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Add "do {} while (0);" to CLOSE_DISPS (#2025)

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cadmic 2024-08-10 15:48:27 -07:00 committed by GitHub
parent d495436190
commit 9eec8af498
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58 changed files with 37 additions and 159 deletions

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@ -508,7 +508,5 @@ void EnBombf_Draw(Actor* thisx, PlayState* play) {
Collider_UpdateSpheres(0, &this->explosionCollider);
}
if (1) {}
CLOSE_DISPS(play->state.gfxCtx, "../z_en_bombf.c", 1063);
}