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Document ACTOR_FLAG_SFX_
flags and functions (#2162)
* Document `ACTOR_FLAG_SFX_` flags and functions * format
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88 changed files with 227 additions and 218 deletions
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@ -486,7 +486,7 @@ void EnBox_SpawnIceSmoke(EnBox* this, PlayState* play) {
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f32 f0;
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this->iceSmokeTimer++;
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func_8002F974(&this->dyna.actor, NA_SE_EN_MIMICK_BREATH - SFX_FLAG);
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Actor_PlaySfx_Flagged(&this->dyna.actor, NA_SE_EN_MIMICK_BREATH - SFX_FLAG);
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if (Rand_ZeroOne() < 0.3f) {
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f0 = 2.0f * Rand_ZeroOne() - 1.0f;
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pos = this->dyna.actor.world.pos;
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