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Match func_800EEA50 + some surrounding doc (#916)
* Match func_800EEA50 * Document some audio debug stuff * more doc * more doc * formatting * Fix enums, and some more bits of doc * review * LIM -> MAX * missed review suggestion... * more review * ganon comments * more review * 🐍☠️ * more review * Update functions.h * quotes * review Co-authored-by: zelda2774 <zelda2774@invalid>
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37 changed files with 1562 additions and 5496 deletions
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@ -6,10 +6,10 @@ typedef struct {
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/* 0x00 */ u16 sfxId;
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/* 0x04 */ Vec3f* pos;
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/* 0x08 */ u8 unk_8;
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/* 0x0C */ f32* unk_C;
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/* 0x0C */ f32* freqScale;
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/* 0x10 */ f32* unk_10;
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/* 0x14 */ s8* unk_14;
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} Struct_800F738C; // size = 0x18
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/* 0x14 */ s8* reverbAdd;
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} SoundRequest; // size = 0x18
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typedef struct {
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/* 0x00 */ f32 unk_0;
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@ -18,7 +18,8 @@ typedef struct {
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/* 0x0C */ u16 unk_C;
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} Struct_800F8EA0; // size = 0x10
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// rodata for func_800F7680 (this file)
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// rodata for Audio_ProcessSoundRequest (this file)
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// (probably moved to .data due to -use_readwrite_const)
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char D_80133340[] = "SE";
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// rodata for func_800F7CEC (this file)
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@ -32,9 +33,10 @@ char D_80133390[] = "SEQ H";
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char D_80133398[] = " L";
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// data
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u8 D_801333A0 = 0;
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u8 D_801333A4 = 0;
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// sSoundRequests ring buffer endpoints. read index <= write index, wrapping around mod 256.
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u8 sSoundRequestWriteIndex = 0;
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u8 sSoundRequestReadIndex = 0;
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/**
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* Array of pointers to arrays of SoundBankEntry of sizes: 9, 12, 22, 20, 8, 3, 5
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@ -60,36 +62,36 @@ u8 D_801333CC = 0;
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u16 D_801333D0 = 0;
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Vec3f D_801333D4 = { 0.0f, 0.0f, 0.0f };
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Vec3f D_801333D4 = { 0.0f, 0.0f, 0.0f }; // default pos
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f32 D_801333E0 = 1.0f;
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f32 D_801333E0 = 1.0f; // default freqScale
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UNK_TYPE D_801333E4 = 0;
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s32 D_801333E4 = 0; // unused
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s8 D_801333E8 = 0;
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s8 D_801333E8 = 0; // default reverbAdd
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UNK_TYPE D_801333EC = 0;
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s32 D_801333EC = 0; // unused
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u8 D_801333F0 = 0;
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u8 D_801333F4 = 0;
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u8 gAudioSEFlagSwapOff = 0;
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u8 D_801333F8 = 0;
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extern Struct_800F738C D_8016C9A0[];
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extern Struct_800F8EA0 D_8016E270[];
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extern SoundRequest sSoundRequests[0x100];
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extern Struct_800F8EA0 D_8016E270[7];
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extern Struct_8013331C* D_8013331C[9];
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void func_800F7260(u16 arg0) {
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void Audio_SetSoundBanksMute(u16 muteMask) {
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u8 bankId;
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for (bankId = 0; bankId < ARRAY_COUNT(gSoundBanks); bankId++) {
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if (arg0 & 1) {
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D_8016E264[bankId] = 1;
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if (muteMask & 1) {
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gSoundBankMuted[bankId] = true;
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} else {
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D_8016E264[bankId] = 0;
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gSoundBankMuted[bankId] = false;
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}
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arg0 = (arg0 >> 1) & 0xFFFF;
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muteMask = muteMask >> 1;
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}
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}
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@ -107,98 +109,96 @@ void Audio_ClearBGMMute(u8 arg0) {
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}
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}
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// a3 = freq scale factor for ocarina
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// a5 = reverb add
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void Audio_PlaySoundGeneral(u16 sfxId, Vec3f* a1, u8 a2, f32* a3, f32* a4, s8* a5) {
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// a4 is often the same as freqScale. (u8)(*a4 * 127.0f) is sent to script on IO port 2
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void Audio_PlaySoundGeneral(u16 sfxId, Vec3f* pos, u8 a2, f32* freqScale, f32* a4, s8* reverbAdd) {
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u8 i;
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Struct_800F738C* phi_v0;
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SoundRequest* req;
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if (D_8016E264[SFX_BANK_SHIFT(sfxId)] == 0) {
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phi_v0 = &D_8016C9A0[D_801333A0];
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if (D_801333F4 == 0) {
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if (!gSoundBankMuted[SFX_BANK_SHIFT(sfxId)]) {
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req = &sSoundRequests[sSoundRequestWriteIndex];
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if (!gAudioSEFlagSwapOff) {
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for (i = 0; i < 10; i++) {
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if (sfxId == D_8016E2E0[i]) {
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if (D_8016E310[i] == 0) {
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sfxId = D_8016E2F8[i];
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} else {
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phi_v0->sfxId = D_8016E2F8[i];
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phi_v0->pos = a1;
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phi_v0->unk_8 = a2;
