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Decompile z_map_exp.c (2 non matchings left) (#104)

Also documented the map data table (not decompiled yet however), and added a DungeonItem enum to use with gSaveContext.dungeonItems reads/writes.
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Roman971 2020-05-01 17:09:20 +02:00 committed by GitHub
parent 9f1c996db5
commit 9f98210488
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36 changed files with 894 additions and 1998 deletions

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@ -25,7 +25,7 @@ u32 ElfMessage_CheckCondition(ElfMessage* msg) {
return ((msg->byte0 & 1) == 1) == !!(gSaveContext.eventChkInf[(msg->byte1 & 0xF0) >> 4] & temp);
case 2:
return ((msg->byte0 & 1) == 1) ==
!!(gBitFlags[msg->byte1 - ITEM_KEY_BOSS] & gSaveContext.dungeonItems[gSaveContext.dungeonIndex]);
!!(gBitFlags[msg->byte1 - ITEM_KEY_BOSS] & gSaveContext.dungeonItems[gSaveContext.mapIndex]);
case 4:
return ((msg->byte0 & 1) == 1) == (msg->byte3 == INV_CONTENT(msg->byte1));
case 6: