1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2025-07-04 06:54:33 +00:00

File Select (z_file_choose) OK (#1012)

* matching split

* migrate progress

* split done and rodata migrated

* all data migrated to c

* start init

* progress

* progress

* progress

* progress

* progress

* progress

* copy done

* progress

* erase and settings done

* progress

* progress

* progress

* start keyboard

* progress

* progress

* progress

* progress

* Minor progress

* fix z_magic_dark issue

* func_80806F34 decomp'd

* verified equivalence

* one fix

* format

* merge petries work

* reorganizing

* lots of reorganizing and wraning fixing

* rename file

* remove language enum

* unwanted changes

* some symbol replacement, organization, and some names

* all symbols replaced, some organization

* some more cleanup

* continue docs

* Match the remaining functions in file_choose

* merge master

* select mode documented, all functions in file_choose.c named

* nameset functions named, some other cleaning

* some more general cleanup

* stub comments for cm, name a few things

* fix data and sizeof

* copy/erase functions and modes named

* rename assets, format

* change some struct members

* fixes

* review1

* fix maching error

* extract VTX data

* re add werror to ZAPD

* review 2

* fix

* remove file boundary padding

* remove zeroes

* review3

* change skybox stuff

* changes to  vs  etc

Co-authored-by: KrimtonZ <krimtonz@gmail.com>
Co-authored-by: Thar0 <17233964+Thar0@users.noreply.github.com>
Co-authored-by: mzxrules <mzxrules@gmail.com>
Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
Co-authored-by: Roman971 <romanlasnier@hotmail.com>
Co-authored-by: Louis <louist103@gmail.com>
This commit is contained in:
fig02 2021-11-15 16:33:44 -05:00 committed by GitHub
parent 768f0c2c88
commit a3b4dcf388
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
101 changed files with 4513 additions and 15899 deletions

View file

@ -519,15 +519,15 @@ void func_800EC960(u8 custom) {
void Audio_GetOcaInput(void) {
Input inputs[4];
Input* controller1 = &inputs[0];
Input* input = &inputs[0];
u32 sp18;
sp18 = sCurOcarinaBtnPress;
PadMgr_RequestPadData(&gPadMgr, inputs, 0);
sCurOcarinaBtnPress = controller1->cur.button;
sCurOcarinaBtnPress = input->cur.button;
sPrevOcarinaBtnPress = sp18;
sCurOcaStick.x = controller1->rel.stick_x;
sCurOcaStick.y = controller1->rel.stick_y;
sCurOcaStick.x = input->rel.stick_x;
sCurOcaStick.y = input->rel.stick_y;
}
f32 Audio_OcaAdjStick(s8 inp) {

View file

@ -116,7 +116,7 @@ GameStateOverlay* Graph_GetNextGameState(GameState* gameState) {
if (gameStateInitFunc == Opening_Init) {
return &gGameStateOverlayTable[4];
}
if (gameStateInitFunc == func_80811A20) {
if (gameStateInitFunc == FileChoose_Init) {
return &gGameStateOverlayTable[5];
}

View file

@ -148,16 +148,16 @@ void func_80064558(GlobalContext* globalCtx, CutsceneContext* csCtx) {
}
void func_800645A0(GlobalContext* globalCtx, CutsceneContext* csCtx) {
Input* pad1 = &globalCtx->state.input[0];
Input* input = &globalCtx->state.input[0];
if (CHECK_BTN_ALL(pad1->press.button, BTN_DLEFT) && (csCtx->state == CS_STATE_IDLE) &&
if (CHECK_BTN_ALL(input->press.button, BTN_DLEFT) && (csCtx->state == CS_STATE_IDLE) &&
(gSaveContext.sceneSetupIndex >= 4)) {
D_8015FCC8 = 0;
gSaveContext.cutsceneIndex = 0xFFFD;
gSaveContext.cutsceneTrigger = 1;
}
if (CHECK_BTN_ALL(pad1->press.button, BTN_DUP) && (csCtx->state == CS_STATE_IDLE) &&
if (CHECK_BTN_ALL(input->press.button, BTN_DUP) && (csCtx->state == CS_STATE_IDLE) &&
(gSaveContext.sceneSetupIndex >= 4) && !gDbgCamEnabled) {
D_8015FCC8 = 1;
gSaveContext.cutsceneIndex = 0xFFFD;