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phi_v0->unk_C = a3;
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phi_v0->unk_10 = a4;
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phi_v0->unk_14 = a5;
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D_801333A0++;
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phi_v0 = &D_8016C9A0[D_801333A0];
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if (sfxId == gAudioSEFlagSwapSource[i]) {
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if (gAudioSEFlagSwapMode[i] == 0) { // "SWAP"
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sfxId = gAudioSEFlagSwapTarget[i];
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} else { // "ADD"
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req->sfxId = gAudioSEFlagSwapTarget[i];
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req->pos = pos;
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req->unk_8 = a2;
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req->freqScale = freqScale;
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req->unk_10 = a4;
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req->reverbAdd = reverbAdd;
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sSoundRequestWriteIndex++;
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req = &sSoundRequests[sSoundRequestWriteIndex];
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}
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i = 10;
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i = 10; // "break;"
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}
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}
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}
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phi_v0->sfxId = sfxId;
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phi_v0->pos = a1;
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phi_v0->unk_8 = a2;
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phi_v0->unk_C = a3;
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phi_v0->unk_10 = a4;
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phi_v0->unk_14 = a5;
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D_801333A0++;
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req->sfxId = sfxId;
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req->pos = pos;
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req->unk_8 = a2;
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req->freqScale = freqScale;
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req->unk_10 = a4;
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req->reverbAdd = reverbAdd;
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sSoundRequestWriteIndex++;
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}
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}
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void func_800F74E0(u8 arg0, SoundBankEntry* arg1) {
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Struct_800F738C* entry;
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s32 phi_a0;
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u8 i = D_801333A4;
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void Audio_RemoveMatchingSoundRequests(u8 aspect, SoundBankEntry* cmp) {
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SoundRequest* req;
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s32 remove;
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u8 i = sSoundRequestReadIndex;
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for (i; i != D_801333A0; i++) {
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phi_a0 = false;
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entry = &D_8016C9A0[i];
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switch (arg0) {
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for (; i != sSoundRequestWriteIndex; i++) {
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remove = false;
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req = &sSoundRequests[i];
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switch (aspect) {
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case 0:
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if (SFX_BANK_MASK(entry->sfxId) == SFX_BANK_MASK(arg1->unk_28)) {
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phi_a0 = true;
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if (SFX_BANK_MASK(req->sfxId) == SFX_BANK_MASK(cmp->unk_28)) {
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remove = true;
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}
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break;
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case 1:
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if (SFX_BANK_MASK(entry->sfxId) == SFX_BANK_MASK(arg1->unk_28) && (&entry->pos->x == arg1->posX)) {
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phi_a0 = true;
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if (SFX_BANK_MASK(req->sfxId) == SFX_BANK_MASK(cmp->unk_28) && (&req->pos->x == cmp->posX)) {
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remove = true;
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}
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break;
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case 2:
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if (&entry->pos->x == arg1->posX) {
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phi_a0 = true;
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if (&req->pos->x == cmp->posX) {
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remove = true;
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}
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break;
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case 3:
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if (&entry->pos->x == arg1->posX && entry->sfxId == arg1->unk_28) {
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phi_a0 = true;
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if (&req->pos->x == cmp->posX && req->sfxId == cmp->unk_28) {
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remove = true;
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}
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break;
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case 4:
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if (entry->unk_8 == arg1->unk_C && entry->sfxId == arg1->unk_28) {
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phi_a0 = true;
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if (req->unk_8 == cmp->unk_C && req->sfxId == cmp->unk_28) {
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remove = true;
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}
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break;
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case 5:
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if (entry->sfxId == arg1->unk_28) {
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phi_a0 = true;
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if (req->sfxId == cmp->unk_28) {
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remove = true;
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}
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break;
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}
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if (phi_a0) {
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entry->sfxId = 0;
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if (remove) {
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req->sfxId = 0;
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}
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// i++;
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}
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}
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#ifdef NON_MATCHING
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// Down to a/v regalloc and some stuff where the compiler gets confused about reusing values. There's some fake matching
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// stuff to improve regalloc enough to verify equivalence.
