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improve matches (#1413)
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21 changed files with 45 additions and 104 deletions
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@ -5478,8 +5478,6 @@ s32 func_80037D98(PlayState* play, Actor* actor, s16 arg2, s32* arg3) {
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Actor_GetScreenPos(play, actor, &sp2C, &sp2A);
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if (0) {} // Necessary to match
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if ((sp2C < 0) || (sp2C > SCREEN_WIDTH) || (sp2A < 0) || (sp2A > SCREEN_HEIGHT)) {
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return false;
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}
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