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Document ACTOR_FLAG_SFX_
flags and functions (#2162)
* Document `ACTOR_FLAG_SFX_` flags and functions * format
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88 changed files with 227 additions and 218 deletions
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@ -238,7 +238,7 @@ void EnBombf_Move(EnBombf* this, PlayState* play) {
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} else {
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Math_SmoothStepToF(&this->actor.speed, 0.0f, 1.0f, 1.5f, 0.0f);
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if ((this->actor.bgCheckFlags & BGCHECKFLAG_GROUND_TOUCH) && (this->actor.velocity.y < -6.0f)) {
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func_8002F850(play, &this->actor);
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Actor_PlaySfx_SurfaceBomb(play, &this->actor);
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this->actor.velocity.y *= -0.5f;
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} else if (this->timer >= 4) {
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Actor_OfferCarry(&this->actor, play);
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