View file

@ -14,5 +14,5 @@ GameStateOverlay gGameStateOverlayTable[] = {
GAMESTATE_OVERLAY(title, Title_Init, Title_Destroy, sizeof(TitleContext)),
GAMESTATE_OVERLAY_INTERNAL(Gameplay_Init, Gameplay_Destroy, sizeof(GlobalContext)),
GAMESTATE_OVERLAY(opening, Opening_Init, Opening_Destroy, sizeof(OpeningContext)),
GAMESTATE_OVERLAY(file_choose, func_80811A20, func_80811A18, 0x1CAE0),
GAMESTATE_OVERLAY(file_choose, FileChoose_Init, FileChoose_Destroy, sizeof(FileChooseContext)),
};

View file

@ -3796,15 +3796,15 @@ void Interface_Update(GlobalContext* globalCtx) {
s16 alpha;
s16 alpha1;
u16 action;
Input* input = &globalCtx->state.input[2];
Input* debugInput = &globalCtx->state.input[2];
if (CHECK_BTN_ALL(input->press.button, BTN_DLEFT)) {
if (CHECK_BTN_ALL(debugInput->press.button, BTN_DLEFT)) {
gSaveContext.language = 0;
osSyncPrintf("J_N=%x J_N=%x\n", gSaveContext.language, &gSaveContext.language);
} else if (CHECK_BTN_ALL(input->press.button, BTN_DUP)) {
} else if (CHECK_BTN_ALL(debugInput->press.button, BTN_DUP)) {
gSaveContext.language = 1;
osSyncPrintf("J_N=%x J_N=%x\n", gSaveContext.language, &gSaveContext.language);
} else if (CHECK_BTN_ALL(input->press.button, BTN_DRIGHT)) {
} else if (CHECK_BTN_ALL(debugInput->press.button, BTN_DRIGHT)) {
gSaveContext.language = 2;
osSyncPrintf("J_N=%x J_N=%x\n", gSaveContext.language, &gSaveContext.language);
}

View file

@ -584,7 +584,7 @@ void Gameplay_Update(GlobalContext* globalCtx) {
gSaveContext.minigameState = 3;
}
} else {
SET_NEXT_GAMESTATE(&globalCtx->state, func_80811A20, char[0x1CAE0]);
SET_NEXT_GAMESTATE(&globalCtx->state, FileChoose_Init, FileChooseContext);
}
} else {
globalCtx->transitionCtx.destroy(&globalCtx->transitionCtx);
@ -1439,7 +1439,7 @@ void* Gameplay_LoadFile(GlobalContext* globalCtx, RomFile* file) {
}
void Gameplay_InitEnvironment(GlobalContext* globalCtx, s16 skyboxId) {
Skybox_Init(globalCtx, &globalCtx->skyboxCtx, skyboxId);
Skybox_Init(&globalCtx->state, &globalCtx->skyboxCtx, skyboxId);
Environment_Init(globalCtx, &globalCtx->envCtx, 0);
}

