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[headers] z64inventory.h, move savectx/inventory macros to z64save.h (#2209)
* [headers] z64inventory.h * move savectx/inventory macros to z64save.h * commit the file * bss
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12 changed files with 108 additions and 88 deletions
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@ -73,17 +73,7 @@ extern Gfx* gPlayerLeftHandBoomerangDLs[];
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extern Gfx gCullBackDList[];
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extern Gfx gCullFrontDList[];
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extern Gfx gEmptyDL[];
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extern u32 gBitFlags[32];
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extern u16 gEquipMasks[EQUIP_TYPE_MAX];
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extern u16 gEquipNegMasks[EQUIP_TYPE_MAX];
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extern u32 gUpgradeMasks[UPG_MAX];
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extern u8 gEquipShifts[EQUIP_TYPE_MAX];
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extern u8 gUpgradeShifts[UPG_MAX];
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extern u16 gUpgradeCapacities[UPG_MAX][4];
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extern u32 gGsFlagsMasks[4];
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extern u32 gGsFlagsShifts[4];
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extern void* gItemIcons[0x82];
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extern u8 gItemSlots[56];
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extern SceneCmdHandlerFunc gSceneCmdHandlers[SCENE_CMD_ID_MAX];
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extern s16 gLinkObjectIds[2];
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extern u32 gObjectTableSize;
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