diff --git a/Makefile b/Makefile
index 7cdb1e35ec..c5723d90eb 100644
--- a/Makefile
+++ b/Makefile
@@ -70,7 +70,7 @@ endif
# Detect compiler and set variables appropriately.
ifeq ($(COMPILER),gcc)
CC := $(MIPS_BINUTILS_PREFIX)gcc
-else
+else
ifeq ($(COMPILER),ido)
CC := tools/ido_recomp/$(DETECTED_OS)/7.1/cc
CC_OLD := tools/ido_recomp/$(DETECTED_OS)/5.3/cc
@@ -121,7 +121,7 @@ ASFLAGS := -march=vr4300 -32 -no-pad-sections -Iinclude
ifeq ($(COMPILER),gcc)
CFLAGS += -G 0 -nostdinc $(INC) -march=vr4300 -mfix4300 -mabi=32 -mno-abicalls -mdivide-breaks -fno-zero-initialized-in-bss -fno-toplevel-reorder -ffreestanding -fno-common -fno-merge-constants -mno-explicit-relocs -mno-split-addresses $(CHECK_WARNINGS) -funsigned-char
MIPS_VERSION := -mips3
-else
+else
# we support Microsoft extensions such as anonymous structs, which the compiler does support but warns for their usage. Surpress the warnings with -woff.
CFLAGS += -G 0 -non_shared -fullwarn -verbose -Xcpluscomm $(INC) -Wab,-r4300_mul -woff 516,649,838,712
MIPS_VERSION := -mips2
@@ -281,7 +281,7 @@ $(ROM): $(ELF)
$(ELF): $(TEXTURE_FILES_OUT) $(ASSET_FILES_OUT) $(O_FILES) $(OVL_RELOC_FILES) build/ldscript.txt build/undefined_syms.txt
$(LD) -T build/undefined_syms.txt -T build/ldscript.txt --no-check-sections --accept-unknown-input-arch --emit-relocs -Map build/z64.map -o $@
-## Order-only prerequisites
+## Order-only prerequisites
# These ensure e.g. the O_FILES are built before the OVL_RELOC_FILES.
# The intermediate phony targets avoid quadratically-many dependencies between the targets and prerequisites.
diff --git a/assets/xml/objects/object_mori_tex.xml b/assets/xml/objects/object_mori_tex.xml
index 89fb06d354..c58078e0fd 100644
--- a/assets/xml/objects/object_mori_tex.xml
+++ b/assets/xml/objects/object_mori_tex.xml
@@ -14,7 +14,7 @@
-
+
diff --git a/assets/xml/objects/object_rs.xml b/assets/xml/objects/object_rs.xml
index 6081d6f371..a5f7536590 100644
--- a/assets/xml/objects/object_rs.xml
+++ b/assets/xml/objects/object_rs.xml
@@ -21,7 +21,7 @@
-
+
diff --git a/docs/vscode.md b/docs/vscode.md
index 45ad9097d0..efd8e8b605 100644
--- a/docs/vscode.md
+++ b/docs/vscode.md
@@ -1,6 +1,6 @@
# VSCode
-A lot of people on this project use VSCode as their coding environment.
+A lot of people on this project use VSCode as their coding environment.
## Extensions
@@ -23,7 +23,7 @@ There are a number of useful extensions available to make work more efficient:
- Ctrl + P offers a box to use to search for and open files.
- Ctrl + Shift + P offers a box for commands like editing settings or reloading the window.
-- Make use of VSCode's search/search-and-replace features.
+- Make use of VSCode's search/search-and-replace features.
- Ctrl + Click goes to a definition.