View file

@ -82,7 +82,7 @@ typedef struct {
#define DEFENSE OFFSETOF(SaveContext, inventory.defenseHearts)
#define HEALTH OFFSETOF(SaveContext, health)
#define SLOT_OFFSET(idx) (SLOT_SIZE * idx + 0x20)
#define SLOT_OFFSET(index) (SRAM_HEADER_SIZE + 0x10 + (index * SLOT_SIZE))
u16 gSramSlotOffsets[] = {
SLOT_OFFSET(0),
@ -102,7 +102,7 @@ static SavePlayerData sNewSavePlayerData = {
{ 0x3E, 0x3E, 0x3E, 0x3E, 0x3E, 0x3E, 0x3E, 0x3E }, // playerName
0, // n64ddFlag
0x30, // healthCapacity
0x30, // heartStatus
0x30, // defense
0, // magicLevel
0x30, // magic
0, // rupees
@ -381,10 +381,10 @@ void Sram_OpenSave(SramContext* sramCtx) {
osSyncPrintf(VT_FGCOL(BLUE));
osSyncPrintf("\n====================================================================\n");
MemCopy(gScarecrowCustomSongPtr, &gSaveContext.scarecrowCustomSong, 0x360);
MemCopy(gScarecrowCustomSongPtr, &gSaveContext.scarecrowCustomSong, sizeof(gSaveContext.scarecrowCustomSong));
ptr = (u8*)gScarecrowCustomSongPtr;
for (i = 0; i < 0x360; i++, ptr++) {
for (i = 0; i < ARRAY_COUNT(gSaveContext.scarecrowCustomSong); i++, ptr++) {
osSyncPrintf("%d, ", *ptr);
}
@ -396,10 +396,10 @@ void Sram_OpenSave(SramContext* sramCtx) {
osSyncPrintf(VT_FGCOL(GREEN));
osSyncPrintf("\n====================================================================\n");
MemCopy(gScarecrowSpawnSongPtr, &gSaveContext.scarecrowSpawnSong, 0x80);
MemCopy(gScarecrowSpawnSongPtr, &gSaveContext.scarecrowSpawnSong, sizeof(gSaveContext.scarecrowSpawnSong));
ptr = gScarecrowSpawnSongPtr;
for (i = 0; i < 0x80; i++, ptr++) {
for (i = 0; i < ARRAY_COUNT(gSaveContext.scarecrowSpawnSong); i++, ptr++) {
osSyncPrintf("%d, ", *ptr);
}
@ -651,23 +651,22 @@ void Sram_VerifyAndLoadAllSaves(FileChooseContext* fileChooseCtx, SramContext* s
MemCopy(&fileChooseCtx->n64ddFlags[2], sramCtx->readBuff + SLOT_OFFSET(2) + N64DD,
sizeof(fileChooseCtx->n64ddFlags[0]));
MemCopy(&fileChooseCtx->heartStatus[0], sramCtx->readBuff + SLOT_OFFSET(0) + DEFENSE,
sizeof(fileChooseCtx->heartStatus[0]));
MemCopy(&fileChooseCtx->heartStatus[1], sramCtx->readBuff + SLOT_OFFSET(1) + DEFENSE,
sizeof(fileChooseCtx->heartStatus[0]));
MemCopy(&fileChooseCtx->heartStatus[2], sramCtx->readBuff + SLOT_OFFSET(2) + DEFENSE,
sizeof(fileChooseCtx->heartStatus[0]));
MemCopy(&fileChooseCtx->defense[0], sramCtx->readBuff + SLOT_OFFSET(0) + DEFENSE,
sizeof(fileChooseCtx->defense[0]));
MemCopy(&fileChooseCtx->defense[1], sramCtx->readBuff + SLOT_OFFSET(1) + DEFENSE,
sizeof(fileChooseCtx->defense[0]));
MemCopy(&fileChooseCtx->defense[2], sramCtx->readBuff + SLOT_OFFSET(2) + DEFENSE,
sizeof(fileChooseCtx->defense[0]));
MemCopy(&fileChooseCtx->nowLife[0], sramCtx->readBuff + SLOT_OFFSET(0) + HEALTH, sizeof(fileChooseCtx->nowLife[0]));
MemCopy(&fileChooseCtx->nowLife[1], sramCtx->readBuff + SLOT_OFFSET(1) + HEALTH, sizeof(fileChooseCtx->nowLife[0]));
MemCopy(&fileChooseCtx->nowLife[2], sramCtx->readBuff + SLOT_OFFSET(2) + HEALTH, sizeof(fileChooseCtx->nowLife[0]));
MemCopy(&fileChooseCtx->health[0], sramCtx->readBuff + SLOT_OFFSET(0) + HEALTH, sizeof(fileChooseCtx->health[0]));
