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Use rom reloc

This commit is contained in:
Sirius902 2020-09-30 17:06:28 -07:00
parent 4f1ba11baa
commit 9fe3cb43ef
2 changed files with 0 additions and 3 deletions

1
spec
View file

@ -2589,7 +2589,6 @@ beginseg
name "ovl_En_Ik"
include "build/src/overlays/actors/ovl_En_Ik/z_en_ik.o"
// include "build/src/overlays/actors/ovl_En_Ik/ovl_En_Ik_reloc.o"
include "build/data/overlays/actors/z_en_ik.data.o"
include "build/data/overlays/actors/z_en_ik.reloc.o"
endseg

View file

@ -52,7 +52,6 @@ extern DamageTable D_80A78444;
extern EnIkActionFunc D_80A78604[6];
extern EnIkDrawFunc D_80A7861C[3];
/*
// sCylinderInit
ColliderCylinderInit D_80A78340 = {
{ COLTYPE_UNK10, 0x00, 0x09, 0x39, 0x20, COLSHAPE_CYLINDER },
@ -135,7 +134,6 @@ const ActorInit En_Ik_InitVars = {
(ActorFunc)EnIk_Update,
(ActorFunc)EnIk_Draw,
};
*/
Vec3s D_80A78FA0;