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Decompile the pause menu aka. ovl_kaleido_scope (+ minor changes) (#803)

* Decompile ovl_kaleido_scope + minor cleanups

* Add a common header for ovl_kaleido_scope

* Start cleaning up and documenting kaleido_scope (+ some interface docs)

* Improve and fix some kaleido_scope non matchings

* Match KaleidoSetup_Init

* Extract icon_item_fra/ger_static files

* Add more documentation and matches to kaleido_scope

* Improve the z_kaleido_collect.c non matching

* Rename z_kaleido_8081EFF0.c to z_kaleido_prompt.c

* Update most kaleido variables to be static

* Improve GS flag macros

* Improve z_lmap_mark.c and extract z_lmap_mark_data.c with a script

* Various minor fixes and improvements

* Minor fixes and review changes

* Review changes part 2

* Rename gSetTileCustom to gDPSetTileCustom

* Review changes part 3
This commit is contained in:
Roman971 2021-05-03 01:15:16 +02:00 committed by GitHub
parent 4e9f40cb13
commit a53e084cd2
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
106 changed files with 8605 additions and 24307 deletions

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@ -74,7 +74,7 @@ void MapMark_ClearPointers(GlobalContext* globalCtx) {
sLoadedMarkDataTable = NULL;
}
void MapMark_Draw(GlobalContext* globalCtx) {
void MapMark_DrawForDungeon(GlobalContext* globalCtx) {
InterfaceContext* interfaceCtx;
MapMarkIconData* mapMarkIconData;
MapMarkPoint* markPoint;
@ -86,7 +86,7 @@ void MapMark_Draw(GlobalContext* globalCtx) {
interfaceCtx = &globalCtx->interfaceCtx;
if (gMapData != NULL && globalCtx->interfaceCtx.mapRoomNum >= gMapData->dgnMinimapCount[dungeon]) {
if ((gMapData != NULL) && (globalCtx->interfaceCtx.mapRoomNum >= gMapData->dgnMinimapCount[dungeon])) {
// Translates to: "ROOM NUMBER EXCEEDED, YIKES %d/%d MapMarkDraw PROCESSING INTERRUPTED"
osSyncPrintf(VT_COL(RED, WHITE) "部屋番号がオーバーしてるで,ヤバイで %d/%d \nMapMarkDraw の処理を中断します\n",
VT_RST, globalCtx->interfaceCtx.mapRoomNum, gMapData->dgnMinimapCount[dungeon]);
@ -107,7 +107,7 @@ void MapMark_Draw(GlobalContext* globalCtx) {
gDPSetPrimColor(OVERLAY_DISP++, 0, 0, 255, 255, 255, interfaceCtx->minimapAlpha);
gDPSetEnvColor(OVERLAY_DISP++, 0, 0, 0, interfaceCtx->minimapAlpha);
markPoint = mapMarkIconData->points;
markPoint = &mapMarkIconData->points[0];
for (i = 0; i < mapMarkIconData->count; i++) {
if ((mapMarkIconData->markType != MAP_MARK_CHEST) || !Flags_GetTreasure(globalCtx, markPoint->chestFlag)) {
markInfo = &sMapMarkInfoTable[mapMarkIconData->markType];
@ -131,7 +131,7 @@ void MapMark_Draw(GlobalContext* globalCtx) {
CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_map_mark.c", 339);
}
void MapMark_DrawConditionally(GlobalContext* globalCtx) {
void MapMark_Draw(GlobalContext* globalCtx) {
switch (globalCtx->sceneNum) {
case SCENE_YDAN:
case SCENE_DDAN:
@ -148,6 +148,7 @@ void MapMark_DrawConditionally(GlobalContext* globalCtx) {
case SCENE_BDAN_BOSS:
case SCENE_MORIBOSSROOM:
case SCENE_FIRE_BS:
MapMark_Draw(globalCtx);
MapMark_DrawForDungeon(globalCtx);
break;
}
}