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Disassemble more cutscenes (#241)
* Add cutscene disassembler script * Add more debug info * Use addresses instead of already disassembled data, emit array declaration * Disassemble more cutscene data, fix csdis bug where BGM commands would output too many args * Fix similar bug for LIGHTING command, fix line ending from previous commit * Remove CS_PAD * Update ZAP2 * Disassemble ovl_Demo_Sa cutscene data
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18 changed files with 917 additions and 626 deletions
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@ -435,8 +435,6 @@
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/**
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* Marks the end of a cutscene
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*/
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#define CS_END() 0xFFFFFFFF
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#define CS_PAD() 0x00000000
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#define CS_END() 0xFFFFFFFF, 0x00000000
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#endif
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