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Match func_800EEA50 + some surrounding doc (#916)
* Match func_800EEA50 * Document some audio debug stuff * more doc * more doc * formatting * Fix enums, and some more bits of doc * review * LIM -> MAX * missed review suggestion... * more review * ganon comments * more review * 🐍☠️ * more review * Update functions.h * quotes * review Co-authored-by: zelda2774 <zelda2774@invalid>
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37 changed files with 1562 additions and 5496 deletions
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@ -163,7 +163,7 @@ void GameState_Draw(GameState* gameState, GraphicsContext* gfxCtx) {
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GfxPrint_Init(&printer);
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GfxPrint_Open(&printer, newDList);
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func_800EEA50(&printer);
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AudioDebug_Draw(&printer);
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newDList = GfxPrint_Close(&printer);
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GfxPrint_Destroy(&printer);
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}
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