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void func_800F7680(void) {
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void Audio_ProcessSoundRequest(void) {
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u16 flag1;
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u8 sp55;
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u8 phi_a1;
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Struct_800F738C* sp50;
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SoundRequest* req; // sp50
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SoundBankEntry* temp_v0;
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Struct_8013331C* sp48;
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s32 phi_s5;
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u8 phi_s1;
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u16 flag2;
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sp50 = &D_8016C9A0[D_801333A4];
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req = &sSoundRequests[sSoundRequestReadIndex];
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phi_s1 = 0x80;
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if (sp50->sfxId == 0) {
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if (req->sfxId == 0) {
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return;
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}
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phi_s5 = SFX_BANK(sp50->sfxId);
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phi_s5 = SFX_BANK(req->sfxId);
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if ((1 << phi_s5) & D_801333F0) {
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func_800F2D6C(D_80133340, sp50->sfxId);
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phi_s5 = SFX_BANK(sp50->sfxId);
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AudioDebug_ScrPrt((const s8*)D_80133340, req->sfxId);
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phi_s5 = SFX_BANK(req->sfxId);
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}
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sp55 = 0;
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phi_a1 = gSoundBanks[phi_s5][0].next;
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while (phi_a1 != 0xFF && phi_a1 != 0) {
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if (gSoundBanks[phi_s5][phi_a1].posX == &sp50->pos->x) {
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sp48 = &D_8013331C[SFX_BANK_SHIFT(sp50->sfxId)][SFX_INDEX(sp50->sfxId)];
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if (gSoundBanks[phi_s5][phi_a1].posX == &req->pos->x) {
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sp48 = &D_8013331C[SFX_BANK_SHIFT(req->sfxId)][SFX_INDEX(req->sfxId)];
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if (!(!(sp48->unk_2 & 0x20) || sp48->unk_0 != gSoundBanks[phi_s5][phi_a1].unk_24)) {
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return;
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}
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if (gSoundBanks[phi_s5][phi_a1].unk_28 == sp50->sfxId) {
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if (gSoundBanks[phi_s5][phi_a1].unk_28 == req->sfxId) {
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sp55 = D_80130594[D_801333CC][phi_s5];
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} else {
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//! @bug possibly uninitialized sp43 ? confirm when matching
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@ -243,20 +243,20 @@ void func_800F7680(void) {
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}
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}
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if (D_80130594[D_801333CC][phi_s5] == sp55) {
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flag2 = sp50->sfxId & 0xC00; // Problem is around here
