml_path: assets/xml/objects/object_oF1s.xml +- name: objects/object_okuta + xml_path: assets/xml/objects/object_okuta.xml +- name: objects/object_opening_demo1 + xml_path: assets/xml/objects/object_opening_demo1.xml +- name: objects/object_os + xml_path: assets/xml/objects/object_os.xml +- name: objects/object_os_anime + xml_path: assets/xml/objects/object_os_anime.xml +- name: objects/object_ossan + xml_path: assets/xml/objects/object_ossan.xml +- name: objects/object_ouke_haka + xml_path: assets/xml/objects/object_ouke_haka.xml +- name: objects/object_owl + xml_path: assets/xml/objects/object_owl.xml +- name: objects/object_peehat + xml_path: assets/xml/objects/object_peehat.xml +- name: objects/object_po_composer + xml_path: assets/xml/objects/object_po_composer.xml +- name: objects/object_po_field + xml_path: assets/xml/objects/object_po_field.xml +- name: objects/object_po_sisters + xml_path: assets/xml/objects/object_po_sisters.xml +- name: objects/object_poh + xml_path: assets/xml/objects/object_poh.xml +- name: objects/object_ps + xml_path: assets/xml/objects/object_ps.xml +- name: objects/object_pu_box + xml_path: assets/xml/objects/object_pu_box.xml +- name: objects/object_rd + xml_path: assets/xml/objects/object_rd.xml +- name: objects/object_reeba + xml_path: assets/xml/objects/object_reeba.xml +- name: objects/object_relay_objects + xml_path: assets/xml/objects/object_relay_objects.xml +- name: objects/object_rl + xml_path: assets/xml/objects/object_rl.xml +- name: objects/object_rr + xml_path: assets/xml/objects/object_rr.xml +- name: objects/object_rs + xml_path: assets/xml/objects/object_rs.xml +- name: objects/object_ru1 + xml_path: assets/xml/objects/object_ru1.xml +- name: objects/object_ru2 + xml_path: assets/xml/objects/object_ru2.xml +- name: objects/object_sa + xml_path: assets/xml/objects/object_sa.xml +- name: objects/object_sb + xml_path: assets/xml/objects/object_sb.xml +- name: objects/object_sd + xml_path: assets/xml/objects/object_sd.xml +- name: objects/object_shop_dungen + xml_path: assets/xml/objects/object_shop_dungen.xml +- name: objects/object_shopnuts + xml_path: assets/xml/objects/object_shopnuts.xml +- name: objects/object_siofuki + xml_path: assets/xml/objects/object_siofuki.xml +- name: objects/object_sk2 + xml_path: assets/xml/objects/object_sk2.xml +- name: objects/object_skb + xml_path: assets/xml/objects/object_skb.xml +- name: objects/object_skj + xml_path: assets/xml/objects/object_skj.xml +- name: objects/object_spot00_break + xml_path: assets/xml/objects/object_spot00_break.xml +- name: objects/object_spot00_objects + xml_path: assets/xml/objects/object_spot00_objects.xml +- name: objects/object_spot01_matoya + xml_path: assets/xml/objects/object_spot01_matoya.xml +- name: objects/object_spot01_matoyab + xml_path: assets/xml/objects/object_spot01_matoyab.xml +- name: objects/object_spot01_objects + xml_path: assets/xml/objects/object_spot01_objects.xml +- name: objects/object_spot01_objects2 + xml_path: assets/xml/objects/object_spot01_objects2.xml +- name: objects/object_spot02_objects + xml_path: assets/xml/objects/object_spot02_objects.xml +- name: objects/object_spot03_object + xml_path: assets/xml/objects/object_spot03_object.xml +- name: objects/object_spot04_objects + xml_path: assets/xml/objects/object_spot04_objects.xml +- name: objects/object_spot05_objects + xml_path: assets/xml/objects/object_spot05_objects.xml +- name: objects/object_spot06_objects + xml_path: assets/xml/objects/object_spot06_objects.xml +- name: objects/object_spot07_object + xml_path: assets/xml/objects/object_spot07_object.xml +- name: objects/object_spot08_obj + xml_path: assets/xml/objects/object_spot08_obj.xml +- name: objects/object_spot09_obj + xml_path: assets/xml/objects/object_spot09_obj.xml +- name: objects/object_spot11_obj + xml_path: assets/xml/objects/object_spot11_obj.xml +- name: objects/object_spot12_obj + xml_path: assets/xml/objects/object_spot12_obj.xml +- name: objects/object_spot15_obj + xml_path: assets/xml/objects/object_spot15_obj.xml +- name: objects/object_spot16_obj + xml_path: assets/xml/objects/object_spot16_obj.xml +- name: objects/object_spot17_obj + xml_path: assets/xml/objects/object_spot17_obj.xml +- name: objects/object_spot18_obj + xml_path: assets/xml/objects/object_spot18_obj.xml +- name: objects/object_ssh + xml_path: assets/xml/objects/object_ssh.xml +- name: objects/object_sst + xml_path: assets/xml/objects/object_sst.xml +- name: objects/object_st + xml_path: assets/xml/objects/object_st.xml +- name: objects/object_stream + xml_path: assets/xml/objects/object_stream.xml +- name: objects/object_syokudai + xml_path: assets/xml/objects/object_syokudai.xml +- name: objects/object_ta + xml_path: assets/xml/objects/object_ta.xml +- name: objects/object_timeblock + xml_path: assets/xml/objects/object_timeblock.xml +- name: objects/object_tite + xml_path: assets/xml/objects/object_tite.xml +- name: objects/object_tk + xml_path: assets/xml/objects/object_tk.xml +- name: objects/object_toki_objects + xml_path: assets/xml/objects/object_toki_objects.xml +- name: objects/object_torch2 + xml_path: assets/xml/objects/object_torch2.xml +- name: objects/object_toryo + xml_path: assets/xml/objects/object_toryo.xml +- name: objects/object_tp + xml_path: assets/xml/objects/object_tp.xml +- name: objects/object_tr + xml_path: assets/xml/objects/object_tr.xml +- name: objects/object_trap + xml_path: assets/xml/objects/object_trap.xml +- name: objects/object_triforce_spot + xml_path: assets/xml/objects/object_triforce_spot.xml +- name: objects/object_ts + xml_path: assets/xml/objects/object_ts.xml +- name: objects/object_tsubo + xml_path: assets/xml/objects/object_tsubo.xml +- name: objects/object_tw + xml_path: assets/xml/objects/object_tw.xml +- name: objects/object_umajump + xml_path: assets/xml/objects/object_umajump.xml +- name: objects/object_vali + xml_path: assets/xml/objects/object_vali.xml +- name: objects/object_vase + xml_path: assets/xml/objects/object_vase.xml +- name: objects/object_vm + xml_path: assets/xml/objects/object_vm.xml +- name: objects/object_wallmaster + xml_path: assets/xml/objects/object_wallmaster.xml +- name: objects/object_warp1 + xml_path: assets/xml/objects/object_warp1.xml +- name: objects/object_warp2 + xml_path: assets/xml/objects/object_warp2.xml +- name: objects/object_wf + xml_path: assets/xml/objects/object_wf.xml +- name: objects/object_wood02 + xml_path: assets/xml/objects/object_wood02.xml +- name: objects/object_xc + xml_path: assets/xml/objects/object_xc.xml +- name: objects/object_yabusame_point + xml_path: assets/xml/objects/object_yabusame_point.xml +- name: objects/object_ydan_objects + xml_path: assets/xml/objects/object_ydan_objects.xml +- name: objects/object_yukabyun + xml_path: assets/xml/objects/object_yukabyun.xml +- name: objects/object_zf + xml_path: assets/xml/objects/object_zf.xml +- name: objects/object_zg + xml_path: assets/xml/objects/object_zg.xml +- name: objects/object_zl1 + xml_path: assets/xml/objects/object_zl1.xml +- name: objects/object_zl2 + xml_path: assets/xml/objects/object_zl2.xml +- name: objects/object_zl2_anime1 + xml_path: assets/xml/objects/object_zl2_anime1.xml +- name: objects/object_zl2_anime2 + xml_path: assets/xml/objects/object_zl2_anime2.xml +- name: objects/object_zl4 + xml_path: assets/xml/objects/object_zl4.xml +- name: objects/object_zo + xml_path: assets/xml/objects/object_zo.xml +- 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assets/xml/overlays/ovl_En_Sth.xml + start_offset: 0xEF0 + end_offset: 0x3EC4 +- name: overlays/ovl_End_Title + xml_path: assets/xml/overlays/ovl_End_Title.xml + start_offset: 0x780 + end_offset: 0x4128 +- name: overlays/ovl_file_choose + xml_path: assets/xml/overlays/ovl_file_choose.xml + start_offset: 0xDE70 + end_offset: 0xE6B0 +- name: overlays/ovl_Magic_Dark + xml_path: assets/xml/overlays/ovl_Magic_Dark.xml + start_offset: 0xD10 + end_offset: 0x1740 +- name: overlays/ovl_Magic_Fire + xml_path: assets/xml/overlays/ovl_Magic_Fire.xml + start_offset: 0xB90 + end_offset: 0x21E0 +- name: overlays/ovl_Magic_Wind + xml_path: assets/xml/overlays/ovl_Magic_Wind.xml + start_offset: 0x780 + end_offset: 0x1C98 +- name: overlays/ovl_Oceff_Spot + xml_path: assets/xml/overlays/ovl_Oceff_Spot.xml + start_offset: 0x7F0 + end_offset: 0xEC8 +- name: overlays/ovl_Oceff_Storm + xml_path: assets/xml/overlays/ovl_Oceff_Storm.xml + start_offset: 0x7B0 + end_offset: 0x1B40 +- name: overlays/ovl_Oceff_Wipe + xml_path: assets/xml/overlays/ovl_Oceff_Wipe.xml + start_offset: 0x550 + end_offset: 0xD10 +- name: overlays/ovl_Oceff_Wipe2 + xml_path: assets/xml/overlays/ovl_Oceff_Wipe2.xml + start_offset: 0x480 + end_offset: 0x16E8 +- name: overlays/ovl_Oceff_Wipe3 + xml_path: assets/xml/overlays/ovl_Oceff_Wipe3.xml + start_offset: 0x480 + end_offset: 0x16C8 +- name: overlays/ovl_Oceff_Wipe4 + xml_path: assets/xml/overlays/ovl_Oceff_Wipe4.xml + start_offset: 0x460 + end_offset: 0xF48 +- name: scenes/dungeons/bdan + xml_path: assets/xml/scenes/dungeons/bdan_mq.xml +- name: scenes/dungeons/bdan_boss + xml_path: assets/xml/scenes/dungeons/bdan_boss.xml +- name: scenes/dungeons/Bmori1 + xml_path: assets/xml/scenes/dungeons/Bmori1_mq.xml +- name: scenes/dungeons/ddan + xml_path: assets/xml/scenes/dungeons/ddan_mq.xml +- name: scenes/dungeons/ddan_boss + xml_path: assets/xml/scenes/dungeons/ddan_boss.xml +- name: scenes/dungeons/FIRE_bs + xml_path: assets/xml/scenes/dungeons/FIRE_bs.xml +- name: scenes/dungeons/ganon + xml_path: assets/xml/scenes/dungeons/ganon.xml +- name: scenes/dungeons/ganon_boss + xml_path: assets/xml/scenes/dungeons/ganon_boss.xml +- name: scenes/dungeons/ganon_demo + xml_path: assets/xml/scenes/dungeons/ganon_demo.xml +- name: scenes/dungeons/ganon_final + xml_path: assets/xml/scenes/dungeons/ganon_final.xml +- name: scenes/dungeons/ganon_sonogo + xml_path: assets/xml/scenes/dungeons/ganon_sonogo.xml +- name: scenes/dungeons/ganontika + xml_path: assets/xml/scenes/dungeons/ganontika_mq.xml +- name: scenes/dungeons/ganontikasonogo + xml_path: assets/xml/scenes/dungeons/ganontikasonogo.xml +- name: scenes/dungeons/gerudoway + xml_path: assets/xml/scenes/dungeons/gerudoway.xml +- name: scenes/dungeons/HAKAdan + xml_path: assets/xml/scenes/dungeons/HAKAdan_mq.xml +- name: scenes/dungeons/HAKAdan_bs + xml_path: assets/xml/scenes/dungeons/HAKAdan_bs.xml +- name: scenes/dungeons/HAKAdanCH + xml_path: assets/xml/scenes/dungeons/HAKAdanCH_mq.xml +- name: scenes/dungeons/HIDAN + xml_path: assets/xml/scenes/dungeons/HIDAN_mq.xml +- name: scenes/dungeons/ice_doukutu + xml_path: assets/xml/scenes/dungeons/ice_doukutu_mq.xml +- name: scenes/dungeons/jyasinboss + xml_path: assets/xml/scenes/dungeons/jyasinboss.xml +- name: scenes/dungeons/jyasinzou + xml_path: assets/xml/scenes/dungeons/jyasinzou_mq.xml +- name: scenes/dungeons/men + xml_path: assets/xml/scenes/dungeons/men_mq.xml +- name: scenes/dungeons/MIZUsin + xml_path: assets/xml/scenes/dungeons/MIZUsin_mq.xml +- name: scenes/dungeons/MIZUsin_bs + xml_path: assets/xml/scenes/dungeons/MIZUsin_bs.xml +- name: scenes/dungeons/moribossroom + xml_path: assets/xml/scenes/dungeons/moribossroom.xml +- name: scenes/dungeons/ydan + xml_path: assets/xml/scenes/dungeons/ydan_mq.xml +- name: scenes/dungeons/ydan_boss + xml_path: assets/xml/scenes/dungeons/ydan_boss.xml +- name: scenes/indoors/bowling + xml_path: assets/xml/scenes/indoors/bowling.xml +- name: scenes/indoors/daiyousei_izumi + xml_path: assets/xml/scenes/indoors/daiyousei_izumi.xml +- name: scenes/indoors/hairal_niwa + xml_path: assets/xml/scenes/indoors/hairal_niwa.xml +- name: scenes/indoors/hairal_niwa2 + xml_path: assets/xml/scenes/indoors/hairal_niwa2.xml +- name: scenes/indoors/hairal_niwa_n + xml_path: assets/xml/scenes/indoors/hairal_niwa_n.xml +- name: scenes/indoors/hakasitarelay + xml_path: assets/xml/scenes/indoors/hakasitarelay.xml +- name: scenes/indoors/hut + xml_path: assets/xml/scenes/indoors/hut.xml +- name: scenes/indoors/hylia_labo + xml_path: assets/xml/scenes/indoors/hylia_labo.xml +- name: scenes/indoors/impa + xml_path: assets/xml/scenes/indoors/impa.xml +- name: scenes/indoors/kakariko + xml_path: assets/xml/scenes/indoors/kakariko.xml +- name: scenes/indoors/kenjyanoma + xml_path: assets/xml/scenes/indoors/kenjyanoma.xml +- name: scenes/indoors/kokiri_home + xml_path: assets/xml/scenes/indoors/kokiri_home.xml +- name: scenes/indoors/kokiri_home3 + xml_path: assets/xml/scenes/indoors/kokiri_home3.xml +- name: scenes/indoors/kokiri_home4 + xml_path: assets/xml/scenes/indoors/kokiri_home4.xml +- name: scenes/indoors/kokiri_home5 + xml_path: assets/xml/scenes/indoors/kokiri_home5.xml +- name: scenes/indoors/labo + xml_path: assets/xml/scenes/indoors/labo.xml +- name: scenes/indoors/link_home + xml_path: assets/xml/scenes/indoors/link_home.xml +- name: scenes/indoors/mahouya + xml_path: assets/xml/scenes/indoors/mahouya.xml +- name: scenes/indoors/malon_stable + xml_path: assets/xml/scenes/indoors/malon_stable.xml +- name: scenes/indoors/miharigoya + xml_path: assets/xml/scenes/indoors/miharigoya.xml +- name: scenes/indoors/nakaniwa + xml_path: assets/xml/scenes/indoors/nakaniwa.xml +- name: scenes/indoors/souko + xml_path: assets/xml/scenes/indoors/souko.xml +- name: scenes/indoors/syatekijyou + xml_path: assets/xml/scenes/indoors/syatekijyou.xml +- name: scenes/indoors/takaraya + xml_path: assets/xml/scenes/indoors/takaraya.xml +- name: scenes/indoors/tent + xml_path: assets/xml/scenes/indoors/tent.xml +- name: scenes/indoors/tokinoma + xml_path: assets/xml/scenes/indoors/tokinoma.xml +- name: scenes/indoors/yousei_izumi_tate + xml_path: assets/xml/scenes/indoors/yousei_izumi_tate.xml +- name: scenes/indoors/yousei_izumi_yoko + xml_path: assets/xml/scenes/indoors/yousei_izumi_yoko.xml +- name: scenes/misc/enrui + xml_path: assets/xml/scenes/misc/enrui.xml +- name: scenes/misc/entra + xml_path: assets/xml/scenes/misc/entra.xml +- name: scenes/misc/entra_n + xml_path: assets/xml/scenes/misc/entra_n.xml +- name: scenes/misc/hakaana + xml_path: assets/xml/scenes/misc/hakaana.xml +- name: scenes/misc/hakaana2 + xml_path: assets/xml/scenes/misc/hakaana2.xml +- name: scenes/misc/hakaana_ouke + xml_path: assets/xml/scenes/misc/hakaana_ouke.xml +- name: scenes/misc/hiral_demo + xml_path: assets/xml/scenes/misc/hiral_demo.xml +- name: scenes/misc/kakariko3 + xml_path: assets/xml/scenes/misc/kakariko3.xml +- name: scenes/misc/kakusiana + xml_path: assets/xml/scenes/misc/kakusiana.xml +- name: scenes/misc/kinsuta + xml_path: assets/xml/scenes/misc/kinsuta.xml +- name: scenes/misc/market_alley + xml_path: assets/xml/scenes/misc/market_alley.xml +- name: scenes/misc/market_alley_n + xml_path: assets/xml/scenes/misc/market_alley_n.xml +- name: scenes/misc/market_day + xml_path: assets/xml/scenes/misc/market_day.xml +- name: scenes/misc/market_night + xml_path: assets/xml/scenes/misc/market_night.xml +- name: scenes/misc/market_ruins + xml_path: assets/xml/scenes/misc/market_ruins.xml +- name: scenes/misc/shrine + xml_path: assets/xml/scenes/misc/shrine.xml +- name: scenes/misc/shrine_n + xml_path: assets/xml/scenes/misc/shrine_n.xml +- name: scenes/misc/shrine_r + xml_path: assets/xml/scenes/misc/shrine_r.xml +- name: scenes/misc/turibori + xml_path: assets/xml/scenes/misc/turibori.xml +- name: scenes/overworld/ganon_tou + xml_path: assets/xml/scenes/overworld/ganon_tou.xml +- name: scenes/overworld/spot00 + xml_path: assets/xml/scenes/overworld/spot00.xml +- name: scenes/overworld/spot01 + xml_path: assets/xml/scenes/overworld/spot01.xml +- name: scenes/overworld/spot02 + xml_path: assets/xml/scenes/overworld/spot02.xml +- name: scenes/overworld/spot03 + xml_path: assets/xml/scenes/overworld/spot03.xml +- name: scenes/overworld/spot04 + xml_path: assets/xml/scenes/overworld/spot04.xml +- name: scenes/overworld/spot05 + xml_path: assets/xml/scenes/overworld/spot05.xml +- name: scenes/overworld/spot06 + xml_path: assets/xml/scenes/overworld/spot06.xml +- name: scenes/overworld/spot07 + xml_path: assets/xml/scenes/overworld/spot07.xml +- name: scenes/overworld/spot08 + xml_path: assets/xml/scenes/overworld/spot08.xml +- name: scenes/overworld/spot09 + xml_path: assets/xml/scenes/overworld/spot09.xml +- name: scenes/overworld/spot10 + xml_path: assets/xml/scenes/overworld/spot10.xml +- name: scenes/overworld/spot11 + xml_path: assets/xml/scenes/overworld/spot11.xml +- name: scenes/overworld/spot12 + xml_path: assets/xml/scenes/overworld/spot12.xml +- name: scenes/overworld/spot13 + xml_path: assets/xml/scenes/overworld/spot13.xml +- name: scenes/overworld/spot15 + xml_path: assets/xml/scenes/overworld/spot15.xml +- name: scenes/overworld/spot16 + xml_path: assets/xml/scenes/overworld/spot16.xml +- name: scenes/overworld/spot17 + xml_path: assets/xml/scenes/overworld/spot17.xml +- name: scenes/overworld/spot18 + xml_path: assets/xml/scenes/overworld/spot18.xml +- name: scenes/overworld/spot20 + xml_path: assets/xml/scenes/overworld/spot20.xml +- name: scenes/shops/alley_shop + xml_path: assets/xml/scenes/shops/alley_shop.xml +- name: scenes/shops/drag + xml_path: assets/xml/scenes/shops/drag.xml +- name: scenes/shops/face_shop + xml_path: assets/xml/scenes/shops/face_shop.xml +- name: scenes/shops/golon + xml_path: assets/xml/scenes/shops/golon.xml +- name: scenes/shops/kokiri_shop + xml_path: assets/xml/scenes/shops/kokiri_shop.xml +- name: scenes/shops/night_shop + xml_path: assets/xml/scenes/shops/night_shop.xml +- name: scenes/shops/shop1 + xml_path: assets/xml/scenes/shops/shop1.xml +- name: scenes/shops/zoora + xml_path: assets/xml/scenes/shops/zoora.xml +- name: scenes/test_levels/besitu + xml_path: assets/xml/scenes/test_levels/besitu.xml +- name: scenes/test_levels/depth_test + xml_path: assets/xml/scenes/test_levels/depth_test.xml +- name: scenes/test_levels/sasatest + xml_path: assets/xml/scenes/test_levels/sasatest.xml +- name: scenes/test_levels/sutaru + xml_path: assets/xml/scenes/test_levels/sutaru.xml +- name: scenes/test_levels/syotes + xml_path: assets/xml/scenes/test_levels/syotes.xml +- name: scenes/test_levels/syotes2 + xml_path: assets/xml/scenes/test_levels/syotes2.xml +- name: scenes/test_levels/test01 + xml_path: assets/xml/scenes/test_levels/test01.xml +- name: scenes/test_levels/testroom + xml_path: assets/xml/scenes/test_levels/testroom.xml +- name: textures/backgrounds + xml_path: assets/xml/textures/backgrounds.xml +- name: textures/do_action_static + xml_path: assets/xml/textures/do_action_static.xml +- name: textures/icon_item_24_static + xml_path: assets/xml/textures/icon_item_24_static.xml +- name: textures/icon_item_dungeon_static + xml_path: assets/xml/textures/icon_item_dungeon_static.xml +- name: textures/icon_item_field_static + xml_path: assets/xml/textures/icon_item_field_static.xml +- name: textures/icon_item_fra_static + xml_path: assets/xml/textures/icon_item_fra_static.xml +- name: textures/icon_item_gameover_static + xml_path: assets/xml/textures/icon_item_gameover_static.xml +- name: textures/icon_item_ger_static + xml_path: assets/xml/textures/icon_item_ger_static.xml +- name: textures/icon_item_nes_static + xml_path: assets/xml/textures/icon_item_nes_static.xml +- name: textures/icon_item_static + xml_path: assets/xml/textures/icon_item_static.xml +- name: textures/item_name_static + xml_path: assets/xml/textures/item_name_static.xml +- name: textures/map_48x85_static + xml_path: assets/xml/textures/map_48x85_static.xml +- name: textures/map_grand_static + xml_path: assets/xml/textures/map_grand_static.xml +- name: textures/map_i_static + xml_path: assets/xml/textures/map_i_static.xml +- name: textures/map_name_static + xml_path: assets/xml/textures/map_name_static.xml +- name: textures/message_static + xml_path: assets/xml/textures/message_static.xml +- name: textures/message_texture_static + xml_path: assets/xml/textures/message_texture_static.xml +- name: textures/nes_font_static + xml_path: assets/xml/textures/nes_font_static.xml +- name: textures/nintendo_rogo_static + xml_path: assets/xml/textures/nintendo_rogo_static.xml +- name: textures/parameter_static + xml_path: assets/xml/textures/parameter_static.xml +- name: textures/place_title_cards + xml_path: assets/xml/textures/place_title_cards.xml +- name: textures/skyboxes + xml_path: assets/xml/textures/skyboxes.xml +- name: textures/title_static + xml_path: assets/xml/textures/title_static.xml diff --git a/baseroms/gc-eu-mq/config.yml b/baseroms/gc-eu-mq/config.yml index 18c23a3770..69d531bd0d 100644 --- a/baseroms/gc-eu-mq/config.yml +++ b/baseroms/gc-eu-mq/config.yml @@ -5,3 +5,1163 @@ variables: sGerMessageEntryTable: 0x8010BA18 sFraMessageEntryTable: 0x8010DB28 sStaffMessageEntryTable: 0x8010FC38 + sShadowTex: 0x80A72FA0 +assets: +- name: code/fbdemo_circle + xml_path: assets/xml/code/fbdemo_circle.xml + start_offset: 0xE90A8 + end_offset: 0xEA2C8 +- name: code/fbdemo_triforce + xml_path: assets/xml/code/fbdemo_triforce.xml + start_offset: 0xE8530 + end_offset: 0xE8600 +- name: code/fbdemo_wipe1 + xml_path: assets/xml/code/fbdemo_wipe1.xml + start_offset: 0xE8600 + end_offset: 0xE8F90 +- name: misc/link_animetion + xml_path: assets/xml/misc/link_animetion.xml +- name: misc/z_select_static + xml_path: assets/xml/misc/z_select_static.xml +- name: objects/gameplay_dangeon_keep + xml_path: assets/xml/objects/gameplay_dangeon_keep.xml +- name: objects/gameplay_field_keep + xml_path: assets/xml/objects/gameplay_field_keep.xml +- name: objects/gameplay_keep + xml_path: assets/xml/objects/gameplay_keep.xml +- name: objects/object_ahg + xml_path: assets/xml/objects/object_ahg.xml +- name: objects/object_am + xml_path: assets/xml/objects/object_am.xml +- name: objects/object_ane + xml_path: assets/xml/objects/object_ane.xml +- name: objects/object_ani + xml_path: assets/xml/objects/object_ani.xml +- name: objects/object_anubice + xml_path: assets/xml/objects/object_anubice.xml +- name: objects/object_aob + xml_path: assets/xml/objects/object_aob.xml +- name: objects/object_b_heart + xml_path: assets/xml/objects/object_b_heart.xml +- name: objects/object_Bb + xml_path: assets/xml/objects/object_Bb.xml +- name: objects/object_bba + xml_path: assets/xml/objects/object_bba.xml +- name: objects/object_bdan_objects + xml_path: assets/xml/objects/object_bdan_objects.xml +- name: objects/object_bdoor + xml_path: assets/xml/objects/object_bdoor.xml +- name: objects/object_bg + xml_path: assets/xml/objects/object_bg.xml +- name: objects/object_bigokuta + xml_path: assets/xml/objects/object_bigokuta.xml +- name: objects/object_bird + xml_path: assets/xml/objects/object_bird.xml +- name: objects/object_bji + xml_path: assets/xml/objects/object_bji.xml +- name: objects/object_bl + xml_path: assets/xml/objects/object_bl.xml +- name: objects/object_blkobj + xml_path: assets/xml/objects/object_blkobj.xml +- name: objects/object_bob + xml_path: assets/xml/objects/object_bob.xml +- name: objects/object_boj + xml_path: assets/xml/objects/object_boj.xml +- name: objects/object_bombf + xml_path: assets/xml/objects/object_bombf.xml +- name: objects/object_bombiwa + xml_path: assets/xml/objects/object_bombiwa.xml +- name: objects/object_bowl + xml_path: assets/xml/objects/object_bowl.xml +- name: objects/object_box + xml_path: assets/xml/objects/object_box.xml +- name: objects/object_brob + xml_path: assets/xml/objects/object_brob.xml +- name: objects/object_bubble + xml_path: assets/xml/objects/object_bubble.xml +- name: objects/object_bv + xml_path: assets/xml/objects/object_bv.xml +- name: objects/object_bw + xml_path: assets/xml/objects/object_bw.xml +- name: objects/object_bwall + xml_path: assets/xml/objects/object_bwall.xml +- name: objects/object_bxa + xml_path: assets/xml/objects/object_bxa.xml +- name: objects/object_cne + xml_path: assets/xml/objects/object_cne.xml +- name: objects/object_cob + xml_path: assets/xml/objects/object_cob.xml +- name: objects/object_cow + xml_path: assets/xml/objects/object_cow.xml +- name: objects/object_crow + xml_path: assets/xml/objects/object_crow.xml +- name: objects/object_cs + xml_path: assets/xml/objects/object_cs.xml +- name: objects/object_d_elevator + xml_path: assets/xml/objects/object_d_elevator.xml +- name: objects/object_d_hsblock + xml_path: assets/xml/objects/object_d_hsblock.xml +- name: objects/object_d_lift + xml_path: assets/xml/objects/object_d_lift.xml +- name: objects/object_daiku + xml_path: assets/xml/objects/object_daiku.xml +- name: objects/object_ddan_objects + xml_path: assets/xml/objects/object_ddan_objects.xml +- name: objects/object_dekubaba + xml_path: assets/xml/objects/object_dekubaba.xml +- name: objects/object_dekujr + xml_path: assets/xml/objects/object_dekujr.xml +- name: objects/object_dekunuts + xml_path: assets/xml/objects/object_dekunuts.xml +- name: objects/object_demo_6k + xml_path: assets/xml/objects/object_demo_6k.xml +- name: objects/object_demo_kekkai + xml_path: assets/xml/objects/object_demo_kekkai.xml +- name: objects/object_demo_tre_lgt + xml_path: assets/xml/objects/object_demo_tre_lgt.xml +- name: objects/object_dh + xml_path: assets/xml/objects/object_dh.xml +- name: objects/object_dnk + xml_path: assets/xml/objects/object_dnk.xml +- name: objects/object_dns + xml_path: assets/xml/objects/object_dns.xml +- name: objects/object_dodojr + xml_path: assets/xml/objects/object_dodojr.xml +- name: objects/object_dodongo + xml_path: assets/xml/objects/object_dodongo.xml +- name: objects/object_dog + xml_path: assets/xml/objects/object_dog.xml +- name: objects/object_door_gerudo + xml_path: assets/xml/objects/object_door_gerudo.xml +- name: objects/object_door_killer + xml_path: assets/xml/objects/object_door_killer.xml +- name: objects/object_ds + xml_path: assets/xml/objects/object_ds.xml +- name: objects/object_ds2 + xml_path: assets/xml/objects/object_ds2.xml +- name: objects/object_du + xml_path: assets/xml/objects/object_du.xml +- name: objects/object_dy_obj + xml_path: assets/xml/objects/object_dy_obj.xml +- name: objects/object_ec + xml_path: assets/xml/objects/object_ec.xml +- name: objects/object_efc_crystal_light + xml_path: assets/xml/objects/object_efc_crystal_light.xml +- name: objects/object_efc_doughnut + xml_path: assets/xml/objects/object_efc_doughnut.xml +- name: objects/object_efc_erupc + xml_path: assets/xml/objects/object_efc_erupc.xml +- name: objects/object_efc_fire_ball + xml_path: assets/xml/objects/object_efc_fire_ball.xml +- name: objects/object_efc_flash + xml_path: assets/xml/objects/object_efc_flash.xml +- name: objects/object_efc_lgt_shower + xml_path: assets/xml/objects/object_efc_lgt_shower.xml +- name: objects/object_efc_star_field + xml_path: assets/xml/objects/object_efc_star_field.xml +- name: objects/object_efc_tw + xml_path: assets/xml/objects/object_efc_tw.xml +- name: objects/object_ei + xml_path: assets/xml/objects/object_ei.xml +- name: objects/object_fa + xml_path: assets/xml/objects/object_fa.xml +- name: objects/object_fd + xml_path: assets/xml/objects/object_fd.xml +- name: objects/object_fd2 + xml_path: assets/xml/objects/object_fd2.xml +- name: objects/object_fhg + xml_path: assets/xml/objects/object_fhg.xml +- name: objects/object_fire + xml_path: assets/xml/objects/object_fire.xml +- name: objects/object_firefly + xml_path: assets/xml/objects/object_firefly.xml +- name: objects/object_fish + xml_path: assets/xml/objects/object_fish.xml +- name: objects/object_fr + xml_path: assets/xml/objects/object_fr.xml +- name: objects/object_fu + xml_path: assets/xml/objects/object_fu.xml +- name: objects/object_fw + xml_path: assets/xml/objects/object_fw.xml +- name: objects/object_fz + xml_path: assets/xml/objects/object_fz.xml +- name: objects/object_ganon + xml_path: assets/xml/objects/object_ganon.xml +- name: objects/object_ganon2 + xml_path: assets/xml/objects/object_ganon2.xml +- name: objects/object_ganon_anime1 + xml_path: assets/xml/objects/object_ganon_anime1.xml +- name: objects/object_ganon_anime2 + xml_path: assets/xml/objects/object_ganon_anime2.xml +- name: objects/object_ganon_anime3 + xml_path: assets/xml/objects/object_ganon_anime3.xml +- name: objects/object_ganon_objects + xml_path: assets/xml/objects/object_ganon_objects.xml +- name: objects/object_ge1 + xml_path: assets/xml/objects/object_ge1.xml +- name: objects/object_geff + xml_path: assets/xml/objects/object_geff.xml +- name: objects/object_geldb + xml_path: assets/xml/objects/object_geldb.xml +- name: objects/object_gi_arrow + xml_path: assets/xml/objects/object_gi_arrow.xml +- name: objects/object_gi_arrowcase + xml_path: assets/xml/objects/object_gi_arrowcase.xml +- name: objects/object_gi_bean + xml_path: assets/xml/objects/object_gi_bean.xml +- name: objects/object_gi_bomb_1 + xml_path: assets/xml/objects/object_gi_bomb_1.xml +- name: objects/object_gi_bomb_2 + xml_path: assets/xml/objects/object_gi_bomb_2.xml +- name: objects/object_gi_bombpouch + xml_path: assets/xml/objects/object_gi_bombpouch.xml +- name: objects/object_gi_boomerang + xml_path: assets/xml/objects/object_gi_boomerang.xml +- name: objects/object_gi_boots_2 + xml_path: assets/xml/objects/object_gi_boots_2.xml +- name: objects/object_gi_bosskey + xml_path: assets/xml/objects/object_gi_bosskey.xml +- name: objects/object_gi_bottle + xml_path: assets/xml/objects/object_gi_bottle.xml +- name: objects/object_gi_bottle_letter + xml_path: assets/xml/objects/object_gi_bottle_letter.xml +- name: objects/object_gi_bow + xml_path: assets/xml/objects/object_gi_bow.xml +- name: objects/object_gi_bracelet + xml_path: assets/xml/objects/object_gi_bracelet.xml +- name: objects/object_gi_brokensword + xml_path: assets/xml/objects/object_gi_brokensword.xml +- name: objects/object_gi_butterfly + xml_path: assets/xml/objects/object_gi_butterfly.xml +- name: objects/object_gi_clothes + xml_path: assets/xml/objects/object_gi_clothes.xml +- name: objects/object_gi_coin + xml_path: assets/xml/objects/object_gi_coin.xml +- name: objects/object_gi_compass + xml_path: assets/xml/objects/object_gi_compass.xml +- name: objects/object_gi_dekupouch + xml_path: assets/xml/objects/object_gi_dekupouch.xml +- name: objects/object_gi_egg + xml_path: assets/xml/objects/object_gi_egg.xml +- name: objects/object_gi_eye_lotion + xml_path: assets/xml/objects/object_gi_eye_lotion.xml +- name: objects/object_gi_fire + xml_path: assets/xml/objects/object_gi_fire.xml +- name: objects/object_gi_fish + xml_path: assets/xml/objects/object_gi_fish.xml +- name: objects/object_gi_frog + xml_path: assets/xml/objects/object_gi_frog.xml +- name: objects/object_gi_gerudo + xml_path: assets/xml/objects/object_gi_gerudo.xml +- name: objects/object_gi_gerudomask + xml_path: assets/xml/objects/object_gi_gerudomask.xml +- name: objects/object_gi_ghost + xml_path: assets/xml/objects/object_gi_ghost.xml +- name: objects/object_gi_glasses + xml_path: assets/xml/objects/object_gi_glasses.xml +- name: objects/object_gi_gloves + xml_path: assets/xml/objects/object_gi_gloves.xml +- name: objects/object_gi_goddess + xml_path: assets/xml/objects/object_gi_goddess.xml +- name: objects/object_gi_golonmask + xml_path: assets/xml/objects/object_gi_golonmask.xml +- name: objects/object_gi_grass + xml_path: assets/xml/objects/object_gi_grass.xml +- name: objects/object_gi_hammer + xml_path: assets/xml/objects/object_gi_hammer.xml +- name: objects/object_gi_heart + xml_path: assets/xml/objects/object_gi_heart.xml +- name: objects/object_gi_hearts + xml_path: assets/xml/objects/object_gi_hearts.xml +- name: objects/object_gi_hookshot + xml_path: assets/xml/objects/object_gi_hookshot.xml +- name: objects/object_gi_hoverboots + xml_path: assets/xml/objects/object_gi_hoverboots.xml +- name: objects/object_gi_insect + xml_path: assets/xml/objects/object_gi_insect.xml +- name: objects/object_gi_jewel + xml_path: assets/xml/objects/object_gi_jewel.xml +- name: objects/object_gi_key + xml_path: assets/xml/objects/object_gi_key.xml +- name: objects/object_gi_ki_tan_mask + xml_path: assets/xml/objects/object_gi_ki_tan_mask.xml +- name: objects/object_gi_letter + xml_path: assets/xml/objects/object_gi_letter.xml +- name: objects/object_gi_liquid + xml_path: assets/xml/objects/object_gi_liquid.xml +- name: objects/object_gi_longsword + xml_path: assets/xml/objects/object_gi_longsword.xml +- name: objects/object_gi_m_arrow + xml_path: assets/xml/objects/object_gi_m_arrow.xml +- name: objects/object_gi_magicpot + xml_path: assets/xml/objects/object_gi_magicpot.xml +- name: objects/object_gi_map + xml_path: assets/xml/objects/object_gi_map.xml +- name: objects/object_gi_medal + xml_path: assets/xml/objects/object_gi_medal.xml +- name: objects/object_gi_melody + xml_path: assets/xml/objects/object_gi_melody.xml +- name: objects/object_gi_milk + xml_path: assets/xml/objects/object_gi_milk.xml +- name: objects/object_gi_mushroom + xml_path: assets/xml/objects/object_gi_mushroom.xml +- name: objects/object_gi_niwatori + xml_path: assets/xml/objects/object_gi_niwatori.xml +- name: objects/object_gi_nuts + xml_path: assets/xml/objects/object_gi_nuts.xml +- name: objects/object_gi_ocarina + xml_path: assets/xml/objects/object_gi_ocarina.xml +- name: objects/object_gi_ocarina_0 + xml_path: assets/xml/objects/object_gi_ocarina_0.xml +- name: objects/object_gi_pachinko + xml_path: assets/xml/objects/object_gi_pachinko.xml +- name: objects/object_gi_powder + xml_path: assets/xml/objects/object_gi_powder.xml +- name: objects/object_gi_prescription + xml_path: assets/xml/objects/object_gi_prescription.xml +- name: objects/object_gi_purse + xml_path: assets/xml/objects/object_gi_purse.xml +- name: objects/object_gi_rabit_mask + xml_path: assets/xml/objects/object_gi_rabit_mask.xml +- name: objects/object_gi_redead_mask + xml_path: assets/xml/objects/object_gi_redead_mask.xml +- name: objects/object_gi_rupy + xml_path: assets/xml/objects/object_gi_rupy.xml +- name: objects/object_gi_saw + xml_path: assets/xml/objects/object_gi_saw.xml +- name: objects/object_gi_scale + xml_path: assets/xml/objects/object_gi_scale.xml +- name: objects/object_gi_seed + xml_path: assets/xml/objects/object_gi_seed.xml +- name: objects/object_gi_shield_1 + xml_path: assets/xml/objects/object_gi_shield_1.xml +- name: objects/object_gi_shield_2 + xml_path: assets/xml/objects/object_gi_shield_2.xml +- name: objects/object_gi_shield_3 + xml_path: assets/xml/objects/object_gi_shield_3.xml +- name: objects/object_gi_skj_mask + xml_path: assets/xml/objects/object_gi_skj_mask.xml +- name: objects/object_gi_soldout + xml_path: assets/xml/objects/object_gi_soldout.xml +- name: objects/object_gi_soul + xml_path: assets/xml/objects/object_gi_soul.xml +- name: objects/object_gi_stick + xml_path: assets/xml/objects/object_gi_stick.xml +- name: objects/object_gi_sutaru + xml_path: assets/xml/objects/object_gi_sutaru.xml +- name: objects/object_gi_sword_1 + xml_path: assets/xml/objects/object_gi_sword_1.xml +- name: objects/object_gi_ticketstone + xml_path: assets/xml/objects/object_gi_ticketstone.xml +- name: objects/object_gi_truth_mask + xml_path: assets/xml/objects/object_gi_truth_mask.xml +- name: objects/object_gi_zoramask + xml_path: assets/xml/objects/object_gi_zoramask.xml +- name: objects/object_gj + xml_path: assets/xml/objects/object_gj.xml +- name: objects/object_gjyo_objects + xml_path: assets/xml/objects/object_gjyo_objects.xml +- name: objects/object_gla + xml_path: assets/xml/objects/object_gla.xml +- name: objects/object_gm + xml_path: assets/xml/objects/object_gm.xml +- name: objects/object_gnd + xml_path: assets/xml/objects/object_gnd.xml +- name: objects/object_gnd_magic + xml_path: assets/xml/objects/object_gnd_magic.xml +- name: objects/object_gndd + xml_path: assets/xml/objects/object_gndd.xml +- name: objects/object_god_lgt + xml_path: assets/xml/objects/object_god_lgt.xml +- name: objects/object_gol + xml_path: assets/xml/objects/object_gol.xml +- name: objects/object_goma + xml_path: assets/xml/objects/object_goma.xml +- name: objects/object_goroiwa + xml_path: assets/xml/objects/object_goroiwa.xml +- name: objects/object_gr + xml_path: assets/xml/objects/object_gr.xml +- name: objects/object_gs + xml_path: assets/xml/objects/object_gs.xml +- name: objects/object_gt + xml_path: assets/xml/objects/object_gt.xml +- name: objects/object_haka + xml_path: assets/xml/objects/object_haka.xml +- name: objects/object_haka_door + xml_path: assets/xml/objects/object_haka_door.xml +- name: objects/object_haka_objects + xml_path: assets/xml/objects/object_haka_objects.xml +- name: objects/object_hakach_objects + xml_path: assets/xml/objects/object_hakach_objects.xml +- name: objects/object_hata + xml_path: assets/xml/objects/object_hata.xml +- name: objects/object_heavy_object + xml_path: assets/xml/objects/object_heavy_object.xml +- name: objects/object_hidan_objects + xml_path: assets/xml/objects/object_hidan_objects.xml +- name: objects/object_hintnuts + xml_path: assets/xml/objects/object_hintnuts.xml +- name: objects/object_hni + xml_path: assets/xml/objects/object_hni.xml +- name: objects/object_horse + xml_path: assets/xml/objects/object_horse.xml +- name: objects/object_horse_ganon + xml_path: assets/xml/objects/object_horse_ganon.xml +- name: objects/object_horse_link_child + xml_path: assets/xml/objects/object_horse_link_child.xml +- name: objects/object_horse_normal + xml_path: assets/xml/objects/object_horse_normal.xml +- name: objects/object_horse_zelda + xml_path: assets/xml/objects/object_horse_zelda.xml +- name: objects/object_hs + xml_path: assets/xml/objects/object_hs.xml +- name: objects/object_human + xml_path: assets/xml/objects/object_human.xml +- name: objects/object_ice_objects + xml_path: assets/xml/objects/object_ice_objects.xml +- name: objects/object_ik + xml_path: assets/xml/objects/object_ik.xml +- name: objects/object_im + xml_path: assets/xml/objects/object_im.xml +- name: objects/object_in + xml_path: assets/xml/objects/object_in.xml +- name: objects/object_ingate + xml_path: assets/xml/objects/object_ingate.xml +- name: objects/object_jj + xml_path: assets/xml/objects/object_jj.xml +- name: objects/object_js + xml_path: assets/xml/objects/object_js.xml +- name: objects/object_jya_door + xml_path: assets/xml/objects/object_jya_door.xml +- name: objects/object_jya_iron + xml_path: assets/xml/objects/object_jya_iron.xml +- name: objects/object_jya_obj + xml_path: assets/xml/objects/object_jya_obj.xml +- name: objects/object_ka + xml_path: assets/xml/objects/object_ka.xml +- name: objects/object_kanban + xml_path: assets/xml/objects/object_kanban.xml +- name: objects/object_kibako2 + xml_path: assets/xml/objects/object_kibako2.xml +- name: objects/object_kingdodongo + xml_path: assets/xml/objects/object_kingdodongo.xml +- name: objects/object_km1 + xml_path: assets/xml/objects/object_km1.xml +- name: objects/object_kusa + xml_path: assets/xml/objects/object_kusa.xml +- name: objects/object_kw1 + xml_path: assets/xml/objects/object_kw1.xml +- name: objects/object_kz + xml_path: assets/xml/objects/object_kz.xml +- name: objects/object_light_ring + xml_path: assets/xml/objects/object_light_ring.xml +- name: objects/object_lightbox + xml_path: assets/xml/objects/object_lightbox.xml +- name: objects/object_lightswitch + xml_path: assets/xml/objects/object_lightswitch.xml +- name: objects/object_link_boy + xml_path: assets/xml/objects/object_link_boy.xml +- name: objects/object_link_child + xml_path: assets/xml/objects/object_link_child.xml +- name: objects/object_ma1 + xml_path: assets/xml/objects/object_ma1.xml +- name: objects/object_ma2 + xml_path: assets/xml/objects/object_ma2.xml +- name: objects/object_mag + xml_path: assets/xml/objects/object_mag_mq.xml +- name: objects/object_mamenoki + xml_path: assets/xml/objects/object_mamenoki.xml +- name: objects/object_mastergolon + xml_path: assets/xml/objects/object_mastergolon.xml +- name: objects/object_masterkokiri + xml_path: assets/xml/objects/object_masterkokiri.xml +- name: objects/object_masterkokirihead + xml_path: assets/xml/objects/object_masterkokirihead.xml +- name: objects/object_masterzoora + xml_path: assets/xml/objects/object_masterzoora.xml +- name: objects/object_mb + xml_path: assets/xml/objects/object_mb.xml +- name: objects/object_md + xml_path: assets/xml/objects/object_md.xml +- name: objects/object_medal + xml_path: assets/xml/objects/object_medal.xml +- name: objects/object_menkuri_objects + xml_path: assets/xml/objects/object_menkuri_objects.xml +- name: objects/object_mir_ray + xml_path: assets/xml/objects/object_mir_ray.xml +- name: objects/object_mizu_objects + xml_path: assets/xml/objects/object_mizu_objects.xml +- name: objects/object_mjin + xml_path: assets/xml/objects/object_mjin.xml +- name: objects/object_mjin_dark + xml_path: assets/xml/objects/object_mjin_dark.xml +- name: objects/object_mjin_flame + xml_path: assets/xml/objects/object_mjin_flame.xml +- name: objects/object_mjin_flash + xml_path: assets/xml/objects/object_mjin_flash.xml +- name: objects/object_mjin_ice + xml_path: assets/xml/objects/object_mjin_ice.xml +- name: objects/object_mjin_oka + xml_path: assets/xml/objects/object_mjin_oka.xml +- name: objects/object_mjin_soul + xml_path: assets/xml/objects/object_mjin_soul.xml +- name: objects/object_mjin_wind + xml_path: assets/xml/objects/object_mjin_wind.xml +- name: objects/object_mk + xml_path: assets/xml/objects/object_mk.xml +- name: objects/object_mm + xml_path: assets/xml/objects/object_mm.xml +- name: objects/object_mo + xml_path: assets/xml/objects/object_mo.xml +- name: objects/object_mori_hineri1 + xml_path: assets/xml/objects/object_mori_hineri1.xml +- name: objects/object_mori_hineri1a + xml_path: assets/xml/objects/object_mori_hineri1a.xml +- name: objects/object_mori_hineri2 + xml_path: assets/xml/objects/object_mori_hineri2.xml +- name: objects/object_mori_hineri2a + xml_path: assets/xml/objects/object_mori_hineri2a.xml +- name: objects/object_mori_objects + xml_path: assets/xml/objects/object_mori_objects.xml +- name: objects/object_mori_tex + xml_path: assets/xml/objects/object_mori_tex.xml +- name: objects/object_ms + xml_path: assets/xml/objects/object_ms.xml +- name: objects/object_mu + xml_path: assets/xml/objects/object_mu.xml +- name: objects/object_nb + xml_path: assets/xml/objects/object_nb.xml +- name: objects/object_niw + xml_path: assets/xml/objects/object_niw.xml +- name: objects/object_nwc + xml_path: assets/xml/objects/object_nwc.xml +- name: objects/object_ny + xml_path: assets/xml/objects/object_ny.xml +- name: objects/object_o_anime + xml_path: assets/xml/objects/object_o_anime.xml +- name: objects/object_oA1 + xml_path: assets/xml/objects/object_oA1.xml +- name: objects/object_oA2 + xml_path: assets/xml/objects/object_oA2.xml +- name: objects/object_oA3 + xml_path: assets/xml/objects/object_oA3.xml +- name: objects/object_oA4 + xml_path: assets/xml/objects/object_oA4.xml +- name: objects/object_oA5 + xml_path: assets/xml/objects/object_oA5.xml +- name: objects/object_oA6 + xml_path: assets/xml/objects/object_oA6.xml +- name: objects/object_oA7 + xml_path: assets/xml/objects/object_oA7.xml +- name: objects/object_oA8 + xml_path: assets/xml/objects/object_oA8.xml +- name: objects/object_oA9 + xml_path: assets/xml/objects/object_oA9.xml +- name: objects/object_oA10 + xml_path: assets/xml/objects/object_oA10.xml +- name: objects/object_oA11 + xml_path: assets/xml/objects/object_oA11.xml +- name: objects/object_oB1 + xml_path: assets/xml/objects/object_oB1.xml +- name: objects/object_oB2 + xml_path: assets/xml/objects/object_oB2.xml +- name: objects/object_oB3 + xml_path: assets/xml/objects/object_oB3.xml +- name: objects/object_oB4 + xml_path: assets/xml/objects/object_oB4.xml +- name: objects/object_oE1 + xml_path: assets/xml/objects/object_oE1.xml +- name: objects/object_oE1s + xml_path: assets/xml/objects/object_oE1s.xml +- name: objects/object_oE2 + xml_path: assets/xml/objects/object_oE2.xml +- name: objects/object_oE3 + xml_path: assets/xml/objects/object_oE3.xml +- name: objects/object_oE4 + xml_path: assets/xml/objects/object_oE4.xml +- name: objects/object_oE4s + xml_path: assets/xml/objects/object_oE4s.xml +- name: objects/object_oE5 + xml_path: assets/xml/objects/object_oE5.xml +- name: objects/object_oE6 + xml_path: assets/xml/objects/object_oE6.xml +- name: objects/object_oE7 + xml_path: assets/xml/objects/object_oE7.xml +- name: objects/object_oE8 + xml_path: assets/xml/objects/object_oE8.xml +- name: objects/object_oE9 + xml_path: assets/xml/objects/object_oE9.xml +- name: objects/object_oE10 + xml_path: assets/xml/objects/object_oE10.xml +- name: objects/object_oE11 + xml_path: assets/xml/objects/object_oE11.xml +- name: objects/object_oE12 + xml_path: assets/xml/objects/object_oE12.xml +- name: objects/object_oE_anime + xml_path: assets/xml/objects/object_oE_anime.xml +- name: objects/object_oF1d_map + xml_path: assets/xml/objects/object_oF1d_map.xml +- name: objects/object_oF1s + xml_path: assets/xml/objects/object_oF1s.xml +- name: objects/object_okuta + xml_path: assets/xml/objects/object_okuta.xml +- name: objects/object_opening_demo1 + xml_path: assets/xml/objects/object_opening_demo1.xml +- name: objects/object_os + xml_path: assets/xml/objects/object_os.xml +- name: objects/object_os_anime + xml_path: assets/xml/objects/object_os_anime.xml +- name: objects/object_ossan + xml_path: assets/xml/objects/object_ossan.xml +- name: objects/object_ouke_haka + xml_path: assets/xml/objects/object_ouke_haka.xml +- name: objects/object_owl + xml_path: assets/xml/objects/object_owl.xml +- name: objects/object_peehat + xml_path: assets/xml/objects/object_peehat.xml +- name: objects/object_po_composer + xml_path: assets/xml/objects/object_po_composer.xml +- name: objects/object_po_field + xml_path: assets/xml/objects/object_po_field.xml +- name: objects/object_po_sisters + xml_path: assets/xml/objects/object_po_sisters.xml +- name: objects/object_poh + xml_path: assets/xml/objects/object_poh.xml +- name: objects/object_ps + xml_path: assets/xml/objects/object_ps.xml +- name: objects/object_pu_box + xml_path: assets/xml/objects/object_pu_box.xml +- name: objects/object_rd + xml_path: assets/xml/objects/object_rd.xml +- name: objects/object_reeba + xml_path: assets/xml/objects/object_reeba.xml +- name: objects/object_relay_objects + xml_path: assets/xml/objects/object_relay_objects.xml +- name: objects/object_rl + xml_path: assets/xml/objects/object_rl.xml +- name: objects/object_rr + xml_path: assets/xml/objects/object_rr.xml +- name: objects/object_rs + xml_path: assets/xml/objects/object_rs.xml +- name: objects/object_ru1 + xml_path: assets/xml/objects/object_ru1.xml +- name: objects/object_ru2 + xml_path: assets/xml/objects/object_ru2.xml +- name: objects/object_sa + xml_path: assets/xml/objects/object_sa.xml +- name: objects/object_sb + xml_path: assets/xml/objects/object_sb.xml +- name: objects/object_sd + xml_path: assets/xml/objects/object_sd.xml +- name: objects/object_shop_dungen + xml_path: assets/xml/objects/object_shop_dungen.xml +- name: objects/object_shopnuts + xml_path: assets/xml/objects/object_shopnuts.xml +- name: objects/object_siofuki + xml_path: assets/xml/objects/object_siofuki.xml +- name: objects/object_sk2 + xml_path: assets/xml/objects/object_sk2.xml +- name: objects/object_skb + xml_path: assets/xml/objects/object_skb.xml +- name: objects/object_skj + xml_path: assets/xml/objects/object_skj.xml +- name: objects/object_spot00_break + xml_path: assets/xml/objects/object_spot00_break.xml +- name: objects/object_spot00_objects + xml_path: assets/xml/objects/object_spot00_objects.xml +- name: objects/object_spot01_matoya + xml_path: assets/xml/objects/object_spot01_matoya.xml +- name: objects/object_spot01_matoyab + xml_path: assets/xml/objects/object_spot01_matoyab.xml +- name: objects/object_spot01_objects 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objects/object_spot12_obj + xml_path: assets/xml/objects/object_spot12_obj.xml +- name: objects/object_spot15_obj + xml_path: assets/xml/objects/object_spot15_obj.xml +- name: objects/object_spot16_obj + xml_path: assets/xml/objects/object_spot16_obj.xml +- name: objects/object_spot17_obj + xml_path: assets/xml/objects/object_spot17_obj.xml +- name: objects/object_spot18_obj + xml_path: assets/xml/objects/object_spot18_obj.xml +- name: objects/object_ssh + xml_path: assets/xml/objects/object_ssh.xml +- name: objects/object_sst + xml_path: assets/xml/objects/object_sst.xml +- name: objects/object_st + xml_path: assets/xml/objects/object_st.xml +- name: objects/object_stream + xml_path: assets/xml/objects/object_stream.xml +- name: objects/object_syokudai + xml_path: assets/xml/objects/object_syokudai.xml +- name: objects/object_ta + xml_path: assets/xml/objects/object_ta.xml +- name: objects/object_timeblock + xml_path: assets/xml/objects/object_timeblock.xml +- name: 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name: overlays/ovl_En_Sda + xml_path: assets/xml/overlays/ovl_En_Sda.xml + start_offset: 0x1498 + end_offset: 0x1528 +- name: overlays/ovl_En_Ssh + xml_path: assets/xml/overlays/ovl_En_Ssh.xml + start_offset: 0x2150 + end_offset: 0x21E0 +- name: overlays/ovl_En_St + xml_path: assets/xml/overlays/ovl_En_St.xml + start_offset: 0x26A0 + end_offset: 0x2730 +- name: overlays/ovl_En_Sth + xml_path: assets/xml/overlays/ovl_En_Sth.xml + start_offset: 0xE70 + end_offset: 0x3E44 +- name: overlays/ovl_End_Title + xml_path: assets/xml/overlays/ovl_End_Title.xml + start_offset: 0x6E0 + end_offset: 0x4088 +- name: overlays/ovl_file_choose + xml_path: assets/xml/overlays/ovl_file_choose.xml + start_offset: 0xD740 + end_offset: 0xDF80 +- name: overlays/ovl_Magic_Dark + xml_path: assets/xml/overlays/ovl_Magic_Dark.xml + start_offset: 0xC90 + end_offset: 0x16C0 +- name: overlays/ovl_Magic_Fire + xml_path: assets/xml/overlays/ovl_Magic_Fire.xml + start_offset: 0xB50 + end_offset: 0x21A0 +- name: overlays/ovl_Magic_Wind + xml_path: assets/xml/overlays/ovl_Magic_Wind.xml + start_offset: 0x6A0 + end_offset: 0x1BB8 +- name: overlays/ovl_Oceff_Spot + xml_path: assets/xml/overlays/ovl_Oceff_Spot.xml + start_offset: 0x780 + end_offset: 0xE58 +- name: overlays/ovl_Oceff_Storm + xml_path: assets/xml/overlays/ovl_Oceff_Storm.xml + start_offset: 0x750 + end_offset: 0x1AE0 +- name: overlays/ovl_Oceff_Wipe + xml_path: assets/xml/overlays/ovl_Oceff_Wipe.xml + start_offset: 0x520 + end_offset: 0xCE0 +- name: overlays/ovl_Oceff_Wipe2 + xml_path: assets/xml/overlays/ovl_Oceff_Wipe2.xml + start_offset: 0x430 + end_offset: 0x1698 +- name: overlays/ovl_Oceff_Wipe3 + xml_path: assets/xml/overlays/ovl_Oceff_Wipe3.xml + start_offset: 0x430 + end_offset: 0x1678 +- name: overlays/ovl_Oceff_Wipe4 + xml_path: assets/xml/overlays/ovl_Oceff_Wipe4.xml + start_offset: 0x410 + end_offset: 0xEF8 +- name: scenes/dungeons/bdan + xml_path: assets/xml/scenes/dungeons/bdan_mq.xml +- name: scenes/dungeons/bdan_boss + xml_path: assets/xml/scenes/dungeons/bdan_boss.xml +- name: scenes/dungeons/Bmori1 + xml_path: assets/xml/scenes/dungeons/Bmori1_mq.xml +- name: scenes/dungeons/ddan + xml_path: assets/xml/scenes/dungeons/ddan_mq.xml +- name: scenes/dungeons/ddan_boss + xml_path: assets/xml/scenes/dungeons/ddan_boss.xml +- name: scenes/dungeons/FIRE_bs + xml_path: assets/xml/scenes/dungeons/FIRE_bs.xml +- name: scenes/dungeons/ganon + xml_path: assets/xml/scenes/dungeons/ganon.xml +- name: scenes/dungeons/ganon_boss + xml_path: assets/xml/scenes/dungeons/ganon_boss.xml +- name: scenes/dungeons/ganon_demo + xml_path: assets/xml/scenes/dungeons/ganon_demo.xml +- name: scenes/dungeons/ganon_final + xml_path: assets/xml/scenes/dungeons/ganon_final.xml +- name: scenes/dungeons/ganon_sonogo + xml_path: assets/xml/scenes/dungeons/ganon_sonogo.xml +- name: scenes/dungeons/ganontika + xml_path: assets/xml/scenes/dungeons/ganontika_mq.xml +- name: scenes/dungeons/ganontikasonogo + xml_path: assets/xml/scenes/dungeons/ganontikasonogo.xml +- name: scenes/dungeons/gerudoway + xml_path: assets/xml/scenes/dungeons/gerudoway.xml +- name: scenes/dungeons/HAKAdan + xml_path: assets/xml/scenes/dungeons/HAKAdan_mq.xml +- name: scenes/dungeons/HAKAdan_bs + xml_path: assets/xml/scenes/dungeons/HAKAdan_bs.xml +- name: scenes/dungeons/HAKAdanCH + xml_path: assets/xml/scenes/dungeons/HAKAdanCH_mq.xml +- name: scenes/dungeons/HIDAN + xml_path: assets/xml/scenes/dungeons/HIDAN_mq.xml +- name: scenes/dungeons/ice_doukutu + xml_path: assets/xml/scenes/dungeons/ice_doukutu_mq.xml +- name: scenes/dungeons/jyasinboss + xml_path: assets/xml/scenes/dungeons/jyasinboss.xml +- name: scenes/dungeons/jyasinzou + xml_path: assets/xml/scenes/dungeons/jyasinzou_mq.xml +- name: scenes/dungeons/men + xml_path: assets/xml/scenes/dungeons/men_mq.xml +- name: scenes/dungeons/MIZUsin + xml_path: assets/xml/scenes/dungeons/MIZUsin_mq.xml +- name: scenes/dungeons/MIZUsin_bs + xml_path: assets/xml/scenes/dungeons/MIZUsin_bs.xml +- name: scenes/dungeons/moribossroom + xml_path: assets/xml/scenes/dungeons/moribossroom.xml +- name: scenes/dungeons/ydan + xml_path: assets/xml/scenes/dungeons/ydan_mq.xml +- name: scenes/dungeons/ydan_boss + xml_path: assets/xml/scenes/dungeons/ydan_boss.xml +- name: scenes/indoors/bowling + xml_path: assets/xml/scenes/indoors/bowling.xml +- name: scenes/indoors/daiyousei_izumi + xml_path: assets/xml/scenes/indoors/daiyousei_izumi.xml +- name: scenes/indoors/hairal_niwa + xml_path: assets/xml/scenes/indoors/hairal_niwa.xml +- name: scenes/indoors/hairal_niwa_n + xml_path: assets/xml/scenes/indoors/hairal_niwa_n.xml +- name: scenes/indoors/hakasitarelay + xml_path: assets/xml/scenes/indoors/hakasitarelay.xml +- name: scenes/indoors/hut + xml_path: assets/xml/scenes/indoors/hut.xml +- name: scenes/indoors/hylia_labo + xml_path: assets/xml/scenes/indoors/hylia_labo.xml +- name: scenes/indoors/impa + xml_path: assets/xml/scenes/indoors/impa.xml +- name: scenes/indoors/kakariko + xml_path: assets/xml/scenes/indoors/kakariko.xml +- name: scenes/indoors/kenjyanoma + xml_path: assets/xml/scenes/indoors/kenjyanoma.xml +- name: scenes/indoors/kokiri_home + xml_path: assets/xml/scenes/indoors/kokiri_home.xml +- name: scenes/indoors/kokiri_home3 + xml_path: assets/xml/scenes/indoors/kokiri_home3.xml +- name: scenes/indoors/kokiri_home4 + xml_path: assets/xml/scenes/indoors/kokiri_home4.xml +- name: scenes/indoors/kokiri_home5 + xml_path: assets/xml/scenes/indoors/kokiri_home5.xml +- name: scenes/indoors/labo + xml_path: assets/xml/scenes/indoors/labo.xml +- name: scenes/indoors/link_home + xml_path: assets/xml/scenes/indoors/link_home.xml +- name: scenes/indoors/mahouya + xml_path: assets/xml/scenes/indoors/mahouya.xml +- name: scenes/indoors/malon_stable + xml_path: assets/xml/scenes/indoors/malon_stable.xml +- name: scenes/indoors/miharigoya + xml_path: assets/xml/scenes/indoors/miharigoya.xml +- name: scenes/indoors/nakaniwa + xml_path: assets/xml/scenes/indoors/nakaniwa.xml +- name: scenes/indoors/souko + xml_path: assets/xml/scenes/indoors/souko.xml +- name: scenes/indoors/syatekijyou + xml_path: assets/xml/scenes/indoors/syatekijyou.xml +- name: scenes/indoors/takaraya + xml_path: assets/xml/scenes/indoors/takaraya.xml +- name: scenes/indoors/tent + xml_path: assets/xml/scenes/indoors/tent.xml +- name: scenes/indoors/tokinoma + xml_path: assets/xml/scenes/indoors/tokinoma.xml +- name: scenes/indoors/yousei_izumi_tate + xml_path: assets/xml/scenes/indoors/yousei_izumi_tate.xml +- name: scenes/indoors/yousei_izumi_yoko + xml_path: assets/xml/scenes/indoors/yousei_izumi_yoko.xml +- name: scenes/misc/enrui + xml_path: assets/xml/scenes/misc/enrui.xml +- name: scenes/misc/entra + xml_path: assets/xml/scenes/misc/entra.xml +- name: scenes/misc/entra_n + xml_path: assets/xml/scenes/misc/entra_n.xml +- name: scenes/misc/hakaana + xml_path: assets/xml/scenes/misc/hakaana.xml +- name: scenes/misc/hakaana2 + xml_path: assets/xml/scenes/misc/hakaana2.xml +- name: scenes/misc/hakaana_ouke + xml_path: assets/xml/scenes/misc/hakaana_ouke.xml +- name: scenes/misc/hiral_demo + xml_path: assets/xml/scenes/misc/hiral_demo.xml +- name: scenes/misc/kakariko3 + xml_path: assets/xml/scenes/misc/kakariko3.xml +- name: scenes/misc/kakusiana + xml_path: assets/xml/scenes/misc/kakusiana.xml +- name: scenes/misc/kinsuta + xml_path: assets/xml/scenes/misc/kinsuta.xml +- name: scenes/misc/market_alley + xml_path: assets/xml/scenes/misc/market_alley.xml +- name: scenes/misc/market_alley_n + xml_path: assets/xml/scenes/misc/market_alley_n.xml +- name: scenes/misc/market_day + xml_path: assets/xml/scenes/misc/market_day.xml +- name: scenes/misc/market_night + xml_path: assets/xml/scenes/misc/market_night.xml +- name: scenes/misc/market_ruins + xml_path: assets/xml/scenes/misc/market_ruins.xml +- name: scenes/misc/shrine + xml_path: assets/xml/scenes/misc/shrine.xml +- name: scenes/misc/shrine_n + xml_path: assets/xml/scenes/misc/shrine_n.xml +- name: scenes/misc/shrine_r + xml_path: assets/xml/scenes/misc/shrine_r.xml +- name: scenes/misc/turibori + xml_path: assets/xml/scenes/misc/turibori.xml +- name: scenes/overworld/ganon_tou + xml_path: assets/xml/scenes/overworld/ganon_tou.xml +- name: scenes/overworld/spot00 + xml_path: assets/xml/scenes/overworld/spot00.xml +- name: scenes/overworld/spot01 + xml_path: assets/xml/scenes/overworld/spot01.xml +- name: scenes/overworld/spot02 + xml_path: assets/xml/scenes/overworld/spot02.xml +- name: scenes/overworld/spot03 + xml_path: assets/xml/scenes/overworld/spot03.xml +- name: scenes/overworld/spot04 + xml_path: assets/xml/scenes/overworld/spot04.xml +- name: scenes/overworld/spot05 + xml_path: assets/xml/scenes/overworld/spot05.xml +- name: scenes/overworld/spot06 + xml_path: assets/xml/scenes/overworld/spot06.xml +- name: scenes/overworld/spot07 + xml_path: assets/xml/scenes/overworld/spot07.xml +- name: scenes/overworld/spot08 + xml_path: assets/xml/scenes/overworld/spot08.xml +- name: scenes/overworld/spot09 + xml_path: assets/xml/scenes/overworld/spot09.xml +- name: scenes/overworld/spot10 + xml_path: assets/xml/scenes/overworld/spot10.xml +- name: scenes/overworld/spot11 + xml_path: assets/xml/scenes/overworld/spot11.xml +- name: scenes/overworld/spot12 + xml_path: assets/xml/scenes/overworld/spot12.xml +- name: scenes/overworld/spot13 + xml_path: assets/xml/scenes/overworld/spot13.xml +- name: scenes/overworld/spot15 + xml_path: assets/xml/scenes/overworld/spot15.xml +- name: scenes/overworld/spot16 + xml_path: assets/xml/scenes/overworld/spot16.xml +- name: scenes/overworld/spot17 + xml_path: assets/xml/scenes/overworld/spot17.xml +- name: scenes/overworld/spot18 + xml_path: assets/xml/scenes/overworld/spot18.xml +- name: scenes/overworld/spot20 + xml_path: assets/xml/scenes/overworld/spot20.xml +- name: scenes/shops/alley_shop + xml_path: assets/xml/scenes/shops/alley_shop.xml +- name: scenes/shops/drag + xml_path: assets/xml/scenes/shops/drag.xml +- name: scenes/shops/face_shop + xml_path: assets/xml/scenes/shops/face_shop.xml +- name: scenes/shops/golon + xml_path: assets/xml/scenes/shops/golon.xml +- name: scenes/shops/kokiri_shop + xml_path: assets/xml/scenes/shops/kokiri_shop.xml +- name: scenes/shops/night_shop + xml_path: assets/xml/scenes/shops/night_shop.xml +- name: scenes/shops/shop1 + xml_path: assets/xml/scenes/shops/shop1.xml +- name: scenes/shops/zoora + xml_path: assets/xml/scenes/shops/zoora.xml +- name: textures/backgrounds + xml_path: assets/xml/textures/backgrounds.xml +- name: textures/do_action_static + xml_path: assets/xml/textures/do_action_static.xml +- name: textures/icon_item_24_static + xml_path: assets/xml/textures/icon_item_24_static.xml +- name: textures/icon_item_dungeon_static + xml_path: assets/xml/textures/icon_item_dungeon_static.xml +- name: textures/icon_item_field_static + xml_path: assets/xml/textures/icon_item_field_static.xml +- name: textures/icon_item_fra_static + xml_path: assets/xml/textures/icon_item_fra_static.xml +- name: textures/icon_item_gameover_static + xml_path: assets/xml/textures/icon_item_gameover_static.xml +- name: textures/icon_item_ger_static + xml_path: assets/xml/textures/icon_item_ger_static.xml +- name: textures/icon_item_nes_static + xml_path: assets/xml/textures/icon_item_nes_static.xml +- name: textures/icon_item_static + xml_path: assets/xml/textures/icon_item_static.xml +- name: textures/item_name_static + xml_path: assets/xml/textures/item_name_static.xml +- name: textures/map_48x85_static + xml_path: assets/xml/textures/map_48x85_static.xml +- name: textures/map_grand_static + xml_path: assets/xml/textures/map_grand_static.xml +- name: textures/map_i_static + xml_path: assets/xml/textures/map_i_static.xml +- name: textures/map_name_static + xml_path: assets/xml/textures/map_name_static.xml +- name: textures/message_static + xml_path: assets/xml/textures/message_static.xml +- name: textures/message_texture_static + xml_path: assets/xml/textures/message_texture_static.xml +- name: textures/nes_font_static + xml_path: assets/xml/textures/nes_font_static.xml +- name: textures/nintendo_rogo_static + xml_path: assets/xml/textures/nintendo_rogo_static.xml +- name: textures/parameter_static + xml_path: assets/xml/textures/parameter_static.xml +- name: textures/place_title_cards + xml_path: assets/xml/textures/place_title_cards.xml +- name: textures/skyboxes + xml_path: assets/xml/textures/skyboxes.xml +- name: textures/title_static + xml_path: assets/xml/textures/title_static.xml diff --git a/baseroms/gc-eu/config.yml b/baseroms/gc-eu/config.yml index 795a423ad2..219632a226 100644 --- a/baseroms/gc-eu/config.yml +++ b/baseroms/gc-eu/config.yml @@ -5,3 +5,1163 @@ variables: sGerMessageEntryTable: 0x8010BA38 sFraMessageEntryTable: 0x8010DB48 sStaffMessageEntryTable: 0x8010FC58 + sShadowTex: 0x80A73020 +assets: +- name: code/fbdemo_circle + xml_path: assets/xml/code/fbdemo_circle.xml + start_offset: 