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Fix some of BSS

This commit is contained in:
Pablo 2024-10-26 22:45:55 +02:00
parent 7230a2de6a
commit a4c0294b55
7 changed files with 8 additions and 8 deletions

View file

@ -28,7 +28,7 @@
#endif
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
"ntsc-1.2:92 pal-1.0:90 pal-1.1:90"
"ntsc-1.2:96 pal-1.0:90 pal-1.1:90"
StackEntry sDmaMgrStackInfo;
OSMesgQueue sDmaMgrMsgQueue;

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@ -24,7 +24,7 @@ extern struct IrqMgr gIrqMgr;
#endif
#pragma increment_block_number "gc-eu:160 gc-eu-mq:160 gc-jp:160 gc-jp-ce:160 gc-jp-mq:160 gc-us:160 gc-us-mq:160" \
"ntsc-1.2:151 pal-1.0:149 pal-1.1:149"
"ntsc-1.2:152 pal-1.0:149 pal-1.1:149"
extern u8 _buffersSegmentEnd[];

View file

@ -1,7 +1,7 @@
#include "global.h"
#include "terminal.h"
#pragma increment_block_number "ntsc-1.2:136"
#pragma increment_block_number "ntsc-1.2:144"
u16 DynaSSNodeList_GetNextNodeIdx(DynaSSNodeList* nodeList);
void BgCheck_GetStaticLookupIndicesFromPos(CollisionContext* colCtx, Vec3f* pos, Vec3i* sector);

View file

@ -3639,7 +3639,7 @@ s32 Camera_KeepOn3(Camera* camera) {
}
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
"ntsc-1.2:93 pal-1.0:91 pal-1.1:91"
"ntsc-1.2:104 pal-1.0:91 pal-1.1:91"
s32 Camera_KeepOn4(Camera* camera) {
static Vec3f D_8015BD50;

View file

@ -3,7 +3,7 @@
#include "versions.h"
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
"ntsc-1.2:192 pal-1.0:192 pal-1.1:192"
"ntsc-1.2:208 pal-1.0:192 pal-1.1:192"
ALIGNED(16) SaveContext gSaveContext;
u32 D_8015FA88;

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@ -1,5 +1,5 @@
#pragma increment_block_number "gc-eu:224 gc-eu-mq:224 gc-jp:224 gc-jp-ce:224 gc-jp-mq:224 gc-us:224 gc-us-mq:224" \
"ntsc-1.2:224 pal-1.0:224 pal-1.1:224"
"ntsc-1.2:0 pal-1.0:224 pal-1.1:224"
#include "global.h"
#include "terminal.h"

View file

@ -1,5 +1,5 @@
#pragma increment_block_number "gc-eu:244 gc-eu-mq:244 gc-jp:224 gc-jp-ce:224 gc-jp-mq:224 gc-us:224 gc-us-mq:224" \
"ntsc-1.2:224 pal-1.0:252 pal-1.1:252"
"ntsc-1.2:0 pal-1.0:252 pal-1.1:252"
#include "global.h"
#include "ultra64.h"
@ -216,7 +216,7 @@ s16 sSunDepthTestX;
s16 sSunDepthTestY;
#pragma increment_block_number "gc-eu:240 gc-eu-mq:240 gc-jp:224 gc-jp-ce:224 gc-jp-mq:224 gc-us:224 gc-us-mq:224" \
"ntsc-1.2:224 pal-1.0:240 pal-1.1:240"
"ntsc-1.2:208 pal-1.0:240 pal-1.1:240"
LightNode* sNGameOverLightNode;
LightInfo sNGameOverLightInfo;