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Minor cleanups in z_std_dma.c and yaz0.c (#1269)
* Cleanup dma and yaz0 functions using pointers for ram Also includes a minor cleanup of yaz0 names to better fit their purpose * Run formatter * Additional cleanups on dma and yaz0 functions
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11 changed files with 100 additions and 101 deletions
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@ -414,7 +414,7 @@ void Play_Init(GameState* thisx) {
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if (dREG(95) != 0) {
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D_8012D1F0 = D_801614D0;
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osSyncPrintf("\nkawauso_data=[%x]", D_8012D1F0);
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DmaMgr_DmaRomToRam(0x03FEB000, (u32)D_8012D1F0, sizeof(D_801614D0));
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DmaMgr_DmaRomToRam(0x03FEB000, D_8012D1F0, sizeof(D_801614D0));
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}
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}
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