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Disassemble more cutscenes (#241)
* Add cutscene disassembler script * Add more debug info * Use addresses instead of already disassembled data, emit array declaration * Disassemble more cutscene data, fix csdis bug where BGM commands would output too many args * Fix similar bug for LIGHTING command, fix line ending from previous commit * Remove CS_PAD * Update ZAP2 * Disassemble ovl_Demo_Sa cutscene data
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18 changed files with 917 additions and 626 deletions
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@ -1,9 +1,8 @@
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#include "z_en_ru2.h"
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#include <z64cutscene_commands.h>
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// clang-format off
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static CutsceneData D_80AF411C[] = {
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// clang-format off
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CS_BEGIN_CUTSCENE(35, 3338),
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CS_UNK_DATA_LIST(0x00000020, 1),
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CS_UNK_DATA(0x00010000, 0x0BB80000, 0x00000000, 0x00000000, 0xFFFFFFFC, 0x00000002, 0x00000000, 0xFFFFFFFC, 0x00000002, 0x00000000, 0x00000000, 0x00000000),
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@ -221,6 +220,5 @@ static CutsceneData D_80AF411C[] = {
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CS_FADE_BGM_LIST(1),
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CS_FADE_BGM(0x0004, 800, 850, 0x0000, 0x00000000, 0x00000000, 0xFFFFFFC6, 0x00000030, 0x00000000, 0xFFFFFFC6, 0x00000030),
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CS_END(),
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CS_PAD(),
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// clang-format on
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};
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// clang-format on
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