0xE90C8 + end_offset: 0xEA2E8 +- name: code/fbdemo_triforce + xml_path: assets/xml/code/fbdemo_triforce.xml + start_offset: 0xE8550 + end_offset: 0xE8620 +- name: code/fbdemo_wipe1 + xml_path: assets/xml/code/fbdemo_wipe1.xml + start_offset: 0xE8620 + end_offset: 0xE8FB0 +- name: misc/link_animetion + xml_path: assets/xml/misc/link_animetion.xml +- name: misc/z_select_static + xml_path: assets/xml/misc/z_select_static.xml +- name: objects/gameplay_dangeon_keep + xml_path: assets/xml/objects/gameplay_dangeon_keep.xml +- name: objects/gameplay_field_keep + xml_path: assets/xml/objects/gameplay_field_keep.xml +- name: objects/gameplay_keep + xml_path: assets/xml/objects/gameplay_keep.xml +- name: objects/object_ahg + xml_path: assets/xml/objects/object_ahg.xml +- name: objects/object_am + xml_path: assets/xml/objects/object_am.xml +- name: objects/object_ane + xml_path: assets/xml/objects/object_ane.xml +- name: objects/object_ani + xml_path: assets/xml/objects/object_ani.xml +- name: objects/object_anubice + xml_path: assets/xml/objects/object_anubice.xml +- name: objects/object_aob + xml_path: assets/xml/objects/object_aob.xml +- name: objects/object_b_heart + xml_path: assets/xml/objects/object_b_heart.xml +- name: objects/object_Bb + xml_path: assets/xml/objects/object_Bb.xml +- name: objects/object_bba + xml_path: assets/xml/objects/object_bba.xml +- name: objects/object_bdan_objects + xml_path: assets/xml/objects/object_bdan_objects.xml +- name: objects/object_bdoor + xml_path: assets/xml/objects/object_bdoor.xml +- name: objects/object_bg + xml_path: assets/xml/objects/object_bg.xml +- name: objects/object_bigokuta + xml_path: assets/xml/objects/object_bigokuta.xml +- name: objects/object_bird + xml_path: assets/xml/objects/object_bird.xml +- name: objects/object_bji + xml_path: assets/xml/objects/object_bji.xml +- name: objects/object_bl + xml_path: assets/xml/objects/object_bl.xml +- name: objects/object_blkobj + xml_path: assets/xml/objects/object_blkobj.xml +- name: objects/object_bob + xml_path: assets/xml/objects/object_bob.xml +- name: objects/object_boj + xml_path: assets/xml/objects/object_boj.xml +- name: objects/object_bombf + xml_path: assets/xml/objects/object_bombf.xml +- name: objects/object_bombiwa + xml_path: assets/xml/objects/object_bombiwa.xml +- name: objects/object_bowl + xml_path: assets/xml/objects/object_bowl.xml +- name: objects/object_box + xml_path: assets/xml/objects/object_box.xml +- name: objects/object_brob + xml_path: assets/xml/objects/object_brob.xml +- name: objects/object_bubble + xml_path: assets/xml/objects/object_bubble.xml +- name: objects/object_bv + xml_path: assets/xml/objects/object_bv.xml +- name: objects/object_bw + xml_path: assets/xml/objects/object_bw.xml +- name: objects/object_bwall + xml_path: assets/xml/objects/object_bwall.xml +- name: objects/object_bxa + xml_path: assets/xml/objects/object_bxa.xml +- name: objects/object_cne + xml_path: assets/xml/objects/object_cne.xml +- name: objects/object_cob + xml_path: assets/xml/objects/object_cob.xml +- name: objects/object_cow + xml_path: assets/xml/objects/object_cow.xml +- name: objects/object_crow + xml_path: assets/xml/objects/object_crow.xml +- name: objects/object_cs + xml_path: assets/xml/objects/object_cs.xml +- name: objects/object_d_elevator + xml_path: assets/xml/objects/object_d_elevator.xml +- name: objects/object_d_hsblock + xml_path: assets/xml/objects/object_d_hsblock.xml +- name: objects/object_d_lift + xml_path: assets/xml/objects/object_d_lift.xml +- name: objects/object_daiku + xml_path: assets/xml/objects/object_daiku.xml +- name: objects/object_ddan_objects + xml_path: assets/xml/objects/object_ddan_objects.xml +- name: objects/object_dekubaba + xml_path: assets/xml/objects/object_dekubaba.xml +- name: objects/object_dekujr + xml_path: assets/xml/objects/object_dekujr.xml +- name: objects/object_dekunuts + xml_path: assets/xml/objects/object_dekunuts.xml +- name: objects/object_demo_6k + xml_path: assets/xml/objects/object_demo_6k.xml +- name: objects/object_demo_kekkai + xml_path: assets/xml/objects/object_demo_kekkai.xml +- name: objects/object_demo_tre_lgt + xml_path: assets/xml/objects/object_demo_tre_lgt.xml +- name: objects/object_dh + xml_path: assets/xml/objects/object_dh.xml +- name: objects/object_dnk + xml_path: assets/xml/objects/object_dnk.xml +- name: objects/object_dns + xml_path: assets/xml/objects/object_dns.xml +- name: objects/object_dodojr + xml_path: assets/xml/objects/object_dodojr.xml +- name: objects/object_dodongo + xml_path: assets/xml/objects/object_dodongo.xml +- name: objects/object_dog + xml_path: assets/xml/objects/object_dog.xml +- name: objects/object_door_gerudo + xml_path: assets/xml/objects/object_door_gerudo.xml +- name: objects/object_door_killer + xml_path: assets/xml/objects/object_door_killer.xml +- name: objects/object_ds + xml_path: assets/xml/objects/object_ds.xml +- name: objects/object_ds2 + xml_path: assets/xml/objects/object_ds2.xml +- name: objects/object_du + xml_path: assets/xml/objects/object_du.xml +- name: objects/object_dy_obj + xml_path: assets/xml/objects/object_dy_obj.xml +- name: objects/object_ec + xml_path: assets/xml/objects/object_ec.xml +- name: objects/object_efc_crystal_light + xml_path: assets/xml/objects/object_efc_crystal_light.xml +- name: objects/object_efc_doughnut + xml_path: assets/xml/objects/object_efc_doughnut.xml +- name: objects/object_efc_erupc + xml_path: assets/xml/objects/object_efc_erupc.xml +- name: objects/object_efc_fire_ball + xml_path: assets/xml/objects/object_efc_fire_ball.xml +- name: objects/object_efc_flash + xml_path: assets/xml/objects/object_efc_flash.xml +- name: objects/object_efc_lgt_shower + xml_path: assets/xml/objects/object_efc_lgt_shower.xml +- name: objects/object_efc_star_field + xml_path: assets/xml/objects/object_efc_star_field.xml +- name: objects/object_efc_tw + xml_path: assets/xml/objects/object_efc_tw.xml +- name: objects/object_ei + xml_path: assets/xml/objects/object_ei.xml +- name: objects/object_fa + xml_path: assets/xml/objects/object_fa.xml +- name: objects/object_fd + xml_path: assets/xml/objects/object_fd.xml +- name: objects/object_fd2 + xml_path: assets/xml/objects/object_fd2.xml +- name: objects/object_fhg + xml_path: assets/xml/objects/object_fhg.xml +- name: objects/object_fire + xml_path: assets/xml/objects/object_fire.xml +- name: objects/object_firefly + xml_path: assets/xml/objects/object_firefly.xml +- name: objects/object_fish + xml_path: assets/xml/objects/object_fish.xml +- name: objects/object_fr + xml_path: assets/xml/objects/object_fr.xml +- name: objects/object_fu + xml_path: assets/xml/objects/object_fu.xml +- name: objects/object_fw + xml_path: assets/xml/objects/object_fw.xml +- name: objects/object_fz + xml_path: assets/xml/objects/object_fz.xml +- name: objects/object_ganon + xml_path: assets/xml/objects/object_ganon.xml +- name: objects/object_ganon2 + xml_path: assets/xml/objects/object_ganon2.xml +- name: objects/object_ganon_anime1 + xml_path: assets/xml/objects/object_ganon_anime1.xml +- name: objects/object_ganon_anime2 + xml_path: assets/xml/objects/object_ganon_anime2.xml +- name: objects/object_ganon_anime3 + xml_path: assets/xml/objects/object_ganon_anime3.xml +- name: objects/object_ganon_objects + xml_path: assets/xml/objects/object_ganon_objects.xml +- name: objects/object_ge1 + xml_path: assets/xml/objects/object_ge1.xml +- name: objects/object_geff + xml_path: assets/xml/objects/object_geff.xml +- name: objects/object_geldb + xml_path: assets/xml/objects/object_geldb.xml +- name: objects/object_gi_arrow + xml_path: assets/xml/objects/object_gi_arrow.xml +- name: objects/object_gi_arrowcase + xml_path: assets/xml/objects/object_gi_arrowcase.xml +- name: objects/object_gi_bean + xml_path: assets/xml/objects/object_gi_bean.xml +- name: objects/object_gi_bomb_1 + xml_path: assets/xml/objects/object_gi_bomb_1.xml +- name: objects/object_gi_bomb_2 + xml_path: assets/xml/objects/object_gi_bomb_2.xml +- name: objects/object_gi_bombpouch + xml_path: assets/xml/objects/object_gi_bombpouch.xml +- name: objects/object_gi_boomerang + xml_path: assets/xml/objects/object_gi_boomerang.xml +- name: objects/object_gi_boots_2 + xml_path: assets/xml/objects/object_gi_boots_2.xml +- name: objects/object_gi_bosskey + xml_path: assets/xml/objects/object_gi_bosskey.xml +- name: objects/object_gi_bottle + xml_path: assets/xml/objects/object_gi_bottle.xml +- name: objects/object_gi_bottle_letter + xml_path: assets/xml/objects/object_gi_bottle_letter.xml +- name: objects/object_gi_bow + xml_path: assets/xml/objects/object_gi_bow.xml +- name: objects/object_gi_bracelet + xml_path: assets/xml/objects/object_gi_bracelet.xml +- name: objects/object_gi_brokensword + xml_path: assets/xml/objects/object_gi_brokensword.xml +- name: objects/object_gi_butterfly + xml_path: assets/xml/objects/object_gi_butterfly.xml +- name: objects/object_gi_clothes + xml_path: assets/xml/objects/object_gi_clothes.xml +- name: objects/object_gi_coin + xml_path: assets/xml/objects/object_gi_coin.xml +- name: objects/object_gi_compass + xml_path: assets/xml/objects/object_gi_compass.xml +- name: objects/object_gi_dekupouch + xml_path: assets/xml/objects/object_gi_dekupouch.xml +- name: objects/object_gi_egg + xml_path: assets/xml/objects/object_gi_egg.xml +- name: objects/object_gi_eye_lotion + xml_path: assets/xml/objects/object_gi_eye_lotion.xml +- name: objects/object_gi_fire + xml_path: assets/xml/objects/object_gi_fire.xml +- name: objects/object_gi_fish + xml_path: assets/xml/objects/object_gi_fish.xml +- name: objects/object_gi_frog + xml_path: assets/xml/objects/object_gi_frog.xml +- name: objects/object_gi_gerudo + xml_path: assets/xml/objects/object_gi_gerudo.xml +- name: objects/object_gi_gerudomask + xml_path: assets/xml/objects/object_gi_gerudomask.xml +- name: objects/object_gi_ghost + xml_path: assets/xml/objects/object_gi_ghost.xml +- name: objects/object_gi_glasses + xml_path: assets/xml/objects/object_gi_glasses.xml +- name: objects/object_gi_gloves + xml_path: assets/xml/objects/object_gi_gloves.xml +- name: objects/object_gi_goddess + xml_path: assets/xml/objects/object_gi_goddess.xml +- name: objects/object_gi_golonmask + xml_path: assets/xml/objects/object_gi_golonmask.xml +- name: objects/object_gi_grass + xml_path: assets/xml/objects/object_gi_grass.xml +- name: objects/object_gi_hammer + xml_path: assets/xml/objects/object_gi_hammer.xml +- name: objects/object_gi_heart + xml_path: assets/xml/objects/object_gi_heart.xml +- name: objects/object_gi_hearts + xml_path: assets/xml/objects/object_gi_hearts.xml +- name: objects/object_gi_hookshot + xml_path: assets/xml/objects/object_gi_hookshot.xml +- name: objects/object_gi_hoverboots + xml_path: assets/xml/objects/object_gi_hoverboots.xml +- name: objects/object_gi_insect + xml_path: assets/xml/objects/object_gi_insect.xml +- name: objects/object_gi_jewel + xml_path: assets/xml/objects/object_gi_jewel.xml +- name: objects/object_gi_key + xml_path: assets/xml/objects/object_gi_key.xml +- name: objects/object_gi_ki_tan_mask + xml_path: assets/xml/objects/object_gi_ki_tan_mask.xml +- name: objects/object_gi_letter + xml_path: assets/xml/objects/object_gi_letter.xml +- name: objects/object_gi_liquid + xml_path: assets/xml/objects/object_gi_liquid.xml +- name: objects/object_gi_longsword + xml_path: assets/xml/objects/object_gi_longsword.xml +- name: objects/object_gi_m_arrow + xml_path: assets/xml/objects/object_gi_m_arrow.xml +- name: objects/object_gi_magicpot + xml_path: assets/xml/objects/object_gi_magicpot.xml +- name: objects/object_gi_map + xml_path: assets/xml/objects/object_gi_map.xml +- name: objects/object_gi_medal + xml_path: assets/xml/objects/object_gi_medal.xml +- name: objects/object_gi_melody + xml_path: assets/xml/objects/object_gi_melody.xml +- name: objects/object_gi_milk + xml_path: assets/xml/objects/object_gi_milk.xml +- name: objects/object_gi_mushroom + xml_path: assets/xml/objects/object_gi_mushroom.xml +- name: objects/object_gi_niwatori + xml_path: assets/xml/objects/object_gi_niwatori.xml +- name: objects/object_gi_nuts + xml_path: assets/xml/objects/object_gi_nuts.xml +- name: objects/object_gi_ocarina + xml_path: assets/xml/objects/object_gi_ocarina.xml +- name: objects/object_gi_ocarina_0 + xml_path: assets/xml/objects/object_gi_ocarina_0.xml +- name: objects/object_gi_pachinko + xml_path: assets/xml/objects/object_gi_pachinko.xml +- name: objects/object_gi_powder + xml_path: assets/xml/objects/object_gi_powder.xml +- name: objects/object_gi_prescription + xml_path: assets/xml/objects/object_gi_prescription.xml +- name: objects/object_gi_purse + xml_path: assets/xml/objects/object_gi_purse.xml +- name: objects/object_gi_rabit_mask + xml_path: assets/xml/objects/object_gi_rabit_mask.xml +- name: objects/object_gi_redead_mask + xml_path: assets/xml/objects/object_gi_redead_mask.xml +- name: objects/object_gi_rupy + xml_path: assets/xml/objects/object_gi_rupy.xml +- name: objects/object_gi_saw + xml_path: assets/xml/objects/object_gi_saw.xml +- name: objects/object_gi_scale + xml_path: assets/xml/objects/object_gi_scale.xml +- name: objects/object_gi_seed + xml_path: assets/xml/objects/object_gi_seed.xml +- name: objects/object_gi_shield_1 + xml_path: assets/xml/objects/object_gi_shield_1.xml +- name: objects/object_gi_shield_2 + xml_path: assets/xml/objects/object_gi_shield_2.xml +- name: objects/object_gi_shield_3 + xml_path: assets/xml/objects/object_gi_shield_3.xml +- name: objects/object_gi_skj_mask + xml_path: assets/xml/objects/object_gi_skj_mask.xml +- name: objects/object_gi_soldout + xml_path: assets/xml/objects/object_gi_soldout.xml +- name: objects/object_gi_soul + xml_path: assets/xml/objects/object_gi_soul.xml +- name: objects/object_gi_stick + xml_path: assets/xml/objects/object_gi_stick.xml +- name: objects/object_gi_sutaru + xml_path: assets/xml/objects/object_gi_sutaru.xml +- name: objects/object_gi_sword_1 + xml_path: assets/xml/objects/object_gi_sword_1.xml +- name: objects/object_gi_ticketstone + xml_path: assets/xml/objects/object_gi_ticketstone.xml +- name: objects/object_gi_truth_mask + xml_path: assets/xml/objects/object_gi_truth_mask.xml +- name: objects/object_gi_zoramask + xml_path: assets/xml/objects/object_gi_zoramask.xml +- name: objects/object_gj + xml_path: assets/xml/objects/object_gj.xml +- name: objects/object_gjyo_objects + xml_path: assets/xml/objects/object_gjyo_objects.xml +- name: objects/object_gla + xml_path: assets/xml/objects/object_gla.xml +- name: objects/object_gm + xml_path: assets/xml/objects/object_gm.xml +- name: objects/object_gnd + xml_path: assets/xml/objects/object_gnd.xml +- name: objects/object_gnd_magic + xml_path: assets/xml/objects/object_gnd_magic.xml +- name: objects/object_gndd + xml_path: assets/xml/objects/object_gndd.xml +- name: objects/object_god_lgt + xml_path: assets/xml/objects/object_god_lgt.xml +- name: objects/object_gol + xml_path: assets/xml/objects/object_gol.xml +- name: objects/object_goma + xml_path: assets/xml/objects/object_goma.xml +- name: objects/object_goroiwa + xml_path: assets/xml/objects/object_goroiwa.xml +- name: objects/object_gr + xml_path: assets/xml/objects/object_gr.xml +- name: objects/object_gs + xml_path: assets/xml/objects/object_gs.xml +- name: objects/object_gt + xml_path: assets/xml/objects/object_gt.xml +- name: objects/object_haka + xml_path: assets/xml/objects/object_haka.xml +- name: objects/object_haka_door + xml_path: assets/xml/objects/object_haka_door.xml +- name: objects/object_haka_objects + xml_path: assets/xml/objects/object_haka_objects.xml +- name: objects/object_hakach_objects + xml_path: assets/xml/objects/object_hakach_objects.xml +- name: objects/object_hata + xml_path: assets/xml/objects/object_hata.xml +- name: objects/object_heavy_object + xml_path: assets/xml/objects/object_heavy_object.xml +- name: objects/object_hidan_objects + xml_path: assets/xml/objects/object_hidan_objects.xml +- name: objects/object_hintnuts + xml_path: assets/xml/objects/object_hintnuts.xml +- name: objects/object_hni + xml_path: assets/xml/objects/object_hni.xml +- name: objects/object_horse + xml_path: assets/xml/objects/object_horse.xml +- name: objects/object_horse_ganon + xml_path: assets/xml/objects/object_horse_ganon.xml +- name: objects/object_horse_link_child + xml_path: assets/xml/objects/object_horse_link_child.xml +- name: objects/object_horse_normal + xml_path: assets/xml/objects/object_horse_normal.xml +- name: objects/object_horse_zelda + xml_path: assets/xml/objects/object_horse_zelda.xml +- name: objects/object_hs + xml_path: assets/xml/objects/object_hs.xml +- name: objects/object_human + xml_path: assets/xml/objects/object_human.xml +- name: objects/object_ice_objects + xml_path: assets/xml/objects/object_ice_objects.xml +- name: objects/object_ik + xml_path: assets/xml/objects/object_ik.xml +- name: objects/object_im + xml_path: assets/xml/objects/object_im.xml +- name: objects/object_in + xml_path: assets/xml/objects/object_in.xml +- name: objects/object_ingate + xml_path: assets/xml/objects/object_ingate.xml +- name: objects/object_jj + xml_path: assets/xml/objects/object_jj.xml +- name: objects/object_js + xml_path: assets/xml/objects/object_js.xml +- name: objects/object_jya_door + xml_path: assets/xml/objects/object_jya_door.xml +- name: objects/object_jya_iron + xml_path: assets/xml/objects/object_jya_iron.xml +- name: objects/object_jya_obj + xml_path: assets/xml/objects/object_jya_obj.xml +- name: objects/object_ka + xml_path: assets/xml/objects/object_ka.xml +- name: objects/object_kanban + xml_path: assets/xml/objects/object_kanban.xml +- name: objects/object_kibako2 + xml_path: assets/xml/objects/object_kibako2.xml +- name: objects/object_kingdodongo + xml_path: assets/xml/objects/object_kingdodongo.xml +- name: objects/object_km1 + xml_path: assets/xml/objects/object_km1.xml +- name: objects/object_kusa + xml_path: assets/xml/objects/object_kusa.xml +- name: objects/object_kw1 + xml_path: assets/xml/objects/object_kw1.xml +- name: objects/object_kz + xml_path: assets/xml/objects/object_kz.xml +- name: objects/object_light_ring + xml_path: assets/xml/objects/object_light_ring.xml +- name: objects/object_lightbox + xml_path: assets/xml/objects/object_lightbox.xml +- name: objects/object_lightswitch + xml_path: assets/xml/objects/object_lightswitch.xml +- name: objects/object_link_boy + xml_path: assets/xml/objects/object_link_boy.xml +- name: objects/object_link_child + xml_path: assets/xml/objects/object_link_child.xml +- name: objects/object_ma1 + xml_path: assets/xml/objects/object_ma1.xml +- name: objects/object_ma2 + xml_path: assets/xml/objects/object_ma2.xml +- name: objects/object_mag + xml_path: assets/xml/objects/object_mag.xml +- name: objects/object_mamenoki + xml_path: assets/xml/objects/object_mamenoki.xml +- name: objects/object_mastergolon + xml_path: assets/xml/objects/object_mastergolon.xml +- name: objects/object_masterkokiri + xml_path: assets/xml/objects/object_masterkokiri.xml +- name: objects/object_masterkokirihead + xml_path: assets/xml/objects/object_masterkokirihead.xml +- name: objects/object_masterzoora + xml_path: assets/xml/objects/object_masterzoora.xml +- name: objects/object_mb + xml_path: assets/xml/objects/object_mb.xml +- name: objects/object_md + xml_path: assets/xml/objects/object_md.xml +- name: objects/object_medal + xml_path: assets/xml/objects/object_medal.xml +- name: objects/object_menkuri_objects + xml_path: assets/xml/objects/object_menkuri_objects.xml +- name: objects/object_mir_ray + xml_path: assets/xml/objects/object_mir_ray.xml +- name: objects/object_mizu_objects + xml_path: assets/xml/objects/object_mizu_objects.xml +- name: objects/object_mjin + xml_path: assets/xml/objects/object_mjin.xml +- name: objects/object_mjin_dark + xml_path: assets/xml/objects/object_mjin_dark.xml +- name: objects/object_mjin_flame + xml_path: assets/xml/objects/object_mjin_flame.xml +- name: objects/object_mjin_flash + xml_path: assets/xml/objects/object_mjin_flash.xml +- name: objects/object_mjin_ice + xml_path: assets/xml/objects/object_mjin_ice.xml +- name: objects/object_mjin_oka + xml_path: assets/xml/objects/object_mjin_oka.xml +- name: objects/object_mjin_soul + xml_path: assets/xml/objects/object_mjin_soul.xml +- name: objects/object_mjin_wind + xml_path: assets/xml/objects/object_mjin_wind.xml +- name: objects/object_mk + xml_path: assets/xml/objects/object_mk.xml +- name: objects/object_mm + xml_path: assets/xml/objects/object_mm.xml +- name: objects/object_mo + xml_path: assets/xml/objects/object_mo.xml +- name: objects/object_mori_hineri1 + xml_path: assets/xml/objects/object_mori_hineri1.xml +- name: objects/object_mori_hineri1a + xml_path: assets/xml/objects/object_mori_hineri1a.xml +- name: objects/object_mori_hineri2 + xml_path: assets/xml/objects/object_mori_hineri2.xml +- name: objects/object_mori_hineri2a + xml_path: assets/xml/objects/object_mori_hineri2a.xml +- name: objects/object_mori_objects + xml_path: assets/xml/objects/object_mori_objects.xml +- name: objects/object_mori_tex + xml_path: assets/xml/objects/object_mori_tex.xml +- name: objects/object_ms + xml_path: assets/xml/objects/object_ms.xml +- name: objects/object_mu + xml_path: assets/xml/objects/object_mu.xml +- name: objects/object_nb + xml_path: assets/xml/objects/object_nb.xml +- name: objects/object_niw + xml_path: assets/xml/objects/object_niw.xml +- name: objects/object_nwc + xml_path: assets/xml/objects/object_nwc.xml +- name: objects/object_ny + xml_path: assets/xml/objects/object_ny.xml +- name: objects/object_o_anime + xml_path: assets/xml/objects/object_o_anime.xml +- name: objects/object_oA1 + xml_path: assets/xml/objects/object_oA1.xml +- name: objects/object_oA2 + xml_path: assets/xml/objects/object_oA2.xml +- name: objects/object_oA3 + xml_path: assets/xml/objects/object_oA3.xml +- name: objects/object_oA4 + xml_path: assets/xml/objects/object_oA4.xml +- name: objects/object_oA5 + xml_path: assets/xml/objects/object_oA5.xml +- name: objects/object_oA6 + xml_path: assets/xml/objects/object_oA6.xml +- name: objects/object_oA7 + xml_path: assets/xml/objects/object_oA7.xml +- name: objects/object_oA8 + xml_path: assets/xml/objects/object_oA8.xml +- name: objects/object_oA9 + xml_path: assets/xml/objects/object_oA9.xml +- name: objects/object_oA10 + xml_path: assets/xml/objects/object_oA10.xml +- name: objects/object_oA11 + xml_path: assets/xml/objects/object_oA11.xml +- name: objects/object_oB1 + xml_path: assets/xml/objects/object_oB1.xml +- name: objects/object_oB2 + xml_path: assets/xml/objects/object_oB2.xml +- name: objects/object_oB3 + xml_path: assets/xml/objects/object_oB3.xml +- name: objects/object_oB4 + xml_path: assets/xml/objects/object_oB4.xml +- name: objects/object_oE1 + xml_path: assets/xml/objects/object_oE1.xml +- name: objects/object_oE1s + xml_path: assets/xml/objects/object_oE1s.xml +- name: objects/object_oE2 + xml_path: assets/xml/objects/object_oE2.xml +- name: objects/object_oE3 + xml_path: assets/xml/objects/object_oE3.xml +- name: objects/object_oE4 + xml_path: assets/xml/objects/object_oE4.xml +- name: objects/object_oE4s + xml_path: assets/xml/objects/object_oE4s.xml +- name: objects/object_oE5 + xml_path: assets/xml/objects/object_oE5.xml +- name: objects/object_oE6 + xml_path: assets/xml/objects/object_oE6.xml +- name: objects/object_oE7 + xml_path: assets/xml/objects/object_oE7.xml +- name: objects/object_oE8 + xml_path: assets/xml/objects/object_oE8.xml +- name: objects/object_oE9 + xml_path: assets/xml/objects/object_oE9.xml +- name: objects/object_oE10 + xml_path: assets/xml/objects/object_oE10.xml +- name: objects/object_oE11 + xml_path: assets/xml/objects/object_oE11.xml +- name: objects/object_oE12 + xml_path: assets/xml/objects/object_oE12.xml +- name: objects/object_oE_anime + xml_path: assets/xml/objects/object_oE_anime.xml +- name: objects/object_oF1d_map + xml_path: assets/xml/objects/object_oF1d_map.xml +- name: objects/object_oF1s + xml_path: assets/xml/objects/object_oF1s.xml +- name: objects/object_okuta + xml_path: assets/xml/objects/object_okuta.xml +- name: objects/object_opening_demo1 + xml_path: assets/xml/objects/object_opening_demo1.xml +- name: objects/object_os + xml_path: assets/xml/objects/object_os.xml +- name: objects/object_os_anime + xml_path: assets/xml/objects/object_os_anime.xml +- name: objects/object_ossan + xml_path: assets/xml/objects/object_ossan.xml +- name: objects/object_ouke_haka + xml_path: assets/xml/objects/object_ouke_haka.xml +- name: objects/object_owl + xml_path: assets/xml/objects/object_owl.xml +- name: objects/object_peehat + xml_path: assets/xml/objects/object_peehat.xml +- name: objects/object_po_composer + xml_path: assets/xml/objects/object_po_composer.xml +- name: objects/object_po_field + xml_path: assets/xml/objects/object_po_field.xml +- name: objects/object_po_sisters + xml_path: assets/xml/objects/object_po_sisters.xml +- name: objects/object_poh + xml_path: assets/xml/objects/object_poh.xml +- name: objects/object_ps + xml_path: assets/xml/objects/object_ps.xml +- name: objects/object_pu_box + xml_path: assets/xml/objects/object_pu_box.xml +- name: objects/object_rd + xml_path: assets/xml/objects/object_rd.xml +- name: objects/object_reeba + xml_path: assets/xml/objects/object_reeba.xml +- name: objects/object_relay_objects + xml_path: assets/xml/objects/object_relay_objects.xml +- name: objects/object_rl + xml_path: assets/xml/objects/object_rl.xml +- name: objects/object_rr + xml_path: assets/xml/objects/object_rr.xml +- name: objects/object_rs + xml_path: assets/xml/objects/object_rs.xml +- name: objects/object_ru1 + xml_path: assets/xml/objects/object_ru1.xml +- name: objects/object_ru2 + xml_path: assets/xml/objects/object_ru2.xml +- name: objects/object_sa + xml_path: assets/xml/objects/object_sa.xml +- name: objects/object_sb + xml_path: assets/xml/objects/object_sb.xml +- name: objects/object_sd + xml_path: assets/xml/objects/object_sd.xml +- name: objects/object_shop_dungen + xml_path: assets/xml/objects/object_shop_dungen.xml +- name: objects/object_shopnuts + xml_path: assets/xml/objects/object_shopnuts.xml +- name: objects/object_siofuki + xml_path: assets/xml/objects/object_siofuki.xml +- name: objects/object_sk2 + xml_path: assets/xml/objects/object_sk2.xml +- name: objects/object_skb + xml_path: assets/xml/objects/object_skb.xml +- name: objects/object_skj + xml_path: assets/xml/objects/object_skj.xml +- name: objects/object_spot00_break + xml_path: assets/xml/objects/object_spot00_break.xml +- name: objects/object_spot00_objects + xml_path: assets/xml/objects/object_spot00_objects.xml +- name: objects/object_spot01_matoya + xml_path: assets/xml/objects/object_spot01_matoya.xml +- name: objects/object_spot01_matoyab + xml_path: assets/xml/objects/object_spot01_matoyab.xml +- name: objects/object_spot01_objects + xml_path: assets/xml/objects/object_spot01_objects.xml +- name: objects/object_spot01_objects2 + xml_path: assets/xml/objects/object_spot01_objects2.xml +- name: objects/object_spot02_objects + xml_path: assets/xml/objects/object_spot02_objects.xml +- name: objects/object_spot03_object + xml_path: assets/xml/objects/object_spot03_object.xml +- name: objects/object_spot04_objects + xml_path: assets/xml/objects/object_spot04_objects.xml +- name: objects/object_spot05_objects + xml_path: assets/xml/objects/object_spot05_objects.xml +- name: objects/object_spot06_objects + xml_path: assets/xml/objects/object_spot06_objects.xml 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objects/object_triforce_spot + xml_path: assets/xml/objects/object_triforce_spot.xml +- name: objects/object_ts + xml_path: assets/xml/objects/object_ts.xml +- name: objects/object_tsubo + xml_path: assets/xml/objects/object_tsubo.xml +- name: objects/object_tw + xml_path: assets/xml/objects/object_tw.xml +- name: objects/object_umajump + xml_path: assets/xml/objects/object_umajump.xml +- name: objects/object_vali + xml_path: assets/xml/objects/object_vali.xml +- name: objects/object_vase + xml_path: assets/xml/objects/object_vase.xml +- name: objects/object_vm + xml_path: assets/xml/objects/object_vm.xml +- name: objects/object_wallmaster + xml_path: assets/xml/objects/object_wallmaster.xml +- name: objects/object_warp1 + xml_path: assets/xml/objects/object_warp1.xml +- name: objects/object_warp2 + xml_path: assets/xml/objects/object_warp2.xml +- name: objects/object_wf + xml_path: assets/xml/objects/object_wf.xml +- name: objects/object_wood02 + xml_path: assets/xml/objects/object_wood02.xml +- name: objects/object_xc + xml_path: assets/xml/objects/object_xc.xml +- name: objects/object_yabusame_point + xml_path: assets/xml/objects/object_yabusame_point.xml +- name: objects/object_ydan_objects + xml_path: assets/xml/objects/object_ydan_objects.xml +- name: objects/object_yukabyun + xml_path: assets/xml/objects/object_yukabyun.xml +- name: objects/object_zf + xml_path: assets/xml/objects/object_zf.xml +- name: objects/object_zg + xml_path: assets/xml/objects/object_zg.xml +- name: objects/object_zl1 + xml_path: assets/xml/objects/object_zl1.xml +- name: objects/object_zl2 + xml_path: assets/xml/objects/object_zl2.xml +- name: objects/object_zl2_anime1 + xml_path: assets/xml/objects/object_zl2_anime1.xml +- name: objects/object_zl2_anime2 + xml_path: assets/xml/objects/object_zl2_anime2.xml +- name: objects/object_zl4 + xml_path: assets/xml/objects/object_zl4.xml +- name: objects/object_zo + xml_path: assets/xml/objects/object_zo.xml +- 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scenes/indoors/link_home + xml_path: assets/xml/scenes/indoors/link_home.xml +- name: scenes/indoors/mahouya + xml_path: assets/xml/scenes/indoors/mahouya.xml +- name: scenes/indoors/malon_stable + xml_path: assets/xml/scenes/indoors/malon_stable.xml +- name: scenes/indoors/miharigoya + xml_path: assets/xml/scenes/indoors/miharigoya.xml +- name: scenes/indoors/nakaniwa + xml_path: assets/xml/scenes/indoors/nakaniwa.xml +- name: scenes/indoors/souko + xml_path: assets/xml/scenes/indoors/souko.xml +- name: scenes/indoors/syatekijyou + xml_path: assets/xml/scenes/indoors/syatekijyou.xml +- name: scenes/indoors/takaraya + xml_path: assets/xml/scenes/indoors/takaraya.xml +- name: scenes/indoors/tent + xml_path: assets/xml/scenes/indoors/tent.xml +- name: scenes/indoors/tokinoma + xml_path: assets/xml/scenes/indoors/tokinoma.xml +- name: scenes/indoors/yousei_izumi_tate + xml_path: assets/xml/scenes/indoors/yousei_izumi_tate.xml +- name: scenes/indoors/yousei_izumi_yoko + xml_path: assets/xml/scenes/indoors/yousei_izumi_yoko.xml +- name: scenes/misc/enrui + xml_path: assets/xml/scenes/misc/enrui.xml +- name: scenes/misc/entra + xml_path: assets/xml/scenes/misc/entra.xml +- name: scenes/misc/entra_n + xml_path: