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Document ACTOR_FLAG_SFX_
flags and functions (#2162)
* Document `ACTOR_FLAG_SFX_` flags and functions * format
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88 changed files with 227 additions and 218 deletions
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@ -436,12 +436,12 @@ func_8002F758 = 0x80023540; // type:func
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func_8002F7A0 = 0x80023588; // type:func
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Player_PlaySfx = 0x800235C4; // type:func
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Actor_PlaySfx = 0x80023610; // type:func
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func_8002F850 = 0x8002363C; // type:func
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func_8002F8F0 = 0x800236E0; // type:func
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func_8002F91C = 0x80023714; // type:func
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func_8002F948 = 0x80023748; // type:func
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func_8002F974 = 0x8002377C; // type:func
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func_8002F994 = 0x800237A4; // type:func
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Actor_PlaySfx_SurfaceBomb = 0x8002363C; // type:func
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Actor_PlaySfx_Flagged2 = 0x800236E0; // type:func
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Actor_PlaySfx_FlaggedCentered1 = 0x80023714; // type:func
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Actor_PlaySfx_FlaggedCentered2 = 0x80023748; // type:func
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Actor_PlaySfx_Flagged = 0x8002377C; // type:func
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Actor_PlaySfx_FlaggedTimer = 0x800237A4; // type:func
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func_8002F9EC = 0x800237FC; // type:func
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func_8002FA60 = 0x80023874; // type:func
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Actor_DrawFaroresWindPointer = 0x800239C4; // type:func
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@ -451,7 +451,7 @@ Actor_InitContext = 0x8002425C; // type:func
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Actor_UpdateAll = 0x800243B0; // type:func
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Actor_FaultPrint = 0x8002484C; // type:func
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Actor_Draw = 0x800248C0; // type:func
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func_80030ED8 = 0x80024B80; // type:func
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Actor_UpdateFlaggedAudio = 0x80024B80; // type:func
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Actor_DrawLensOverlay = 0x80024C50; // type:func
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Actor_DrawLensActors = 0x80024DC4; // type:func
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func_800314B0 = 0x80024FF8; // type:func
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