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sp48 = &D_8013331C[SFX_BANK_SHIFT(sp50->sfxId)][SFX_INDEX(sp50->sfxId)];
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if ((flag2) || (D_8013331C[SFX_BANK_SHIFT(sp50->sfxId)][SFX_INDEX(sp50->sfxId)].unk_2 & 4) ||
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flag2 = req->sfxId & 0xC00; // Problem is around here
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sp48 = &D_8013331C[SFX_BANK_SHIFT(req->sfxId)][SFX_INDEX(req->sfxId)];
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if ((flag2) || (D_8013331C[SFX_BANK_SHIFT(req->sfxId)][SFX_INDEX(req->sfxId)].unk_2 & 4) ||
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(phi_a1 == phi_s1)) {
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if ((gSoundBanks[phi_s5][phi_a1].unk_26 & 8) && gSoundBanks[phi_s5][phi_a1].unk_2A != 1) {
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Audio_ClearBGMMute(gSoundBanks[phi_s5][phi_a1].unk_2E);
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}
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gSoundBanks[phi_s5][phi_a1].unk_C = sp50->unk_8;
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gSoundBanks[phi_s5][phi_a1].unk_28 = sp50->sfxId;
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gSoundBanks[phi_s5][phi_a1].unk_C = req->unk_8;
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gSoundBanks[phi_s5][phi_a1].unk_28 = req->sfxId;
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gSoundBanks[phi_s5][phi_a1].unk_2A = 1;
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gSoundBanks[phi_s5][phi_a1].unk_2B = 2;
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gSoundBanks[phi_s5][phi_a1].unk_10 = sp50->unk_C;
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gSoundBanks[phi_s5][phi_a1].unk_14 = sp50->unk_10;
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gSoundBanks[phi_s5][phi_a1].unk_18 = sp50->unk_14;
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gSoundBanks[phi_s5][phi_a1].freqScale = req->freqScale;
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gSoundBanks[phi_s5][phi_a1].unk_14 = req->unk_10;
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gSoundBanks[phi_s5][phi_a1].reverbAdd = req->reverbAdd;
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gSoundBanks[phi_s5][phi_a1].unk_26 = sp48->unk_2;
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gSoundBanks[phi_s5][phi_a1].unk_24 = sp48->unk_0;
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if (!sp48->unk_2) {}
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if (gSoundBanks[phi_s5][D_8016E1A8[phi_s5]].next != 0xFF && phi_a1 != 0) {
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phi_a1 = D_8016E1A8[phi_s5];
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temp_v0 = &gSoundBanks[phi_s5][phi_a1];
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temp_v0->posX = &sp50->pos->x;
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temp_v0->posY = &sp50->pos->y;
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temp_v0->posZ = &sp50->pos->z;
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temp_v0->unk_C = sp50->unk_8;
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temp_v0->unk_10 = sp50->unk_C;
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temp_v0->unk_14 = sp50->unk_10;
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temp_v0->unk_18 = sp50->unk_14;
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sp48 = &D_8013331C[SFX_BANK_SHIFT(sp50->sfxId)][SFX_INDEX(sp50->sfxId)];
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temp_v0->posX = &req->pos->x;
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temp_v0->posY = &req->pos->y;
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temp_v0->posZ = &req->pos->z;
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temp_v0->unk_C = req->unk_8;
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temp_v0->freqScale = req->freqScale;
