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Document ACTOR_FLAG_SFX_ flags and functions (#2162)

* Document `ACTOR_FLAG_SFX_` flags and functions

* format
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Dragorn421 2024-09-08 22:26:01 +02:00 committed by GitHub
parent de1a08c061
commit a903f8b8bc
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88 changed files with 227 additions and 218 deletions

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@ -74,7 +74,7 @@ void ArrowLight_Charge(ArrowLight* this, PlayState* play) {
this->actor.world.pos = arrow->actor.world.pos;
this->actor.shape.rot = arrow->actor.shape.rot;
func_8002F974(&this->actor, NA_SE_PL_ARROW_CHARGE_LIGHT - SFX_FLAG);
Actor_PlaySfx_Flagged(&this->actor, NA_SE_PL_ARROW_CHARGE_LIGHT - SFX_FLAG);
// if arrow has no parent, player has fired the arrow
if (arrow->actor.parent == NULL) {