From 9fae0fa37c3c46309a0c0b2e488197937b90d2eb Mon Sep 17 00:00:00 2001 From: feacur Date: Thu, 14 Nov 2024 00:04:54 +0100 Subject: [PATCH] make the `unused` comment a header https://github.com/zeldaret/oot/pull/2295#discussion_r1841145730 --- src/overlays/actors/ovl_En_Go/z_en_go.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/overlays/actors/ovl_En_Go/z_en_go.c b/src/overlays/actors/ovl_En_Go/z_en_go.c index 0802d84ce4..b2fe92cc2b 100644 --- a/src/overlays/actors/ovl_En_Go/z_en_go.c +++ b/src/overlays/actors/ovl_En_Go/z_en_go.c @@ -1,3 +1,7 @@ +/* @unused: unlike `ACTOR_EN_GO2`, this one doesn't participate in any scene whatsoever + * besides, this code bears a handful of bugs and WIP code; see `z_en_go2.c` instead + */ + #include "z_en_go.h" #include "overlays/actors/ovl_En_Bom/z_en_bom.h" #include "assets/objects/gameplay_keep/gameplay_keep.h" @@ -34,8 +38,6 @@ void EnGo_SpawnEffectDust(EnGo* this, Vec3f* pos, Vec3f* velocity, Vec3f* accel, void EnGo_UpdateEffects(EnGo* this); void EnGo_DrawEffects(EnGo* this, PlayState* play); -// @unused: unlike `ACTOR_EN_GO2`, this one doesn't participate in any scene whatsoever -// besides, this code bears a handful of bugs and WIP code; see `z_en_go2.c` instead ActorProfile En_Go_Profile = { /**/ ACTOR_EN_GO, /**/ ACTORCAT_NPC,