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z_scene_table, z_view, and z_fbdemo_fade OK (#561)

* fbdemo

* the view is clear

* more matchings

* scene table doesn't want to be nice

* small thing in view

* can do

* accidentally a value
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petrie911 2020-12-25 15:19:52 -06:00 committed by GitHub
parent 09ddf4f71e
commit a8ae9f48b7
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13 changed files with 49 additions and 898 deletions

View file

@ -1390,7 +1390,7 @@ void View_SetViewport(View* view, Viewport* viewport);
void View_GetViewport(View* view, Viewport* viewport);
void func_800AA76C(View* view, f32 arg1, f32 arg2, f32 arg3);
void func_800AA78C(View* view, f32 arg1, f32 arg2, f32 arg3);
void func_800AA7AC(View* view, f32 arg1);
s32 func_800AA7AC(View* view, f32 arg1);
void func_800AA7B8(View* view);
void func_800AA814(View* view);
void func_800AA840(View* view, Vec3f vec1, Vec3f vec2, f32 arg3);