mirror of
https://github.com/zeldaret/oot.git
synced 2025-08-06 22:30:15 +00:00
z_message_PAL, message_data_static and surrounding doc (#996)
* Initial progress on z_message_PAL, very messy * Fix merge * Some more progress * Fix merge * More z_message_PAL * Small progress * More small progress * message_data_static files OK * Prepare z_message_tables * Matched another function, small updates * Attempt to use asm-processor static-symbols branch * Refactor text id declarations * Begin large text codes parser function * Fix merge * Refactor done * Build OK, add color and highscore names * Remove encoded text headers and automatically encode during build * Fix kanfont * Various cleanups * DISP macros * Another match aside data * Further progress * Small improvements * Deduplicate magic values for text control codes, small improvements * Tiny progress * Minor cleanups * Clean up z_message_PAL comment * Progress on large functions * Further progress on large functions * Changes to mkldscript to link .data in the .rodata section * data OK * Few improvements * Use gDPLoadTextureBlock macros where appropriate * rm z_message_tables, progress on large functions * 2 more matches * Improvements * Small progress * More progress on big function * progress * match func_80107980 * match Message_Update * match func_8010BED8 * done * Progress on remaining large functions * Small progress on largest function * Another match, extract text and move to assets, improve text build system * Small nonmatchings improvements * docs wip * Largest function maybe equivalent * Fix merge * Document do_action values, largest function is almost instruction-matching * Rename NAVI do_action to NONE, as that appears to be how that value is used in practice * Fix merge * one match * Last function is instruction-matching * Fix * Improvements thanks to engineer124 * Stack matched thanks to petrie911, now just a/v/low t regalloc issues, some cleanup * More variables labeled, use text state enum everywhere * More labels and names * Fix * Actor_IsTalking -> Actor_TalkRequested * Match func_8010C39C and remove unused asm * More docs * Mostly ocarina related docs * All msgModes named * Fix assetclean * Cleanup * Extraction fixes and headers * Suggestions * Review suggestions * Change text extraction again, only extract if the headers do not already exist * Fix * Use ast for charmap, fix assetclean for real this time * Review suggestions * BGM ids and ran formatter * Review comments * rename include_readonly to include_data_with_rodata * Remove leading 0s in number directives * Review suggestions for message_data_static * textbox pos enum comments, rename several enum names from Message to TextBox Co-authored-by: Thar0 <maximilianc64@gmail.com> Co-authored-by: Zelllll <56516451+Zelllll@users.noreply.github.com> Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain> Co-authored-by: Roman971 <romanlasnier@hotmail.com>
This commit is contained in:
parent
03636166b3
commit
a497f33bda
216 changed files with 7052 additions and 16801 deletions
|
