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Fix misc 6 (#1148)
* Fix typo `vertexs` -> `vertices` * Fix typo `limbMatricies` -> `limbMatrices` * Fix some `gSPTextureRectangle` usage of fixed point constants * Run formatter * `ALIGN8` macro * `object_skj` cleanup * sholder -> shoulder * cleanup `stdbool.h` * Some function prototypes cleanup * Use macros in `osVirtualToPhysical`
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22 changed files with 128 additions and 130 deletions
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@ -848,7 +848,7 @@ void Environment_Update(GlobalContext* globalCtx, EnvironmentContext* envCtx, Li
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s32 adjustment;
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if ((((void)0, gSaveContext.gameMode) != 0) && (((void)0, gSaveContext.gameMode) != 3)) {
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func_800AA16C(globalCtx);
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func_800AA16C();
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}
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if (pauseCtx->state == 0) {
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