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Remove useless return in z_en_encount2.c
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@ -111,7 +111,6 @@ void EnEncount2_Wait(EnEncount2* this, PlayState* play) {
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}
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}
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break;
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break;
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}
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}
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return;
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}
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}
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void EnEncount2_SpawnRocks(EnEncount2* this, PlayState* play) {
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void EnEncount2_SpawnRocks(EnEncount2* this, PlayState* play) {
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