MemCopy(&fileChooseCtx->health[1], sramCtx->readBuff + SLOT_OFFSET(1) + HEALTH, sizeof(fileChooseCtx->health[0]));
MemCopy(&fileChooseCtx->health[2], sramCtx->readBuff + SLOT_OFFSET(2) + HEALTH, sizeof(fileChooseCtx->health[0]));
osSyncPrintf("f_64dd=%d, %d, %d\n", fileChooseCtx->n64ddFlags[0], fileChooseCtx->n64ddFlags[1],
fileChooseCtx->n64ddFlags[2]);
osSyncPrintf("heart_status=%d, %d, %d\n", fileChooseCtx->heartStatus[0], fileChooseCtx->heartStatus[1],
fileChooseCtx->heartStatus[2]);
osSyncPrintf("now_life=%d, %d, %d\n", fileChooseCtx->nowLife[0], fileChooseCtx->nowLife[1],
fileChooseCtx->nowLife[2]);
osSyncPrintf("heart_status=%d, %d, %d\n", fileChooseCtx->defense[0], fileChooseCtx->defense[1],
fileChooseCtx->defense[2]);
osSyncPrintf("now_life=%d, %d, %d\n", fileChooseCtx->health[0], fileChooseCtx->health[1], fileChooseCtx->health[2]);
}
void Sram_InitSave(FileChooseContext* fileChooseCtx, SramContext* sramCtx) {
@ -676,7 +675,7 @@ void Sram_InitSave(FileChooseContext* fileChooseCtx, SramContext* sramCtx) {
u16* ptr;
u16 checksum;
if (fileChooseCtx->btnIdx != 0) {
if (fileChooseCtx->buttonIndex != 0) {
Sram_InitNewSave();
} else {
Sram_InitDebugSave();
@ -687,12 +686,12 @@ void Sram_InitSave(FileChooseContext* fileChooseCtx, SramContext* sramCtx) {
gSaveContext.dayTime = 0x6AAB;
gSaveContext.cutsceneIndex = 0xFFF1;
if (fileChooseCtx->btnIdx == 0) {
if (fileChooseCtx->buttonIndex == 0) {
gSaveContext.cutsceneIndex = 0;
}
for (offset = 0; offset < 8; offset++) {
gSaveContext.playerName[offset] = fileChooseCtx->fileNames[fileChooseCtx->btnIdx][offset];
gSaveContext.playerName[offset] = fileChooseCtx->fileNames[fileChooseCtx->buttonIndex][offset];
}
gSaveContext.newf[0] = 'Z';
@ -750,14 +749,14 @@ void Sram_InitSave(FileChooseContext* fileChooseCtx, SramContext* sramCtx) {
sizeof(fileChooseCtx->questItems[0]));
MemCopy(&fileChooseCtx->n64ddFlags[gSaveContext.fileNum], sramCtx->readBuff + j + N64DD,
sizeof(fileChooseCtx->n64ddFlags[0]));
MemCopy(&fileChooseCtx->heartStatus[gSaveContext.fileNum], sramCtx->readBuff + j + DEFENSE,
sizeof(fileChooseCtx->heartStatus[0]));
MemCopy(&fileChooseCtx->nowLife[gSaveContext.fileNum], sramCtx->readBuff + j + HEALTH,
sizeof(fileChooseCtx->nowLife[0]));
MemCopy(&fileChooseCtx->defense[gSaveContext.fileNum], sramCtx->readBuff + j + DEFENSE,
sizeof(fileChooseCtx->defense[0]));
MemCopy(&fileChooseCtx->health[gSaveContext.fileNum], sramCtx->readBuff + j + HEALTH,
sizeof(fileChooseCtx->health[0]));
osSyncPrintf("f_64dd[%d]=%d\n", gSaveContext.fileNum, fileChooseCtx->n64ddFlags[gSaveContext.fileNum]);
osSyncPrintf("heart_status[%d]=%d\n", gSaveContext.fileNum, fileChooseCtx->heartStatus[gSaveContext.fileNum]);
osSyncPrintf("now_life[%d]=%d\n", gSaveContext.fileNum, fileChooseCtx->nowLife[gSaveContext.fileNum]);
osSyncPrintf("heart_status[%d]=%d\n", gSaveContext.fileNum, fileChooseCtx->defense[gSaveContext.fileNum]);
osSyncPrintf("now_life[%d]=%d\n", gSaveContext.fileNum, fileChooseCtx->health[gSaveContext.fileNum]);
}
void Sram_EraseSave(FileChooseContext* fileChooseCtx, SramContext* sramCtx) {
@ -765,14 +764,14 @@ void Sram_EraseSave(FileChooseContext* fileChooseCtx, SramContext* sramCtx) {