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temp_v0->unk_14 = req->unk_10;
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temp_v0->reverbAdd = req->reverbAdd;
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sp48 = &D_8013331C[SFX_BANK_SHIFT(req->sfxId)][SFX_INDEX(req->sfxId)];
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temp_v0->unk_26 = sp48->unk_2;
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temp_v0->unk_24 = sp48->unk_0;
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temp_v0->unk_28 = sp50->sfxId;
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temp_v0->unk_28 = req->sfxId;
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temp_v0->unk_2A = 1;
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temp_v0->unk_2B = 2;
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temp_v0->prev = D_8016E1A0[phi_s5];
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@ -295,8 +295,8 @@ void func_800F7680(void) {
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}
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}
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#else
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void func_800F7680(void);
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#pragma GLOBAL_ASM("asm/non_matchings/code/code_800F7260/func_800F7680.s")
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void Audio_ProcessSoundRequest(void);
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#pragma GLOBAL_ASM("asm/non_matchings/code/code_800F7260/Audio_ProcessSoundRequest.s")
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#endif
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void func_800F7B54(u8 bankId, u8 bankIndex) {
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@ -327,27 +327,26 @@ void func_800F7B54(u8 bankId, u8 bankIndex) {
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}
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void func_800F7CEC(u8 arg0) {
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u8 phi_a1;
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u8 phi_s3;
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u8 spAE;
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u8 phi_s4;
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u8 spAC;
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u8 phi_s3;
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u8 i;
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u8 j;
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u8 phi_s0;
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u8 spA9;
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u8 phi_v1_5;
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u8 temp1;
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u8 temp2;
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u16 temp3;
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f32 tempf1;
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SoundBankEntry* temp_s2;
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SoundBankEntry* entry;
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Struct_800F7CEC sp84[3];
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Struct_800F7CEC* temp_s4_3;
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s32 pad;
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phi_s3 = 0;
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for (spAC = 0; spAC < 3; spAC++) {
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sp84[spAC].unk_0 = 0x7FFFFFFF;
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sp84[spAC].unk_4 = 0xFF;
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for (i = 0; i < 3; i++) {
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sp84[i].unk_0 = 0x7FFFFFFF;
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sp84[i].unk_4 = 0xFF;
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}