assets/xml/scenes/misc/entra_n.xml +- name: scenes/misc/hakaana + xml_path: assets/xml/scenes/misc/hakaana.xml +- name: scenes/misc/hakaana2 + xml_path: assets/xml/scenes/misc/hakaana2.xml +- name: scenes/misc/hakaana_ouke + xml_path: assets/xml/scenes/misc/hakaana_ouke.xml +- name: scenes/misc/hiral_demo + xml_path: assets/xml/scenes/misc/hiral_demo.xml +- name: scenes/misc/kakariko3 + xml_path: assets/xml/scenes/misc/kakariko3.xml +- name: scenes/misc/kakusiana + xml_path: assets/xml/scenes/misc/kakusiana.xml +- name: scenes/misc/kinsuta + xml_path: assets/xml/scenes/misc/kinsuta.xml +- name: scenes/misc/market_alley + xml_path: assets/xml/scenes/misc/market_alley.xml +- name: scenes/misc/market_alley_n + xml_path: 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assets/xml/scenes/overworld/spot03.xml +- name: scenes/overworld/spot04 + xml_path: assets/xml/scenes/overworld/spot04.xml +- name: scenes/overworld/spot05 + xml_path: assets/xml/scenes/overworld/spot05.xml +- name: scenes/overworld/spot06 + xml_path: assets/xml/scenes/overworld/spot06.xml +- name: scenes/overworld/spot07 + xml_path: assets/xml/scenes/overworld/spot07.xml +- name: scenes/overworld/spot08 + xml_path: assets/xml/scenes/overworld/spot08.xml +- name: scenes/overworld/spot09 + xml_path: assets/xml/scenes/overworld/spot09.xml +- name: scenes/overworld/spot10 + xml_path: assets/xml/scenes/overworld/spot10.xml +- name: scenes/overworld/spot11 + xml_path: assets/xml/scenes/overworld/spot11.xml +- name: scenes/overworld/spot12 + xml_path: assets/xml/scenes/overworld/spot12.xml +- name: scenes/overworld/spot13 + xml_path: assets/xml/scenes/overworld/spot13.xml +- name: scenes/overworld/spot15 + xml_path: assets/xml/scenes/overworld/spot15.xml +- name: scenes/overworld/spot16 + xml_path: assets/xml/scenes/overworld/spot16.xml +- name: scenes/overworld/spot17 + xml_path: assets/xml/scenes/overworld/spot17.xml +- name: scenes/overworld/spot18 + xml_path: assets/xml/scenes/overworld/spot18.xml +- name: scenes/overworld/spot20 + xml_path: assets/xml/scenes/overworld/spot20.xml +- name: scenes/shops/alley_shop + xml_path: assets/xml/scenes/shops/alley_shop.xml +- name: scenes/shops/drag + xml_path: assets/xml/scenes/shops/drag.xml +- name: scenes/shops/face_shop + xml_path: assets/xml/scenes/shops/face_shop.xml +- name: scenes/shops/golon + xml_path: assets/xml/scenes/shops/golon.xml +- name: scenes/shops/kokiri_shop + xml_path: assets/xml/scenes/shops/kokiri_shop.xml +- name: scenes/shops/night_shop + xml_path: assets/xml/scenes/shops/night_shop.xml +- name: scenes/shops/shop1 + xml_path: assets/xml/scenes/shops/shop1.xml +- name: scenes/shops/zoora + xml_path: assets/xml/scenes/shops/zoora.xml +- name: textures/backgrounds + xml_path: assets/xml/textures/backgrounds.xml +- name: textures/do_action_static + xml_path: assets/xml/textures/do_action_static.xml +- name: textures/icon_item_24_static + xml_path: assets/xml/textures/icon_item_24_static.xml +- name: textures/icon_item_dungeon_static + xml_path: assets/xml/textures/icon_item_dungeon_static.xml +- name: textures/icon_item_field_static + xml_path: assets/xml/textures/icon_item_field_static.xml +- name: textures/icon_item_fra_static + xml_path: assets/xml/textures/icon_item_fra_static.xml +- name: textures/icon_item_gameover_static + xml_path: assets/xml/textures/icon_item_gameover_static.xml +- name: textures/icon_item_ger_static + xml_path: assets/xml/textures/icon_item_ger_static.xml +- name: textures/icon_item_nes_static + xml_path: assets/xml/textures/icon_item_nes_static.xml +- name: textures/icon_item_static + xml_path: assets/xml/textures/icon_item_static.xml +- name: textures/item_name_static + xml_path: assets/xml/textures/item_name_static.xml +- name: textures/map_48x85_static + xml_path: assets/xml/textures/map_48x85_static.xml +- name: textures/map_grand_static + xml_path: assets/xml/textures/map_grand_static.xml +- name: textures/map_i_static + xml_path: assets/xml/textures/map_i_static.xml +- name: textures/map_name_static + xml_path: assets/xml/textures/map_name_static.xml +- name: textures/message_static + xml_path: assets/xml/textures/message_static.xml +- name: textures/message_texture_static + xml_path: assets/xml/textures/message_texture_static.xml +- name: textures/nes_font_static + xml_path: assets/xml/textures/nes_font_static.xml +- name: textures/nintendo_rogo_static + xml_path: assets/xml/textures/nintendo_rogo_static.xml +- name: textures/parameter_static + xml_path: assets/xml/textures/parameter_static.xml +- name: textures/place_title_cards + xml_path: assets/xml/textures/place_title_cards.xml +- name: textures/skyboxes + xml_path: assets/xml/textures/skyboxes.xml +- name: textures/title_static + xml_path: assets/xml/textures/title_static.xml diff --git a/extract_assets.py b/extract_assets.py index 9c83503ab8..d7b6ecca75 100755 --- a/extract_assets.py +++ b/extract_assets.py @@ -8,8 +8,7 @@ import time import multiprocessing from pathlib import Path - -EXTRACTED_ASSETS_NAMEFILE = ".extracted-assets.json" +from tools import version_config def SignalHandler(sig, frame): @@ -17,20 +16,33 @@ def SignalHandler(sig, frame): mainAbort.set() # Don't exit immediately to update the extracted assets file. -def ExtractFile(xmlPath, outputPath, outputSourcePath): +def ExtractFile(assetConfig: version_config.AssetConfig, outputPath: Path, outputSourcePath: Path): + xmlPath = assetConfig.xml_path + version = globalVersionConfig.version if globalAbort.is_set(): # Don't extract if another file wasn't extracted properly. return zapdPath = Path("tools") / "ZAPD" / "ZAPD.out" - configPath = Path("tools") / "ZAPDConfigs" / "MqDbg" / "Config.xml" + configPath = Path("tools") / "ZAPDConfigs" / version / "Config.xml" - Path(outputPath).mkdir(parents=True, exist_ok=True) - Path(outputSourcePath).mkdir(parents=True, exist_ok=True) + outputPath.mkdir(parents=True, exist_ok=True) + outputSourcePath.mkdir(parents=True, exist_ok=True) - execStr = f"{zapdPath} e -eh -i {xmlPath} -b extracted/gc-eu-mq-dbg/baserom -o {outputPath} -osf {outputSourcePath} -gsf 1 -rconf {configPath} --cs-float both {ZAPDArgs}" + execStr = f"{zapdPath} e -eh -i {xmlPath} -b extracted/{version}/baserom -o {outputPath} -osf {outputSourcePath} -gsf 1 -rconf {configPath} --cs-float both {ZAPDArgs}" - if "overlays" in xmlPath: + if "code" in xmlPath.parts or "overlays" in xmlPath.parts: + assert assetConfig.start_offset is not None + assert assetConfig.end_offset is not None + + execStr += f" --start-offset 0x{assetConfig.start_offset:X}" + execStr += f" --end-offset 0x{assetConfig.end_offset:X}" + + if "overlays" in xmlPath.parts: + overlayName = xmlPath.stem + baseAddress = globalVersionConfig.dmadata_segments[overlayName].vram + assetConfig.start_offset + + execStr += f" --base-address 0x{baseAddress:X}" execStr += " --static" if globalUnaccounted: @@ -45,35 +57,39 @@ def ExtractFile(xmlPath, outputPath, outputSourcePath): print("Aborting...", file=os.sys.stderr) print("\n") -def ExtractFunc(fullPath): - *pathList, xmlName = fullPath.split(os.sep) - objectName = os.path.splitext(xmlName)[0] +def ExtractFunc(assetConfig: version_config.AssetConfig): + objectName = assetConfig.name + xml_path = assetConfig.xml_path + xml_path_str = str(xml_path) - outPath = os.path.join("assets", *pathList[2:], objectName) + version = globalVersionConfig.version + outPath = Path("extracted") / version / "assets" / objectName outSourcePath = outPath - if fullPath in globalExtractedAssetsTracker: - timestamp = globalExtractedAssetsTracker[fullPath]["timestamp"] - modificationTime = int(os.path.getmtime(fullPath)) + if xml_path_str in globalExtractedAssetsTracker: + timestamp = globalExtractedAssetsTracker[xml_path_str]["timestamp"] + modificationTime = int(os.path.getmtime(xml_path)) if modificationTime < timestamp: # XML has not been modified since last extraction. return currentTimeStamp = int(time.time()) - ExtractFile(fullPath, outPath, outSourcePath) + ExtractFile(assetConfig, outPath, outSourcePath) if not globalAbort.is_set(): # Only update timestamp on succesful extractions - if fullPath not in globalExtractedAssetsTracker: - globalExtractedAssetsTracker[fullPath] = globalManager.dict() - globalExtractedAssetsTracker[fullPath]["timestamp"] = currentTimeStamp + if xml_path_str not in globalExtractedAssetsTracker: + globalExtractedAssetsTracker[xml_path_str] = globalManager.dict() + globalExtractedAssetsTracker[xml_path_str]["timestamp"] = currentTimeStamp -def initializeWorker(abort, unaccounted: bool, extractedAssetsTracker: dict, manager): +def initializeWorker(versionConfig: version_config.VersionConfig, abort, unaccounted: bool, extractedAssetsTracker: dict, manager): + global globalVersionConfig global globalAbort global globalUnaccounted global globalExtractedAssetsTracker global globalManager + globalVersionConfig = versionConfig globalAbort = abort globalUnaccounted = unaccounted globalExtractedAssetsTracker = extractedAssetsTracker @@ -95,13 +111,17 @@ def processZAPDArgs(argsZ): def main(): parser = argparse.ArgumentParser(description="baserom asset extractor") - parser.add_argument("-s", "--single", help="asset path relative to assets/, e.g. objects/gameplay_keep") + parser.add_argument("-v", "--oot-version", dest="oot_version", help="OOT game version", default="gc-eu-mq-dbg") + parser.add_argument("-s", "--single", help="Extract a single asset by name, e.g. objects/gameplay_keep") parser.add_argument("-f", "--force", help="Force the extraction of every xml instead of checking the touched ones (overwriting current files).", action="store_true") parser.add_argument("-j", "--jobs", help="Number of cpu cores to extract with.") parser.add_argument("-u", "--unaccounted", help="Enables ZAPD unaccounted detector warning system.", action="store_true") parser.add_argument("-Z", help="Pass the argument on to ZAPD, e.g. `-ZWunaccounted` to warn about unaccounted blocks in XMLs. Each argument should be passed separately, *without* the leading dash.", metavar="ZAPD_ARG", action="append") args = parser.parse_args() + version: str = args.oot_version + versionConfig = version_config.load_version_config(version) + global ZAPDArgs ZAPDArgs = processZAPDArgs(args.Z) if args.Z else "" @@ -110,31 +130,30 @@ def main(): manager = multiprocessing.Manager() signal.signal(signal.SIGINT, SignalHandler) + extraction_times_p = Path("extracted") / version / "assets_extraction_times.json" extractedAssetsTracker = manager.dict() - if os.path.exists(EXTRACTED_ASSETS_NAMEFILE) and not args.force: - with open(EXTRACTED_ASSETS_NAMEFILE, encoding='utf-8') as f: + if extraction_times_p.exists() and not args.force: + with extraction_times_p.open(encoding='utf-8') as f: extractedAssetsTracker.update(json.load(f, object_hook=manager.dict)) - asset_path = args.single - if asset_path is not None: - fullPath = os.path.join("assets", "xml", asset_path + ".xml") - if not os.path.exists(fullPath): - print(f"Error. File {fullPath} does not exist.", file=os.sys.stderr) + singleAssetName = args.single + if singleAssetName is not None: + assetConfig = None + for asset in versionConfig.assets: + if asset.name == singleAssetName: + assetConfig = asset + break + else: + print(f"Error. Asset {singleAssetName} not found in config.", file=os.sys.stderr) exit(1) - initializeWorker(mainAbort, args.unaccounted, extractedAssetsTracker, manager) + initializeWorker(versionConfig, mainAbort, args.unaccounted, extractedAssetsTracker, manager) # Always extract if -s is used. + fullPath = assetConfig.xml_path if fullPath in extractedAssetsTracker: del extractedAssetsTracker[fullPath] - ExtractFunc(fullPath) + ExtractFunc(assetConfig) else: - xmlFiles = [] - for currentPath, _, files in os.walk(os.path.join("assets", "xml")): - for file in files: - fullPath = os.path.join(currentPath, file) - if file.endswith(".xml"): - xmlFiles.append(fullPath) - class CannotMultiprocessError(Exception): pass @@ -147,17 +166,17 @@ def main(): mp_context = multiprocessing.get_context("fork") except ValueError as e: raise CannotMultiprocessError() from e - with mp_context.Pool(numCores, initializer=initializeWorker, initargs=(mainAbort, args.unaccounted, extractedAssetsTracker, manager)) as p: - p.map(ExtractFunc, xmlFiles) + with mp_context.Pool(numCores, initializer=initializeWorker, initargs=(versionConfig, mainAbort, args.unaccounted, extractedAssetsTracker, manager)) as p: + p.map(ExtractFunc, versionConfig.assets) except (multiprocessing.ProcessError, TypeError, CannotMultiprocessError): print("Warning: Multiprocessing exception ocurred.", file=os.sys.stderr) print("Disabling mutliprocessing.", file=os.sys.stderr) - initializeWorker(mainAbort, args.unaccounted, extractedAssetsTracker, manager) - for singlePath in xmlFiles: - ExtractFunc(singlePath) + initializeWorker(versionConfig, mainAbort, args.unaccounted, extractedAssetsTracker, manager) + for assetConfig in versionConfig.assets: + ExtractFunc(assetConfig) - with open(EXTRACTED_ASSETS_NAMEFILE, 'w', encoding='utf-8') as f: + with extraction_times_p.open('w', encoding='utf-8') as f: serializableDict = dict() for xml, data in extractedAssetsTracker.items(): serializableDict[xml] = dict(data) diff --git a/spec b/spec index 9cc1b8d59b..bf4f5c67f3 100644 --- a/spec +++ b/spec @@ -256,12 +256,7 @@ endseg beginseg name "nes_font_static" romalign 0x1000 -#if OOT_DEBUG include "$(BUILD_DIR)/assets/textures/nes_font_static/nes_font_static.o" -#else - // TODO: Remove this hack once assets are extracted from gc-eu-mq - include "$(BUILD_DIR)/baserom/nes_font_static.o" -#endif number 10 endseg diff --git a/src/overlays/gamestates/ovl_file_choose/z_file_nameset_PAL.c b/src/overlays/gamestates/ovl_file_choose/z_file_nameset_PAL.c index ccc64727df..186878b0e8 100644 --- a/src/overlays/gamestates/ovl_file_choose/z_file_nameset_PAL.c +++ b/src/overlays/gamestates/ovl_file_choose/z_file_nameset_PAL.c @@ -1,7 +1,7 @@ #include "file_select.h" #include "terminal.h" #include "assets/textures/title_static/title_static.h" -#include "assets/overlays/ovl_File_Choose/ovl_file_choose.h" +#include "assets/overlays/ovl_file_choose/ovl_file_choose.h" static s16 D_808124C0[] = { 0x0002, 0x0003, 0x0002, 0x0002, 0x0002, 0x0002, 0x0002, 0x0002, 0x0002, 0x0002, 0x0001, 0x0002, 0x0000, 0x0001, diff --git a/src/overlays/gamestates/ovl_file_choose/z_file_nameset_data.c b/src/overlays/gamestates/ovl_file_choose/z_file_nameset_data.c index 2fa7cd78f3..d6bc09c282 100644 --- a/src/overlays/gamestates/ovl_file_choose/z_file_nameset_data.c +++ b/src/overlays/gamestates/ovl_file_choose/z_file_nameset_data.c @@ -1,6 +1,6 @@ #include "file_select.h" -#include "assets/overlays/ovl_File_Choose/ovl_file_choose.c" +#include "assets/overlays/ovl_file_choose/ovl_file_choose.c" s16 D_808123F0[] = { 0x000A, 0x000B, 0x000C, 0x000D, 0x000E, 0x000F, 0x0010, 0x0011, 0x0012, 0x0013, 0x0014, 0x0015, 0x0016, diff --git a/tools/ZAPD/.gitrepo b/tools/ZAPD/.gitrepo index 9b6f9bb9bd..35d0134910 100644 --- a/tools/ZAPD/.gitrepo +++ b/tools/ZAPD/.gitrepo @@ -6,7 +6,7 @@ [subrepo] remote = https://github.com/zeldaret/ZAPD.git branch = master - commit = 1300a4f36584627aa784cbc252d1c8ecd7b40e68 - parent = 4522ee2cae12b2d23b7ef0134f24f7c3e26935f0 + commit = 0285e11f0a5937f60db023bfe5db273f2223fcf4 + parent = afd82230e1bd6e043eabe613f5b31f6e96f0f88c method = merge cmdver = 0.4.6 diff --git a/tools/ZAPD/README.md b/tools/ZAPD/README.md index d51dd05583..5006f8d4b5 100644 --- a/tools/ZAPD/README.md +++ b/tools/ZAPD/README.md @@ -119,9 +119,14 @@ ZAPD also accepts the following list of extra parameters: - This behaviour can be overridden per asset using `Static=` in the respective XML node. - `--cs-float` : How cutscene floats should be extracted. - Valid values: - - `hex` - - `float` - - `both` + - `hex`: `0x42280000` + - `float`: `42.0f` + - `both`: `CS_FLOAT(0x42280000, 42.0f)` + - `hex-commented-left`: `/* 42.0f */ 0x42280000` + - `hex-commented-right`: `0x42280000 /* 42.0f */` +- `--base-address ADDRESS`: Override base virtual address for input files. +- `--start-offset OFFSET`: Override start offset for input files. +- `--end-offset OFFSET`: Override end offset for input files. - `-W...