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Match func_800EEA50 + some surrounding doc (#916)
* Match func_800EEA50 * Document some audio debug stuff * more doc * more doc * formatting * Fix enums, and some more bits of doc * review * LIM -> MAX * missed review suggestion... * more review * ganon comments * more review * 🐍☠️ * more review * Update functions.h * quotes * review Co-authored-by: zelda2774 <zelda2774@invalid>
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@ -1605,7 +1605,7 @@ void EnZl2_Init(Actor* thisx, GlobalContext* globalCtx) {
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switch (thisx->params) {
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case 1:
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func_800F7260(0x6F);
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Audio_SetSoundBanksMute(0x6F);
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break;
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case 4:
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gSaveContext.timer2State = 0;
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