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Document ACTOR_FLAG_SFX_
flags and functions (#2162)
* Document `ACTOR_FLAG_SFX_` flags and functions * format
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de1a08c061
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88 changed files with 227 additions and 218 deletions
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@ -488,7 +488,7 @@ void func_80ADEAC4(EnPoh* this, PlayState* play) {
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EnPoh_SetupIdle(this);
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}
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if (this->lightColor.a == 255) {
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func_8002F974(&this->actor, NA_SE_EN_PO_FLY - SFX_FLAG);
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Actor_PlaySfx_Flagged(&this->actor, NA_SE_EN_PO_FLY - SFX_FLAG);
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}
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}
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@ -510,7 +510,7 @@ void EnPoh_Idle(EnPoh* this, PlayState* play) {
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}
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}
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if (this->lightColor.a == 255) {
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func_8002F974(&this->actor, NA_SE_EN_PO_FLY - SFX_FLAG);
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Actor_PlaySfx_Flagged(&this->actor, NA_SE_EN_PO_FLY - SFX_FLAG);
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}
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}
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@ -539,7 +539,7 @@ void func_80ADEC9C(EnPoh* this, PlayState* play) {
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EnPoh_SetupAttack(this);
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}
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if (this->lightColor.a == 255) {
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func_8002F974(&this->actor, NA_SE_EN_PO_FLY - SFX_FLAG);
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Actor_PlaySfx_Flagged(&this->actor, NA_SE_EN_PO_FLY - SFX_FLAG);
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}
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}
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@ -708,7 +708,7 @@ void func_80ADF894(EnPoh* this, PlayState* play) {
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this->actor.world.rot.y = this->actor.shape.rot.y;
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EnPoh_SetupIdle(this);
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}
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func_8002F974(&this->actor, NA_SE_EN_PO_AWAY - SFX_FLAG);
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Actor_PlaySfx_Flagged(&this->actor, NA_SE_EN_PO_AWAY - SFX_FLAG);
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}
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void EnPoh_Death(EnPoh* this, PlayState* play) {
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@ -808,7 +808,7 @@ void EnPoh_TalkRegular(EnPoh* this, PlayState* play) {
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if (this->actor.textId != 0x5005) {
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func_80ADFA90(this, -13);
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} else {
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func_8002F974(&this->actor, NA_SE_EN_PO_BIG_CRY - SFX_FLAG);
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Actor_PlaySfx_Flagged(&this->actor, NA_SE_EN_PO_BIG_CRY - SFX_FLAG);
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}
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if (Message_GetState(&play->msgCtx) == TEXT_STATE_CHOICE) {
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if (Message_ShouldAdvance(play)) {
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@ -834,7 +834,7 @@ void EnPoh_TalkRegular(EnPoh* this, PlayState* play) {
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}
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void EnPoh_TalkComposer(EnPoh* this, PlayState* play) {
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func_8002F974(&this->actor, NA_SE_EN_PO_BIG_CRY - SFX_FLAG);
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Actor_PlaySfx_Flagged(&this->actor, NA_SE_EN_PO_BIG_CRY - SFX_FLAG);
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if (Message_GetState(&play->msgCtx) == TEXT_STATE_CHOICE) {
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if (Message_ShouldAdvance(play)) {
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if (play->msgCtx.choiceIndex == 0) {
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