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phi_s4 = gSoundBanks[arg0][0].next;
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phi_s0 = 0;
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@ -361,51 +360,51 @@ void func_800F7CEC(u8 arg0) {
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if (gSoundBanks[arg0][phi_s4].unk_2B == 0) {
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||||
func_800F7B54(arg0, phi_s4);
|
||||
} else if (gSoundBanks[arg0][phi_s4].unk_2A != 0) {
|
||||
temp_s2 = &gSoundBanks[arg0][phi_s4];
|
||||
entry = &gSoundBanks[arg0][phi_s4];
|
||||
|
||||
if (&D_801333D4.x == temp_s2[0].posX) {
|
||||
temp_s2->unk_1C = 0.0f;
|
||||
if (&D_801333D4.x == entry[0].posX) {
|
||||
entry->dist = 0.0f;
|
||||
} else {
|
||||
tempf1 = *temp_s2->posY * 1;
|
||||
temp_s2->unk_1C = (SQ(*temp_s2->posX) + SQ(tempf1) + SQ(*temp_s2->posZ)) * 1;
|
||||
tempf1 = *entry->posY * 1;
|
||||
entry->dist = (SQ(*entry->posX) + SQ(tempf1) + SQ(*entry->posZ)) * 1;
|
||||
}
|
||||
spA9 = temp_s2->unk_24;
|
||||
if (temp_s2->unk_26 & 0x10) {
|
||||
temp_s2->unk_20 = SQ(0xFF - spA9) * 0x1690;
|
||||
spA9 = entry->unk_24;
|
||||
if (entry->unk_26 & 0x10) {
|
||||
entry->unk_20 = SQ(0xFF - spA9) * 0x1690;
|
||||
} else {
|
||||
if (temp_s2->unk_1C > 0x7FFFFFD0) {
|
||||
temp_s2->unk_1C = 0x70000008;
|
||||
osSyncPrintf(D_80133344, temp_s2->unk_28, temp_s2->posX, temp_s2->posZ, *temp_s2->posX,
|
||||
*temp_s2->posY, *temp_s2->posZ);
|
||||
if (entry->dist > 0x7FFFFFD0) {
|
||||
entry->dist = 0x70000008;
|
||||
osSyncPrintf(D_80133344, entry->unk_28, entry->posX, entry->posZ, *entry->posX,
|
||||
*entry->posY, *entry->posZ);
|
||||
}
|
||||
temp3 = temp_s2->unk_28;
|
||||
temp_s2->unk_20 = (u32)temp_s2->unk_1C + (SQ(0xFF - spA9) * 0x1690) + temp3 - temp3;
|
||||
if (*temp_s2->posZ < 0.0f) {
|
||||
temp_s2->unk_20 += (s32)(-*temp_s2->posZ * 6.0f);
|
||||
temp3 = entry->unk_28;
|
||||
entry->unk_20 = (u32)entry->dist + (SQ(0xFF - spA9) * 0x1690) + temp3 - temp3;
|
||||
if (*entry->posZ < 0.0f) {
|
||||
entry->unk_20 += (s32)(-*entry->posZ * 6.0f);
|
||||
}
|
||||
}
|
||||
if (temp_s2->unk_1C > 1.0e10f) {
|
||||
if (temp_s2->unk_2A == 4) {
|
||||
Audio_QueueCmdS8((temp_s2->unk_2E << 8) | 0x6020000, 0);
|
||||
if (temp_s2->unk_28 & 0xC00) {
|
||||
if (entry->dist > SQ(1e5f)) {
|
||||
if (entry->unk_2A == 4) {
|
||||
Audio_QueueCmdS8((entry->unk_2E << 8) | 0x6020000, 0);
|
||||
if (entry->unk_28 & 0xC00) {
|
||||
func_800F7B54(arg0, phi_s4);
|
||||
phi_s4 = phi_s0;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
spAE = D_80130578[D_801333CC][arg0];
|
||||
for (spAC = 0; spAC < spAE; spAC++) {
|
||||
if (sp84[spAC].unk_0 >= temp_s2->unk_20) {
|
||||
for (i = 0; i < spAE; i++) {
|
||||
if (sp84[i].unk_0 >= entry->unk_20) {
|
||||
if (phi_s3 < D_80130578[D_801333CC][arg0]) {
|
||||
phi_s3++;
|
||||
}
|
||||
for (phi_a1 = spAE - 1; phi_a1 > spAC; phi_a1--) {
|
||||
sp84[phi_a1].unk_0 = sp84[phi_a1 - 1].unk_0;
|
||||
sp84[phi_a1].unk_4 = sp84[phi_a1 - 1].unk_4;
|
||||
for (j = spAE - 1; j > i; j--) {
|
||||
sp84[j].unk_0 = sp84[j - 1].unk_0;
|
||||
sp84[j].unk_4 = sp84[j - 1].unk_4;
|
||||
}
|
||||
sp84[spAC].unk_0 = temp_s2->unk_20;
|
||||
sp84[spAC].unk_4 = phi_s4;
|
||||
spAC = spAE;
|
||||
sp84[i].unk_0 = entry->unk_20;
|
||||
sp84[i].unk_4 = phi_s4;
|
||||
i = spAE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -413,40 +412,39 @@ void func_800F7CEC(u8 arg0) {
|
|||
}
|
||||
phi_s4 = gSoundBanks[arg0][phi_s0].next;
|
||||
}
|
||||
for (spAC = 0; spAC < phi_s3; spAC++) {
|
||||
temp_s2 = &gSoundBanks[arg0][sp84[spAC].unk_4];
|
||||
if (temp_s2->unk_2A == 1) {
|
||||
temp_s2->unk_2A = 2;
|
||||
} else if (temp_s2->unk_2A == 4) {
|
||||
temp_s2->unk_2A = 3;
|
||||
for (i = 0; i < phi_s3; i++) {
|
||||
entry = &gSoundBanks[arg0][sp84[i].unk_4];
|
||||
if (entry->unk_2A == 1) {
|
||||
entry->unk_2A = 2;
|
||||
} else if (entry->unk_2A == 4) {
|
||||
entry->unk_2A = 3;
|
||||
}
|
||||
}
|