@ -202,9 +202,9 @@ s16 EnGo_SetFlagsGetStates(GlobalContext* globalCtx, Actor* thisx) {
|
|||
f32 yRange = fabsf(thisx->yDistToPlayer) + 1.0f;
|
||||
|
||||
xzRange = thisx->xzDistToPlayer + 1.0f;
|
||||
switch (func_8010BDBC(&globalCtx->msgCtx)) {
|
||||
switch (Message_GetState(&globalCtx->msgCtx)) {
|
||||
if (globalCtx) {}
|
||||
case 2:
|
||||
case TEXT_STATE_CLOSING:
|
||||
switch (thisx->textId) {
|
||||
case 0x3008:
|
||||
gSaveContext.infTable[14] |= 1;
|
||||
|
@ -256,8 +256,8 @@ s16 EnGo_SetFlagsGetStates(GlobalContext* globalCtx, Actor* thisx) {
|
|||
break;
|
||||
}
|
||||
break;
|
||||
case 4:
|
||||
if (func_80106BC8(globalCtx)) {
|
||||
case TEXT_STATE_CHOICE:
|
||||
if (Message_ShouldAdvance(globalCtx)) {
|
||||
switch (thisx->textId) {
|
||||
case 0x300A:
|
||||
if (globalCtx->msgCtx.choiceIndex == 0) {
|
||||
|
@ -269,7 +269,7 @@ s16 EnGo_SetFlagsGetStates(GlobalContext* globalCtx, Actor* thisx) {
|
|||
} else {
|
||||
thisx->textId = 0x300D;
|
||||
}
|
||||
func_8010B720(globalCtx, thisx->textId);
|
||||
Message_ContinueTextbox(globalCtx, thisx->textId);
|
||||
unkState = 1;
|
||||
break;
|
||||
case 0x3034:
|
||||
|
@ -284,7 +284,7 @@ s16 EnGo_SetFlagsGetStates(GlobalContext* globalCtx, Actor* thisx) {
|
|||
} else {
|
||||
thisx->textId = 0x3033;
|
||||
}
|
||||
func_8010B720(globalCtx, thisx->textId);
|
||||
Message_ContinueTextbox(globalCtx, thisx->textId);
|
||||
unkState = 1;
|
||||
break;
|
||||
case 0x3054:
|
||||
|
@ -293,7 +293,7 @@ s16 EnGo_SetFlagsGetStates(GlobalContext* globalCtx, Actor* thisx) {
|
|||
unkState = 2;
|
||||
} else {
|
||||
thisx->textId = 0x3056;
|
||||
func_8010B720(globalCtx, thisx->textId);
|
||||
Message_ContinueTextbox(globalCtx, thisx->textId);
|
||||
unkState = 1;
|
||||
}
|
||||
gSaveContext.infTable[11] |= 0x10;
|
||||
|
@ -301,15 +301,15 @@ s16 EnGo_SetFlagsGetStates(GlobalContext* globalCtx, Actor* thisx) {
|
|||
}
|
||||
}
|
||||
break;
|
||||
case 5:
|
||||
if (func_80106BC8(globalCtx)) {
|
||||
case TEXT_STATE_EVENT:
|
||||
if (Message_ShouldAdvance(globalCtx)) {
|
||||
switch (thisx->textId) {
|
||||
case 0x3035:
|
||||
gSaveContext.infTable[16] |= 0x800;
|
||||
case 0x3032:
|
||||
case 0x3033:
|
||||
thisx->textId = 0x3034;
|
||||
func_8010B720(globalCtx, thisx->textId);
|
||||
Message_ContinueTextbox(globalCtx, thisx->textId);
|
||||
unkState = 1;
|
||||
break;
|
||||
default:
|
||||
|
@ -318,16 +318,16 @@ s16 EnGo_SetFlagsGetStates(GlobalContext* globalCtx, Actor* thisx) {
|
|||
}
|
||||
}
|
||||
break;
|
||||
case 6:
|
||||
if (func_80106BC8(globalCtx)) {
|
||||
case TEXT_STATE_DONE:
|
||||
if (Message_ShouldAdvance(globalCtx)) {
|
||||
unkState = 3;
|
||||
}
|
||||
break;
|
||||
case 0:
|
||||
case 1:
|
||||
case 3:
|
||||
case 7:
|
||||
case 9:
|
||||
case TEXT_STATE_NONE:
|
||||
case TEXT_STATE_DONE_HAS_NEXT:
|
||||
case TEXT_STATE_DONE_FADING:
|
||||
case TEXT_STATE_SONG_DEMO_DONE:
|
||||
case TEXT_STATE_9:
|
||||
break;
|
||||
}
|
||||
return unkState;
|
||||
|
@ -338,7 +338,7 @@ s32 func_80A3ED24(GlobalContext* globalCtx, EnGo* this, struct_80034A14_arg1* ar
