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Decompile most of ovl_En_Horse_Ganon (#108)
* Work on horse ganon * Match destroy, init matches but need mv data -> .c * Match EnHorseGanon_Draw and func_80A68E14 * Move some data to .c * Decomp func_80A68870 * EnHorseGanon_Update nearly matches * func_80A68FA8 and func_80A686A8 match * Fix EnHorseGanon_Init, start on func_80A68B20 * match func_80A68B20 * Migrate data but something doesn't match * Matches with migrated data, fix most warnings * Rename some variables, some clean up * A little more cleanup before PR * Move commented out code to NON_MATCHING blocks * Run formatter and delete unused line, char -> u8 * Update function was matched Also imports another type from z_skin.Seeing as they are somewhat tentative I decided not to put them in any global file. * Update src/overlays/actors/ovl_En_Horse_Ganon/z_en_horse_ganon.c Co-authored-by: Random <28494085+Random06457@users.noreply.github.com> * PR Changes * Apply suggestions from code review Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * PR Changes round 2 Co-authored-by: Random <28494085+Random06457@users.noreply.github.com> Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
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@ -2710,7 +2710,6 @@ endseg
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beginseg
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name "ovl_En_Horse_Ganon"
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include "build/src/overlays/actors/ovl_En_Horse_Ganon/z_en_horse_ganon.o"
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include "build/data/overlays/actors/z_en_horse_ganon.data.o"
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include "build/data/overlays/actors/z_en_horse_ganon.reloc.o"
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endseg
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