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Disassemble more cutscenes (#241)
* Add cutscene disassembler script * Add more debug info * Use addresses instead of already disassembled data, emit array declaration * Disassemble more cutscene data, fix csdis bug where BGM commands would output too many args * Fix similar bug for LIGHTING command, fix line ending from previous commit * Remove CS_PAD * Update ZAP2 * Disassemble ovl_Demo_Sa cutscene data
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18 changed files with 917 additions and 626 deletions
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@ -1,5 +1,4 @@
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#include "z_en_ru1.h"
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#include <z64cutscene_commands.h>
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// clang-format off
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@ -109,10 +108,10 @@ CutsceneData D_80AF0880[] = {
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CS_PLAY_BGM_LIST(1),
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CS_PLAY_BGM(0x0052, 74, 75, 0x0000, 0x00000000, 0xFFFFFFF1, 0x00000000, 0x0000004E, 0xFFFFFFF1, 0x00000000, 0x0000004E),
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CS_END(),
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CS_PAD(),
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CS_PAD(),
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};
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u32 D_80AF10A0 = 0;
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CutsceneData D_80AF10A4[] = {
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CS_BEGIN_CUTSCENE(14, 1299),
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CS_PLAYER_ACTION_LIST(3),
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@ -198,10 +197,10 @@ CutsceneData D_80AF10A4[] = {
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CS_CAM_FOCUS_POINT(CS_CMD_CONTINUE, 0x00, 30, 30.306555f, -1426, -857, -3190, 0x00E8),
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CS_CAM_FOCUS_POINT(CS_CMD_STOP, 0x00, 30, 30.306555f, -1426, -857, -3190, 0x00EA),
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CS_END(),
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CS_PAD(),
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CS_PAD(),
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};
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u32 D_80AF1724 = 0;
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CutsceneData D_80AF1728[] = {
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CS_BEGIN_CUTSCENE(7, 1160),
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CS_MISC_LIST(1),
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@ -236,6 +235,5 @@ CutsceneData D_80AF1728[] = {
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CS_TEXT_NONE(0, 35),
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CS_TEXT_DISPLAY_TEXTBOX(0x404F, 35, 70, 0x0000, 0xFFFF, 0xFFFF),
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CS_END(),
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CS_PAD(),
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};
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// clang-format on
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