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Change all instances of "palette" in object symbols/OutNames to "tlut" (#1099)

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Tom Overton 2022-01-10 17:41:47 -08:00 committed by GitHub
parent 59e212c197
commit 9e5a9d7dc9
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GPG key ID: 4AEE18F83AFDEB23
9 changed files with 21 additions and 21 deletions

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@ -6,15 +6,15 @@
<Texture Name="gYdanHasiFloatingBlockSideTex" OutName="floating_block_side" Format="rgba16" Width="32" Height="32" Offset="0x0"/>
<Texture Name="gYdanHasiFloatingBlockBottomTex" OutName="floating_block_bottom" Format="rgba16" Width="32" Height="32" Offset="0x800"/>
<Texture Name="gYdanUnused1Tex" OutName="unused_1" Format="ci8" Width="32" Height="64" Offset="0x6BC8" TlutOffset="0x69C0"/>
<Texture Name="gYdanHasi2TLUT" OutName="palette_2" Format="rgba16" Width="16" Height="16" Offset="0x69C0"/>
<Texture Name="gYdanHasi2TLUT" OutName="tlut_2" Format="rgba16" Width="16" Height="16" Offset="0x69C0"/>
<Texture Name="gYdanHasi3BlocksTopTex" OutName="three_blocks_top" Format="ci8" Width="32" Height="64" Offset="0x3AF8" TlutOffset="0x38F0"/>
<Texture Name="gYdanTLUT_38F0" OutName="palette_3" Format="rgba16" Width="16" Height="16" Offset="0x38F0"/> <!--3Blocks Palette?-->
<Texture Name="gYdanTLUT_38F0" OutName="tlut_3" Format="rgba16" Width="16" Height="16" Offset="0x38F0"/> <!--3Blocks Palette?-->
<Texture Name="gYdanHasi3BlocksSideTex" OutName="three_blocks_side" Format="ci8" Width="32" Height="64" Offset="0x42F8" TlutOffset="0x38F0"/>
<Texture Name="gYdanHasiWaterTex" OutName="water_tex" Format="ci8" Width="32" Height="32" Offset="0x5950" TlutOffset="0x57B0"/>
<Texture Name="gYdanHasiWaterTLUT" OutName="water_palette" Format="rgba16" Width="208" Height="1" Offset="0x57B0"/>
<Texture Name="gYdanHasiWaterTLUT" OutName="water_tlut" Format="rgba16" Width="208" Height="1" Offset="0x57B0"/>
<Texture Name="gYdanMarutaUnused1Tex" OutName="maruta_unused_1" Format="rgba16" Width="32" Height="32" Offset="0x2000"/>
<Texture Name="gYdanMarutaUnused2Tex" OutName="maruta_unused_2" Format="ci8" Width="32" Height="64" Offset="0x79D8" TlutOffset="0x77D0"/>
<Texture Name="gYdanMaruta1TLUT" OutName="maruta_palette" Format="rgba16" Width="16" Height="16" Offset="0x77D0"/>
<Texture Name="gYdanMaruta1TLUT" OutName="maruta_tlut" Format="rgba16" Width="16" Height="16" Offset="0x77D0"/>
<DList Name="gDTUnknownWebDL" Offset="0x3850"/>
<DList Name="gDTRisingPlatformsDL" Offset="0x5018"/>
<DList Name="gDTWaterPlaneDL" Offset="0x5DE0"/>