||||
|
||||
spAE = D_80130578[D_801333CC][arg0];
|
||||
for (spAC = 0; spAC < spAE; spAC++) {
|
||||
for (i = 0; i < spAE; i++) {
|
||||
phi_v1_5 = 0;
|
||||
temp_s4_3 = &D_8016E1B8[arg0][spAC];
|
||||
temp1 = temp_s4_3->unk_4;
|
||||
temp_s4_3 = &D_8016E1B8[arg0][i];
|
||||
|
||||
if (temp_s4_3->unk_4 == 0xFF) {
|
||||
phi_v1_5 = 1;
|
||||
} else {
|
||||
temp_s2 = &gSoundBanks[arg0][temp_s4_3[0].unk_4];
|
||||
if (temp_s2->unk_2A == 4) {
|
||||
if (temp_s2->unk_28 & 0xC00) {
|
||||
entry = &gSoundBanks[arg0][temp_s4_3[0].unk_4];
|
||||
if (entry->unk_2A == 4) {
|
||||
if (entry->unk_28 & 0xC00) {
|
||||
func_800F7B54(arg0, temp_s4_3->unk_4);
|
||||
} else {
|
||||
temp_s2->unk_2A = 1;
|
||||
entry->unk_2A = 1;
|
||||
}
|
||||
phi_v1_5 = 1;
|
||||
} else if (temp_s2->unk_2A == 0) {
|
||||
} else if (entry->unk_2A == 0) {
|
||||
temp_s4_3->unk_4 = 0xFF;
|
||||
phi_v1_5 = 1;
|
||||
} else {
|
||||
for (phi_a1 = 0; phi_a1 < spAE; phi_a1++) {
|
||||
if (temp_s4_3->unk_4 == sp84[phi_a1].unk_4) {
|
||||
sp84[phi_a1].unk_4 = 0xFF;
|
||||
phi_a1 = spAE;
|
||||
for (j = 0; j < spAE; j++) {
|
||||
if (temp_s4_3->unk_4 == sp84[j].unk_4) {
|
||||
sp84[j].unk_4 = 0xFF;
|
||||
j = spAE;
|
||||
}
|
||||
}
|
||||
phi_s3--;
|
||||
|
@ -454,8 +452,8 @@ void func_800F7CEC(u8 arg0) {
|
|||
}
|
||||
|
||||
if (phi_v1_5 == 1) {
|
||||
for (phi_a1 = 0; phi_a1 < spAE; phi_a1++) {
|
||||
temp2 = sp84[phi_a1].unk_4;
|
||||
for (j = 0; j < spAE; j++) {
|
||||
temp2 = sp84[j].unk_4;
|
||||
if ((temp2 != 0xFF) && (gSoundBanks[arg0][temp2].unk_2A != 3)) {
|
||||
for (phi_s0 = 0; phi_s0 < spAE; phi_s0++) {
|
||||
if (temp2 == D_8016E1B8[arg0][phi_s0].unk_4) {
|
||||
|
@ -466,14 +464,14 @@ void func_800F7CEC(u8 arg0) {
|
|||
if (phi_v1_5 == 1) {
|
||||
temp_s4_3->unk_4 = temp2;
|
||||
|
||||
sp84[phi_a1].unk_4 = 0xFF;
|
||||
sp84[j].unk_4 = 0xFF;
|
||||
|
||||
phi_a1 = spAE + 1;
|
||||
j = spAE + 1;
|
||||
phi_s3--;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (phi_a1 == spAE) {
|
||||
if (j == spAE) {
|
||||
temp_s4_3->unk_4 = 0xFF;
|
||||
}
|
||||
}
|
||||
|
@ -512,7 +510,7 @@ void func_800F8480(u8 bankId) {
|
|||
break;
|
||||
}
|
||||
}
|
||||
func_800F3A08(bankId, bankIndex, D_8016E260);
|
||||
Audio_SetSoundProperties(bankId, bankIndex, D_8016E260);
|
||||
Audio_QueueCmdS8(0x06020000 | ((D_8016E260 & 0xFF) << 8), 1);
|
||||
Audio_QueueCmdS8(0x06020000 | ((D_8016E260 & 0xFF) << 8) | 4, entry->unk_28 & 0xFF);
|
||||
if (D_80130570[bankId] != 0) {
|
||||
|
@ -526,7 +524,7 @@ void func_800F8480(u8 bankId) {
|
|||
} else if ((u8)seqChannel->soundScriptIO[1] == 0xFF) {
|
||||
func_800F7B54(bankId, bankIndex);
|
||||
} else if (entry->unk_2A == 3) {
|
||||
func_800F3A08(bankId, bankIndex, D_8016E260);
|
||||
Audio_SetSoundProperties(bankId, bankIndex, D_8016E260);
|
||||
if (entry->unk_28 & 0xC00) {
|
||||
entry->unk_2A = 4;
|
||||
} else {
|
||||
|
@ -541,7 +539,7 @@ void func_800F8480(u8 bankId) {
|
|||
void func_800F87A0(u8 bankId) {
|
||||
SoundBankEntry* entry;
|
||||
s32 pad;
|
||||
SoundBankEntry sp48;
|
||||
SoundBankEntry cmp;
|
||||
u8 bankIndex = gSoundBanks[bankId][0].next;
|
||||
|
||||
while (bankIndex != 0xFF) {
|
||||
|
@ -554,8 +552,8 @@ void func_800F87A0(u8 bankId) {
|
|||
}
|
||||
bankIndex = gSoundBanks[bankId][0].next;
|
||||
}
|
||||
sp48.unk_28 = bankId << 12;
|
||||
func_800F74E0(0, &sp48);
|
||||
cmp.unk_28 = bankId << 12;
|
||||
Audio_RemoveMatchingSoundRequests(0, &cmp);
|
||||
}
|
||||
|
||||
void func_800F8884(u8 bankId, Vec3f* pos) {
|
||||
|
@ -580,30 +578,30 @@ void func_800F8884(u8 bankId, Vec3f* pos) {
|
|||
}
|
||||
|
||||
void func_800F89A0(u8 bankId, Vec3f* pos) {
|
||||
SoundBankEntry sp18;
|
||||
SoundBankEntry cmp;
|
||||
|
||||
func_800F8884(bankId, pos);
|
||||
sp18.unk_28 = bankId << 12;
|
||||
sp18.posX = &pos->x;
|
||||
func_800F74E0(1, &sp18);
|
||||
cmp.unk_28 = bankId << 12;
|
||||
cmp.posX = &pos->x;
|
||||
Audio_RemoveMatchingSoundRequests(1, &cmp);
|
||||