- Ctrl + F for search in current file
- Ctrl + H for replace in current file
diff --git a/include/z64camera.h b/include/z64camera.h
index c85500cf49..c7ff017e32 100644
--- a/include/z64camera.h
+++ b/include/z64camera.h
@@ -42,7 +42,7 @@
#define CAM_LETTERBOX_MEDIUM CAM_LETTERBOX(2)
#define CAM_LETTERBOX_LARGE CAM_LETTERBOX(3)
-#define CAM_LETTERBOX_INSTANT CAM_LETTERBOX(8) // Bit to determine whether to set the current value directly (on), or to set the size target (off)
+#define CAM_LETTERBOX_INSTANT CAM_LETTERBOX(8) // Bit to determine whether to set the current value directly (on), or to set the size target (off)
#define CAM_LETTERBOX_IGNORE CAM_LETTERBOX(0xF) // No change in letterbox size, keep the previous size
// Camera-unique hud visibility mode macros
@@ -121,7 +121,7 @@
#define CAM_VIEW_FOV (1 << 5) // camera->fov
#define CAM_VIEW_ROLL (1 << 6) // camera->roll
-// All scenes using `SCENE_CAM_TYPE_FIXED_SHOP_VIEWPOINT` or `SCENE_CAM_TYPE_FIXED_TOGGLE_VIEWPOINT` are expected
+// All scenes using `SCENE_CAM_TYPE_FIXED_SHOP_VIEWPOINT` or `SCENE_CAM_TYPE_FIXED_TOGGLE_VIEWPOINT` are expected
// to have their first two bgCamInfo entries be the following:
#define BGCAM_INDEX_TOGGLE_LOCKED 0
#define BGCAM_INDEX_TOGGLE_PIVOT 1
diff --git a/include/z64cutscene.h b/include/z64cutscene.h
index e509138d22..24ca4ffc9a 100644
--- a/include/z64cutscene.h
+++ b/include/z64cutscene.h
@@ -212,7 +212,7 @@ typedef enum {
} CutsceneTextType;
typedef enum {
- /* 0x03 */ CS_FADE_OUT_FANFARE = 3,
+ /* 0x03 */ CS_FADE_OUT_FANFARE = 3,
/* 0x04 */ CS_FADE_OUT_BGM_MAIN
} CutsceneFadeOutSeqPlayer;
diff --git a/include/z64cutscene_commands.h b/include/z64cutscene_commands.h
index 89ef7ef2df..f467fc32c4 100644
--- a/include/z64cutscene_commands.h
+++ b/include/z64cutscene_commands.h
@@ -137,7 +137,7 @@
CMD_W(cmdType), CMD_W(entries)
/**
- * Defines a cue that an actor can listen for.
+ * Defines a cue that an actor can listen for.
* The actor can choose whether or not to use the position and rotation data supplied to it.
* The cue `id` is a number that has an actor-specific meaning.
*/
@@ -154,7 +154,7 @@
CS_CMD_PLAYER_CUE, CMD_W(entries)
/**
- * A player cue is the same as `CS_ACTOR_CUE` but is specifically for player.
+ * A player cue is the same as `CS_ACTOR_CUE` but is specifically for player.
*/
#define CS_PLAYER_CUE(id, startFrame, endFrame, rotX, rotY, rotZ, startX, startY, startZ, endX, endY, endZ, unused0, unused1, unused2) \
CS_ACTOR_CUE(id, startFrame, endFrame, rotX, rotY, rotZ, startX, startY, startZ, endX, endY, endZ, unused0, unused1, unused2)
@@ -166,7 +166,7 @@
CS_CMD_TEXT, CMD_W(entries)
/**
- * Starts a textbox at the specified time.
+ * Starts a textbox at the specified time.
* For `CS_TEXT_OCARINA_ACTION`, `textId` is used as an ocarina action.
* For a choice textbox, `altTextId1` is the top text id to branch to and `altTextId2` is the bottom.
*/
@@ -246,11 +246,11 @@
CMD_HH(unused0, startFrame), CMD_HBB(endFrame, hour, min), CMD_W(0)
/**
- * Sends the player to a new destination.
+ * Sends the player to a new destination.
* `destination` maps to a custom block of code that must implement the scene transition on its own.
* This custom code can also do other tasks like changing age, setting flags, or any other setup that is needed
* before going to the next destination.
- *
+ *
* @see `CutsceneDestination`
* @note `endFrame` is not used in the implementation of the command, so its value does not matter
*/
diff --git a/include/z64environment.h b/include/z64environment.h
index e15641517e..ca76e3d9bf 100644
--- a/include/z64environment.h
+++ b/include/z64environment.h
@@ -148,8 +148,8 @@ typedef struct {
// `EnvLightSettings` is very similar to `CurrentEnvLightSettings` with one key difference.
// The light settings data in the scene packs blend rate information with the fog near value.
-// The blendRate determines how fast the current light settings fade to the next one
-// (under LIGHT_MODE_SETTINGS, otherwise unused).
+// The blendRate determines how fast the current light settings fade to the next one
+// (under LIGHT_MODE_SETTINGS, otherwise unused).
// Get blend rate from `EnvLightSettings.blendRateAndFogNear` in 0-255 range
#define ENV_LIGHT_SETTINGS_BLEND_RATE_U8(blendRateAndFogNear) (((blendRateAndFogNear) >> 10) * 4)
@@ -162,7 +162,7 @@ typedef struct {
/* 0x09 */ s8 light2Dir[3];
/* 0x0C */ u8 light2Color[3];
/* 0x0F */ u8 fogColor[3];
- /* 0x12 */ s16 blendRateAndFogNear;
+ /* 0x12 */ s16 blendRateAndFogNear;
/* 0x14 */ s16 zFar;
} EnvLightSettings; // size = 0x16
diff --git a/include/z64item.h b/include/z64item.h
index 64deccd097..cc083f1cb0 100644
--- a/include/z64item.h
+++ b/include/z64item.h
@@ -2,7 +2,7 @@
#define Z64ITEM_H
// Note that z_kaleido_scope_PAL.c assumes that the dimensions and texture format here also matches the dimensions and
-// texture format for MAP_NAME_TEX1_*
+// texture format for MAP_NAME_TEX1_*
#define ITEM_NAME_TEX_WIDTH 128
#define ITEM_NAME_TEX_HEIGHT 16
#define ITEM_NAME_TEX_SIZE ((ITEM_NAME_TEX_WIDTH * ITEM_NAME_TEX_HEIGHT) / 2) // 128x16 IA4 texture
diff --git a/include/z64scene.h b/include/z64scene.h
index d29be7bbec..4efc1a567d 100644
--- a/include/z64scene.h
+++ b/include/z64scene.h
@@ -43,7 +43,7 @@ typedef struct {
} Spawn;
// TODO: ZAPD Compatibility
-typedef Spawn EntranceEntry;
+typedef Spawn EntranceEntry;
typedef struct {
/* 0x00 */ u8 count; // number of points in the path
diff --git a/src/overlays/actors/ovl_En_Bird/z_en_bird.h b/src/overlays/actors/ovl_En_Bird/z_en_bird.h
index b255ee39b7..1cc9858b13 100644
--- a/src/overlays/actors/ovl_En_Bird/z_en_bird.h
+++ b/src/overlays/actors/ovl_En_Bird/z_en_bird.h
@@ -15,8 +15,8 @@ typedef struct EnBird {
/* 0x0194 */ u32 unk_194; // set to 0 but otherwise unused
/* 0x0198 */ s32 timer;
/* 0x019C */ s16 scaleAnimSpeed; // when true, anim speed scales with XZ speed while slowing down. otherwise anim plays full speed
- /* 0x01A0 */ f32 posYMag;
- /* 0x01A4 */ f32 rotYMag;
+ /* 0x01A0 */ f32 posYMag;
+ /* 0x01A4 */ f32 rotYMag;
/* 0x01A8 */ f32 speedTarget;
/* 0x01AC */ f32 speedStep;
/* 0x01B0 */ f32 flightDistance; // radius of "home" area
diff --git a/src/overlays/actors/ovl_En_Ta/z_en_ta.h b/src/overlays/actors/ovl_En_Ta/z_en_ta.h
index d5bd5c49a3..8f7e1f8b5c 100644
--- a/src/overlays/actors/ovl_En_Ta/z_en_ta.h
+++ b/src/overlays/actors/ovl_En_Ta/z_en_ta.h
@@ -43,7 +43,7 @@ typedef struct EnTa {
/* 0x0000 */ Actor actor;
/* 0x014C */ SkelAnime skelAnime;
/* 0x0190 */ Vec3s jointTable[ENTA_LIMB_MAX];
- /* 0x01F6 */ Vec3s morphTable[ENTA_LIMB_MAX];
+ /* 0x01F6 */ Vec3s morphTable[ENTA_LIMB_MAX];
/* 0x025C */ EnTaActionFunc actionFunc;
/* 0x0260 */ EnTaAnimFunc animFunc;
/* 0x0264 */ ColliderCylinder collider;
diff --git a/tools/asmsplitter/asmsplitter.py b/tools/asmsplitter/asmsplitter.py
index c3cfe3a7a3..39a88225f9 100644
--- a/tools/asmsplitter/asmsplitter.py
+++ b/tools/asmsplitter/asmsplitter.py
@@ -31,7 +31,7 @@ for directory in dirs:
continue
print("Processing asm//" + directory)
-
+
folderName = os.path.splitext(directory)[0]
lines = ReadAllLines("asm//" + directory)
functions = list()
@@ -65,5 +65,5 @@ for directory in dirs:
cLines.insert(len(cLines), "#pragma GLOBAL_ASM(\"asm/non_matchings/code/" + folderName + "/" + func.funcName + ".s\")\n")
WriteAllLines("c//" + folderName + ".c", cLines)
-
+
print("Done!")
diff --git a/tools/mkldscript.c b/tools/mkldscript.c
index a2c992e3ae..c29f61f819 100644
--- a/tools/mkldscript.c
+++ b/tools/mkldscript.c
@@ -9,13 +9,13 @@
#include "spec.h"
#include "util.h"
-// Note: *SECTION ALIGNMENT* Object files built with a compiler such as GCC can, by default, use narrower
+// Note: *SECTION ALIGNMENT* Object files built with a compiler such as GCC can, by default, use narrower
// alignment for sections size, compared to IDO padding sections to a 0x10-aligned size.
-// To properly generate relocations relative to section starts, sections currently need to be aligned
-// explicitly (to 0x10 currently, a narrower alignment might work), otherwise the linker does implicit alignment
-// and inserts padding between the address indicated by section start symbols (such as *SegmentRoDataStart) and
+// To properly generate relocations relative to section starts, sections currently need to be aligned
+// explicitly (to 0x10 currently, a narrower alignment might work), otherwise the linker does implicit alignment
+// and inserts padding between the address indicated by section start symbols (such as *SegmentRoDataStart) and
// the actual aligned start of the section.
-// With IDO, the padding of sections to an aligned size makes the section start at aligned addresses out of the box,
+// With IDO, the padding of sections to an aligned size makes the section start at aligned addresses out of the box,
// so the explicit alignment has no further effect.
struct Segment *g_segments;
diff --git a/tools/msgdis.py b/tools/msgdis.py
index 95b1a34706..3d569802b3 100644
--- a/tools/msgdis.py
+++ b/tools/msgdis.py
@@ -309,7 +309,7 @@ def cvt(m):
doubles = re.compile(r"(?fields & (1 << stmt)))
util_fatal_error("line %i: duplicate '%s' statement", lineNum, stmtNames[stmt]);
@@ -292,7 +292,7 @@ void parse_rom_spec(char *spec, struct Segment **segments, int *segment_count)
/**
* @brief Parses the spec, looking only for the segment with the name `segmentName`.
* Returns true if the segment was found, false otherwise
- *
+ *
* @param[out] dstSegment The Segment to be filled. Will only contain the data of the searched segment, or garbage if the segment was not found. dstSegment must be previously allocated, a stack variable is recommended
* @param[in,out] spec A null-terminated string containing the whole spec file. This string will be modified by this function
* @param[in] segmentName The name of the segment being searched
@@ -344,8 +344,8 @@ bool get_single_segment_by_name(struct Segment* dstSegment, char *spec, const ch
/**
* @brief Frees the elements of the passed Segment. Will not free the pointer itself
- *
- * @param segment
+ *
+ * @param segment
*/
void free_single_segment_elements(struct Segment *segment) {
if (segment->includes != NULL) {