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Decompile the pause menu aka. ovl_kaleido_scope (+ minor changes) (#803)
* Decompile ovl_kaleido_scope + minor cleanups * Add a common header for ovl_kaleido_scope * Start cleaning up and documenting kaleido_scope (+ some interface docs) * Improve and fix some kaleido_scope non matchings * Match KaleidoSetup_Init * Extract icon_item_fra/ger_static files * Add more documentation and matches to kaleido_scope * Improve the z_kaleido_collect.c non matching * Rename z_kaleido_8081EFF0.c to z_kaleido_prompt.c * Update most kaleido variables to be static * Improve GS flag macros * Improve z_lmap_mark.c and extract z_lmap_mark_data.c with a script * Various minor fixes and improvements * Minor fixes and review changes * Review changes part 2 * Rename gSetTileCustom to gDPSetTileCustom * Review changes part 3
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106 changed files with 8605 additions and 24307 deletions
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@ -237,10 +237,7 @@ void EnSw_Init(Actor* thisx, GlobalContext* globalCtx) {
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}
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// Check to see if this gold skull token has already been retrieved.
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if (((gSaveContext.gsFlags[((thisx->params & 0x1F00) >> 8) >> 2] &
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gGoldSkullFlgMask[((thisx->params & 0x1F00) >> 8) & 3]) >>
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gGoldSkullFlgShift[((thisx->params & 0x1F00) >> 8) & 3]) &
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(thisx->params & 0xFF)) {
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if (GET_GS_FLAGS((thisx->params & 0x1F00) >> 8) & (thisx->params & 0xFF)) {
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Actor_Kill(&this->actor);
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return;
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}
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