|
|||
if (arg2->unk_00) {
|
||||
arg2->unk_00 = unkFunc2(globalCtx, &this->actor);
|
||||
return false;
|
||||
} else if (func_8002F194(&this->actor, globalCtx)) {
|
||||
} else if (Actor_ProcessTalkRequest(&this->actor, globalCtx)) {
|
||||
arg2->unk_00 = 1;
|
||||
return true;
|
||||
} else if (!func_8002F2CC(&this->actor, globalCtx, arg3)) {
|
||||
|
@ -865,20 +865,20 @@ void EnGo_BiggoronActionFunc(EnGo* this, GlobalContext* globalCtx) {
|
|||
this->unk_21E = 100;
|
||||
this->unk_1E0.unk_00 = 0;
|
||||
EnGo_SetupAction(this, EnGo_Eyedrops);
|
||||
globalCtx->msgCtx.msgMode = 0x37;
|
||||
globalCtx->msgCtx.msgMode = MSGMODE_PAUSED;
|
||||
gSaveContext.timer2State = 0;
|
||||
OnePointCutscene_Init(globalCtx, 4190, -99, &this->actor, MAIN_CAM);
|
||||
} else {
|
||||
this->unk_1E0.unk_00 = 0;
|
||||
EnGo_SetupAction(this, EnGo_GetItem);
|
||||
func_80106CCC(globalCtx);
|
||||
Message_CloseTextbox(globalCtx);
|
||||
EnGo_GetItem(this, globalCtx);
|
||||
}
|
||||
}
|
||||
} else if (((this->actor.params & 0xF0) == 0) && (this->unk_1E0.unk_00 == 2)) {
|
||||
EnGo_SetupAction(this, EnGo_GetItem);
|
||||
globalCtx->msgCtx.unk_E3E7 = 4;
|
||||
globalCtx->msgCtx.msgMode = 0x36;
|
||||
globalCtx->msgCtx.stateTimer = 4;
|
||||
globalCtx->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
|
||||
} else {
|
||||
if ((DECR(this->unk_212) == 0) && !EnGo_IsCameraModified(this, globalCtx)) {
|
||||
EnGo_ReverseAnimation(this);
|
||||
|
@ -986,11 +986,11 @@ void func_80A40C78(EnGo* this, GlobalContext* globalCtx) {
|
|||
gSaveContext.bgsFlag = true;
|
||||
} else if (INV_CONTENT(ITEM_TRADE_ADULT) == ITEM_PRESCRIPTION) {
|
||||
this->actor.textId = 0x3058;
|
||||
func_8010B720(globalCtx, this->actor.textId);
|
||||
Message_ContinueTextbox(globalCtx, this->actor.textId);
|
||||
this->unk_1E0.unk_00 = 1;
|
||||
} else if (INV_CONTENT(ITEM_TRADE_ADULT) == ITEM_CLAIM_CHECK) {
|
||||
this->actor.textId = 0x305C;
|
||||
func_8010B720(globalCtx, this->actor.textId);
|
||||
Message_ContinueTextbox(globalCtx, this->actor.textId);
|
||||
this->unk_1E0.unk_00 = 1;
|
||||
Environment_ClearBgsDayCount();
|
||||
}
|
||||
|
@ -1000,7 +1000,7 @@ void func_80A40C78(EnGo* this, GlobalContext* globalCtx) {
|
|||
void EnGo_Eyedrops(EnGo* this, GlobalContext* globalCtx) {
|
||||
if (DECR(this->unk_21E) == 0) {
|
||||
this->actor.textId = 0x305A;
|
||||
func_8010B720(globalCtx, this->actor.textId);
|
||||
Message_ContinueTextbox(globalCtx, this->actor.textId);
|
||||
this->unk_1E0.unk_00 = 1;
|
||||
EnGo_SetupAction(this, func_80A40DCC);
|
||||
}
|
||||
|
@ -1010,7 +1010,7 @@ void func_80A40DCC(EnGo* this, GlobalContext* globalCtx) {
|
|||
if (this->unk_1E0.unk_00 == 2) {
|
||||
EnGo_ChangeAnimation(this, 1);
|
||||
this->skelAnime.curFrame = Animation_GetLastFrame(&gGoronAnim_004930);
|
||||
func_80106CCC(globalCtx);
|
||||
Message_CloseTextbox(globalCtx);
|
||||
EnGo_SetupAction(this, EnGo_GetItem);
|
||||
EnGo_GetItem(this, globalCtx);
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue