1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2025-07-15 04:14:34 +00:00

Add "do {} while (0);" to CLOSE_DISPS (#2025)

This commit is contained in:
cadmic 2024-08-10 15:48:27 -07:00 committed by GitHub
parent d495436190
commit 9eec8af498
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
58 changed files with 37 additions and 159 deletions

View file

@ -197,8 +197,6 @@ void GameState_Draw(GameState* gameState, GraphicsContext* gfxCtx) {
Gfx_Close(polyOpaP, newDList);
POLY_OPA_DISP = newDList;
if (1) {}
CLOSE_DISPS(gfxCtx, "../game.c", 800);
Debug_DrawText(gfxCtx);
@ -238,8 +236,6 @@ void func_800C49F4(GraphicsContext* gfxCtx) {
Gfx_Close(polyOpaP, newDlist);
POLY_OPA_DISP = newDlist;
if (1) {}
CLOSE_DISPS(gfxCtx, "../game.c", 865);
}