Sram_InitNewSave();
offset = gSramSlotOffsets[fileChooseCtx->selectedFileIdx];
offset = gSramSlotOffsets[fileChooseCtx->selectedFileIndex];
MemCopy(sramCtx->readBuff + offset, &gSaveContext, sizeof(Save));
SsSram_ReadWrite(OS_K1_TO_PHYSICAL(0xA8000000) + offset, &gSaveContext, SLOT_SIZE, OS_WRITE);
MemCopy(&fileChooseCtx->n64ddFlags[fileChooseCtx->selectedFileIdx], sramCtx->readBuff + offset + N64DD,
MemCopy(&fileChooseCtx->n64ddFlags[fileChooseCtx->selectedFileIndex], sramCtx->readBuff + offset + N64DD,
sizeof(fileChooseCtx->n64ddFlags[0]));
offset = gSramSlotOffsets[fileChooseCtx->selectedFileIdx + 3];
offset = gSramSlotOffsets[fileChooseCtx->selectedFileIndex + 3];
MemCopy(sramCtx->readBuff + offset, &gSaveContext, sizeof(Save));
SsSram_ReadWrite(OS_K1_TO_PHYSICAL(0xA8000000) + offset, &gSaveContext, SLOT_SIZE, OS_WRITE);
@ -782,45 +781,48 @@ void Sram_EraseSave(FileChooseContext* fileChooseCtx, SramContext* sramCtx) {
void Sram_CopySave(FileChooseContext* fileChooseCtx, SramContext* sramCtx) {
s32 offset;
osSyncPrintf("=%d(%x) =%d(%x)\n", fileChooseCtx->selectedFileIdx,
gSramSlotOffsets[fileChooseCtx->selectedFileIdx], fileChooseCtx->copyDestFileIdx,
gSramSlotOffsets[fileChooseCtx->copyDestFileIdx]);
osSyncPrintf("=%d(%x) =%d(%x)\n", fileChooseCtx->selectedFileIndex,
gSramSlotOffsets[fileChooseCtx->selectedFileIndex], fileChooseCtx->copyDestFileIndex,
gSramSlotOffsets[fileChooseCtx->copyDestFileIndex]);
offset = gSramSlotOffsets[fileChooseCtx->selectedFileIdx];
offset = gSramSlotOffsets[fileChooseCtx->selectedFileIndex];
MemCopy(&gSaveContext, sramCtx->readBuff + offset, sizeof(Save));
offset = gSramSlotOffsets[fileChooseCtx->copyDestFileIdx];
offset = gSramSlotOffsets[fileChooseCtx->copyDestFileIndex];
MemCopy(sramCtx->readBuff + offset, &gSaveContext, sizeof(Save));
offset = gSramSlotOffsets[fileChooseCtx->copyDestFileIdx + 3];
offset = gSramSlotOffsets[fileChooseCtx->copyDestFileIndex + 3];
MemCopy(sramCtx->readBuff + offset, &gSaveContext, sizeof(Save));
SsSram_ReadWrite(OS_K1_TO_PHYSICAL(0xA8000000), sramCtx->readBuff, SRAM_SIZE, OS_WRITE);
offset = gSramSlotOffsets[fileChooseCtx->copyDestFileIdx];
offset = gSramSlotOffsets[fileChooseCtx->copyDestFileIndex];
MemCopy(&fileChooseCtx->deaths[fileChooseCtx->copyDestFileIdx], sramCtx->readBuff + offset + DEATHS,
MemCopy(&fileChooseCtx->deaths[fileChooseCtx->copyDestFileIndex], sramCtx->readBuff + offset + DEATHS,
sizeof(fileChooseCtx->deaths[0]));
MemCopy(&fileChooseCtx->fileNames[fileChooseCtx->copyDestFileIdx], sramCtx->readBuff + offset + NAME,
MemCopy(&fileChooseCtx->fileNames[fileChooseCtx->copyDestFileIndex], sramCtx->readBuff + offset + NAME,
sizeof(fileChooseCtx->fileNames[0]));
MemCopy(&fileChooseCtx->healthCapacities[fileChooseCtx->copyDestFileIdx], sramCtx->readBuff + offset + HEALTH_CAP,
MemCopy(&fileChooseCtx->healthCapacities[fileChooseCtx->copyDestFileIndex], sramCtx->readBuff + offset + HEALTH_CAP,
sizeof(fileChooseCtx->healthCapacities[0]));
MemCopy(&fileChooseCtx->questItems[fileChooseCtx->copyDestFileIdx], sramCtx->readBuff + offset + QUEST,
MemCopy(&fileChooseCtx->questItems[fileChooseCtx->copyDestFileIndex], sramCtx->readBuff + offset + QUEST,
sizeof(fileChooseCtx->questItems[0]));
MemCopy(&fileChooseCtx->n64ddFlags[fileChooseCtx->copyDestFileIdx], sramCtx->readBuff + offset + N64DD,
MemCopy(&fileChooseCtx->n64ddFlags[fileChooseCtx->copyDestFileIndex], sramCtx->readBuff + offset + N64DD,
sizeof(fileChooseCtx->n64ddFlags[0]));
MemCopy(&fileChooseCtx->heartStatus[fileChooseCtx->copyDestFileIdx], sramCtx->readBuff + offset + DEFENSE,
sizeof(fileChooseCtx->heartStatus[0]));
MemCopy(&fileChooseCtx->nowLife[fileChooseCtx->copyDestFileIdx], (sramCtx->readBuff + offset) + HEALTH,
sizeof(fileChooseCtx->nowLife[0]));
MemCopy(&fileChooseCtx->defense[fileChooseCtx->copyDestFileIndex], sramCtx->readBuff + offset + DEFENSE,
sizeof(fileChooseCtx->defense[0]));
MemCopy(&fileChooseCtx->health[fileChooseCtx->copyDestFileIndex], (sramCtx->readBuff + offset) + HEALTH,
sizeof(fileChooseCtx->health[0]));
osSyncPrintf("f_64dd[%d]=%d\n", gSaveContext.fileNum, fileChooseCtx->n64ddFlags[gSaveContext.fileNum]);
osSyncPrintf("heart_status[%d]=%d\n", gSaveContext.fileNum, fileChooseCtx->heartStatus[gSaveContext.fileNum]);
osSyncPrintf("heart_status[%d]=%d\n", gSaveContext.fileNum, fileChooseCtx->defense[gSaveContext.fileNum]);
osSyncPrintf("COPY終了\n"); // "Copy end"
}
void Sram_Write16Bytes(SramContext* sramCtx) {
SsSram_ReadWrite(OS_K1_TO_PHYSICAL(0xA8000000), sramCtx->readBuff, 0x10, OS_WRITE);
/**
* Write the first 16 bytes of the read buffer to the SRAM header
*/
void Sram_WriteSramHeader(SramContext* sramCtx) {
SsSram_ReadWrite(OS_K1_TO_PHYSICAL(0xA8000000), sramCtx->readBuff, SRAM_HEADER_SIZE, OS_WRITE);
}
void Sram_InitSram(GameState* gameState, SramContext* sramCtx) {
@ -830,23 +832,23 @@ void Sram_InitSram(GameState* gameState, SramContext* sramCtx) {
SsSram_ReadWrite(OS_K1_TO_PHYSICAL(0xA8000000), sramCtx->readBuff, SRAM_SIZE, OS_READ);
for (i = 0; i < ARRAY_COUNTU(sZeldaMagic) - 3; i++) {
if (sZeldaMagic[i + 3] != sramCtx->readBuff[i + 3]) {
if (sZeldaMagic[i + SRAM_HEADER_MAGIC] != sramCtx->readBuff[i + SRAM_HEADER_MAGIC]) {
osSyncPrintf("SRAM破壊!!!!!!\n"); // "SRAM destruction! ! ! ! ! !"
gSaveContext.language = sramCtx->readBuff[2];
gSaveContext.language = sramCtx->readBuff[SRAM_HEADER_LANGUAGE];
MemCopy(sramCtx->readBuff, sZeldaMagic, sizeof(sZeldaMagic));
sramCtx->readBuff[2] = gSaveContext.language;
Sram_Write16Bytes(sramCtx);
sramCtx->readBuff[SRAM_HEADER_LANGUAGE] = gSaveContext.language;
Sram_WriteSramHeader(sramCtx);
}
}
gSaveContext.audioSetting = sramCtx->readBuff[0] & 3;
gSaveContext.zTargetSetting = sramCtx->readBuff[1] & 1;
gSaveContext.language = sramCtx->readBuff[2];
gSaveContext.audioSetting = sramCtx->readBuff[SRAM_HEADER_SOUND] & 3;
gSaveContext.zTargetSetting = sramCtx->readBuff[SRAM_HEADER_ZTARGET] & 1;
gSaveContext.language = sramCtx->readBuff[SRAM_HEADER_LANGUAGE];
if (gSaveContext.language > 2) {
gSaveContext.language = 0;
sramCtx->readBuff[2] = gSaveContext.language;
Sram_Write16Bytes(sramCtx);
sramCtx->readBuff[SRAM_HEADER_LANGUAGE] = gSaveContext.language;
Sram_WriteSramHeader(sramCtx);
}
if (CHECK_BTN_ANY(gameState->input[2].cur.button, BTN_DRIGHT)) {

