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Use long
over int
for s32/u32 types (#1546)
* long s32 * Suggested changes
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21 changed files with 66 additions and 62 deletions
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@ -2369,6 +2369,6 @@ void func_800BB060(void) {
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sDebugCamAnim.unk_0A = 0;
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}
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s32 func_800BB06C(void) {
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int func_800BB06C(void) {
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return sDebugCamPtr->unk_00 == 2 && sDebugCamAnim.unk_0A != 0;
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}
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