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Add "do {} while (0);" to CLOSE_DISPS (#2025)

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cadmic 2024-08-10 15:48:27 -07:00 committed by GitHub
parent d495436190
commit 9eec8af498
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GPG key ID: B5690EEEBB952194
58 changed files with 37 additions and 159 deletions

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@ -3299,8 +3299,6 @@ void func_80941BC0(BossTw* this, PlayState* play) {
gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaEffectHaloDL));
Matrix_Pop();
if (1) {}
CLOSE_DISPS(play->state.gfxCtx, "../z_boss_tw.c", 6461);
}
@ -3565,8 +3563,6 @@ void BossTw_Draw(Actor* thisx, PlayState* play2) {
}
}
if (1) {}
CLOSE_DISPS(play->state.gfxCtx, "../z_boss_tw.c", 7123);
}