`: warning flags, see below Additionally, you can pass the flag `--version` to see the current ZAPD version. If that flag is passed, ZAPD will ignore any other parameter passed. diff --git a/tools/ZAPD/ZAPD/Globals.h b/tools/ZAPD/ZAPD/Globals.h index 14bd065841..2cc9c2d4db 100644 --- a/tools/ZAPD/ZAPD/Globals.h +++ b/tools/ZAPD/ZAPD/Globals.h @@ -21,6 +21,8 @@ enum class CsFloatType HexOnly, FloatOnly, HexAndFloat, + HexAndCommentedFloatLeft, + HexAndCommentedFloatRight, }; class Globals @@ -39,6 +41,9 @@ public: fs::path baseRomPath, inputPath, outputPath, sourceOutputPath, cfgPath; TextureType texType; CsFloatType floatType = CsFloatType::FloatOnly; + int64_t baseAddress = -1; + int64_t startOffset = -1; + int64_t endOffset = -1; ZGame game; GameConfig cfg; bool verboseUnaccounted = false; diff --git a/tools/ZAPD/ZAPD/Main.cpp b/tools/ZAPD/ZAPD/Main.cpp index eb1737d643..19d10d7d96 100644 --- a/tools/ZAPD/ZAPD/Main.cpp +++ b/tools/ZAPD/ZAPD/Main.cpp @@ -37,11 +37,14 @@ void Arg_EnableGCCCompat(int& i, char* argv[]); void Arg_ForceStatic(int& i, char* argv[]); void Arg_ForceUnaccountedStatic(int& i, char* argv[]); void Arg_CsFloatMode(int& i, char* argv[]); +void Arg_BaseAddress(int& i, char* argv[]); +void Arg_StartOffset(int& i, char* argv[]); +void Arg_EndOffset(int& i, char* argv[]); int main(int argc, char* argv[]); bool Parse(const fs::path& xmlFilePath, const fs::path& basePath, const fs::path& outPath, - ZFileMode fileMode); + ZFileMode fileMode); void ParseArgs(int& argc, char* argv[]); @@ -115,7 +118,7 @@ int main(int argc, char* argv[]) returnCode = HandleExtract(fileMode, exporterSet); else if (fileMode == ZFileMode::BuildTexture) BuildAssetTexture(Globals::Instance->inputPath, Globals::Instance->texType, - Globals::Instance->outputPath); + Globals::Instance->outputPath); else if (fileMode == ZFileMode::BuildBackground) BuildAssetBackground(Globals::Instance->inputPath, Globals::Instance->outputPath); else if (fileMode == ZFileMode::BuildBlob) @@ -126,7 +129,7 @@ int main(int argc, char* argv[]) } bool Parse(const fs::path& xmlFilePath, const fs::path& basePath, const fs::path& outPath, - ZFileMode fileMode) + ZFileMode fileMode) { tinyxml2::XMLDocument doc; tinyxml2::XMLError eResult = doc.LoadFile(xmlFilePath.string().c_str()); @@ -135,7 +138,7 @@ bool Parse(const fs::path& xmlFilePath, const fs::path& basePath, const fs::path { // TODO: use XMLDocument::ErrorIDToName to get more specific error messages here HANDLE_ERROR(WarningType::InvalidXML, - StringHelper::Sprintf("invalid XML file: '%s'", xmlFilePath.c_str()), ""); + StringHelper::Sprintf("invalid XML file: '%s'", xmlFilePath.c_str()), ""); return false; } @@ -150,7 +153,7 @@ bool Parse(const fs::path& xmlFilePath, const fs::path& basePath, const fs::path } for (tinyxml2::XMLElement* child = root->FirstChildElement(); child != NULL; - child = child->NextSiblingElement()) + child = child->NextSiblingElement()) { if (std::string_view(child->Name()) == "File") { @@ -254,6 +257,9 @@ void ParseArgs(int& argc, char* argv[]) {"-us", &Arg_ForceUnaccountedStatic}, {"--unaccounted-static", &Arg_ForceUnaccountedStatic}, {"--cs-float", &Arg_CsFloatMode}, + {"--base-address", &Arg_BaseAddress}, + {"--start-offset", &Arg_StartOffset}, + {"--end-offset", &Arg_EndOffset}, }; for (int32_t i = 2; i < argc; i++) @@ -409,17 +415,47 @@ void Arg_CsFloatMode([[maybe_unused]] int& i, [[maybe_unused]] char* argv[]) { Globals::Instance->floatType = CsFloatType::HexAndFloat; } + else if (std::strcmp(argv[i], "hex-commented-left") == 0) + { + Globals::Instance->floatType = CsFloatType::HexAndCommentedFloatLeft; + } + else if (std::strcmp(argv[i], "hex-commented-right") == 0) + { + Globals::Instance->floatType = CsFloatType::HexAndCommentedFloatRight; + } else { Globals::Instance->floatType = CsFloatType::FloatOnly; HANDLE_WARNING( WarningType::Always, "Invalid CS Float Type", - StringHelper::Sprintf("Invalid CS float type entered. Expected \"hex\", \"float\", or " - "\"both\". Got %s.\n Defaulting to \"float\".", - argv[i])); + StringHelper::Sprintf("Invalid CS float type entered. Expected \"hex\", \"float\", " + "\"both\", \"hex-commented-left\" or \"hex-commented-right\". " + "Got %s.\n Defaulting to \"float\".", + argv[i])); } } +uint32_t ParseU32Hex(char* str) +{ + static_assert(sizeof(uint32_t) <= sizeof(unsigned long)); + return (uint32_t)std::stoul(str, nullptr, 16); +} + +void Arg_BaseAddress(int& i, char* argv[]) +{ + Globals::Instance->baseAddress = ParseU32Hex(argv[++i]); +} + +void Arg_StartOffset(int& i, char* argv[]) +{ + Globals::Instance->startOffset = ParseU32Hex(argv[++i]); +} + +void Arg_EndOffset(int& i, char* argv[]) +{ + Globals::Instance->endOffset = ParseU32Hex(argv[++i]); +} + int HandleExtract(ZFileMode fileMode, ExporterSet* exporterSet) { bool procFileModeSuccess = false; @@ -440,14 +476,14 @@ int HandleExtract(ZFileMode fileMode, ExporterSet* exporterSet) printf("Parsing external file from config: '%s'\n", externalXmlFilePath.c_str()); parseSuccessful = Parse(externalXmlFilePath, Globals::Instance->baseRomPath, - extFile.outPath, ZFileMode::ExternalFile); + extFile.outPath, ZFileMode::ExternalFile); if (!parseSuccessful) return 1; } parseSuccessful = Parse(Globals::Instance->inputPath, Globals::Instance->baseRomPath, - Globals::Instance->outputPath, fileMode); + Globals::Instance->outputPath, fileMode); if (!parseSuccessful) return 1; } diff --git a/tools/ZAPD/ZAPD/ZCutscene.cpp b/tools/ZAPD/ZAPD/ZCutscene.cpp index 0bf0363dfb..7ae431ebab 100644 --- a/tools/ZAPD/ZAPD/ZCutscene.cpp +++ b/tools/ZAPD/ZAPD/ZCutscene.cpp @@ -375,33 +375,22 @@ ZResourceType ZCutscene::GetResourceType() const std::string ZCutscene::GetCsEncodedFloat(float f, CsFloatType type, bool useSciNotation) { + uint32_t i; + std::memcpy(&i, &f, sizeof(i)); + switch (type) { default: // This default case will NEVER be reached, but GCC still gives a warning. case CsFloatType::HexOnly: - { - uint32_t i; - std::memcpy(&i, &f, sizeof(i)); return StringHelper::Sprintf("0x%08X", i); - } case CsFloatType::FloatOnly: - { - if (useSciNotation) - { - return StringHelper::Sprintf("%.8ef", f); - } - return StringHelper::Sprintf("%ff", f); - } + return StringHelper::Sprintf(useSciNotation ? "%.8ef" : "%ff", f); case CsFloatType::HexAndFloat: - { - uint32_t i; - std::memcpy(&i, &f, sizeof(i)); - if (useSciNotation) - { - return StringHelper::Sprintf("CS_FLOAT(0x%08X, %.8ef)", i, f); - } - return StringHelper::Sprintf("CS_FLOAT(0x%08X, %ff)", i, f); - } + return StringHelper::Sprintf(useSciNotation ? "CS_FLOAT(0x%08X, %.8ef)" : "CS_FLOAT(0x%08X, %ff)", i, f); + case CsFloatType::HexAndCommentedFloatLeft: + return StringHelper::Sprintf(useSciNotation ? "/* %.8ef */ 0x%08X" : "/* %ff */ 0x%08X", f, i); + case CsFloatType::HexAndCommentedFloatRight: + return StringHelper::Sprintf(useSciNotation ? "0x%08X /* %.8ef */" : "0x%08X /* %ff */", i, f); } } diff --git a/tools/ZAPD/ZAPD/ZFile.cpp b/tools/ZAPD/ZAPD/ZFile.cpp index 0b2a4d631c..db2d251a5c 100644 --- a/tools/ZAPD/ZAPD/ZFile.cpp +++ b/tools/ZAPD/ZAPD/ZFile.cpp @@ -120,6 +120,9 @@ void ZFile::ParseXML(tinyxml2::XMLElement* reader, const std::string& filename) if (reader->Attribute("BaseAddress") != nullptr) baseAddress = StringHelper::StrToL(reader->Attribute("BaseAddress"), 16); + if (mode == ZFileMode::Extract && Globals::Instance->baseAddress != -1) + baseAddress = Globals::Instance->baseAddress; + if (reader->Attribute("RangeStart") != nullptr) rangeStart = StringHelper::StrToL(reader->Attribute("RangeStart"), 16); @@ -197,6 +200,9 @@ void ZFile::ParseXML(tinyxml2::XMLElement* reader, const std::string& filename) } rawData = File::ReadAllBytes((basePath / name).string()); + if (mode == ZFileMode::Extract && Globals::Instance->startOffset != -1 && Globals::Instance->endOffset != -1) + rawData = std::vector(rawData.begin() + Globals::Instance->startOffset, + rawData.begin() + Globals::Instance->endOffset); if (reader->Attribute("RangeEnd") == nullptr) rangeEnd = rawData.size(); @@ -585,6 +591,12 @@ Declaration* ZFile::AddDeclarationIncludeArray(offset_t address, std::string& in includePath = "assets/" + StringHelper::Split(includePath, "assets/extracted/")[1]; if (StringHelper::StartsWith(includePath, "assets/custom/")) includePath = "assets/" + StringHelper::Split(includePath, "assets/custom/")[1]; + // Hack for OOT: don't prefix include paths with extracted/VERSION/ + if (StringHelper::StartsWith(includePath, "extracted/")) { + std::vector parts = StringHelper::Split(includePath, "/"); + parts.erase(parts.begin(), parts.begin() + 2); + includePath = StringHelper::Join(parts, "/"); + } Declaration* decl = GetDeclaration(address); if (decl == nullptr) @@ -621,6 +633,12 @@ Declaration* ZFile::AddDeclarationIncludeArray(offset_t address, std::string& in includePath = "assets/" + StringHelper::Split(includePath, "assets/extracted/")[1]; if (StringHelper::StartsWith(includePath, "assets/custom/")) includePath = "assets/" + StringHelper::Split(includePath, "assets/custom/")[1]; + // Hack for OOT: don't prefix include paths with extracted/VERSION/ + if (StringHelper::StartsWith(includePath, "extracted/")) { + std::vector parts = StringHelper::Split(includePath, "/"); + parts.erase(parts.begin(), parts.begin() + 2); + includePath = StringHelper::Join(parts, "/"); + } Declaration* decl = GetDeclaration(address); if (decl == nullptr) diff --git a/tools/ZAPD/ZAPDUtils/Utils/StringHelper.h b/tools/ZAPD/ZAPDUtils/Utils/StringHelper.h index c4e012eb06..942d0bcc9e 100644 --- a/tools/ZAPD/ZAPDUtils/Utils/StringHelper.h +++ b/tools/ZAPD/ZAPDUtils/Utils/StringHelper.h @@ -30,6 +30,21 @@ public: return result; } + static std::string Join(const std::vector parts, const std::string& delimiter) + { + std::string result; + + for (size_t i = 0; i < parts.size(); i++) + { + result += parts[i]; + + if (i != parts.size() - 1) + result += delimiter; + } + + return result; + } + static std::string Strip(std::string s, const std::string& delimiter) { size_t pos = 0; diff --git a/tools/ZAPDConfigs/MqDbg/ActorList_OoTMqDbg.txt b/tools/ZAPDConfigs/ActorList.txt similarity index 100% rename from tools/ZAPDConfigs/MqDbg/ActorList_OoTMqDbg.txt rename to tools/ZAPDConfigs/ActorList.txt diff --git a/tools/ZAPDConfigs/MqDbg/EntranceList_OoTMqDbg.txt b/tools/ZAPDConfigs/EntranceList.txt similarity index 100% rename from tools/ZAPDConfigs/MqDbg/EntranceList_OoTMqDbg.txt rename to tools/ZAPDConfigs/EntranceList.txt diff --git a/tools/ZAPDConfigs/MqDbg/EnumData.xml b/tools/ZAPDConfigs/EnumData.xml similarity index 100% rename from tools/ZAPDConfigs/MqDbg/EnumData.xml rename to tools/ZAPDConfigs/EnumData.xml diff --git a/tools/ZAPDConfigs/MqDbg/Config.xml b/tools/ZAPDConfigs/MqDbg/Config.xml deleted file mode 100644 index f9660f90b2..0000000000 --- a/tools/ZAPDConfigs/MqDbg/Config.xml +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - - - - diff --git a/tools/ZAPDConfigs/MqDbg/SymbolMap_OoTMqDbg.txt b/tools/ZAPDConfigs/MqDbg/SymbolMap_OoTMqDbg.txt deleted file mode 100644 index 015e7e88a3..0000000000 --- a/tools/ZAPDConfigs/MqDbg/SymbolMap_OoTMqDbg.txt +++ /dev/null @@ -1 +0,0 @@ -8012DB20 gMtxClear \ No newline at end of file diff --git a/tools/ZAPDConfigs/MqDbg/ObjectList_OoTMqDbg.txt b/tools/ZAPDConfigs/ObjectList.txt similarity index 100% rename from tools/ZAPDConfigs/MqDbg/ObjectList_OoTMqDbg.txt rename to tools/ZAPDConfigs/ObjectList.txt diff --git a/tools/ZAPDConfigs/MqDbg/SpecialEntranceList_OoTMqDbg.txt b/tools/ZAPDConfigs/SpecialEntranceList.txt similarity index 100% rename from tools/ZAPDConfigs/MqDbg/SpecialEntranceList_OoTMqDbg.txt rename to tools/ZAPDConfigs/SpecialEntranceList.txt diff --git a/tools/ZAPDConfigs/gc-eu-mq-dbg/Config.xml b/tools/ZAPDConfigs/gc-eu-mq-dbg/Config.xml new file mode 100644 index 0000000000..9960b22de5 --- /dev/null +++ b/tools/ZAPDConfigs/gc-eu-mq-dbg/Config.xml @@ -0,0 +1,9 @@ + + + + + + + + + diff --git a/tools/ZAPDConfigs/gc-eu-mq-dbg/SymbolMap.txt b/tools/ZAPDConfigs/gc-eu-mq-dbg/SymbolMap.txt new file mode 100644 index 0000000000..99b4bad0a6 --- /dev/null +++ b/tools/ZAPDConfigs/gc-eu-mq-dbg/SymbolMap.txt @@ -0,0 +1,2 @@ +8012DB20 gMtxClear +80A8E610 sShadowTex diff --git a/tools/ZAPDConfigs/gc-eu-mq/Config.xml b/tools/ZAPDConfigs/gc-eu-mq/Config.xml new file mode 100644 index 0000000000..9960b22de5 --- /dev/null +++ b/tools/ZAPDConfigs/gc-eu-mq/Config.xml @@ -0,0 +1,9 @@ + + + + + + + + + diff --git a/tools/ZAPDConfigs/gc-eu-mq/SymbolMap.txt b/tools/ZAPDConfigs/gc-eu-mq/SymbolMap.txt new file mode 100644 index 0000000000..70056f6b08 --- /dev/null +++ b/tools/ZAPDConfigs/gc-eu-mq/SymbolMap.txt @@ -0,0 +1,2 @@ +800FBC00 gMtxClear +80A72FA0 sShadowTex diff --git a/tools/ZAPDConfigs/gc-eu/Config.xml b/tools/ZAPDConfigs/gc-eu/Config.xml new file mode 100644 index 0000000000..9960b22de5 --- /dev/null +++ b/tools/ZAPDConfigs/gc-eu/Config.xml @@ -0,0 +1,9 @@ + + + + + + + + + diff --git a/tools/ZAPDConfigs/gc-eu/SymbolMap.txt b/tools/ZAPDConfigs/gc-eu/SymbolMap.txt new file mode 100644 index 0000000000..b523f5646d --- /dev/null +++ b/tools/ZAPDConfigs/gc-eu/SymbolMap.txt @@ -0,0 +1,2 @@ +800FBC20 gMtxClear +80A73020 sShadowTex diff --git a/tools/version_config.py b/tools/version_config.py index f41bdfc515..eab12b2add 100644 --- a/tools/version_config.py +++ b/tools/version_config.py @@ -18,18 +18,30 @@ PROJECT_ROOT = Path(__file__).parent.parent @dataclasses.dataclass class VersionConfig: + # Version name + version: str # ROM offset to start of DMA table dmadata_start: int # DMA segment information, in ROM order dmadata_segments: OrderedDict[str, SegmentInfo] # Addresses of important variables needed for asset extraction - variables: Dict[str, int] + variables: dict[str, int] + # Assets to extract + assets: list[AssetConfig] @dataclasses.dataclass class SegmentInfo: name: str - vram: int | None + vram: Optional[int] + + +@dataclasses.dataclass +class AssetConfig: + name: str + xml_path: Path + start_offset: Optional[int] + end_offset: Optional[int] def load_dmadata_segments(version: str) -> OrderedDict[str, SegmentInfo]: @@ -46,8 +58,19 @@ def load_dmadata_segments(version: str) -> OrderedDict[str, SegmentInfo]: def load_version_config(version: str) -> VersionConfig: with open(PROJECT_ROOT / f"baseroms/{version}/config.yml", "r") as f: config = yaml.load(f, Loader=yaml.Loader) + + assets = [] + for asset in config["assets"]: + name = asset["name"] + xml_path = Path(asset["xml_path"]) + start_offset = asset.get("start_offset", None) + end_offset = asset.get("end_offset", None) + assets.append(AssetConfig(name, xml_path, start_offset, end_offset)) + return VersionConfig( + version=version, dmadata_start=config["dmadata_start"], dmadata_segments=load_dmadata_segments(version), variables=config["variables"], + assets=assets, )