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Disassemble more cutscenes (#241)

* Add cutscene disassembler script

* Add more debug info

* Use addresses instead of already disassembled data, emit array declaration

* Disassemble more cutscene data, fix csdis bug where BGM commands would output too many args

* Fix similar bug for LIGHTING command, fix line ending from previous commit

* Remove CS_PAD

* Update ZAP2

* Disassemble ovl_Demo_Sa cutscene data
This commit is contained in:
Tharo 2020-07-12 16:38:38 +01:00 committed by GitHub
commit a00015a1ac
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18 changed files with 917 additions and 626 deletions

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@ -435,8 +435,6 @@
/**
* Marks the end of a cutscene
*/
#define CS_END() 0xFFFFFFFF
#define CS_PAD() 0x00000000
#define CS_END() 0xFFFFFFFF, 0x00000000
#endif