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File Select (z_file_choose) OK (#1012)
* matching split * migrate progress * split done and rodata migrated * all data migrated to c * start init * progress * progress * progress * progress * progress * progress * copy done * progress * erase and settings done * progress * progress * progress * start keyboard * progress * progress * progress * progress * Minor progress * fix z_magic_dark issue * func_80806F34 decomp'd * verified equivalence * one fix * format * merge petries work * reorganizing * lots of reorganizing and wraning fixing * rename file * remove language enum * unwanted changes * some symbol replacement, organization, and some names * all symbols replaced, some organization * some more cleanup * continue docs * Match the remaining functions in file_choose * merge master * select mode documented, all functions in file_choose.c named * nameset functions named, some other cleaning * some more general cleanup * stub comments for cm, name a few things * fix data and sizeof * copy/erase functions and modes named * rename assets, format * change some struct members * fixes * review1 * fix maching error * extract VTX data * re add werror to ZAPD * review 2 * fix * remove file boundary padding * remove zeroes * review3 * change skybox stuff * changes to vs etc Co-authored-by: KrimtonZ <krimtonz@gmail.com> Co-authored-by: Thar0 <17233964+Thar0@users.noreply.github.com> Co-authored-by: mzxrules <mzxrules@gmail.com> Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain> Co-authored-by: Roman971 <romanlasnier@hotmail.com> Co-authored-by: Louis <louist103@gmail.com>
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101 changed files with 4513 additions and 15899 deletions
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@ -1322,7 +1322,7 @@ void Sram_VerifyAndLoadAllSaves(FileChooseContext* fileChoose, SramContext* sram
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void Sram_InitSave(FileChooseContext* fileChoose, SramContext* sramCtx);
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void Sram_EraseSave(FileChooseContext* fileChoose, SramContext* sramCtx);
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void Sram_CopySave(FileChooseContext* fileChoose, SramContext* sramCtx);
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void Sram_Write16Bytes(SramContext* sramCtx);
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void Sram_WriteSramHeader(SramContext* sramCtx);
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void Sram_InitSram(GameState* gameState, SramContext* sramCtx);
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void Sram_Alloc(GameState* gameState, SramContext* sramCtx);
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void Sram_Init(GlobalContext* globalCtx, SramContext* sramCtx);
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@ -1388,7 +1388,7 @@ void VisMono_DrawOld(VisMono* this);
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void func_800AD920(struct_80166500* this);
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void func_800AD950(struct_80166500* this);
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void func_800AD958(struct_80166500* this, Gfx** gfxp);
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void Skybox_Init(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skyboxId);
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void Skybox_Init(GameState* state, SkyboxContext* skyboxCtx, s16 skyboxId);
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Mtx* SkyboxDraw_UpdateMatrix(SkyboxContext* skyboxCtx, f32 x, f32 y, f32 z);
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void SkyboxDraw_Draw(SkyboxContext* skyboxCtx, GraphicsContext* gfxCtx, s16 skyboxId, s16 blend, f32 x, f32 y, f32 z);
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void SkyboxDraw_Update(SkyboxContext* skyboxCtx);
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@ -2420,7 +2420,7 @@ void Select_Init(GameState* thisx);
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void Select_Destroy(GameState* thisx);
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void Opening_Init(GameState* thisx);
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void Opening_Destroy(GameState* thisx);
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void func_80811A20(GameState* thisx); // FileChoose_Init
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void func_80811A18(GameState* thisx); // FileChoose_Destroy
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void FileChoose_Init(GameState* thisx);
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void FileChoose_Destroy(GameState* thisx);
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#endif
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