View file

@ -907,7 +907,9 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox
}
}
void Skybox_Init(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skyboxId) {
void Skybox_Init(GameState* state, SkyboxContext* skyboxCtx, s16 skyboxId) {
GlobalContext* globalCtx = (GlobalContext*)state;
skyboxCtx->unk_140 = 0;
skyboxCtx->rot.x = skyboxCtx->rot.y = skyboxCtx->rot.z = 0.0f;
@ -921,24 +923,24 @@ void Skybox_Init(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skyboxI
osSyncPrintf(VT_FGCOL(GREEN));
if (skyboxCtx->unk_140 != 0) {
skyboxCtx->dListBuf = GameState_Alloc(&globalCtx->state, 8 * 150 * sizeof(Gfx), "../z_vr_box.c", 1636);
skyboxCtx->dListBuf = GameState_Alloc(state, 8 * 150 * sizeof(Gfx), "../z_vr_box.c", 1636);
ASSERT(skyboxCtx->dListBuf != NULL, "vr_box->dpList != NULL", "../z_vr_box.c", 1637);
skyboxCtx->roomVtx = GameState_Alloc(&globalCtx->state, 256 * sizeof(Vtx), "../z_vr_box.c", 1639);
skyboxCtx->roomVtx = GameState_Alloc(state, 256 * sizeof(Vtx), "../z_vr_box.c", 1639);
ASSERT(skyboxCtx->roomVtx != NULL, "vr_box->roomVtx != NULL", "../z_vr_box.c", 1640);
func_800AEFC8(skyboxCtx, skyboxId);
} else {
skyboxCtx->dListBuf = GameState_Alloc(&globalCtx->state, 12 * 150 * sizeof(Gfx), "../z_vr_box.c", 1643);
skyboxCtx->dListBuf = GameState_Alloc(state, 12 * 150 * sizeof(Gfx), "../z_vr_box.c", 1643);
ASSERT(skyboxCtx->dListBuf != NULL, "vr_box->dpList != NULL", "../z_vr_box.c", 1644);
if (skyboxId == SKYBOX_CUTSCENE_MAP) {
skyboxCtx->roomVtx = GameState_Alloc(&globalCtx->state, 192 * sizeof(Vtx), "../z_vr_box.c", 1648);
skyboxCtx->roomVtx = GameState_Alloc(state, 192 * sizeof(Vtx), "../z_vr_box.c", 1648);
ASSERT(skyboxCtx->roomVtx != NULL, "vr_box->roomVtx != NULL", "../z_vr_box.c", 1649);
func_800AF178(skyboxCtx, 6);
} else {
skyboxCtx->roomVtx = GameState_Alloc(&globalCtx->state, 160 * sizeof(Vtx), "../z_vr_box.c", 1653);
skyboxCtx->roomVtx = GameState_Alloc(state, 160 * sizeof(Vtx), "../z_vr_box.c", 1653);
ASSERT(skyboxCtx->roomVtx != NULL, "vr_box->roomVtx != NULL", "../z_vr_box.c", 1654);
func_800AF178(skyboxCtx, 5);