}
|
||||
|
||||
void func_800F89E8(Vec3f* pos) {
|
||||
u8 i;
|
||||
SoundBankEntry sp24;
|
||||
SoundBankEntry cmp;
|
||||
|
||||
for (i = 0; i < ARRAY_COUNT(gSoundBanks); i++) {
|
||||
func_800F8884(i, pos);
|
||||
}
|
||||
sp24.posX = &pos->x;
|
||||
func_800F74E0(2, &sp24);
|
||||
cmp.posX = &pos->x;
|
||||
Audio_RemoveMatchingSoundRequests(2, &cmp);
|
||||
}
|
||||
|
||||
void func_800F8A44(Vec3f* pos, u16 sfxId) {
|
||||
SoundBankEntry* entry;
|
||||
u8 bankIndex = gSoundBanks[SFX_BANK(sfxId)][0].next;
|
||||
u8 bankIndex2 = 0;
|
||||
SoundBankEntry sp50;
|
||||
SoundBankEntry cmp;
|
||||
|
||||
while (bankIndex != 0xFF) {
|
||||
entry = &gSoundBanks[SFX_BANK(sfxId)][bankIndex];
|
||||
|
@ -622,16 +620,16 @@ void func_800F8A44(Vec3f* pos, u16 sfxId) {
|
|||
bankIndex = gSoundBanks[SFX_BANK(sfxId)][bankIndex2].next;
|
||||
}
|
||||
}
|
||||
sp50.posX = &pos->x;
|
||||
sp50.unk_28 = sfxId;
|
||||
func_800F74E0(3, &sp50);
|
||||
cmp.posX = &pos->x;
|
||||
cmp.unk_28 = sfxId;
|
||||
Audio_RemoveMatchingSoundRequests(3, &cmp);
|
||||
}
|
||||
|
||||
void func_800F8BA0(u8 arg0, u16 sfxId) {
|
||||
SoundBankEntry* entry;
|
||||
u8 bankIndex = gSoundBanks[SFX_BANK(sfxId)][0].next;
|
||||
u8 bankIndex2 = 0;
|
||||
SoundBankEntry sp58;
|
||||
SoundBankEntry cmp;
|
||||
|
||||
while (bankIndex != 0xFF) {
|
||||
entry = &gSoundBanks[SFX_BANK(sfxId)][bankIndex];
|
||||
|
@ -649,16 +647,16 @@ void func_800F8BA0(u8 arg0, u16 sfxId) {
|
|||
bankIndex = gSoundBanks[SFX_BANK(sfxId)][bankIndex2].next;
|
||||
}
|
||||
}
|
||||
sp58.unk_C = arg0;
|
||||
sp58.unk_28 = sfxId;
|
||||
func_800F74E0(4, &sp58);
|
||||
cmp.unk_C = arg0;
|
||||
cmp.unk_28 = sfxId;
|
||||
Audio_RemoveMatchingSoundRequests(4, &cmp);
|
||||
}
|
||||
|
||||
void Audio_StopSfx(u32 sfxId) {
|
||||
SoundBankEntry* entry;
|
||||
u8 bankIndex = gSoundBanks[SFX_BANK(sfxId)][0].next;
|
||||
u8 bankIndex2 = 0;
|
||||
SoundBankEntry sp50;
|
||||
SoundBankEntry cmp;
|
||||
|
||||
while (bankIndex != 0xFF) {
|
||||
entry = &gSoundBanks[SFX_BANK(sfxId)][bankIndex];
|
||||
|
@ -674,14 +672,14 @@ void Audio_StopSfx(u32 sfxId) {
|
|||
}
|
||||
bankIndex = gSoundBanks[SFX_BANK(sfxId)][bankIndex2].next;
|
||||
}
|
||||
sp50.unk_28 = sfxId;
|
||||
func_800F74E0(5, &sp50);
|
||||
cmp.unk_28 = sfxId;
|
||||
Audio_RemoveMatchingSoundRequests(5, &cmp);
|
||||
}
|
||||
|
||||
void func_800F8E3C(void) {
|
||||
while (D_801333A0 != D_801333A4) {
|
||||
func_800F7680();
|
||||
D_801333A4++;
|
||||
void Audio_ProcessSoundRequests(void) {
|
||||
while (sSoundRequestWriteIndex != sSoundRequestReadIndex) {
|
||||
Audio_ProcessSoundRequest();
|
||||
sSoundRequestReadIndex++;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -718,7 +716,7 @@ void func_800F8F88(void) {
|
|||
}
|
||||
}
|
||||
|
||||
u8 func_800F8FF4(u32 sfxId) {
|
||||
u8 Audio_IsSfxPlaying(u32 sfxId) {
|
||||
SoundBankEntry* entry;
|
||||
u8 bankIndex = gSoundBanks[SFX_BANK(sfxId)][0].next;
|
||||
|
||||
|
@ -737,14 +735,14 @@ void func_800F905C(void) {
|
|||
u8 i;
|
||||
u8 bankIndex;
|
||||
|
||||
D_801333A0 = 0;
|
||||
D_801333A4 = 0;
|
||||
sSoundRequestWriteIndex = 0;
|
||||
sSoundRequestReadIndex = 0;
|
||||
D_801333D0 = 0;
|
||||
for (bankId = 0; bankId < ARRAY_COUNT(gSoundBanks); bankId++) {
|
||||
D_8016E1A0[bankId] = 0;
|
||||
D_8016E1A8[bankId] = 1;
|
||||
D_8016E1B0[bankId] = 0;
|
||||
D_8016E264[bankId] = 0;
|
||||
gSoundBankMuted[bankId] = false;
|
||||
D_8016E270[bankId].unk_0 = 1.0f;
|
||||
D_8016E270[bankId].unk_C = 0;
|
||||
}
|
||||
|
@ -765,9 +763,9 @@ void func_800F905C(void) {
|
|||
}
|
||||
if (D_801333F8 == 0) {
|
||||
for (bankId = 0; bankId < 10; bankId++) {
|
||||
D_8016E2E0[bankId] = 0;
|
||||
D_8016E2F8[bankId] = 0;
|
||||
D_8016E310[bankId] = 0;
|
||||
gAudioSEFlagSwapSource[bankId] = 0;
|
||||
gAudioSEFlagSwapTarget[bankId] = 0;
|
||||
gAudioSEFlagSwapMode[bankId] = 0;
|
||||
}
|
||||
D_801333F8++;
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue