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z_message_PAL, message_data_static and surrounding doc (#996)

* Initial progress on z_message_PAL, very messy

* Fix merge

* Some more progress

* Fix merge

* More z_message_PAL

* Small progress

* More small progress

* message_data_static files OK

* Prepare z_message_tables

* Matched another function, small updates

* Attempt to use asm-processor static-symbols branch

* Refactor text id declarations

* Begin large text codes parser function

* Fix merge

* Refactor done

* Build OK, add color and highscore names

* Remove encoded text headers and automatically encode during build

* Fix kanfont

* Various cleanups

* DISP macros

* Another match aside data

* Further progress

* Small improvements

* Deduplicate magic values for text control codes, small improvements

* Tiny progress

* Minor cleanups

* Clean up z_message_PAL comment

* Progress on large functions

* Further progress on large functions

* Changes to mkldscript to link .data in the .rodata section

* data OK

* Few improvements

* Use gDPLoadTextureBlock macros where appropriate

* rm z_message_tables, progress on large functions

* 2 more matches

* Improvements

* Small progress

* More progress on big function

* progress

* match func_80107980

* match Message_Update

* match func_8010BED8

* done

* Progress on remaining large functions

* Small progress on largest function

* Another match, extract text and move to assets, improve text build system

* Small nonmatchings improvements

* docs wip

* Largest function maybe equivalent

* Fix merge

* Document do_action values, largest function is almost instruction-matching

* Rename NAVI do_action to NONE, as that appears to be how that value is used in practice

* Fix merge

* one match

* Last function is instruction-matching

* Fix

* Improvements thanks to engineer124

* Stack matched thanks to petrie911, now just a/v/low t regalloc issues, some cleanup

* More variables labeled, use text state enum everywhere

* More labels and names

* Fix

* Actor_IsTalking -> Actor_TalkRequested

* Match func_8010C39C and remove unused asm

* More docs

* Mostly ocarina related docs

* All msgModes named

* Fix assetclean

* Cleanup

* Extraction fixes and headers

* Suggestions

* Review suggestions

* Change text extraction again, only extract if the headers do not already exist

* Fix

* Use ast for charmap, fix assetclean for real this time

* Review suggestions

* BGM ids and ran formatter

* Review comments

* rename include_readonly to include_data_with_rodata

* Remove leading 0s in number directives

* Review suggestions for message_data_static

* textbox pos enum comments, rename several enum names from Message to TextBox

Co-authored-by: Thar0 <maximilianc64@gmail.com>
Co-authored-by: Zelllll <56516451+Zelllll@users.noreply.github.com>
Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
Co-authored-by: Roman971 <romanlasnier@hotmail.com>
This commit is contained in:
Tharo 2021-11-23 01:20:30 +00:00 committed by GitHub
parent 03636166b3
commit a497f33bda
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GPG key ID: 4AEE18F83AFDEB23
216 changed files with 7052 additions and 16801 deletions

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@ -1,27 +1,34 @@
#include "global.h"
#include "message_data_static.h"
// To be moved to message_data_static header
#define MESSAGE_NEWLINE '\x01'
#define MESSAGE_END '\x02'
// message_data_static symbols
extern const char D_07000000[]; // start of file
extern const char D_070380D4[]; // charset message (id 0xFFFC)
extern const char D_0703811C[]; // end marker of last message
// stubbed in PAL
void func_8006EE50(Font* font, s16 arg1, s16 arg2) {
void func_8006EE50(Font* font, u16 arg1, u16 arg2) {
}
/**
* Loads a texture from nes_font_static for the requested `character` into the character texture buffer
* at `codePointIndex`. The value of `character` is the ASCII codepoint subtract ' '/0x20.
*/
void Font_LoadChar(Font* font, u8 character, u16 codePointIndex) {
DmaMgr_SendRequest1(&font->unk_8[codePointIndex], &_nes_font_staticSegmentRomStart[character * FONT_CHAR_TEX_SIZE],
FONT_CHAR_TEX_SIZE, "../z_kanfont.c", 93);
DmaMgr_SendRequest1(&font->charTexBuf[codePointIndex],
&_nes_font_staticSegmentRomStart[character * FONT_CHAR_TEX_SIZE], FONT_CHAR_TEX_SIZE,
"../z_kanfont.c", 93);
}
void Font_LoadMessageBoxEndIcon(Font* font, u16 icon) {
DmaMgr_SendRequest1(font->iconBuf, &_message_staticSegmentRomStart[4 * 0x1000 + icon * FONT_CHAR_TEX_SIZE],
/**
* Loads a message box icon from message_static, such as the ending triangle/square or choice arrow into the
* icon buffer.
* The different icons are given in the MessageBoxIcon enum.
*/
void Font_LoadMessageBoxIcon(Font* font, u16 icon) {
DmaMgr_SendRequest1(font->iconBuf,
&_message_staticSegmentRomStart[4 * MESSAGE_STATIC_TEX_SIZE + icon * FONT_CHAR_TEX_SIZE],
FONT_CHAR_TEX_SIZE, "../z_kanfont.c", 100);
}
/**
* Loads a full set of character textures based on their ordering in the message with text id 0xFFFC into
* the font buffer.
*/
void Font_LoadOrderedFont(Font* font) {
s32 len;
s32 jj;
@ -31,24 +38,29 @@ void Font_LoadOrderedFont(Font* font) {
s32 fontBufIndex;
s32 offset;
font->msgOffset = D_070380D4 - D_07000000;
len = font->msgLength = D_0703811C - D_070380D4;
font->msgOffset = _message_0xFFFC_nes - (const char*)_nes_message_data_staticSegmentStart;
len = font->msgLength = _message_0xFFFD_nes - _message_0xFFFC_nes;
DmaMgr_SendRequest1(font->msgBuf, &_nes_message_data_staticSegmentRomStart[font->msgOffset], len, "../z_kanfont.c",
122);
osSyncPrintf("msg_data=%x, msg_data0=%x jj=%x\n", font->msgOffset, font->msgLength, jj = len);
len = jj;
for (fontBufIndex = 0, codePointIndex = 0; font->msgBuf[codePointIndex] != MESSAGE_END; codePointIndex++) {
if (codePointIndex > len) {
osSyncPrintf(" エラー!!! error───\n");
return;
}
if (font->msgBuf[codePointIndex] != MESSAGE_NEWLINE) {
fontBuf = font->fontBuf + fontBufIndex * 8;
fontStatic = _nes_font_staticSegmentRomStart;
osSyncPrintf("nes_mes_buf[%d]=%d\n", codePointIndex, font->msgBuf[codePointIndex]);
offset = (font->msgBuf[codePointIndex] - '\x20') * FONT_CHAR_TEX_SIZE;
DmaMgr_SendRequest1(fontBuf, fontStatic + offset, FONT_CHAR_TEX_SIZE, "../z_kanfont.c", 134);
fontBufIndex += 0x10;
fontBufIndex += FONT_CHAR_TEX_SIZE / 8;
}
}
}