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Decompile flg_set.c (#200)
* Decompile flg_set.c * Use a for loop and rename func_8002AAB0 * move the flag set array inside the function
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11 changed files with 164 additions and 375 deletions
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@ -285,7 +285,7 @@ void func_8002A6B8(GlobalContext* globalCtx, Vec3f* pos, Vec3f* arg2, Vec3f* arg
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// ? func_8002A95C(?);
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// ? func_8002A9F4(?);
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// ? func_8002AA44(?);
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// ? func_8002AAB0(?);
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void FlagSet_Update(GlobalContext* globalCtx);
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void Overlay_LoadGameState(GameStateOverlay* overlayEntry);
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void Overlay_FreeGameState(GameStateOverlay* overlayEntry);
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void ActorShape_Init(ActorShape* shape, f32 arg1, void* shadowDrawFunc, f32 arg3);
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